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util: Refactor code for determining allocation path
The code for determining resctrl allocation path could be reused for monitor. Refactor it for reuse. Signed-off-by: Wang Huaqiang <huaqiang.wang@intel.com> Reviewed-by: John Ferlan <jferlan@redhat.com>
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@ -2266,28 +2266,50 @@ virResctrlAllocAssign(virResctrlInfoPtr resctrl,
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static char *
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virResctrlDeterminePath(const char *parentpath,
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const char *prefix,
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const char *id)
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{
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char *path = NULL;
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if (!id) {
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virReportError(VIR_ERR_INTERNAL_ERROR,
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_("Resctrl ID must be set before determining resctrl "
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"parentpath='%s' prefix='%s'"), parentpath, prefix);
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return NULL;
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}
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if (virAsprintf(&path, "%s/%s-%s", parentpath, prefix, id) < 0)
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return NULL;
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return path;
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}
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int
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int
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virResctrlAllocDeterminePath(virResctrlAllocPtr alloc,
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virResctrlAllocDeterminePath(virResctrlAllocPtr alloc,
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const char *machinename)
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const char *machinename)
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{
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{
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if (!alloc->id) {
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if (alloc->path) {
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virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
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virReportError(VIR_ERR_INTERNAL_ERROR,
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_("Resctrl Allocation ID must be set before creation"));
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_("Resctrl allocation path is already set to '%s'"),
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alloc->path);
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return -1;
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return -1;
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}
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}
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/* If the allocation is empty, then the path will be SYSFS_RESCTRL_PATH */
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/* If the allocation is empty, then the path will be SYSFS_RESCTRL_PATH */
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if (virResctrlAllocIsEmpty(alloc)) {
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if (virResctrlAllocIsEmpty(alloc)) {
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if (!alloc->path &&
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if (VIR_STRDUP(alloc->path, SYSFS_RESCTRL_PATH) < 0)
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VIR_STRDUP(alloc->path, SYSFS_RESCTRL_PATH) < 0)
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return -1;
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return -1;
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return 0;
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return 0;
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}
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}
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if (!alloc->path &&
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alloc->path = virResctrlDeterminePath(SYSFS_RESCTRL_PATH,
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virAsprintf(&alloc->path, "%s/%s-%s",
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machinename, alloc->id);
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SYSFS_RESCTRL_PATH, machinename, alloc->id) < 0)
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if (!alloc->path)
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return -1;
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return -1;
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return 0;
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return 0;
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