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https://gitlab.com/libvirt/libvirt.git
synced 2025-01-22 04:25:18 +00:00
Allow non-blocking message sending on virNetClient
Add a new virNetClientSendNonBlock which returns 2 on full send, 1 on partial send, 0 on no send, -1 on error If a partial send occurs, then a subsequent call to any of the virNetClientSend* APIs will finish any outstanding I/O. TODO: the virNetClientEvent event handler could be used to speed up completion of partial sends if an event loop is present. * src/rpc/virnetsocket.h, src/rpc/virnetsocket.c: Add new virNetSocketHasPendingData() API to test for cached data pending send. * src/rpc/virnetclient.c, src/rpc/virnetclient.h: Add new virNetClientSendNonBlock() API to send non-blocking API
This commit is contained in:
parent
b196220337
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ff465ad203
@ -55,6 +55,9 @@ struct _virNetClientCall {
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virNetMessagePtr msg;
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bool expectReply;
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bool nonBlock;
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bool haveThread;
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bool sentSomeData;
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virCond cond;
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@ -86,7 +89,12 @@ struct _virNetClient {
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int wakeupSendFD;
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int wakeupReadFD;
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/* List of threads currently waiting for dispatch */
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/*
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* List of calls currently waiting for dispatch
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* The calls should all have threads waiting for
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* them, except possibly the first call in the list
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* which might be a partially sent non-blocking call.
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*/
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virNetClientCallPtr waitDispatch;
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/* True if a thread holds the buck */
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bool haveTheBuck;
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@ -648,7 +656,7 @@ virNetClientCallDispatchReply(virNetClientPtr client)
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virNetClientCallPtr thecall;
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/* Ok, definitely got an RPC reply now find
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out who's been waiting for it */
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out which waiting call is associated with it */
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thecall = client->waitDispatch;
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while (thecall &&
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!(thecall->msg->header.prog == client->msg.header.prog &&
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@ -824,6 +832,8 @@ virNetClientIOWriteMessage(virNetClientPtr client,
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ret = virNetSocketWrite(client->sock,
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thecall->msg->buffer + thecall->msg->bufferOffset,
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thecall->msg->bufferLength - thecall->msg->bufferOffset);
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if (ret > 0 || virNetSocketHasPendingData(client->sock))
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thecall->sentSomeData = true;
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if (ret <= 0)
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return ret;
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@ -1015,17 +1025,71 @@ static bool virNetClientIOEventLoopRemoveDone(virNetClientCallPtr call,
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return false;
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/*
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* ...they won't actually wakeup until
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* ...if the call being removed from the list
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* still has a thread, then wake that thread up,
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* otherwise free the call. The latter should
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* only happen for calls without replies.
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*
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* ...the threads won't actually wakeup until
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* we release our mutex a short while
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* later...
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*/
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VIR_DEBUG("Waking up sleeping call %p", call);
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virCondSignal(&call->cond);
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if (call->haveThread) {
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VIR_DEBUG("Waking up sleep %p", call);
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virCondSignal(&call->cond);
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} else {
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if (call->expectReply)
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VIR_WARN("Got a call expecting a reply but without a waiting thread");
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ignore_value(virCondDestroy(&call->cond));
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VIR_FREE(call->msg);
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VIR_FREE(call);
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}
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return true;
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}
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static bool virNetClientIOEventLoopRemoveNonBlocking(virNetClientCallPtr call,
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void *opaque)
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{
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virNetClientCallPtr thiscall = opaque;
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if (call == thiscall)
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return false;
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if (!call->nonBlock)
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return false;
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if (call->sentSomeData) {
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/*
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* If some data has been sent we must keep it in the list,
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* but still wakeup any thread
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*/
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if (call->haveThread) {
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VIR_DEBUG("Waking up sleep %p", call);
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virCondSignal(&call->cond);
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}
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return false;
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} else {
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/*
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* If no data has been sent, we can remove it from the list.
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* Wakup any thread, otherwise free the caller ourselves
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*/
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if (call->haveThread) {
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VIR_DEBUG("Waking up sleep %p", call);
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virCondSignal(&call->cond);
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} else {
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if (call->expectReply)
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VIR_WARN("Got a call expecting a reply but without a waiting thread");
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ignore_value(virCondDestroy(&call->cond));
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VIR_FREE(call->msg);
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VIR_FREE(call);
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}
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return true;
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}
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}
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static void virNetClientIOEventLoopPassTheBuck(virNetClientPtr client, virNetClientCallPtr thiscall)
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{
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VIR_DEBUG("Giving up the buck %p", thiscall);
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@ -1033,19 +1097,29 @@ static void virNetClientIOEventLoopPassTheBuck(virNetClientPtr client, virNetCli
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/* See if someone else is still waiting
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* and if so, then pass the buck ! */
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while (tmp) {
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if (tmp != thiscall) {
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if (tmp != thiscall && tmp->haveThread) {
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VIR_DEBUG("Passing the buck to %p", tmp);
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virCondSignal(&tmp->cond);
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break;
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}
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tmp = tmp->next;
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}
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VIR_DEBUG("No thread to pass the buck to");
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}
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static bool virNetClientIOEventLoopWantNonBlock(virNetClientCallPtr call, void *opaque ATTRIBUTE_UNUSED)
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{
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return call->nonBlock;
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}
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/*
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* Process all calls pending dispatch/receive until we
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* get a reply to our own call. Then quit and pass the buck
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* to someone else.
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*
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* Returns 2 if fully sent, 1 if partially sent (only for nonBlock==true),
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* 0 if nothing sent (only for nonBlock==true) and -1 on error
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*/
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static int virNetClientIOEventLoop(virNetClientPtr client,
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virNetClientCallPtr thiscall)
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@ -1068,6 +1142,14 @@ static int virNetClientIOEventLoop(virNetClientPtr client,
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if (virNetSocketHasCachedData(client->sock))
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timeout = 0;
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/* If there are any non-blocking calls in the queue,
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* then we don't want to sleep in poll()
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*/
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if (virNetClientCallMatchPredicate(client->waitDispatch,
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virNetClientIOEventLoopWantNonBlock,
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NULL))
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timeout = 0;
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fds[0].events = fds[0].revents = 0;
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fds[1].events = fds[1].revents = 0;
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@ -1116,8 +1198,9 @@ static int virNetClientIOEventLoop(virNetClientPtr client,
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/* If we have existing SASL decoded data, pretend
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* the socket became readable so we consume it
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*/
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if (virNetSocketHasCachedData(client->sock))
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if (virNetSocketHasCachedData(client->sock)) {
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fds[0].revents |= POLLIN;
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}
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if (fds[1].revents) {
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VIR_DEBUG("Woken up from poll by other thread");
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@ -1129,6 +1212,7 @@ static int virNetClientIOEventLoop(virNetClientPtr client,
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}
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if (ret < 0) {
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/* XXX what's this dubious errno check doing ? */
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if (errno == EWOULDBLOCK)
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continue;
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virReportSystemError(errno,
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@ -1146,20 +1230,32 @@ static int virNetClientIOEventLoop(virNetClientPtr client,
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goto error;
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}
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/* Iterate through waiting threads and if
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* any are complete then tell 'em to wakeup
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/* Iterate through waiting calls and if any are
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* complete, remove them from the dispatch list..
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*/
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virNetClientCallRemovePredicate(&client->waitDispatch,
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virNetClientIOEventLoopRemoveDone,
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thiscall);
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/* Iterate through waiting calls and if any are
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* non-blocking, remove them from the dispatch list...
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*/
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virNetClientCallRemovePredicate(&client->waitDispatch,
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virNetClientIOEventLoopRemoveNonBlocking,
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thiscall);
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/* Now see if *we* are done */
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if (thiscall->mode == VIR_NET_CLIENT_MODE_COMPLETE) {
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virNetClientCallRemove(&client->waitDispatch, thiscall);
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virNetClientIOEventLoopPassTheBuck(client, thiscall);
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return 0;
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return 2;
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}
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/* We're not done, but we're non-blocking */
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if (thiscall->nonBlock) {
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virNetClientIOEventLoopPassTheBuck(client, thiscall);
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return thiscall->sentSomeData ? 1 : 0;
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}
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if (fds[0].revents & (POLLHUP | POLLERR)) {
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virNetError(VIR_ERR_INTERNAL_ERROR, "%s",
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@ -1218,7 +1314,31 @@ static void virNetClientIOUpdateCallback(virNetClientPtr client,
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* a strategy in power politics when the actions of one country/
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* nation are blamed on another, providing an opportunity for war."
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*
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* NB(5) Don't Panic!
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* NB(5) If the 'thiscall' has the 'nonBlock' flag set, the caller
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* must *NOT* free it, if this returns '1' (ie partial send).
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*
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* NB(6) The following input states are valid if *no* threads
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* are currently executing this method
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*
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* - waitDispatch == NULL,
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* - waitDispatch != NULL, waitDispatch.nonBlock == true
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*
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* The following input states are valid, if n threads are currently
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* executing
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*
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* - waitDispatch != NULL
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* - 0 or 1 waitDispatch.nonBlock == false, without any threads
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* - 0 or more waitDispatch.nonBlock == false, with threads
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*
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* The following output states are valid when all threads are done
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*
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* - waitDispatch == NULL,
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* - waitDispatch != NULL, waitDispatch.nonBlock == true
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*
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* NB(7) Don't Panic!
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*
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* Returns 2 if fully sent, 1 if partially sent (only for nonBlock==true),
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* 0 if nothing sent (only for nonBlock==true) and -1 on error
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*/
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static int virNetClientIO(virNetClientPtr client,
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virNetClientCallPtr thiscall)
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@ -1259,14 +1379,15 @@ static int virNetClientIO(virNetClientPtr client,
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}
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VIR_DEBUG("Wokeup from sleep %p %p", client->waitDispatch, thiscall);
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/* Two reasons we can be woken up
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/* Three reasons we can be woken up
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* 1. Other thread has got our reply ready for us
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* 2. Other thread is all done, and it is our turn to
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* be the dispatcher to finish waiting for
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* our reply
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* 3. I/O was expected to block
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*/
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if (thiscall->mode == VIR_NET_CLIENT_MODE_COMPLETE) {
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rv = 0;
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rv = 2;
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/*
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* We avoided catching the buck and our reply is ready !
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* We've already had 'thiscall' removed from the list
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@ -1275,6 +1396,15 @@ static int virNetClientIO(virNetClientPtr client,
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goto cleanup;
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}
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/* If we're non-blocking, get outta here */
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if (thiscall->nonBlock) {
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if (thiscall->sentSomeData)
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rv = 1; /* In progress */
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else
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rv = 0; /* none at all */
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goto cleanup;
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}
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/* Grr, someone passed the buck onto us ... */
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}
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@ -1348,9 +1478,14 @@ done:
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}
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/*
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* Returns 2 if fully sent, 1 if partially sent (only for nonBlock==true),
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* 0 if nothing sent (only for nonBlock==true) and -1 on error
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*/
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static int virNetClientSendInternal(virNetClientPtr client,
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virNetMessagePtr msg,
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bool expectReply)
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bool expectReply,
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bool nonBlock)
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{
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virNetClientCallPtr call;
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int ret = -1;
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@ -1369,6 +1504,12 @@ static int virNetClientSendInternal(virNetClientPtr client,
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return -1;
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}
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if (expectReply && nonBlock) {
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virNetError(VIR_ERR_INTERNAL_ERROR, "%s",
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_("Attempt to send an non-blocking message with a synchronous reply"));
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return -1;
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}
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if (VIR_ALLOC(call) < 0) {
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virReportOOMError();
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return -1;
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@ -1389,16 +1530,24 @@ static int virNetClientSendInternal(virNetClientPtr client,
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call->mode = VIR_NET_CLIENT_MODE_WAIT_RX;
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call->msg = msg;
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call->expectReply = expectReply;
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call->nonBlock = nonBlock;
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call->haveThread = true;
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ret = virNetClientIO(client, call);
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cleanup:
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ignore_value(virCondDestroy(&call->cond));
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VIR_FREE(call);
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/* If partially sent, then the call is still on the dispatch queue */
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if (ret == 1) {
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call->haveThread = false;
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} else {
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ignore_value(virCondDestroy(&call->cond));
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VIR_FREE(call);
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}
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virNetClientUnlock(client);
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return ret;
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}
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/*
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* @msg: a message allocated on heap or stack
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*
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@ -1412,7 +1561,7 @@ cleanup:
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int virNetClientSendWithReply(virNetClientPtr client,
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virNetMessagePtr msg)
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{
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int ret = virNetClientSendInternal(client, msg, true);
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int ret = virNetClientSendInternal(client, msg, true, false);
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if (ret < 0)
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return -1;
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return 0;
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@ -1432,8 +1581,24 @@ int virNetClientSendWithReply(virNetClientPtr client,
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int virNetClientSendNoReply(virNetClientPtr client,
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virNetMessagePtr msg)
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{
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int ret = virNetClientSendInternal(client, msg, false);
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int ret = virNetClientSendInternal(client, msg, false, false);
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if (ret < 0)
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return -1;
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return 0;
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}
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/*
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* @msg: a message allocated on the heap.
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*
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* Send a message asynchronously, without any reply
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*
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* The caller is responsible for free'ing @msg, *except* if
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* this method returns -1.
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*
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* Returns 2 on full send, 1 on partial send, 0 on no send, -1 on error
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*/
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int virNetClientSendNonBlock(virNetClientPtr client,
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virNetMessagePtr msg)
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{
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return virNetClientSendInternal(client, msg, false, true);
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}
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@ -73,6 +73,10 @@ int virNetClientSendWithReply(virNetClientPtr client,
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int virNetClientSendNoReply(virNetClientPtr client,
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virNetMessagePtr msg);
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int virNetClientSendNonBlock(virNetClientPtr client,
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virNetMessagePtr msg);
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# ifdef HAVE_SASL
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void virNetClientSetSASLSession(virNetClientPtr client,
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virNetSASLSessionPtr sasl);
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@ -932,6 +932,19 @@ bool virNetSocketHasCachedData(virNetSocketPtr sock ATTRIBUTE_UNUSED)
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}
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bool virNetSocketHasPendingData(virNetSocketPtr sock ATTRIBUTE_UNUSED)
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{
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bool hasPending = false;
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virMutexLock(&sock->lock);
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#if HAVE_SASL
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if (sock->saslEncoded)
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hasPending = true;
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#endif
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virMutexUnlock(&sock->lock);
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return hasPending;
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}
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static ssize_t virNetSocketReadWire(virNetSocketPtr sock, char *buf, size_t len)
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{
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char *errout = NULL;
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@ -106,6 +106,7 @@ void virNetSocketSetSASLSession(virNetSocketPtr sock,
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virNetSASLSessionPtr sess);
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# endif
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bool virNetSocketHasCachedData(virNetSocketPtr sock);
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bool virNetSocketHasPendingData(virNetSocketPtr sock);
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void virNetSocketRef(virNetSocketPtr sock);
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void virNetSocketFree(virNetSocketPtr sock);
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