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<h1>Implementing a new API in Libvirt</h1>
<ul id="toc"></ul>
<p>
This document walks you through the process of implementing a new
API in libvirt. It uses as an example the addition of an API for
separating maximum from current vcpu usage of a domain, over
the course of a fifteen-patch series.
Remember that new API consists of any new public functions, as
well as the addition of flags or extensions of XML used by
existing functions. The example in this document adds both new
functions and an XML extension. Not all libvirt API additions
require quite as many patches.
</p>
<p>
Before you begin coding, it is critical that you propose your
changes on the libvirt mailing list and get feedback on your ideas to
make sure what you're proposing fits with the general direction of the
project. Even before doing a proof of concept implementation, send an
email giving an overview of the functionality you think should be
added to libvirt. Someone may already be working on the feature you
want. Also, recognize that everything you write is likely to undergo
significant rework as you discuss it with the other developers, so
don't wait too long before getting feedback. In the vcpu example
below, list feedback was first requested
<a href="https://www.redhat.com/archives/libvir-list/2010-September/msg00423.html">here</a>
and resulted in several rounds of improvements before coding
began. In turn, this example is slightly rearranged from the actual
order of the commits.
</p>
<p>
Adding a new API to libvirt is not difficult, but there are quite a
few steps. This document assumes that you are familiar with C
programming and have checked out the libvirt code from the source code
repository and successfully built the existing tree. Instructions on
how to check out and build the code can be found at:
</p>
<p>
<a href="http://libvirt.org/downloads.html">http://libvirt.org/downloads.html</a>
</p>
<p>
Once you have a working development environment, the steps to create a
new API are:
</p>
<ol>
<li>define the public API</li>
<li>define the internal driver API</li>
<li>implement the public API</li>
<li>implement the remote protocol:
<ol>
<li>define the wire protocol format</li>
<li>implement the RPC client</li>
<li>implement the server side dispatcher</li>
</ol>
</li>
<li>use new API where appropriate in drivers</li>
<li>add virsh support</li>
<li>add common handling for new API</li>
<li>for each driver that can support the new API:
<ol>
<li>add prerequisite support</li>
<li>fully implement new API</li>
</ol>
</li>
</ol>
<p>
It is, of course, possible to implement the pieces in any order, but
if the development tasks are completed in the order listed, the code
will compile after each step. Given the number of changes required,
verification after each step is highly recommended.
</p>
<p>
Submit new code in the form shown in the example code: one patch
per step. That's not to say submit patches before you have working
functionality--get the whole thing working and make sure you're happy
with it. Then use git or some other version control system that lets
you rewrite your commit history and break patches into pieces so you
don't drop a big blob of code on the mailing list in one go.
Also, you should follow the upstream tree, and rebase your
series to adapt your patches to work with any other changes
that were accepted upstream during your development.
</p>
<p>
Don't mix anything else into the patches you submit. The patches
should be the minimal changes required to implement the functionality
you're adding. If you notice a bug in unrelated code (i.e., code you
don't have to touch to implement your API change) during development,
create a patch that just addresses that bug and submit it
separately.
</p>
<p>With that said, let's begin.</p>
<h2><a name='publicapi'>Defining the public API</a></h2>
<p>The first task is to define the public API. If the new API
involves an XML extension, you have to enhance the RelaxNG
schema and document the new elements or attributes:</p>
<p><code>
docs/schemas/domain.rng<br/>
docs/formatdomain.html.in
</code></p>
<p>If the API extension involves a new function, you have to add a
declaration in the public header, and arrange to export the
function name (symbol) so other programs can link against the
libvirt library and call the new function:</p>
<p><code>
include/libvirt/libvirt.h.in
src/libvirt_public.syms
</code></p>
<p>
This task is in many ways the most important to get right, since once
the API has been committed to the repository, it's libvirt's policy
never to change it. Mistakes in the implementation are bugs that you
can fix. Make a mistake in the API definition and you're stuck with
it, so think carefully about the interface and don't be afraid to
rework it as you go through the process of implementing it.
</p>
<p class="example">See <a href="api_extension/0001-add-to-xml.patch">0001-add-to-xml.patch</a>
and <a href="api_extension/0002-add-new-public-API.patch">0002-add-new-public-API.patch</a>
for example code.</p>
<h2><a name='internalapi'>Defining the internal API</a></h2>
<p>
Each public API call is associated with a driver, such as a host
virtualization driver, a network virtualization driver, a storage
virtualization driver, a state driver, or a device monitor. Adding
the internal API is ordinarily a matter of adding a new member to the
struct representing one of these drivers.
</p>
<p>
Of course, it's possible that the new API will involve the creation of
an entirely new driver type, in which case the changes will include the
creation of a new struct type to represent the new driver type.
</p>
<p>The driver structs are defined in:</p>
<p><code>src/driver.h</code></p>
<p>
To define the internal API, first typedef the driver function
prototype and then add a new field for it to the relevant driver
struct. Then, update all existing instances of the driver to
provide a <code>NULL</code> stub for the new function.
</p>
<p class="example">See <a href="api_extension/0003-define-internal-driver-API.patch">0003-define-internal-driver-API.patch</a></p>
<h2><a name='implpublic'>Implementing the public API</a></h2>
<p>
Implementing the public API is largely a formality in which we wire up
public API to the internal driver API. The public API implementation
takes care of some basic validity checks before passing control to the
driver implementation. In RFC 2119 vocabulary, this function:
</p>
<ol class="ordinarylist">
<li>SHOULD log a message with VIR_DEBUG() indicating that it is
being called and its parameters;</li>
<li>MUST call virResetLastError();</li>
<li>SHOULD confirm that the connection is valid with
VIR_IS_CONNECT(conn);</li>
<li><strong>SECURITY: If the API requires a connection with write
privileges, MUST confirm that the connection flags do not
indicate that the connection is read-only;</strong></li>
<li>SHOULD do basic validation of the parameters that are being
passed in;</li>
<li>MUST confirm that the driver for this connection exists and that
it implements this function;</li>
<li>MUST call the internal API;</li>
<li>SHOULD log a message with VIR_DEBUG() indicating that it is
returning, its return value, and status.</li>
<li>MUST return status to the caller.</li>
</ol>
<p>The public API calls are implemented in:</p>
<p><code>src/libvirt.c</code></p>
<p class="example">See <a href="api_extension/0004-implement-the-public-APIs.patch">0004-implement-the-public-APIs.patch</a></p>
<h2><a name='remoteproto'>Implementing the remote protocol</a></h2>
<p>
Implementing the remote protocol is essentially a
straightforward exercise which is probably most easily
understood by referring to the existing code and the example
patch. It involves several related changes, including the
regeneration of derived files, with further details below.
</p>
<p class="example">See <a href="api_extension/0005-implement-the-remote-protocol.patch">0005-implement-the-remote-protocol.patch</a></p>
<h3><a name='wireproto'>Defining the wire protocol format</a></h3>
<p>
Defining the wire protocol involves making additions to:
</p>
<p><code>src/remote/remote_protocol.x</code></p>
<p>
First, create two new structs for each new function that you're adding
to the API. One struct describes the parameters to be passed to the
remote function, and a second struct describes the value returned by
the remote function. The one exception to this rule is that functions
that return only 0 or -1 for status do not require a struct for returned
data.
</p>
<p>
Second, add values to the remote_procedure enum for each new function
added to the API.
</p>
<p>
Once these changes are in place, it's necessary to run 'make rpcgen'
in the src directory to create the .c and .h files required by the
remote protocol code. This must be done on a Linux host using the
GLibC rpcgen program. Other rpcgen versions may generate code which
results in bogus compile time warnings. This regenerates the
following files:
</p>
<p><code>
daemon/remote_dispatch_args.h
daemon/remote_dispatch_prototypes.h
daemon/remote_dispatch_table.h
src/remote/remote_protocol.c
src/remote/remote_protocol.h
</code></p>
<h3><a name='rpcclient'>Implement the RPC client</a></h3>
<p>
Implementing the uses the rpcgen generated .h files. The remote
method calls go in:
</p>
<p><code>src/remote/remote_internal.c</code></p>
<p>Each remote method invocation does the following:</p>
<ol class="ordinarylist">
<li>locks the remote driver;</li>
<li>sets up the method arguments;</li>
<li>invokes the remote function;</li>
<li>checks the return value, if necessary;</li>
<li>extracts any returned data;</li>
<li>frees any returned data;</li>
<li>unlocks the remote driver.</li>
</ol>
<h3><a name="serverdispatch">Implement the server side dispatcher</a></h3>
<p>
Implementing the server side of the remote function call is simply a
matter of deserializing the parameters passed in from the remote
caller and passing them to the corresponding internal API function.
The server side dispatchers are implemented in:
</p>
<p><code>daemon/remote.c</code></p>
<p>Again, this step uses the .h files generated by make rpcgen.</p>
<p>
After all three pieces of the remote protocol are complete, and
the generated files have been updated, it will be necessary to
update the file:</p>
<p><code>src/remote_protocol-structs</code></p>
<p>
This file should only have new lines added; modifications to
existing lines probably imply a backwards-incompatible API change.
</p>
<p class="example">See <a href="api_extension/0005-implement-the-remote-protocol.patch">0005-implement-the-remote-protocol.patch</a></p>
<h2><a name="internaluseapi">Use the new API internally</a></h2>
<p>
Sometimes, a new API serves as a superset of existing API, by
adding more granularity in what can be managed. When this is
the case, it makes sense to share a common implementation by
making the older API become a trivial wrapper around the new
API, rather than duplicating the common code. This step should
not introduce any semantic differences for the old API, and is
not necessary if the new API has no relation to existing API.
</p>
<p class="example">See <a href="api_extension/0006-make-old-API-trivially-wrap-to-new-API.patch">0006-make-old-API-trivially-wrap-to-new-API.patch</a></p>
<h2><a name="virshuseapi">Expose the new API in virsh</a></h2>
<p>
All new API should be manageable from the virsh command line
shell. This proves that the API is sufficient for the intended
purpose, and helps to identify whether the proposed API needs
slight changes for easier usage. However, remember that virsh
is used to connect to hosts running older versions of libvirtd,
so new commands should have fallbacks to an older API if
possible; implementing the virsh hooks at this point makes it
very easy to test these fallbacks. Also remember to document
virsh additions.
</p>
<p>
A virsh command is composed of a few pieces of code. You need to
define an array of vshCmdInfo structs for each new command that
contain the help text and the command description text. You also need
an array of vshCmdOptDef structs to describe the command options.
Once you have those pieces in place you can write the function
implementing the virsh command. Finally, you need to add the new
command to the commands[] array. The following files need changes:
</p>
<p><code>
tools/virsh.c<br/>
tools/virsh.pod
</code></p>
<p class="example">See <a href="api_extension/0007-add-virsh-support.patch">0007-add-virsh-support.patch</a></p>
<h2><a name="driverimpl">Implement the driver methods</a></h2>
<p>
So, after all that, we get to the fun part. All functionality in
libvirt is implemented inside a driver. Thus, here is where you
implement whatever functionality you're adding to libvirt. You'll
either need to add additional files to the src directory or extend
files that are already there, depending on what functionality you're
adding.
</p>
<h3><a name="commonimpl">Implement common handling</a></h3>
<p>
If the new API is applicable to more than one driver, it may
make sense to provide some utility routines, or to factor some
of the work into the dispatcher, to avoid reimplementing the
same code in every driver. In the example code, this involved
adding a member to the virDomainDefPtr struct for mapping
between the XML API addition and the in-memory representation of
a domain, along with updating all clients to use the new member.
Up to this point, there have been no changes to existing
semantics, and the new APIs will fail unless they are used in
the same way as the older API wrappers.
</p>
<p class="example">See <a href="api_extension/0008-support-new-xml.patch">0008-support-new-xml.patch</a></p>
<h3><a name="drivercode">Implement driver handling</a></h3>
<p>
The remaining patches should only touch one driver at a time.
It is possible to implement all changes for a driver in one
patch, but for review purposes it may still make sense to break
things into simpler steps. Here is where the new APIs finally
start working.
</p>
<p>
In the example patches, three separate drivers are supported:
test, qemu, and xen. It is always a good idea to patch the test
driver in addition to the target driver, to prove that the API
can be used for more than one driver. The example updates the
test driver in one patch:
</p>
<p class="example">See <a href="api_extension/0009-support-all-flags-in-test-driver.patch">0009-support-all-flags-in-test-driver.patch</a></p>
<p>
The qemu changes were easier to split into two phases, one for
updating the mapping between the new XML and the hypervisor
command line arguments, and one for supporting all possible
flags of the new API:
</p>
<p class="example">See <a href="api_extension/0010-improve-vcpu-support-in-qemu-command-line.patch">0010-improve-vcpu-support-in-qemu-command-line.patch</a>
and <a href="api_extension/0011-complete-vcpu-support-in-qemu-driver.patch">0011-complete-vcpu-support-in-qemu-driver.patch</a></p>
<p>
Finally, the example breaks the xen driver changes across four
patches. One maps the XML changes to the hypervisor command,
the next two are independently implementing the getter and
setter APIs, and the last one provides cleanup of code that was
rendered dead by the new API.
</p>
<p class="example">See <a href="api_extension/0012-improve-vcpu-support-in-xen-command-line.patch">0012-improve-vcpu-support-in-xen-command-line.patch</a>,
<a href="api_extension/0013-improve-getting-xen-vcpu-counts.patch">0013-improve-getting-xen-vcpu-counts.patch</a>,
<a href="api_extension/0014-improve-setting-xen-vcpu-counts.patch">0014-improve-setting-xen-vcpu-counts.patch</a>,
and <a href="api_extension/0015-remove-dead-xen-code.patch">0015-remove-dead-xen-code.patch</a></p>
<p>
The exact details of the example code are probably uninteresting
unless you're concerned with virtual cpu management.
</p>
<p>
Once you have working functionality, run make check and make
syntax-check on each patch of the series before submitting
patches. It may also be worth writing tests for the libvirt-TCK
testsuite to exercise your new API, although those patches are
not kept in the libvirt repository.
</p>
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