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virtio-devices: seccomp: add vhost-user syscalls
Cloud Hypervisor's vhost-user implementation will reconnect if it gets disconnected from the backend. That means connections happen inside the vhost-user seccomp sandbox, so all syscalls used in reconnecting have to be allowed in that sandbox. clock_nanosleep is used by Glibc, and nanosleep is used by musl. Signed-off-by: Alyssa Ross <hi@alyssa.is>
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@ -151,6 +151,7 @@ fn virtio_rng_thread_rules() -> Vec<(i64, Vec<SeccompRule>)> {
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fn virtio_vhost_fs_thread_rules() -> Vec<(i64, Vec<SeccompRule>)> {
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vec![
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(libc::SYS_clock_nanosleep, vec![]),
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(libc::SYS_connect, vec![]),
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(libc::SYS_nanosleep, vec![]),
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(libc::SYS_pread64, vec![]),
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@ -170,8 +171,11 @@ fn virtio_vhost_net_thread_rules() -> Vec<(i64, Vec<SeccompRule>)> {
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vec![
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(libc::SYS_accept4, vec![]),
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(libc::SYS_bind, vec![]),
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(libc::SYS_clock_nanosleep, vec![]),
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(libc::SYS_connect, vec![]),
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(libc::SYS_getcwd, vec![]),
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(libc::SYS_listen, vec![]),
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(libc::SYS_nanosleep, vec![]),
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(libc::SYS_recvmsg, vec![]),
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(libc::SYS_sendmsg, vec![]),
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(libc::SYS_sendto, vec![]),
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@ -184,7 +188,14 @@ fn virtio_vhost_net_thread_rules() -> Vec<(i64, Vec<SeccompRule>)> {
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}
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fn virtio_vhost_block_thread_rules() -> Vec<(i64, Vec<SeccompRule>)> {
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vec![]
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vec![
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(libc::SYS_clock_nanosleep, vec![]),
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(libc::SYS_connect, vec![]),
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(libc::SYS_nanosleep, vec![]),
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(libc::SYS_recvmsg, vec![]),
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(libc::SYS_sendmsg, vec![]),
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(libc::SYS_socket, vec![]),
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]
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}
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fn create_vsock_ioctl_seccomp_rule() -> Vec<SeccompRule> {
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