Since PIDs can be reused, polkit prefers to be given
a (PID,start time) pair. If given a PID on its own,
it will attempt to lookup the start time in /proc/pid/stat,
though this is subject to races.
It is safer if the client app resolves the PID start
time itself, because as long as the app has the client
socket open, the client PID won't be reused.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
There are various methods named "virXXXXSecurityContext",
which are specific to SELinux. Rename them all to
"virXXXXSELinuxContext". They will still raise errors at
runtime if SELinux is not compiled in
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Add APIs which allow creation of a virIdentity from the info
associated with a virNetServerClientPtr instance. This is done
based on the results of client authentication processes like
TLS, x509, SASL, SO_PEERCRED
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
A socket object has various pieces of security data associated
with it, such as the SELinux context, the SASL username and
the x509 distinguished name. Add new APIs to virNetServerClient
and related modules to access this data.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Currently the server determines whether authentication of clients
is complete, by checking whether an identity is set. This patch
removes that lame hack and replaces it with an explicit method
for changing the client auth code
* daemon/remote.c: Update for new APis
* src/libvirt_private.syms, src/rpc/virnetserverclient.c,
src/rpc/virnetserverclient.h: Remove virNetServerClientGetIdentity
and virNetServerClientSetIdentity, adding a new method
virNetServerClientSetAuth.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Add two new APIs virNetServerClientNewPostExecRestart and
virNetServerClientPreExecRestart which allow a virNetServerClientPtr
object to be created from a JSON object and saved to a
JSON object, for the purpose of re-exec'ing a process.
This includes serialization of the connected socket associated
with the client
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
https://www.gnu.org/licenses/gpl-howto.html recommends that
the 'If not, see <url>.' phrase be a separate sentence.
* tests/securityselinuxhelper.c: Remove doubled line.
* tests/securityselinuxtest.c: Likewise.
* globally: s/; If/. If/
Currently there is a hook function that is invoked when a
new client connection comes in, which allows an app to
setup private data. This setup will make it difficult to
serialize client state during process re-exec(). Change to
a model where the app registers a callback when creating
the virNetServerPtr instance, which is used to allocate
the client private data immediately during virNetClientPtr
construction.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Per the FSF address could be changed from time to time, and GNU
recommends the following now: (http://www.gnu.org/licenses/gpl-howto.html)
You should have received a copy of the GNU General Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
This patch removes the explicit FSF address, and uses above instead
(of course, with inserting 'Lesser' before 'General').
Except a bunch of files for security driver, all others are changed
automatically, the copyright for securify files are not complete,
that's why to do it manually:
src/security/security_selinux.h
src/security/security_driver.h
src/security/security_selinux.c
src/security/security_apparmor.h
src/security/security_apparmor.c
src/security/security_driver.c
To avoid a namespace clash with forthcoming identity APIs,
rename the virNet*GetLocalIdentity() APIs to have the form
virNet*GetUNIXIdentity()
* daemon/remote.c, src/libvirt_private.syms: Update
for renamed APIs
* src/rpc/virnetserverclient.c, src/rpc/virnetserverclient.h,
src/rpc/virnetsocket.c, src/rpc/virnetsocket.h: s/LocalIdentity/UNIXIdentity/
Every active stream results in a reference being held on the
virNetServerClientPtr object. This meant that if a client quit
with any streams active, although all I/O was stopped the
virNetServerClientPtr object would leak. This causes libvirtd
to leak any file handles associated with open streams when a
client quit
To fix this, when we call virNetServerClientClose there is a
callback invoked which lets the daemon release the streams
and thus the extra references
* daemon/remote.c: Add a hook to close all streams
* daemon/stream.c, daemon/stream.h: Add API for releasing
all streams
* src/rpc/virnetserverclient.c, src/rpc/virnetserverclient.h:
Allow registration of a hook to trigger when closing client
The dispatch for the CLOSE RPC call was invoking the method
virNetServerClientClose(). This caused the client connection
to be immediately terminated. This meant the reply to the
final RPC message was never sent. Prior to the RPC rewrite
we merely flagged the connection for closing, and actually
closed it when the next RPC call dispatch had completed.
* daemon/remote.c: Flag connection for a delayed close
* daemon/stream.c: Update to use new API for closing
failed connection
* src/rpc/virnetserverclient.c, src/rpc/virnetserverclient.h:
Add support for a delayed connection close. Rename the
virNetServerClientMarkClose method to virNetServerClientImmediateClose
to clarify its semantics
The virNetServerClient object had a hardcoded limit of 10 requests
per client. Extend constructor to allow it to be passed in as a
configurable variable. Wire this up to the 'max_client_requests'
config parameter in libvirtd
* daemon/libvirtd.c: Pass max_client_requests into services
* src/rpc/virnetserverservice.c, src/rpc/virnetserverservice.h: Pass
nrequests_client_max to clients
* src/rpc/virnetserverclient.c, src/rpc/virnetserverclient.h: Allow
configurable request limit
To facilitate creation of new daemons providing XDR RPC services,
pull a lot of the libvirtd daemon code into a set of reusable
objects.
* virNetServer: A server contains one or more services which
accept incoming clients. It maintains the list of active
clients. It has a list of RPC programs which can be used
by clients. When clients produce a complete RPC message,
the server passes this onto the corresponding program for
handling, and queues any response back with the client.
* virNetServerClient: Encapsulates a single client connection.
All I/O for the client is handled, reading & writing RPC
messages.
* virNetServerProgram: Handles processing and dispatch of
RPC method calls for a single RPC (program,version).
Multiple programs can be registered with the server.
* virNetServerService: Encapsulates socket(s) listening for
new connections. Each service listens on a single host/port,
but may have multiple sockets if on a dual IPv4/6 host.
Each new daemon now merely has to define the list of RPC procedures
& their handlers. It does not need to deal with any network related
functionality at all.