The original version of these functions would modify the address sent
in, meaning that the caller would usually need to copy the address
first. This change makes the original a const, and puts the resulting
masked address into a new arg (which could point to the same
virSocketAddr as the original, if the caller really wants to modify
it).
This also makes the API consistent with virSocketAddrBroadcast[ByPrefix].
These functions work only for IPv4, becasue IPv6 doesn't have the same
concept of "broadcast address" as IPv4. They merely OR the inverse of
the netmask with the given host address, thus turning on all the host
bits.
virSocketPrefixToNetmask: Given a 'prefix', which is the number of 1
bits in a netmask, fill in a virSocketAddr object with a netmask as an
IP address (IPv6 or IPv4).
virSocketAddrMask: Mask off the host bits in one virSocketAddr
according to the netmask in another virSocketAddr.
virSocketAddrMaskByPrefix, Mask off the host bits in a virSocketAddr
according to a prefix (number of 1 bits in netmask).
VIR_SOCKET_FAMILY: return the family of a virSocketAddr
Instead of storing the IP address string in virNetwork related
structs, store the parsed virSocketAddr. This will make it
easier to add IPv6 support in the future, by letting driver
code directly check what address family is present
* src/conf/network_conf.c, src/conf/network_conf.h,
src/network/bridge_driver.c: Convert to use virSocketAddr
in virNetwork, instead of char *.
* src/util/bridge.c, src/util/bridge.h,
src/util/dnsmasq.c, src/util/dnsmasq.h,
src/util/iptables.c, src/util/iptables.h: Convert to
take a virSocketAddr instead of char * for any IP
address parameters
* src/util/network.h: Add macros to determine if an address
is set, and what address family is set.
It is useful to know where the client is connecting from,
so include the socket address in probe data.
* daemon/libvirtd.h: Use virSocketAddr for storing client
address and keep printable address handy for logging
* daemon/libvirtd.c: Include socket address in client
connect/disconnect probes
* daemon/probes.d: Add socket address to probes
* examples/systemtap/client.stp: Print socket address
* src/util/network.h: Add sockaddr_un to virSocketAddr union
The getnameinfo() function is more flexible than inet_ntop()
avoiding the need to if/else the code based on socket family.
Also make it support UNIX socket addrs and allow inclusion
of a port (service) address. Finally do proper error reporting
via normal APIs.
* src/conf/domain_conf.c, src/nwfilter/nwfilter_ebiptables_driver.c,
src/qemu/qemu_conf.c: Fix error handling with virSocketFormat
* src/util/network.c: Rewrite virSocketFormat to use getnameinfo
and cope with UNIX socket addrs.
Some operations on socket addresses need to know the length of
the sockaddr struct for the particular address family. This
info was being discarded when passing around virSocketAddr
instances. Turn it from a union into a struct containing
union+socklen_t fields, so length is always kept around.
* src/util/network.h: Add socklen_t field to virSocketAddr
* src/util/network.c, src/network/bridge_driver.c,
src/conf/domain_conf.c: Update to take account of new
struct definition.
This patch changes the network filtering code to use libvirt's existing
IPv4 and IPv6 address parsers/printers rather than my self-written ones.
I am introducing a new function in network.c that counts the number of
bits in a netmask and ensures that the given address is indeed a netmask,
return -1 on error or values of 0-32 for IPv4 addresses and 0-128 for
IPv6 addresses. I then based the function checking for valid netmask
on invoking this function.