libvirt/src/datatypes.h

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/*
* datatypes.h: management of structs for public data types
*
* Copyright (C) 2006-2008, 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef __VIRT_DATATYPES_H_
# define __VIRT_DATATYPES_H_
# include "internal.h"
# include "driver.h"
# include "threads.h"
/**
* VIR_CONNECT_MAGIC:
*
* magic value used to protect the API when pointers to connection structures
* are passed down by the uers.
*/
# define VIR_CONNECT_MAGIC 0x4F23DEAD
# define VIR_IS_CONNECT(obj) ((obj) && (obj)->magic==VIR_CONNECT_MAGIC)
/**
* VIR_DOMAIN_MAGIC:
*
* magic value used to protect the API when pointers to domain structures
* are passed down by the users.
*/
# define VIR_DOMAIN_MAGIC 0xDEAD4321
# define VIR_IS_DOMAIN(obj) ((obj) && (obj)->magic==VIR_DOMAIN_MAGIC)
# define VIR_IS_CONNECTED_DOMAIN(obj) (VIR_IS_DOMAIN(obj) && VIR_IS_CONNECT((obj)->conn))
/**
* VIR_NETWORK_MAGIC:
*
* magic value used to protect the API when pointers to network structures
* are passed down by the users.
*/
# define VIR_NETWORK_MAGIC 0xDEAD1234
# define VIR_IS_NETWORK(obj) ((obj) && (obj)->magic==VIR_NETWORK_MAGIC)
# define VIR_IS_CONNECTED_NETWORK(obj) (VIR_IS_NETWORK(obj) && VIR_IS_CONNECT((obj)->conn))
/**
* VIR_INTERFACE_MAGIC:
*
* magic value used to protect the API when pointers to interface structures
* are passed down by the users.
*/
# define VIR_INTERFACE_MAGIC 0xDEAD5309
# define VIR_IS_INTERFACE(obj) ((obj) && (obj)->magic==VIR_INTERFACE_MAGIC)
# define VIR_IS_CONNECTED_INTERFACE(obj) (VIR_IS_INTERFACE(obj) && VIR_IS_CONNECT((obj)->conn))
/**
* VIR_STORAGE_POOL_MAGIC:
*
* magic value used to protect the API when pointers to storage pool structures
* are passed down by the users.
*/
# define VIR_STORAGE_POOL_MAGIC 0xDEAD5678
# define VIR_IS_STORAGE_POOL(obj) ((obj) && (obj)->magic==VIR_STORAGE_POOL_MAGIC)
# define VIR_IS_CONNECTED_STORAGE_POOL(obj) (VIR_IS_STORAGE_POOL(obj) && VIR_IS_CONNECT((obj)->conn))
/**
* VIR_STORAGE_VOL_MAGIC:
*
* magic value used to protect the API when pointers to storage vol structures
* are passed down by the users.
*/
# define VIR_STORAGE_VOL_MAGIC 0xDEAD8765
# define VIR_IS_STORAGE_VOL(obj) ((obj) && (obj)->magic==VIR_STORAGE_VOL_MAGIC)
# define VIR_IS_CONNECTED_STORAGE_VOL(obj) (VIR_IS_STORAGE_VOL(obj) && VIR_IS_CONNECT((obj)->conn))
/**
* VIR_NODE_DEVICE_MAGIC:
*
* magic value used to protect the API when pointers to storage vol structures
* are passed down by the users.
*/
# define VIR_NODE_DEVICE_MAGIC 0xDEAD5679
# define VIR_IS_NODE_DEVICE(obj) ((obj) && (obj)->magic==VIR_NODE_DEVICE_MAGIC)
# define VIR_IS_CONNECTED_NODE_DEVICE(obj) (VIR_IS_NODE_DEVICE(obj) && VIR_IS_CONNECT((obj)->conn))
/**
* VIR_SECRET_MAGIC:
*
* magic value used to protect the API when pointers to secret structures are
* passed down by the users.
*/
# define VIR_SECRET_MAGIC 0x5678DEAD
# define VIR_IS_SECRET(obj) ((obj) && (obj)->magic==VIR_SECRET_MAGIC)
# define VIR_IS_CONNECTED_SECRET(obj) (VIR_IS_SECRET(obj) && VIR_IS_CONNECT((obj)->conn))
/**
* VIR_STREAM_MAGIC:
*
* magic value used to protect the API when pointers to stream structures
* are passed down by the users.
*/
# define VIR_STREAM_MAGIC 0x1DEAD666
# define VIR_IS_STREAM(obj) ((obj) && (obj)->magic==VIR_STREAM_MAGIC)
# define VIR_IS_CONNECTED_STREAM(obj) (VIR_IS_STREAM(obj) && VIR_IS_CONNECT((obj)->conn))
/**
* VIR_NWFILTER_MAGIC:
*
* magic value used to protect the API when pointers to network filter
* pool structures are passed down by the users.
*/
# define VIR_NWFILTER_MAGIC 0xDEAD7777
# define VIR_IS_NWFILTER(obj) ((obj) && (obj)->magic==VIR_NWFILTER_MAGIC)
# define VIR_IS_CONNECTED_NWFILTER(obj) (VIR_IS_NWFILTER(obj) && VIR_IS_CONNECT((obj)->conn))
/**
* VIR_SNAPSHOT_MAGIC:
*
* magic value used to protect the API when pointers to snapshot structures
* are passed down by the users.
*/
# define VIR_SNAPSHOT_MAGIC 0x6666DEAD
# define VIR_IS_SNAPSHOT(obj) ((obj) && (obj)->magic==VIR_SNAPSHOT_MAGIC)
# define VIR_IS_DOMAIN_SNAPSHOT(obj) (VIR_IS_SNAPSHOT(obj) && VIR_IS_DOMAIN((obj)->domain))
/**
* _virConnect:
*
* Internal structure associated to a connection
*/
struct _virConnect {
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/* All the variables from here, until the 'lock' declaration
* are setup at time of connection open, and never changed
* since. Thus no need to lock when accessing them
*/
unsigned int magic; /* specific value to check */
unsigned int flags; /* a set of connection flags */
xmlURIPtr uri; /* connection URI */
/* The underlying hypervisor driver and network driver. */
virDriverPtr driver;
virNetworkDriverPtr networkDriver;
virInterfaceDriverPtr interfaceDriver;
virStorageDriverPtr storageDriver;
virDeviceMonitorPtr deviceMonitor;
virSecretDriverPtr secretDriver;
virNWFilterDriverPtr nwfilterDriver;
/* Private data pointer which can be used by driver and
* network driver as they wish.
* NB: 'private' is a reserved word in C++.
*/
void * privateData;
void * networkPrivateData;
void * interfacePrivateData;
void * storagePrivateData;
void * devMonPrivateData;
void * secretPrivateData;
void * nwfilterPrivateData;
/*
* The lock mutex must be acquired before accessing/changing
* any of members following this point, or changing the ref
* count of any virDomain/virNetwork object associated with
* this connection
*/
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virMutex lock;
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/* Per-connection error. */
virError err; /* the last error */
virErrorFunc handler; /* associated handlet */
void *userData; /* the user data */
int refs; /* reference count */
};
/**
* _virDomain:
*
* Internal structure associated to a domain
*/
struct _virDomain {
unsigned int magic; /* specific value to check */
int refs; /* reference count */
virConnectPtr conn; /* pointer back to the connection */
char *name; /* the domain external name */
int id; /* the domain ID */
unsigned char uuid[VIR_UUID_BUFLEN]; /* the domain unique identifier */
};
/**
* _virNetwork:
*
* Internal structure associated to a domain
*/
struct _virNetwork {
unsigned int magic; /* specific value to check */
int refs; /* reference count */
virConnectPtr conn; /* pointer back to the connection */
char *name; /* the network external name */
unsigned char uuid[VIR_UUID_BUFLEN]; /* the network unique identifier */
};
/**
* _virInterface:
*
* Internal structure associated to a physical host interface
*/
struct _virInterface {
unsigned int magic; /* specific value to check */
int refs; /* reference count */
virConnectPtr conn; /* pointer back to the connection */
char *name; /* the network external name */
char *mac; /* the interface MAC address */
};
/**
* _virStoragePool:
*
* Internal structure associated to a storage pool
*/
struct _virStoragePool {
unsigned int magic; /* specific value to check */
int refs; /* reference count */
virConnectPtr conn; /* pointer back to the connection */
char *name; /* the storage pool external name */
unsigned char uuid[VIR_UUID_BUFLEN]; /* the storage pool unique identifier */
};
/**
* _virStorageVol:
*
* Internal structure associated to a storage volume
*/
struct _virStorageVol {
unsigned int magic; /* specific value to check */
int refs; /* reference count */
virConnectPtr conn; /* pointer back to the connection */
char *pool; /* Pool name of owner */
char *name; /* the storage vol external name */
char *key; /* unique key for storage vol */
};
/**
* _virNodeDevice:
*
* Internal structure associated with a node device
*/
struct _virNodeDevice {
unsigned int magic; /* specific value to check */
int refs; /* reference count */
virConnectPtr conn; /* pointer back to the connection */
char *name; /* device name (unique on node) */
char *parent; /* parent device name */
};
/**
* _virSecret:
*
* Internal structure associated with a secret
*/
struct _virSecret {
unsigned int magic; /* specific value to check */
int refs; /* reference count */
virConnectPtr conn; /* pointer back to the connection */
Fix UUID handling in secrets/storage encryption APIs Convert all the secret/storage encryption APIs / wire format to handle UUIDs in raw format instead of non-canonical printable format. Guarentees data format correctness. * docs/schemas/storageencryption.rng: Make UUID mandatory for a secret and validate fully * docs/schemas/secret.rng: Fully validate UUID * include/libvirt/libvirt.h, include/libvirt/libvirt.h.in, Add virSecretLookupByUUID and virSecretGetUUID. Make virSecretGetUUIDString follow normal API design pattern * python/generator.py: Skip generation of virSecretGetUUID, virSecretGetUUIDString and virSecretLookupByUUID * python/libvir.c, python/libvirt-python-api.xml: Manual impl of virSecretGetUUID,virSecretGetUUIDString and virSecretLookupByUUID * qemud/remote.c: s/virSecretLookupByUUIDString/virSecretLookupByUUID/ Fix get_nonnull_secret/make_nonnull_secret to use unsigned char * qemud/remote_protocol.x: Fix remote_nonnull_secret to use a remote_uuid instead of remote_nonnull_string for UUID field. Rename REMOTE_PROC_SECRET_LOOKUP_BY_UUID_STRING to REMOTE_PROC_SECRET_LOOKUP_BY_UUID_STRING and make it take an remote_uuid value * qemud/remote_dispatch_args.h, qemud/remote_dispatch_prototypes.h, qemud/remote_dispatch_ret.h, qemud/remote_dispatch_table.h, qemud/remote_protocol.c, qemud/remote_protocol.h: Re-generate * src/datatypes.h, src/datatypes.c: Store UUID in raw format instead of printable. Change virGetSecret to use raw format UUID * src/driver.h: Rename virDrvSecretLookupByUUIDString to virDrvSecretLookupByUUID and use raw format UUID * src/libvirt.c: Add virSecretLookupByUUID and virSecretGetUUID and re-implement virSecretLookupByUUIDString and virSecretGetUUIDString in terms of those * src/libvirt_public.syms: Add virSecretLookupByUUID and virSecretGetUUID * src/remote_internal.c: Rename remoteSecretLookupByUUIDString to remoteSecretLookupByUUID. Fix typo in args for remoteSecretDefineXML impl. Use raw UUID format for get_nonnull_secret and make_nonnull_secret * src/storage_encryption_conf.c, src/storage_encryption_conf.h: Storage UUID in raw format, and require it to be present in XML. Use UUID parser to validate. * secret_conf.h, secret_conf.c: Generate a UUID if none is provided. Storage UUID in raw format. * src/secret_driver.c: Adjust to deal with raw UUIDs. Save secrets in a filed with printable UUID, instead of base64 UUID. * src/virsh.c: Adjust for changed public API contract of virSecretGetUUIDString. * src/storage_Backend.c: DOn't undefine secret we just generated upon successful volume creation. Fix to handle raw UUIDs. Generate a non-clashing UUID * src/qemu_driver.c: Change to use lookupByUUID instead of lookupByUUIDString
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unsigned char uuid[VIR_UUID_BUFLEN]; /* the domain unique identifier */
int usageType; /* the type of usage */
char *usageID; /* the usage's unique identifier */
};
typedef int (*virStreamAbortFunc)(virStreamPtr, void *opaque);
typedef int (*virStreamFinishFunc)(virStreamPtr, void *opaque);
/**
* _virStream:
*
* Internal structure associated with an input stream
*/
struct _virStream {
unsigned int magic;
virConnectPtr conn;
int refs;
unsigned int flags;
virStreamDriverPtr driver;
void *privateData;
};
/**
* _virDomainSnapshot
*
* Internal structure associated with a domain snapshot
*/
struct _virDomainSnapshot {
unsigned int magic;
int refs;
char *name;
virDomainPtr domain;
};
/************************************************************************
* *
* API for domain/connections (de)allocations and lookups *
* *
************************************************************************/
virConnectPtr virGetConnect(void);
int virUnrefConnect(virConnectPtr conn);
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virDomainPtr virGetDomain(virConnectPtr conn,
const char *name,
const unsigned char *uuid);
int virUnrefDomain(virDomainPtr domain);
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virNetworkPtr virGetNetwork(virConnectPtr conn,
const char *name,
const unsigned char *uuid);
int virUnrefNetwork(virNetworkPtr network);
virInterfacePtr virGetInterface(virConnectPtr conn,
const char *name,
const char *mac);
int virUnrefInterface(virInterfacePtr iface);
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virStoragePoolPtr virGetStoragePool(virConnectPtr conn,
const char *name,
const unsigned char *uuid);
int virUnrefStoragePool(virStoragePoolPtr pool);
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virStorageVolPtr virGetStorageVol(virConnectPtr conn,
const char *pool,
const char *name,
const char *key);
int virUnrefStorageVol(virStorageVolPtr vol);
virNodeDevicePtr virGetNodeDevice(virConnectPtr conn,
const char *name);
int virUnrefNodeDevice(virNodeDevicePtr dev);
virSecretPtr virGetSecret(virConnectPtr conn,
const unsigned char *uuid,
int usageType,
const char *usageID);
int virUnrefSecret(virSecretPtr secret);
virStreamPtr virGetStream(virConnectPtr conn);
int virUnrefStream(virStreamPtr st);
/**
* _virNWFilter:
*
* Internal structure associated to a network filter
*/
struct _virNWFilter {
unsigned int magic; /* specific value to check */
int refs; /* reference count */
virConnectPtr conn; /* pointer back to the connection */
char *name; /* the network filter external name */
unsigned char uuid[VIR_UUID_BUFLEN]; /* the network filter unique identifier */
};
virNWFilterPtr virGetNWFilter(virConnectPtr conn,
const char *name,
const unsigned char *uuid);
int virUnrefNWFilter(virNWFilterPtr nwfilter);
virDomainSnapshotPtr virGetDomainSnapshot(virDomainPtr domain,
const char *name);
int virUnrefDomainSnapshot(virDomainSnapshotPtr snapshot);
#endif