The dispatch for the CLOSE RPC call was invoking the method
virNetServerClientClose(). This caused the client connection
to be immediately terminated. This meant the reply to the
final RPC message was never sent. Prior to the RPC rewrite
we merely flagged the connection for closing, and actually
closed it when the next RPC call dispatch had completed.
* daemon/remote.c: Flag connection for a delayed close
* daemon/stream.c: Update to use new API for closing
failed connection
* src/rpc/virnetserverclient.c, src/rpc/virnetserverclient.h:
Add support for a delayed connection close. Rename the
virNetServerClientMarkClose method to virNetServerClientImmediateClose
to clarify its semantics
When sending back the final OK or ERROR message on completion
of a stream, we were not decrementing the 'nrequests' tracker
on the client. With the default requests limit of '5', this
meant once a client had created 5 streams, they are unable to
process any further RPC calls. There was also a bug when
handling an error from decoding a message length header, which
meant a client connection would not immediately be closed.
* src/rpc/virnetserverclient.c: Fix release of request after
stream completion & mark client for close on error
Spotted by Coverity. If we don't update tmp each time through
the loop, then if the filter being removed was not the head of
the list, we accidentally lose all filters prior to the one we
wanted to remove.
* src/rpc/virnetserverclient.c (virNetServerClientRemoveFilter):
Don't lose unrelated filters.
To save on memory reallocation, virNetMessage instances that
have been transmitted, may be reused for a subsequent incoming
message. We forgot to clear out the old data of the message
fully, which caused later confusion upon read.
* src/rpc/virnetserverclient.c: memset entire message before
reusing it
The virNetServerClient object had a hardcoded limit of 10 requests
per client. Extend constructor to allow it to be passed in as a
configurable variable. Wire this up to the 'max_client_requests'
config parameter in libvirtd
* daemon/libvirtd.c: Pass max_client_requests into services
* src/rpc/virnetserverservice.c, src/rpc/virnetserverservice.h: Pass
nrequests_client_max to clients
* src/rpc/virnetserverclient.c, src/rpc/virnetserverclient.h: Allow
configurable request limit
When a filter steals an RPC message, that message must
not be freed, except by the filter code itself
* src/rpc/virnetserverclient.c: Don't free stolen RPC
messages
To facilitate creation of new daemons providing XDR RPC services,
pull a lot of the libvirtd daemon code into a set of reusable
objects.
* virNetServer: A server contains one or more services which
accept incoming clients. It maintains the list of active
clients. It has a list of RPC programs which can be used
by clients. When clients produce a complete RPC message,
the server passes this onto the corresponding program for
handling, and queues any response back with the client.
* virNetServerClient: Encapsulates a single client connection.
All I/O for the client is handled, reading & writing RPC
messages.
* virNetServerProgram: Handles processing and dispatch of
RPC method calls for a single RPC (program,version).
Multiple programs can be registered with the server.
* virNetServerService: Encapsulates socket(s) listening for
new connections. Each service listens on a single host/port,
but may have multiple sockets if on a dual IPv4/6 host.
Each new daemon now merely has to define the list of RPC procedures
& their handlers. It does not need to deal with any network related
functionality at all.