libvirt/src/util/threads.h

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/*
* threads.h: basic thread synchronization primitives
*
* Copyright (C) 2009-2011 Red Hat, Inc.
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
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*
*/
#ifndef __THREADS_H_
# define __THREADS_H_
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# include "internal.h"
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typedef struct virMutex virMutex;
typedef virMutex *virMutexPtr;
typedef struct virCond virCond;
typedef virCond *virCondPtr;
typedef struct virThreadLocal virThreadLocal;
typedef virThreadLocal *virThreadLocalPtr;
typedef struct virThread virThread;
typedef virThread *virThreadPtr;
typedef struct virOnceControl virOnceControl;
typedef virOnceControl *virOnceControlPtr;
typedef void (*virOnceFunc)(void);
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int virThreadInitialize(void) ATTRIBUTE_RETURN_CHECK;
void virThreadOnExit(void);
typedef void (*virThreadFunc)(void *opaque);
int virThreadCreate(virThreadPtr thread,
bool joinable,
virThreadFunc func,
void *opaque) ATTRIBUTE_RETURN_CHECK;
void virThreadSelf(virThreadPtr thread);
bool virThreadIsSelf(virThreadPtr thread);
void virThreadJoin(virThreadPtr thread);
/* These next two functions are for debugging only, since they are not
* guaranteed to give unique values for distinct threads on all
* architectures, nor are the two functions guaranteed to give the same
* value for the same thread. */
int virThreadSelfID(void);
int virThreadID(virThreadPtr thread);
/* Static initialization of mutexes is not possible, so we instead
* provide for guaranteed one-time initialization via a callback
* function. Usage:
* static virOnceControl once = VIR_ONCE_CONTROL_INITIALIZER;
* static void initializer(void) { ... }
* void myfunc()
* {
* if (virOnce(&once, initializer) < 0)
* goto error;
* ...now guaranteed that initializer has completed exactly once
* }
*/
int virOnce(virOnceControlPtr once, virOnceFunc init)
ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2) ATTRIBUTE_RETURN_CHECK;
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int virMutexInit(virMutexPtr m) ATTRIBUTE_RETURN_CHECK;
int virMutexInitRecursive(virMutexPtr m) ATTRIBUTE_RETURN_CHECK;
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void virMutexDestroy(virMutexPtr m);
void virMutexLock(virMutexPtr m);
void virMutexUnlock(virMutexPtr m);
int virCondInit(virCondPtr c) ATTRIBUTE_RETURN_CHECK;
int virCondDestroy(virCondPtr c) ATTRIBUTE_RETURN_CHECK;
/* virCondWait, virCondWaitUntil:
* These functions can return without the associated predicate
* changing value. Therefore in nearly all cases they
* should be enclosed in a while loop that checks the predicate.
*/
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int virCondWait(virCondPtr c, virMutexPtr m) ATTRIBUTE_RETURN_CHECK;
int virCondWaitUntil(virCondPtr c, virMutexPtr m, unsigned long long whenms) ATTRIBUTE_RETURN_CHECK;
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void virCondSignal(virCondPtr c);
void virCondBroadcast(virCondPtr c);
typedef void (*virThreadLocalCleanup)(void *);
int virThreadLocalInit(virThreadLocalPtr l,
virThreadLocalCleanup c) ATTRIBUTE_RETURN_CHECK;
void *virThreadLocalGet(virThreadLocalPtr l);
int virThreadLocalSet(virThreadLocalPtr l, void*) ATTRIBUTE_RETURN_CHECK;
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# ifdef WIN32
# include "threads-win32.h"
# elif defined HAVE_PTHREAD_MUTEXATTR_INIT
# include "threads-pthread.h"
# else
# error "Either pthreads or Win32 threads are required"
# endif
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/**
* VIR_ONCE_GLOBAL_INIT:
* classname: base classname
*
* This macro simplifies the setup of a one-time only
* global file initializer.
*
* Assuming a class called "virMyObject", and a method
* implemented like:
*
* int virMyObjectOnceInit(void) {
* ...do init tasks...
* }
*
* Then invoking the macro:
*
* VIR_ONCE_GLOBAL_INIT(virMyObject)
*
* Will create a method
*
* int virMyObjectInitialize(void);
*
* Which will ensure that 'virMyObjectOnceInit' is
* guaranteed to be invoked exactly once.
*/
# define VIR_ONCE_GLOBAL_INIT(classname) \
static virOnceControl classname ## OnceControl = VIR_ONCE_CONTROL_INITIALIZER; \
static virErrorPtr classname ## OnceError = NULL; \
\
static void classname ## Once(void) \
{ \
if (classname ## OnceInit() < 0) \
classname ## OnceError = virSaveLastError(); \
} \
\
static int classname ## Initialize(void) \
{ \
if (virOnce(&classname ## OnceControl, classname ## Once) < 0) \
return -1; \
\
if (classname ## OnceError) { \
virSetError(classname ## OnceError); \
return -1; \
} \
\
return 0; \
}
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#endif