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hypervisor: drop Send+Sync bounds for PlatformEmulator
Signed-off-by: Wei Liu <liuwe@microsoft.com>
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@ -99,7 +99,7 @@ pub enum EmulationError<T: Debug> {
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/// A CpuState is an architecture specific type, representing a CPU state.
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/// A CpuState is an architecture specific type, representing a CPU state.
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/// The emulator and its instruction handlers modify a given CPU state and
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/// The emulator and its instruction handlers modify a given CPU state and
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/// eventually ask the platform to commit it back through `set_cpu_state`.
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/// eventually ask the platform to commit it back through `set_cpu_state`.
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pub trait PlatformEmulator: Send + Sync {
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pub trait PlatformEmulator {
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type CpuState: Clone;
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type CpuState: Clone;
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/// Read guest memory into a u8 slice.
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/// Read guest memory into a u8 slice.
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