hypervisor: arch: Introduce riscv64 AIA

Introduce definitions, traits relate to RISC-V AIA (Advanced Interrupt
Architecutre) construction.

Signed-off-by: Ruoqing He <heruoqing@iscas.ac.cn>
This commit is contained in:
Ruoqing He 2024-11-06 11:33:20 +08:00 committed by Rob Bradford
parent 1bc74e43f8
commit 2752149bb0

View File

@ -0,0 +1,65 @@
// Copyright © 2024 Institute of Software, CAS. All rights reserved.
//
// SPDX-License-Identifier: Apache-2.0
use std::any::Any;
use std::result;
use thiserror::Error;
use crate::{AiaState, HypervisorDeviceError, HypervisorVmError};
/// Errors thrown while setting up the VAIA.
#[derive(Debug, Error)]
pub enum Error {
/// Error while calling KVM ioctl for setting up the global interrupt controller.
#[error("Failed creating AIA device: {0}")]
CreateAia(HypervisorVmError),
/// Error while setting device attributes for the AIA.
#[error("Failed setting device attributes for the AIA: {0}")]
SetDeviceAttribute(HypervisorDeviceError),
/// Error while getting device attributes for the AIA.
#[error("Failed getting device attributes for the AIA: {0}")]
GetDeviceAttribute(HypervisorDeviceError),
}
pub type Result<T> = result::Result<T, Error>;
#[derive(Debug)]
pub struct VaiaConfig {
pub vcpu_count: u64,
pub aplic_addr: u64,
pub aplic_size: u64,
pub imsic_addr: u64,
pub imsic_size: u64,
pub nr_irqs: u32,
}
/// Hypervisor agnostic interface for a virtualized AIA
pub trait Vaia: Send + Sync {
/// Returns the compatibility property of APLIC
fn aplic_compatibility(&self) -> &str;
/// Returns an array with APLIC device properties
fn aplic_properties(&self) -> [u64; 4];
/// Returns the compatibility property of IMSIC
fn imsic_compatibility(&self) -> &str;
/// Returns an array with IMSIC device properties
fn imsic_properties(&self) -> [u64; 4];
/// Returns the number of vCPUs this AIA handles
fn vcpu_count(&self) -> u64;
/// Returns whether the AIA device is MSI compatible or not
fn msi_compatible(&self) -> bool;
/// Downcast the trait object to its concrete type.
fn as_any_concrete_mut(&mut self) -> &mut dyn Any;
/// Save the state of AiaImsics.
fn state(&self) -> Result<AiaState>;
/// Restore the state of AiaImsics.
fn set_state(&mut self, state: &AiaState) -> Result<()>;
}