Sometimes it's handy to know how many bits are set.
* src/util/bitmap.h (virBitmapCountBits): New prototype.
(virBitmapNextSetBit): Use correct type.
* src/util/bitmap.c (virBitmapNextSetBit): Likewise.
(virBitmapSetAll): Maintain invariant of clear tail bits.
(virBitmapCountBits): New function.
* src/libvirt_private.syms (bitmap.h): Export it.
* tests/virbitmaptest.c (test2): Test it.
https://www.gnu.org/licenses/gpl-howto.html recommends that
the 'If not, see <url>.' phrase be a separate sentence.
* tests/securityselinuxhelper.c: Remove doubled line.
* tests/securityselinuxtest.c: Likewise.
* globally: s/; If/. If/
Commit ee3d3893 missed the fact that (unsigned char)<<(int)
is truncated to int, and therefore failed for any bitmap data
longer than four bytes.
Also, I failed to run 'make syntax-check' on my commit 4bba6579;
for whatever odd reason, ffs lives in a different header than ffsl.
* src/util/bitmap.c (virBitmapNewData): Use correct shift type.
(includes): Glibc (and therefore gnulib) decided ffs is in
<strings.h>, but ffsl is in <string.h>.
* tests/virbitmaptest.c (test5): Test it.
Commit 0fc89098 used functions only available on glibc, completely
botched 32-bit environments, and risked SIGBUS due to unaligned
memory access on platforms that aren't as forgiving as x86_64.
* bootstrap.conf (gnulib_modules): Import ffsl.
* src/util/bitmap.c (includes): Use <strings.h> for ffsl.
(virBitmapNewData, virBitmapToData): Avoid 64-bit assumptions and
non-portable functions.
In many places we store bitmap info in a chunk of data
(pointed to by a char *), and have redundant codes to
set/unset bits. This patch extends virBitmap, and convert
those codes to use virBitmap in subsequent patches.
Per the FSF address could be changed from time to time, and GNU
recommends the following now: (http://www.gnu.org/licenses/gpl-howto.html)
You should have received a copy of the GNU General Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
This patch removes the explicit FSF address, and uses above instead
(of course, with inserting 'Lesser' before 'General').
Except a bunch of files for security driver, all others are changed
automatically, the copyright for securify files are not complete,
that's why to do it manually:
src/security/security_selinux.h
src/security/security_driver.h
src/security/security_selinux.c
src/security/security_apparmor.h
src/security/security_apparmor.c
src/security/security_driver.c
We already have virAsprintf, so picking a similar name helps for
seeing a similar purpose. Furthermore, the prefix V before printf
generally implies 'va_list', even though this variant was '...', and
the old name got in the way of adding a new va_list version.
global rename performed with:
$ git grep -l virBufferVSprintf \
| xargs -L1 sed -i 's/virBufferVSprintf/virBufferAsprintf/g'
then revert the changes in ChangeLog-old.
I began noticing a race when reserving VNC ports as described here
https://www.redhat.com/archives/libvir-list/2010-November/msg00379.html
Turns out that we were not initializing the size field of bitmap
struct when allocating the bitmap. This subsequently caused
virBitmapSetBit() to fail since bitmap->size is 0, hence we never
actually reserved the port.
If VM startup fails early enough (can't find a referenced USB device),
libvirtd will crash trying to clear the VNC port bit, since port = 0,
which overflows us out of the bitmap bounds.
Fix this by being more defensive in the bitmap operations, and only
clearing a previously set VNC port.
Signed-off-by: Cole Robinson <crobinso@redhat.com>
V2:
- Move bitmap impl to src/util/bitmap.[ch]
- Use CHAR_BIT instead of explicit '8'
- Use size_t instead of unsigned int
- Fix calculation of bitmap size in virBitmapAlloc
- Ensure bit is within range of map in the set, clear, and get
operations
- Use bool in virBitmapGetBit
- Add virBitmapFree to free-like funcs in cfg.mk
V3:
- Check for overflow in virBitmapAlloc
- Fix copy and paste bug in virBitmapAlloc
- Use size_t in prototypes
- Add ATTRIBUTE_NONNULL in prototypes where appropriate
and remove NULL check from impl
V4:
- Add ATTRIBUTE_RETURN_CHECK in prototypes where appropriate.