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util: bitmap: Add virBitmapToDataBuf that does not allocate the buffer
Since some functions can be optimized by reusing the buffers that they already have instead of allocating and copying new ones, lets split virBitmapToData to two functions where one only converts the data and the second one is a wrapper that allocates the buffer if necessary.
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@ -1120,6 +1120,7 @@ virBitmapSetBit;
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virBitmapSize;
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virBitmapSize;
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virBitmapString;
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virBitmapString;
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virBitmapToData;
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virBitmapToData;
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virBitmapToDataBuf;
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# util/virbuffer.h
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# util/virbuffer.h
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@ -492,25 +492,44 @@ virBitmapPtr virBitmapNewData(void *data, int len)
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*
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*
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* Convert a bitmap to a chunk of data containing bits information.
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* Convert a bitmap to a chunk of data containing bits information.
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* Data consists of sequential bytes, with lower bytes containing
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* Data consists of sequential bytes, with lower bytes containing
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* lower bits.
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* lower bits. This function allocates @data.
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*
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*
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* Returns 0 on success, -1 otherwise.
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* Returns 0 on success, -1 otherwise.
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*/
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*/
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int virBitmapToData(virBitmapPtr bitmap, unsigned char **data, int *dataLen)
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int virBitmapToData(virBitmapPtr bitmap, unsigned char **data, int *dataLen)
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{
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{
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int len;
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int len;
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unsigned long *l;
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size_t i, j;
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unsigned char *bytes;
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len = (bitmap->max_bit + CHAR_BIT - 1) / CHAR_BIT;
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len = (bitmap->max_bit + CHAR_BIT - 1) / CHAR_BIT;
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if (VIR_ALLOC_N(*data, len) < 0)
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if (VIR_ALLOC_N(*data, len) < 0)
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return -1;
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return -1;
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bytes = *data;
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*dataLen = len;
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*dataLen = len;
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virBitmapToDataBuf(bitmap, *data, *dataLen);
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return 0;
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}
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/**
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* virBitmapToDataBuf:
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* @bytes: pointer to memory to fill
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* @len: len of @bytes in byte
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*
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* Convert a bitmap to a chunk of data containing bits information.
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* Data consists of sequential bytes, with lower bytes containing
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* lower bits.
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*/
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void virBitmapToDataBuf(virBitmapPtr bitmap,
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unsigned char *bytes,
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size_t len)
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{
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unsigned long *l;
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size_t i, j;
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memset(bytes, 0, len);
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/* htole64 is not provided by gnulib, so we do the conversion by hand */
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/* htole64 is not provided by gnulib, so we do the conversion by hand */
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l = bitmap->map;
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l = bitmap->map;
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for (i = j = 0; i < len; i++, j++) {
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for (i = j = 0; i < len; i++, j++) {
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@ -520,8 +539,6 @@ int virBitmapToData(virBitmapPtr bitmap, unsigned char **data, int *dataLen)
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}
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}
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bytes[i] = *l >> (j * CHAR_BIT);
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bytes[i] = *l >> (j * CHAR_BIT);
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}
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}
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return 0;
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}
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}
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/**
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/**
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@ -88,6 +88,9 @@ virBitmapPtr virBitmapNewCopy(virBitmapPtr src) ATTRIBUTE_NONNULL(1);
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virBitmapPtr virBitmapNewData(void *data, int len) ATTRIBUTE_NONNULL(1);
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virBitmapPtr virBitmapNewData(void *data, int len) ATTRIBUTE_NONNULL(1);
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int virBitmapToData(virBitmapPtr bitmap, unsigned char **data, int *dataLen)
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int virBitmapToData(virBitmapPtr bitmap, unsigned char **data, int *dataLen)
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ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2) ATTRIBUTE_NONNULL(3);
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void virBitmapToDataBuf(virBitmapPtr bitmap, unsigned char *data, size_t len)
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ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2);
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ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2);
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bool virBitmapEqual(virBitmapPtr b1, virBitmapPtr b2);
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bool virBitmapEqual(virBitmapPtr b1, virBitmapPtr b2);
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