Every active stream results in a reference being held on the
virNetServerClientPtr object. This meant that if a client quit
with any streams active, although all I/O was stopped the
virNetServerClientPtr object would leak. This causes libvirtd
to leak any file handles associated with open streams when a
client quit
To fix this, when we call virNetServerClientClose there is a
callback invoked which lets the daemon release the streams
and thus the extra references
* daemon/remote.c: Add a hook to close all streams
* daemon/stream.c, daemon/stream.h: Add API for releasing
all streams
* src/rpc/virnetserverclient.c, src/rpc/virnetserverclient.h:
Allow registration of a hook to trigger when closing client
The dispatch for the CLOSE RPC call was invoking the method
virNetServerClientClose(). This caused the client connection
to be immediately terminated. This meant the reply to the
final RPC message was never sent. Prior to the RPC rewrite
we merely flagged the connection for closing, and actually
closed it when the next RPC call dispatch had completed.
* daemon/remote.c: Flag connection for a delayed close
* daemon/stream.c: Update to use new API for closing
failed connection
* src/rpc/virnetserverclient.c, src/rpc/virnetserverclient.h:
Add support for a delayed connection close. Rename the
virNetServerClientMarkClose method to virNetServerClientImmediateClose
to clarify its semantics
The virNetServerClient object had a hardcoded limit of 10 requests
per client. Extend constructor to allow it to be passed in as a
configurable variable. Wire this up to the 'max_client_requests'
config parameter in libvirtd
* daemon/libvirtd.c: Pass max_client_requests into services
* src/rpc/virnetserverservice.c, src/rpc/virnetserverservice.h: Pass
nrequests_client_max to clients
* src/rpc/virnetserverclient.c, src/rpc/virnetserverclient.h: Allow
configurable request limit
To facilitate creation of new daemons providing XDR RPC services,
pull a lot of the libvirtd daemon code into a set of reusable
objects.
* virNetServer: A server contains one or more services which
accept incoming clients. It maintains the list of active
clients. It has a list of RPC programs which can be used
by clients. When clients produce a complete RPC message,
the server passes this onto the corresponding program for
handling, and queues any response back with the client.
* virNetServerClient: Encapsulates a single client connection.
All I/O for the client is handled, reading & writing RPC
messages.
* virNetServerProgram: Handles processing and dispatch of
RPC method calls for a single RPC (program,version).
Multiple programs can be registered with the server.
* virNetServerService: Encapsulates socket(s) listening for
new connections. Each service listens on a single host/port,
but may have multiple sockets if on a dual IPv4/6 host.
Each new daemon now merely has to define the list of RPC procedures
& their handlers. It does not need to deal with any network related
functionality at all.