util: numa: Remove impossible error handling

The code guarantees that virBitmapSetBit won't be called with out of
range values. Just ignore the return value and remove dead error
handling.
This commit is contained in:
Peter Krempa 2016-09-13 14:28:33 +02:00
parent d53fa838e1
commit 5555dc0d7f

View File

@ -1004,12 +1004,7 @@ virNumaGetHostNodeset(void)
if (!virNumaNodeIsAvailable(i))
continue;
if (virBitmapSetBit(nodeset, i) < 0) {
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
_("Problem setting bit in bitmap"));
virBitmapFree(nodeset);
return NULL;
}
ignore_value(virBitmapSetBit(nodeset, i));
}
return nodeset;