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hypervisor: emulator: Add a CPU mode getter to CpuStateManager
We need to be able to build the CPU mode from its state in order to start implementing mode related checks in the x86 emulator. Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>
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@ -29,6 +29,9 @@ pub enum PlatformError {
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#[error("Invalid register: {0}")]
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InvalidRegister(#[source] anyhow::Error),
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#[error("Invalid state: {0}")]
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InvalidState(#[source] anyhow::Error),
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#[error("Memory read failure: {0}")]
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MemoryReadFailure(#[source] anyhow::Error),
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@ -8,6 +8,7 @@ extern crate iced_x86;
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use crate::arch::emulator::{EmulationError, EmulationResult, PlatformEmulator, PlatformError};
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use crate::arch::x86::emulator::instructions::*;
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use crate::arch::x86::regs::*;
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use crate::arch::x86::Exception;
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use crate::x86_64::{SegmentRegister, SpecialRegisters, StandardRegisters};
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use iced_x86::*;
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@ -15,6 +16,25 @@ use iced_x86::*;
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#[macro_use]
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mod instructions;
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/// x86 CPU modes
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#[derive(Debug, PartialEq)]
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pub enum CpuMode {
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/// Real mode
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Real,
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/// Virtual 8086 mode
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Virtual8086,
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/// 16-bit protected mode
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Protected16,
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/// 32-bit protected mode
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Protected,
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/// 64-bit mode, a.k.a. long mode
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Long,
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}
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/// CpuStateManager manages an x86 CPU state.
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///
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/// Instruction emulation handlers get a mutable reference to
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@ -88,6 +108,9 @@ pub trait CpuStateManager: Clone {
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///
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/// * `flags` - The CPU flags
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fn set_flags(&mut self, flags: u64);
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/// Get the CPU mode.
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fn mode(&self) -> Result<CpuMode, PlatformError>;
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}
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const REGISTER_MASK_64: u64 = 0xffff_ffff_ffff_ffffu64;
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@ -346,6 +369,28 @@ impl CpuStateManager for EmulatorCpuState {
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fn set_flags(&mut self, flags: u64) {
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self.regs.rflags = flags;
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}
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fn mode(&self) -> Result<CpuMode, PlatformError> {
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let efer = self.efer();
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let cr0 = self.read_reg(Register::CR0)?;
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let mut mode = CpuMode::Real;
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if (cr0 & CR0_PE) == CR0_PE {
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mode = CpuMode::Protected;
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}
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if (efer & EFER_LMA) == EFER_LMA {
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if mode != CpuMode::Protected {
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return Err(PlatformError::InvalidState(anyhow!(
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"Protection must be enabled in long mode"
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)));
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}
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mode = CpuMode::Long;
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}
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Ok(mode)
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}
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}
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pub struct Emulator<'a, T: CpuStateManager> {
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