Rather than passing the object to be removed by reference, pass by value
and then let the caller decide whether or not the object should be free'd
and how to handle the logic afterwards. This includes free'ing the object
and/or setting the local variable to NULL to prevent subsequent unexpected
usage (via something like virNodeDeviceObjRemove in testNodeDeviceDestroy).
For now this function will just handle the remove of the object from the
list for which it was placed during virNodeDeviceObjAssignDef.
This essentially reverts logic from commit id '61148074' that free'd the
device entry on list, set *dev = NULL and returned. Thus fixing a bug in
node_device_hal.c/dev_refresh() which would never call dev_create(udi)
since @dev would have been set to NULL.
Signed-off-by: John Ferlan <jferlan@redhat.com>
In preparation for privatizing the virNodeDeviceObj - create an accessor
for the @def field and then use it for various callers.
Signed-off-by: John Ferlan <jferlan@redhat.com>
Unify the *ListDevice API into virnodedeviceobj.c from node_device_driver
and test_driver. The only real difference between the two is that the test
driver doesn't call the aclfilter API. The name of the new API follows that
of other drivers to "GetNames".
NB: Change some variable names to match what they really are - consistency
with other drivers. Also added a clear of the input names.
This also allows virNodeDeviceObjHasCap to be static to virnodedeviceobj
Signed-off-by: John Ferlan <jferlan@redhat.com>
Unify the NumOfDevices API into virnodedeviceobj.c from node_device_driver
and test_driver. The only real difference between the two is that the test
driver doesn't call the aclfilter API.
Signed-off-by: John Ferlan <jferlan@redhat.com>
In an effort to be consistent with the source module, alter the function
prototypes to follow the similar style of source with the "type" on one
line followed by the function name and arguments on subsequent lines with
with argument getting it's own line.
Move all the NodeDeviceObj API's into their own module virnodedeviceobj
from the node_device_conf
Purely code motion at this point, plus adjustments to cleanly build.