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58 lines
1.9 KiB
C
58 lines
1.9 KiB
C
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#include<stdio.h>
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#include<stdlib.h>
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#include<libvirt/libvirt.h>
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#include<libvirt/libvirt-admin.h>
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int main(void)
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{
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int ret = -1;
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virAdmConnectPtr conn1 = NULL; /* admin connection */
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virConnectPtr conn2 = NULL; /* libvirt standard connection */
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virAdmServerPtr srv = NULL; /* which server is the client connected to */
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virAdmClientPtr clnt = NULL; /* which client to disconnect */
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/* first, open a standard libvirt connection to the daemon */
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if (!(conn2 = virConnectOpen(NULL)))
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return -1;
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/* next, open an admin connection that will be used to disconnect the
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* standard libvirt client
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*/
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if (!(conn1 = virAdmConnectOpen(NULL, 0)))
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goto cleanup;
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/* a virAdmServerPtr handle is needed, so a server lookup is performed */
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if (!(srv = virAdmConnectLookupServer(conn1, "libvirtd", 0)))
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goto cleanup;
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/* a virAdmClientPtr handle is also necessary, so lookup for client is
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* performed as well
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*/
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if (!(clnt = virAdmServerLookupClient(srv, 1, 0)))
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goto cleanup;
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/* finally, use the client handle to disconnect the standard libvirt client
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* from libvirtd daemon
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*/
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if (virAdmClientClose(clnt, 0) < 0)
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goto cleanup;
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ret = 0;
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cleanup:
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/* Once finished, both server and client handles need to be freed and
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* both connections @conn1 and @conn2 should be closed to free the
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* memory.
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* NOTE: Although @conn2 has been disconnected, unlike disconnecting by
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* calling virConnectClose which closes the connection voluntarily and
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* frees the object automatically, virAdmClientClose is a forceful
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* disconnect of another client (client can use it on itself as well).
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* Therefore no automatic deallocation of the object takes place and is
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* the callers responsibility to do so.
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*/
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virAdmClientFree(clnt);
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virAdmServerFree(srv);
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virAdmConnectClose(conn1);
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virConnectClose(conn2);
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return ret;
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}
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