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storage: driver: Split out code fixing pool state after deactivation
After a pool is made inactive the definition objects need to be updated (if a new definition is prepared) and transient pools need to be completely removed. Split out the code doing these steps into a separate function for later reuse.
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@ -77,6 +77,31 @@ static void storageDriverUnlock(void)
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virMutexUnlock(&driver->lock);
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}
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/**
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* virStoragePoolUpdateInactive:
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* @poolptr: pointer to a variable holding the pool object pointer
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*
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* This function is supposed to be called after a pool becomes inactive. The
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* function switches to the new config object for persistent pools. Inactive
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* pools are removed.
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*/
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static void
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virStoragePoolUpdateInactive(virStoragePoolObjPtr *poolptr)
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{
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virStoragePoolObjPtr pool = *poolptr;
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if (pool->configFile == NULL) {
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virStoragePoolObjRemove(&driver->pools, pool);
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*poolptr = NULL;
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} else if (pool->newDef) {
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virStoragePoolDefFree(pool->def);
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pool->def = pool->newDef;
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pool->newDef = NULL;
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}
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}
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static void
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storagePoolUpdateState(virStoragePoolObjPtr pool)
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{
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@ -1071,14 +1096,7 @@ storagePoolDestroy(virStoragePoolPtr obj)
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pool->active = false;
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if (pool->configFile == NULL) {
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virStoragePoolObjRemove(&driver->pools, pool);
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pool = NULL;
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} else if (pool->newDef) {
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virStoragePoolDefFree(pool->def);
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pool->def = pool->newDef;
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pool->newDef = NULL;
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}
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virStoragePoolUpdateInactive(&pool);
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ret = 0;
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@ -1200,10 +1218,8 @@ storagePoolRefresh(virStoragePoolPtr obj,
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0);
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pool->active = false;
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if (pool->configFile == NULL) {
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virStoragePoolObjRemove(&driver->pools, pool);
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pool = NULL;
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}
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virStoragePoolUpdateInactive(&pool);
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goto cleanup;
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}
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