mirror of
https://gitlab.com/libvirt/libvirt.git
synced 2024-12-24 06:35:24 +00:00
datatypes: Fix comments
- As of commit 2ff4c137
, all virGet*() functions in datatypes.c always
return pointers to new objects. Objects are not cached in a
per-connection hashtable.
- Fix variable names in comments for all vir*Dispose() functions in
datatypes.c.
- Add comments for virGetStream(), virStreamDispose(),
virGetDomainSnapshot(), virDomainSnapshotDispose().
Signed-off-by: Michael Chapman <mike@very.puzzling.org>
This commit is contained in:
parent
41d9246202
commit
030cbd6302
126
src/datatypes.c
126
src/datatypes.c
@ -96,9 +96,9 @@ VIR_ONCE_GLOBAL_INIT(virDataTypes)
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/**
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/**
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* virGetConnect:
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* virGetConnect:
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*
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*
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* Allocates a new hypervisor connection structure
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* Allocates a new hypervisor connection object.
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*
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*
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* Returns a new pointer or NULL in case of error.
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* Returns a pointer to the connection object, or NULL on error.
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*/
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*/
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virConnectPtr
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virConnectPtr
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virGetConnect(void)
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virGetConnect(void)
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@ -126,7 +126,7 @@ error:
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/**
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/**
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* virConnectDispose:
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* virConnectDispose:
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* @conn: the hypervisor connection to release
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* @obj: the hypervisor connection to release
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*
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*
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* Unconditionally release all memory associated with a connection.
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* Unconditionally release all memory associated with a connection.
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* The connection object must not be used once this method returns.
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* The connection object must not be used once this method returns.
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@ -196,12 +196,10 @@ virConnectCloseCallbackDataDispose(void *obj)
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* @name: pointer to the domain name
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* @name: pointer to the domain name
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* @uuid: pointer to the uuid
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* @uuid: pointer to the uuid
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*
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*
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* Lookup if the domain is already registered for that connection,
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* Allocates a new domain object. When the object is no longer needed,
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* if yes return a new pointer to it, if no allocate a new structure,
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* virObjectUnref() must be called in order to not leak data.
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* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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*
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* Returns a pointer to the domain, or NULL in case of failure
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* Returns a pointer to the domain object, or NULL on error.
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*/
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*/
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virDomainPtr
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virDomainPtr
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virGetDomain(virConnectPtr conn, const char *name, const unsigned char *uuid)
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virGetDomain(virConnectPtr conn, const char *name, const unsigned char *uuid)
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@ -234,7 +232,7 @@ error:
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/**
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/**
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* virDomainDispose:
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* virDomainDispose:
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* @domain: the domain to release
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* @obj: the domain to release
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*
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*
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* Unconditionally release all memory associated with a domain.
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* Unconditionally release all memory associated with a domain.
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* The domain object must not be used once this method returns.
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* The domain object must not be used once this method returns.
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@ -262,12 +260,10 @@ virDomainDispose(void *obj)
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* @name: pointer to the network name
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* @name: pointer to the network name
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* @uuid: pointer to the uuid
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* @uuid: pointer to the uuid
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*
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*
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* Lookup if the network is already registered for that connection,
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* Allocates a new network object. When the object is no longer needed,
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* if yes return a new pointer to it, if no allocate a new structure,
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* virObjectUnref() must be called in order to not leak data.
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* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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*
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* Returns a pointer to the network, or NULL in case of failure
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* Returns a pointer to the network object, or NULL on error.
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*/
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*/
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virNetworkPtr
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virNetworkPtr
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virGetNetwork(virConnectPtr conn, const char *name, const unsigned char *uuid)
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virGetNetwork(virConnectPtr conn, const char *name, const unsigned char *uuid)
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@ -299,7 +295,7 @@ error:
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/**
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/**
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* virNetworkDispose:
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* virNetworkDispose:
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* @network: the network to release
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* @obj: the network to release
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*
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*
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* Unconditionally release all memory associated with a network.
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* Unconditionally release all memory associated with a network.
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* The network object must not be used once this method returns.
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* The network object must not be used once this method returns.
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@ -327,13 +323,10 @@ virNetworkDispose(void *obj)
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* @name: pointer to the interface name
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* @name: pointer to the interface name
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* @mac: pointer to the mac
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* @mac: pointer to the mac
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*
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*
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* Lookup if the interface is already registered for that connection,
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* Allocates a new interface object. When the object is no longer needed,
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* if yes return a new pointer to it (possibly updating the MAC
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* virObjectUnref() must be called in order to not leak data.
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* address), if no allocate a new structure, and register it in the
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* table. In any case a corresponding call to virObjectUnref() is
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* needed to not leak data.
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*
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*
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* Returns a pointer to the interface, or NULL in case of failure
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* Returns a pointer to the interface object, or NULL on error.
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*/
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*/
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virInterfacePtr
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virInterfacePtr
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virGetInterface(virConnectPtr conn, const char *name, const char *mac)
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virGetInterface(virConnectPtr conn, const char *name, const char *mac)
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@ -368,7 +361,7 @@ error:
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/**
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/**
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* virInterfaceDispose:
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* virInterfaceDispose:
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* @interface: the interface to release
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* @obj: the interface to release
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*
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*
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* Unconditionally release all memory associated with an interface.
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* Unconditionally release all memory associated with an interface.
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* The interface object must not be used once this method returns.
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* The interface object must not be used once this method returns.
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@ -396,12 +389,10 @@ virInterfaceDispose(void *obj)
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* @privateData: pointer to driver specific private data
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* @privateData: pointer to driver specific private data
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* @freeFunc: private data cleanup function pointer specfic to driver
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* @freeFunc: private data cleanup function pointer specfic to driver
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*
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*
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* Lookup if the storage pool is already registered for that connection,
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* Allocates a new storage pool object. When the object is no longer needed,
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* if yes return a new pointer to it, if no allocate a new structure,
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* virObjectUnref() must be called in order to not leak data.
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* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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*
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* Returns a pointer to the storage pool, or NULL in case of failure
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* Returns a pointer to the storage pool object, or NULL on error.
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*/
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*/
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virStoragePoolPtr
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virStoragePoolPtr
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virGetStoragePool(virConnectPtr conn, const char *name,
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virGetStoragePool(virConnectPtr conn, const char *name,
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@ -440,7 +431,7 @@ error:
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/**
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/**
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* virStoragePoolDispose:
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* virStoragePoolDispose:
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* @pool: the pool to release
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* @obj: the storage pool to release
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*
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*
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* Unconditionally release all memory associated with a pool.
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* Unconditionally release all memory associated with a pool.
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* The pool object must not be used once this method returns.
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* The pool object must not be used once this method returns.
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@ -475,12 +466,10 @@ virStoragePoolDispose(void *obj)
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* @privateData: pointer to driver specific private data
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* @privateData: pointer to driver specific private data
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* @freeFunc: private data cleanup function pointer specfic to driver
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* @freeFunc: private data cleanup function pointer specfic to driver
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*
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*
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* Lookup if the storage vol is already registered for that connection,
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* Allocates a new storage volume object. When the object is no longer needed,
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* if yes return a new pointer to it, if no allocate a new structure,
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* virObjectUnref() must be called in order to not leak data.
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* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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*
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* Returns a pointer to the storage vol, or NULL in case of failure
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* Returns a pointer to the storage volume object, or NULL on error.
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*/
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*/
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virStorageVolPtr
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virStorageVolPtr
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virGetStorageVol(virConnectPtr conn, const char *pool, const char *name,
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virGetStorageVol(virConnectPtr conn, const char *pool, const char *name,
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@ -520,7 +509,7 @@ error:
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/**
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/**
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* virStorageVolDispose:
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* virStorageVolDispose:
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* @vol: the vol to release
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* @obj: the storage volume to release
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*
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*
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* Unconditionally release all memory associated with a volume.
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* Unconditionally release all memory associated with a volume.
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* The volume object must not be used once this method returns.
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* The volume object must not be used once this method returns.
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@ -550,12 +539,10 @@ virStorageVolDispose(void *obj)
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* @conn: the hypervisor connection
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* @conn: the hypervisor connection
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* @name: device name (unique on node)
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* @name: device name (unique on node)
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*
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*
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* Lookup if the device is already registered for that connection,
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* Allocates a new node device object. When the object is no longer needed,
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* if yes return a new pointer to it, if no allocate a new structure,
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* virObjectUnref() must be called in order to not leak data.
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* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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*
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* Returns a pointer to the node device, or NULL in case of failure
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* Returns a pointer to the node device object, or NULL on error.
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*/
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*/
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virNodeDevicePtr
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virNodeDevicePtr
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virGetNodeDevice(virConnectPtr conn, const char *name)
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virGetNodeDevice(virConnectPtr conn, const char *name)
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@ -585,7 +572,7 @@ error:
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/**
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/**
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* virNodeDeviceDispose:
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* virNodeDeviceDispose:
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* @dev: the dev to release
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* @obj: the node device to release
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*
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*
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* Unconditionally release all memory associated with a device.
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* Unconditionally release all memory associated with a device.
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* The device object must not be used once this method returns.
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* The device object must not be used once this method returns.
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@ -611,12 +598,10 @@ virNodeDeviceDispose(void *obj)
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* @conn: the hypervisor connection
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* @conn: the hypervisor connection
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* @uuid: secret UUID
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* @uuid: secret UUID
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*
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*
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* Lookup if the secret is already registered for that connection, if so return
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* Allocates a new secret object. When the object is no longer needed,
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* a pointer to it, otherwise allocate a new structure, and register it in the
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* virObjectUnref() must be called in order to not leak data.
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* table. In any case a corresponding call to virObjectUnref() is needed to not
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* leak data.
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*
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*
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* Returns a pointer to the secret, or NULL in case of failure
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* Returns a pointer to the secret object, or NULL on error.
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*/
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*/
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virSecretPtr
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virSecretPtr
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virGetSecret(virConnectPtr conn, const unsigned char *uuid,
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virGetSecret(virConnectPtr conn, const unsigned char *uuid,
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@ -650,7 +635,7 @@ error:
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/**
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/**
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* virSecretDispose:
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* virSecretDispose:
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* @secret: the secret to release
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* @obj: the secret to release
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*
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*
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* Unconditionally release all memory associated with a secret.
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* Unconditionally release all memory associated with a secret.
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* The secret object must not be used once this method returns.
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* The secret object must not be used once this method returns.
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@ -672,6 +657,15 @@ virSecretDispose(void *obj)
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}
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}
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/**
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* virGetStream:
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* @conn: the hypervisor connection
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*
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* Allocates a new stream object. When the object is no longer needed,
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* virObjectUnref() must be called in order to not leak data.
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*
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* Returns a pointer to the stream object, or NULL on error.
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*/
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virStreamPtr
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virStreamPtr
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virGetStream(virConnectPtr conn)
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virGetStream(virConnectPtr conn)
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{
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{
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@ -688,6 +682,16 @@ virGetStream(virConnectPtr conn)
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return ret;
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return ret;
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}
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}
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/**
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* virStreamDispose:
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* @obj: the stream to release
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*
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* Unconditionally release all memory associated with a stream.
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* The stream object must not be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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static void
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virStreamDispose(void *obj)
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virStreamDispose(void *obj)
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{
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{
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@ -704,12 +708,10 @@ virStreamDispose(void *obj)
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* @name: pointer to the network filter pool name
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* @name: pointer to the network filter pool name
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* @uuid: pointer to the uuid
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* @uuid: pointer to the uuid
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*
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*
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* Lookup if the network filter is already registered for that connection,
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* Allocates a new network filter object. When the object is no longer needed,
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* if yes return a new pointer to it, if no allocate a new structure,
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* virObjectUnref() must be called in order to not leak data.
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* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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*
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* Returns a pointer to the network, or NULL in case of failure
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* Returns a pointer to the network filter object, or NULL on error.
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*/
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*/
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virNWFilterPtr
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virNWFilterPtr
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virGetNWFilter(virConnectPtr conn, const char *name,
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virGetNWFilter(virConnectPtr conn, const char *name,
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@ -744,7 +746,7 @@ error:
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/**
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/**
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* virNWFilterDispose:
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* virNWFilterDispose:
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* @nwfilter: the nwfilter to release
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* @obj: the network filter to release
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*
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*
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* Unconditionally release all memory associated with a nwfilter.
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* Unconditionally release all memory associated with a nwfilter.
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* The nwfilter object must not be used once this method returns.
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* The nwfilter object must not be used once this method returns.
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@ -766,6 +768,16 @@ virNWFilterDispose(void *obj)
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}
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}
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/**
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* virGetDomainSnapshot:
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* @domain: the domain to snapshot
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* @name: pointer to the domain snapshot name
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*
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* Allocates a new domain snapshot object. When the object is no longer needed,
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* virObjectUnref() must be called in order to not leak data.
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*
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* Returns a pointer to the domain snapshot object, or NULL on error.
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*/
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virDomainSnapshotPtr
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virDomainSnapshotPtr
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virGetDomainSnapshot(virDomainPtr domain, const char *name)
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virGetDomainSnapshot(virDomainPtr domain, const char *name)
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{
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{
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@ -792,6 +804,16 @@ error:
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}
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}
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/**
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* virDomainSnapshotDispose:
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* @obj: the domain snapshot to release
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*
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* Unconditionally release all memory associated with a snapshot.
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* The snapshot object must not be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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static void
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virDomainSnapshotDispose(void *obj)
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virDomainSnapshotDispose(void *obj)
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{
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{
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Reference in New Issue
Block a user