The code calling sendfd/recvfd was mistakenly assuming those
calls would never block. They can in fact return EAGAIN and
this is causing us to drop the client connection when blocking
ocurrs while sending/receiving FDs.
Fixing this is a little hairy on the incoming side, since at
the point where we see the EAGAIN, we already thought we had
finished receiving all data for the packet. So we play a little
trick to reset bufferOffset again and go back into polling for
more data.
* src/rpc/virnetsocket.c, src/rpc/virnetsocket.h: Update
virNetSocketSendFD/RecvFD to return 0 on EAGAIN, or 1
on success
* src/rpc/virnetclient.c: Move decoding of header & fds
out of virNetClientCallDispatch and into virNetClientIOHandleInput.
Handling blocking when sending/receiving FDs
* src/rpc/virnetmessage.h: Add a 'donefds' field to track
how many FDs we've sent / received
* src/rpc/virnetserverclient.c: Handling blocking when
sending/receiving FDs
Define two new RPC message types VIR_NET_CALL_WITH_FDS and
VIR_NET_REPLY_WITH_FDS. These message types are equivalent
to VIR_NET_CALL and VIR_NET_REPLY, except that between the
message header, and payload there is a 32-bit integer field
specifying how many file descriptors have been passed.
The actual file descriptors are sent/recv'd out of band.
* src/rpc/virnetmessage.c, src/rpc/virnetmessage.h,
src/libvirt_private.syms: Add support for handling
passed file descriptors
* src/rpc/virnetprotocol.x: Extend protocol for FD
passing
Commit 2c85644b0b attempted to
fix a problem with tracking RPC messages from streams by doing
- if (msg->header.type == VIR_NET_REPLY) {
+ if (msg->header.type == VIR_NET_REPLY ||
+ (msg->header.type == VIR_NET_STREAM &&
+ msg->header.status != VIR_NET_CONTINUE)) {
client->nrequests--;
In other words any stream packet, with status NET_OK or NET_ERROR
would cause nrequests to be decremented. This is great if the
packet from from a synchronous virStreamFinish or virStreamAbort
API call, but wildly wrong if from a server initiated abort.
The latter resulted in 'nrequests' being decremented below zero.
This then causes all I/O for that client to be stopped.
Instead of trying to infer whether we need to decrement the
nrequests field, from the message type/status, introduce an
explicit 'bool tracked' field to mark whether the virNetMessagePtr
object is subject to tracking.
Also add a virNetMessageClear function to allow a message
contents to be cleared out, without adversely impacting the
'tracked' field as a naive memset() would do
* src/rpc/virnetmessage.c, src/rpc/virnetmessage.h: Add
a 'bool tracked' field and virNetMessageClear() API
* daemon/remote.c, daemon/stream.c, src/rpc/virnetclientprogram.c,
src/rpc/virnetclientstream.c, src/rpc/virnetserverclient.c,
src/rpc/virnetserverprogram.c: Switch over to use
virNetMessageClear() and pass in the 'bool tracked' value
when creating messages.
On stream completion it is neccessary to send back a
message with an empty payload. The message header was
not being filled out correctly, since we were not writing
any payload. Add a method for encoding an empty payload
which updates the message headers correctly.
* src/rpc/virnetmessage.c, src/rpc/virnetmessage.h: Add
a virNetMessageEncodePayloadEmpty method
* src/rpc/virnetserverprogram.c: Write empty payload on
stream completion
This guts the libvirtd daemon, removing all its networking and
RPC handling code. Instead it calls out to the new virServerPtr
APIs for all its RPC & networking work
As a fallout all libvirtd daemon error reporting now takes place
via the normal internal error reporting APIs. There is no need
to call separate error reporting APIs in RPC code, nor should
code use VIR_WARN/VIR_ERROR for reporting fatal problems anymore.
* daemon/qemu_dispatch_*.h, daemon/remote_dispatch_*.h: Remove
old generated dispatcher code
* daemon/qemu_dispatch.h, daemon/remote_dispatch.h: New dispatch
code
* daemon/dispatch.c, daemon/dispatch.h: Remove obsoleted code
* daemon/remote.c, daemon/remote.h: Rewrite for new dispatch
APIs
* daemon/libvirtd.c, daemon/libvirtd.h: Remove all networking
code
* daemon/stream.c, daemon/stream.h: Update for new APIs
* daemon/Makefile.am: Link to libvirt-net-rpc-server.la
This provides a new struct that contains a buffer for the RPC
message header+payload, as well as a decoded copy of the message
header. There is an API for applying a XDR encoding & decoding
of the message headers and payloads. There are also APIs for
maintaining a simple FIFO queue of message instances.
Expected usage scenarios are:
To send a message
msg = virNetMessageNew()
...fill in msg->header fields..
virNetMessageEncodeHeader(msg)
...loook at msg->header fields to determine payload filter
virNetMessageEncodePayload(msg, xdrfilter, data)
...send msg->bufferLength worth of data from buffer
To receive a message
msg = virNetMessageNew()
...read VIR_NET_MESSAGE_LEN_MAX of data into buffer
virNetMessageDecodeLength(msg)
...read msg->bufferLength-msg->bufferOffset of data into buffer
virNetMessageDecodeHeader(msg)
...look at msg->header fields to determine payload filter
virNetMessageDecodePayload(msg, xdrfilter, data)
...run payload processor
* src/Makefile.am: Add to libvirt-net-rpc.la
* src/rpc/virnetmessage.c, src/rpc/virnetmessage.h: Internal
message handling API.
* testutils.c, testutils.h: Helper for printing binary differences
* virnetmessagetest.c: Validate all XDR encoding/decoding