// Copyright (C) 2019 Alibaba Cloud. All rights reserved. // Copyright 2019 Amazon.com, Inc. or its affiliates. All Rights Reserved. // Copyright © 2019 Intel Corporation // // SPDX-License-Identifier: Apache-2.0 OR BSD-3-Clause //! Traits and Structs to manage interrupt sources for devices. //! //! In system programming, an interrupt is a signal to the processor emitted by hardware or //! software indicating an event that needs immediate attention. An interrupt alerts the processor //! to a high-priority condition requiring the interruption of the current code the processor is //! executing. The processor responds by suspending its current activities, saving its state, and //! executing a function called an interrupt handler (or an interrupt service routine, ISR) to deal //! with the event. This interruption is temporary, and, after the interrupt handler finishes, //! unless handling the interrupt has emitted a fatal error, the processor resumes normal //! activities. //! //! Hardware interrupts are used by devices to communicate that they require attention from the //! operating system, or a bare-metal program running on the CPU if there are no OSes. The act of //! initiating a hardware interrupt is referred to as an interrupt request (IRQ). Different devices //! are usually associated with different interrupts using a unique value associated with each //! interrupt. This makes it possible to know which hardware device caused which interrupts. //! These interrupt values are often called IRQ lines, or just interrupt lines. //! //! Nowadays, IRQ lines is not the only mechanism to deliver device interrupts to processors. //! MSI [(Message Signaled Interrupt)](https://en.wikipedia.org/wiki/Message_Signaled_Interrupts) //! is another commonly used alternative in-band method of signaling an interrupt, using special //! in-band messages to replace traditional out-of-band assertion of dedicated interrupt lines. //! While more complex to implement in a device, message signaled interrupts have some significant //! advantages over pin-based out-of-band interrupt signaling. Message signaled interrupts are //! supported in PCI bus since its version 2.2, and in later available PCI Express bus. Some //! non-PCI architectures also use message signaled interrupts. //! //! While IRQ is a term commonly used by Operating Systems when dealing with hardware //! interrupts, the IRQ numbers managed by OSes are independent of the ones managed by VMM. //! For simplicity sake, the term `Interrupt Source` is used instead of IRQ to represent both //! pin-based interrupts and MSI interrupts. //! //! A device may support multiple types of interrupts, and each type of interrupt may support one //! or multiple interrupt sources. For example, a PCI device may support: //! * Legacy Irq: exactly one interrupt source. //! * PCI MSI Irq: 1,2,4,8,16,32 interrupt sources. //! * PCI MSIx Irq: 2^n(n=0-11) interrupt sources. //! //! A distinct Interrupt Source Identifier (ISID) will be assigned to each interrupt source. //! An ID allocator will be used to allocate and free Interrupt Source Identifiers for devices. //! To decouple the vm-device crate from the ID allocator, the vm-device crate doesn't take the //! responsibility to allocate/free Interrupt Source IDs but only makes use of assigned IDs. //! //! The overall flow to deal with interrupts is: //! * The VMM creates an interrupt manager //! * The VMM creates a device manager, passing on an reference to the interrupt manager //! * The device manager passes on an reference to the interrupt manager to all registered devices //! * The guest kernel loads drivers for virtual devices //! * The guest device driver determines the type and number of interrupts needed, and update the //! device configuration //! * The virtual device backend requests the interrupt manager to create an interrupt group //! according to guest configuration information use std::sync::Arc; use vmm_sys_util::eventfd::EventFd; /// Reuse std::io::Result to simplify interoperability among crates. pub type Result = std::io::Result; /// Data type to store an interrupt source identifier. pub type InterruptIndex = u32; /// Configuration data for legacy interrupts. /// /// On x86 platforms, legacy interrupts means those interrupts routed through PICs or IOAPICs. #[derive(Copy, Clone, Debug)] pub struct LegacyIrqSourceConfig {} /// Configuration data for MSI/MSI-X interrupts. /// /// On x86 platforms, these interrupts are vectors delivered directly to the LAPIC. #[derive(Copy, Clone, Debug, Default)] pub struct MsiIrqSourceConfig { /// High address to delivery message signaled interrupt. pub high_addr: u32, /// Low address to delivery message signaled interrupt. pub low_addr: u32, /// Data to write to delivery message signaled interrupt. pub data: u32, } /// Configuration data for an interrupt source. #[derive(Copy, Clone, Debug)] pub enum InterruptSourceConfig { /// Configuration data for Legacy interrupts. LegacyIrq(LegacyIrqSourceConfig), /// Configuration data for PciMsi, PciMsix and generic MSI interrupts. MsiIrq(MsiIrqSourceConfig), } /// Configuration data for legacy, pin based interrupt groups. /// /// A legacy interrupt group only takes one irq number as its configuration. #[derive(Copy, Clone, Debug)] pub struct LegacyIrqGroupConfig { /// Legacy irq number. pub irq: InterruptIndex, } /// Configuration data for MSI/MSI-X interrupt groups /// /// MSI/MSI-X interrupt groups are basically a set of vectors. #[derive(Copy, Clone, Debug)] pub struct MsiIrqGroupConfig { /// First index of the MSI/MSI-X interrupt vectors pub base: InterruptIndex, /// Number of vectors in the MSI/MSI-X group. pub count: InterruptIndex, } /// Trait to manage interrupt sources for virtual device backends. /// /// The InterruptManager implementations should protect itself from concurrent accesses internally, /// so it could be invoked from multi-threaded context. pub trait InterruptManager: Send + Sync { type GroupConfig; /// Create an [InterruptSourceGroup](trait.InterruptSourceGroup.html) object to manage /// interrupt sources for a virtual device /// /// An [InterruptSourceGroup](trait.InterruptSourceGroup.html) object manages all interrupt /// sources of the same type for a virtual device. /// /// # Arguments /// * interrupt_type: type of interrupt source. /// * base: base Interrupt Source ID to be managed by the group object. /// * count: number of Interrupt Sources to be managed by the group object. fn create_group(&self, config: Self::GroupConfig) -> Result>>; /// Destroy an [InterruptSourceGroup](trait.InterruptSourceGroup.html) object created by /// [create_group()](trait.InterruptManager.html#tymethod.create_group). /// /// Assume the caller takes the responsibility to disable all interrupt sources of the group /// before calling destroy_group(). This assumption helps to simplify InterruptSourceGroup /// implementations. fn destroy_group(&self, group: Arc>) -> Result<()>; } pub trait InterruptSourceGroup: Send + Sync { /// Enable the interrupt sources in the group to generate interrupts. fn enable(&self) -> Result<()> { // Not all interrupt sources can be enabled. // To accommodate this, we can have a no-op here. Ok(()) } /// Disable the interrupt sources in the group to generate interrupts. fn disable(&self) -> Result<()> { // Not all interrupt sources can be disabled. // To accommodate this, we can have a no-op here. Ok(()) } /// Inject an interrupt from this interrupt source into the guest. fn trigger(&self, index: InterruptIndex) -> Result<()>; /// Returns an interrupt notifier from this interrupt. /// /// An interrupt notifier allows for external components and processes /// to inject interrupts into a guest, by writing to the file returned /// by this method. #[allow(unused_variables)] fn notifier(&self, index: InterruptIndex) -> Option<&EventFd> { // One use case of the notifier is to implement vhost user backends. // For all other implementations we can just return None here. None } /// Update the interrupt source group configuration. /// /// # Arguments /// * index: sub-index into the group. /// * config: configuration data for the interrupt source. fn update(&self, index: InterruptIndex, config: InterruptSourceConfig) -> Result<()>; /// Mask an interrupt from this interrupt source. fn mask(&self, _index: InterruptIndex) -> Result<()> { // Not all interrupt sources can be disabled. // To accommodate this, we can have a no-op here. Ok(()) } /// Unmask an interrupt from this interrupt source. fn unmask(&self, _index: InterruptIndex) -> Result<()> { // Not all interrupt sources can be disabled. // To accommodate this, we can have a no-op here. Ok(()) } }