Upcoming patches will modify how we populate the capability cache in
tests to be more saner. This also means that the emulator binary and
architecture used in the test files using real capabilities must match
what the real capabilities have.
Signed-off-by: Peter Krempa <pkrempa@redhat.com>
Reviewed-by: Ján Tomko <jtomko@redhat.com>
Reduce the churn in following patches.
Signed-off-by: Ján Tomko <jtomko@redhat.com>
Reviewed-by: Tim Wiederhake <twiederh@redhat.com>
Reviewed-by: Peter Krempa <pkrempa@redhat.com>
The 32-bit x86 binary is called qemu-system-i386, not
qemu-system-i686. This mistake across many test XML files was
not noticed because the mistake was also made in testutilsqemu.c
when mocking the capabilities.
Reviewed-by: Erik Skultety <eskultet@redhat.com>
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Since 2.10 QEMU supports a new display type egl-headless which uses the
drm nodes for OpenGL rendering copying back the rendered bits back to
QEMU into a dma-buf which can be accessed by standard "display" apps
like VNC or SPICE. Although this display type can be used on its own,
for any practical use case it makes sense to pair it with either VNC or
SPICE display. The clear benefit of this display is that VNC gains
OpenGL support, which it natively doesn't have, and SPICE gains remote
OpenGL support (native OpenGL support only works locally through a UNIX
socket, i.e. listen type=socket/none).
Reviewed-by: Ján Tomko <jtomko@redhat.com>
Signed-off-by: Erik Skultety <eskultet@redhat.com>