Commit Graph

114 Commits

Author SHA1 Message Date
Daniel P. Berrange
b536e193a2 Process all pending I/O for a RPC client before checking EOF
In the socket event handler for the RPC client we must deal
with read/write events, before checking for EOF, otherwise
we might close the socket before we've read & acted upon the
last RPC messages

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-30 12:35:08 +01:00
Daniel P. Berrange
0f7f4b160b Add callback to virNetClient to be invoked on connection close
Allow detection of socket close in virNetClient via a callback
function, triggered on any condition that causes the socket to
be closed.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-30 10:08:41 +01:00
Daniel P. Berrange
e5a1bee07a Ensure client is marked for close in all error paths
Currently if the keepalive timer triggers, the 'markClose'
flag is set on the virNetClient. A controlled shutdown will
then be performed. If an I/O error occurs during read or
write of the connection an error is raised back to the
caller, but the connection isn't marked for close. This
patch ensures that all I/O error scenarios always result
in the connection being marked for close.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-30 10:08:41 +01:00
Osier Yang
f9ce7dad60 Desert the FSF address in copyright
Per the FSF address could be changed from time to time, and GNU
recommends the following now: (http://www.gnu.org/licenses/gpl-howto.html)

  You should have received a copy of the GNU General Public License
  along with Foobar.  If not, see <http://www.gnu.org/licenses/>.

This patch removes the explicit FSF address, and uses above instead
(of course, with inserting 'Lesser' before 'General').

Except a bunch of files for security driver, all others are changed
automatically, the copyright for securify files are not complete,
that's why to do it manually:

  src/security/security_selinux.h
  src/security/security_driver.h
  src/security/security_selinux.c
  src/security/security_apparmor.h
  src/security/security_apparmor.c
  src/security/security_driver.c
2012-07-23 10:50:50 +08:00
Daniel P. Berrange
7c45ad4ba2 Convert all files in src/rpc/ to use virReportError()
This rmoves all the per-file error reporting macros
from the code in src/rpc/

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-18 16:31:40 +01:00
Daniel P. Berrange
5d490603a6 client rpc: Fix error checking after poll()
First 'poll' can't return EWOULDBLOCK, and second, we're checking errno
so far away from the poll() call that we've probably already trashed the
original errno value.
2012-06-13 16:01:27 +02:00
Jiri Denemark
4d971dc7ef client rpc: Send keepalive requests from IO event loop
In addition to keepalive responses, we also need to send keepalive
requests from client IO loop to properly detect dead connection in case
a libvirt API is called from the main loop, which prevents any timers to
be called.
2012-06-13 15:58:47 +02:00
Jiri Denemark
0ec514b359 rpc: Remove unused parameter in virKeepAliveStopInternal
The previous commit removed the only usage of ``all'' parameter in
virKeepAliveStopInternal, which was actually the only reason for having
virKeepAliveStopInternal. This effectively reverts most of commit
6446a9e20c.
2012-06-13 15:53:09 +02:00
Jiri Denemark
bb85f2298e rpc: Do not use timer for sending keepalive responses
When a libvirt API is called from the main event loop (which seems to be
common in event-based glib apps), the client IO loop would properly
handle keepalive requests sent by a server but will not actually send
them because the main event loop is blocked with the API. This patch
gets rid of response timer and the thread which is processing keepalive
requests is also responsible for queueing responses for delivery.
2012-06-13 15:50:55 +02:00
Jiri Denemark
c57103e567 client rpc: Separate call creation from running IO loop
This makes it possible to create and queue new calls while we are
running IO loop.
2012-06-13 15:48:31 +02:00
Jiri Denemark
ca9b13e373 client rpc: Drop unused return value of virNetClientSendNonBlock
As we never drop non-blocking calls, the return value that used to
indicate a call was dropped is no longer needed.
2012-06-13 15:41:33 +02:00
Jiri Denemark
ef392614aa client rpc: Just queue non-blocking call if another thread has the buck
As non-blocking calls are no longer dropped, we don't really need to
care that much about their fate and wait for the thread with the buck
to process them. If another thread has the buck, we can just push a
non-blocking call to the queue and be done with it.
2012-06-13 15:39:20 +02:00
Jiri Denemark
78602c4e83 client rpc: Don't drop non-blocking calls
So far, we were dropping non-blocking calls whenever sending them would
block. In case a client is sending lots of stream calls (which are not
supposed to generate any reply), the assumption that having other calls
in a queue is sufficient to get a reply from the server doesn't work. I
tried to fix this in b1e374a7ac but
failed and reverted that commit.

With this patch, non-blocking calls are never dropped (unless the
connection is being closed) and will always be sent.
2012-06-13 15:35:31 +02:00
Jiri Denemark
9e747e5c50 client rpc: Use event loop for writing
Normally, when every call has a thread associated with it, the thread
may get the buck and be in charge of sending all calls until its own
call is done. When we introduced non-blocking calls, we had to add
special handling of new non-blocking calls. This patch uses event loop
to send data if there is no thread to get the buck so that any
non-blocking calls left in the queue are properly sent without having to
handle them specially. It also avoids adding even more cruft to client
IO loop in the following patches.

With this change in, non-blocking calls may see unpredictable delays in
delivery when the client has no event loop registered. However, the only
non-blocking calls we have are keepalives and we already require event
loop for them, which makes this a non-issue until someone introduces new
non-blocking calls.
2012-06-13 15:32:29 +02:00
Jiri Denemark
71689f95ce client rpc: Improve debug messages in virNetClientIO
When analyzing our debug log, I'm always confused about what each of the
pointers mean. Let's be explicit.
2012-06-13 15:24:18 +02:00
Michal Privoznik
a2c304f687 rpc: Switch to dynamically allocated message buffer
Currently, we are allocating buffer for RPC messages statically.
This is not such pain when RPC limits are small. However, if we want
ever to increase those limits, we need to allocate buffer dynamically,
based on RPC message len (= the first 4 bytes). Therefore we will
decrease our mem usage in most cases and still be flexible enough in
corner cases.
2012-06-05 17:48:40 +02:00
Jiri Denemark
63643f67ab Revert "rpc: Discard non-blocking calls only when necessary"
This reverts commit b1e374a7ac, which was
rather bad since I failed to consider all sides of the issue. The main
things I didn't consider properly are:

- a thread which sends a non-blocking call waits for the thread with
  the buck to process the call
- the code doesn't expect non-blocking calls to remain in the queue
  unless they were already partially sent

Thus, the reverted patch actually breaks more than what it fixes and
clients (which may even be libvirtd during p2p migrations) will likely
end up in a deadlock.
2012-05-22 23:33:11 +02:00
Jiri Denemark
b1e374a7ac rpc: Discard non-blocking calls only when necessary
Currently, non-blocking calls are either sent immediately or discarded
in case sending would block. This was implemented based on the
assumption that the non-blocking keepalive call is not needed as there
are other calls in the queue which would keep the connection alive.
However, if those calls are no-reply calls (such as those carrying
stream data), the remote party knows the connection is alive but since
we don't get any reply from it, we think the connection is dead.

This is most visible in tunnelled migration. If it happens to be longer
than keepalive timeout (30s by default), it may be unexpectedly aborted
because the connection is considered to be dead.

With this patch, we only discard non-blocking calls when the last call
with a thread is completed and thus there is no thread left to keep
sending the remaining non-blocking calls.
2012-04-26 16:30:23 +02:00
Peter Krempa
6446a9e20c keepalive: Add ability to disable keepalive messages
The docs for virConnectSetKeepAlive() advertise that this function
should be able to disable keepalives on negative or zero interval time.

This patch removes the check that prohibited this and adds code to
disable keepalives on negative/zero interval.

* src/libvirt.c: virConnectSetKeepAlive(): - remove check for negative
                                             values
* src/rpc/virnetclient.c
* src/rpc/virnetclient.h: - add virNetClientKeepAliveStop() to disable
                            keepalive messages
* src/remote/remote_driver.c: remoteSetKeepAlive(): -add ability to
                                                     disable keepalives
2012-04-26 11:35:34 +02:00
Daniel P. Berrange
ec8cae93db Consistent style for usage of sizeof operator
The code is splattered with a mix of

  sizeof foo
  sizeof (foo)
  sizeof(foo)

Standardize on sizeof(foo) and add a syntax check rule to
enforce it

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-03-30 11:47:24 +01:00
Jiri Denemark
720bee3008 rpc: Fix client crash on connection close
A multi-threaded client with event loop may crash if one of its threads
closes a connection while event loop is in the middle of sending
keep-alive message (either request or response). The right place for it
is inside virNetClientIOEventLoop() between poll() and
virNetClientLock(). We should only close a connection directly if no-one
is using it and defer the closing to the last user otherwise. So far we
only did so if the close was initiated by keep-alive timeout.
2012-03-05 11:30:02 +01:00
Michal Privoznik
833b901cb7 stream: Check for stream EOF
If client stream does not have any data to sink and neither received
EOF, a dummy packet is sent to the daemon signalising client is ready to
sink some data. However, after we added event loop to client a race may
occur:

Thread 1 calls virNetClientStreamRecvPacket and since no data are cached
nor stream has EOF, it decides to send dummy packet to server which will
sent some data in turn. However, during this decision and actual message
exchange with server -

Thread 2 receives last stream data from server. Therefore an EOF is set
on stream and if there is a call waiting (which is not yet) it is woken
up. However, Thread 1 haven't sent anything so far, so there is no call
to be woken up. So this thread sent dummy packet to daemon, which
ignores that as no stream is associated with such packet and therefore
no reply will ever come.

This race causes client to hang indefinitely.
2012-01-12 12:02:40 +01:00
Daniel P. Berrange
e970863746 Fix updating of haveTheBuck in RPC client to be race-free
When one thread passes the buck to another thread, it uses
virCondSignal to wake up the target thread. The variable
'haveTheBuck' is not updated in a race-free manner when
this occurs. The current thread sets it to false, and the
woken up thread sets it to true. There is a window where
a 3rd thread can come in and grab the buck.

Even if this didn't lead to crashes & deadlocks, this would
still result in unfairness in the buckpassing algorithm.

A better solution is to *never* set haveTheBuck to false
when we're passing the buck. Only set it to false when there
is no further thread waiting for the buck.

* src/rpc/virnetclient.c: Only set haveTheBuck to false
  if no thread is waiting
2011-12-08 11:27:19 +08:00
Daniel P. Berrange
50a4f49c19 Revert fd06692544
Commit fd06692544 tried to fix
a race condition in

  commit fa9595003d
  Author: Daniel P. Berrange <berrange@redhat.com>
  Date:   Fri Nov 11 15:28:41 2011 +0000

    Explicitly track whether the buck is held in remote client

Unfortunately there is a second race condition whereby the
event loop can trigger due to incoming data to read. Revert
this fix, so a complete fix for the problem can be cleanly
applied

* src/rpc/virnetclient.c: Revert fd06692544
2011-12-08 11:27:12 +08:00
Eric Blake
3a9ce767f1 maint: fix improper use of 'an'
https://bugzilla.redhat.com/show_bug.cgi?id=648855 mentioned a
misuse of 'an' where 'a' is proper; that has since been fixed,
but a search found other problems (some were a spelling error for
'and', while most were fixed by 'a').

* daemon/stream.c: Fix grammar.
* src/conf/domain_conf.c: Likewise.
* src/conf/domain_event.c: Likewise.
* src/esx/esx_driver.c: Likewise.
* src/esx/esx_vi.c: Likewise.
* src/rpc/virnetclient.c: Likewise.
* src/rpc/virnetserverprogram.c: Likewise.
* src/storage/storage_backend_fs.c: Likewise.
* src/util/conf.c: Likewise.
* src/util/dnsmasq.c: Likewise.
* src/util/iptables.c: Likewise.
* src/xen/xen_hypervisor.c: Likewise.
* src/xen/xend_internal.c: Likewise.
* src/xen/xs_internal.c: Likewise.
* tools/virsh.c: Likewise.
2011-12-03 17:11:56 -07:00
Peter Krempa
fd06692544 client: Check if other thread claims it has the buck before claiming it.
Originaly, the code checked if another client is the queue and infered
ownership of the buck from that. Commit fa9595003d
added a separate variable to track the buck. That caused, that a new
call might enter claiming it has the buck, while another thread was
signalled to take the buck. This ends in two threads claiming they hold
the buck and entering poll(). This happens due to a race on waking up
threads on the client lock mutex.

This caused multi-threaded clients to hang, most prominently visible and
reproducible on python based clients, like virt-manager.

This patch causes threads, that have been signalled to take the buck to
re-check if buck is held by another thread.
2011-12-02 14:21:40 +01:00
Alex Jia
773a4ea5e1 rpc: Plug memory leak on virNetClientSendInternal() error path
Detected by Coverity. Leak introduced in commit 673adba.

Two separate bugs here:
1. call was not freed on all error paths
2. virCondDestroy was called even if virCondInit failed

Signed-off-by: Alex Jia <ajia@redhat.com>
Signed-off-by: Eric Blake <eblake@redhat.com>
2011-11-30 16:23:18 -07:00
Jiri Denemark
4e511fcc18 rpc: Really send non-blocking calls while waiting for another call
When another thread was dispatching while we wanted to send a
non-blocking call, we correctly queued the call and woke up the thread
but the thread just threw the call away since it forgot to recheck if
its socket was writable.
2011-11-29 08:43:00 +01:00
Jiri Denemark
e401b0cd02 Implement virConnectIsAlive in all drivers 2011-11-24 12:00:10 +01:00
Jiri Denemark
2fb1362883 Implement keepalive protocol in remote driver 2011-11-24 12:00:09 +01:00
Jiri Denemark
673adba594 Add support for async close of client RPC socket 2011-11-24 12:00:00 +01:00
Jiri Denemark
2afc5a7bbf rpc: Add some debug messages to virNetClient 2011-11-24 11:44:08 +01:00
Jiri Denemark
78965a33e8 rpc: Fix handling of non-blocking calls that could not be sent
When virNetClientIOEventLoop is called for a non-blocking call and not
even a single byte can be sent from this call without blocking, we
properly reported that to the caller which properly frees the call. But
we never removed the call from a call queue.
2011-11-24 11:44:07 +01:00
Jiri Denemark
3e1b2fab0c rpc: Fix a typo in virNetClientSendNonBlock documentation 2011-11-24 11:44:07 +01:00
Jiri Denemark
ebee52f52b rpc: Pass the buck only to the first available thread 2011-11-24 11:44:07 +01:00
Daniel P. Berrange
a38710bd65 Don't return a fatal error if receiving unexpected stream data
Due to the asynchronous nature of streams, we might continue to
receive some stream packets from the server even after we have
shutdown the stream on the client side. These should be discarded
silently, rather than raising an error in the RPC layer.

* src/rpc/virnetclient.c: Discard stream data silently
2011-11-16 11:22:39 +00:00
Daniel P. Berrange
ff465ad203 Allow non-blocking message sending on virNetClient
Add a new virNetClientSendNonBlock which returns 2 on
full send, 1 on partial send, 0 on no send, -1 on error

If a partial send occurs, then a subsequent call to any
of the virNetClientSend* APIs will finish any outstanding
I/O.

TODO: the virNetClientEvent event handler could be used
to speed up completion of partial sends if an event loop
is present.

* src/rpc/virnetsocket.h, src/rpc/virnetsocket.c: Add new
  virNetSocketHasPendingData() API to test for cached
  data pending send.
* src/rpc/virnetclient.c, src/rpc/virnetclient.h: Add new
  virNetClientSendNonBlock() API to send non-blocking API
2011-11-16 10:49:55 +00:00
Daniel P. Berrange
b196220337 Refactor code for enabling/disabling I/O callback in remote client
* src/rpc/virnetclient.c: Add helper for setting I/O callback events
2011-11-16 10:48:47 +00:00
Daniel P. Berrange
5990f227e9 Split virNetClientSend into 2 methods
Stop multiplexing virNetClientSend for two different purposes,
instead add virNetClientSendWithReply and virNetClientSendNoReply

* src/rpc/virnetclient.c, src/rpc/virnetclient.h: Replace
  virNetClientSend with virNetClientSendWithReply and
  virNetClientSendNoReply
* src/rpc/virnetclientprogram.c, src/rpc/virnetclientstream.c:
  Update for new API names
2011-11-16 10:48:46 +00:00
Daniel P. Berrange
9f28ad0026 Refactor code for passing the buck in the remote client
Remove some duplication by pulling the code for passing the
buck out into a helper method

* src/rpc/virnetclient.c: Introduce virNetClientIOEventLoopPassTheBuck
2011-11-16 10:48:46 +00:00
Daniel P. Berrange
fa9595003d Explicitly track whether the buck is held in remote client
Instead of inferring whether the buck is held from the waitDispatch
pointer, use an explicit 'bool haveTheBuck' field

* src/rpc/virnetclient.c: Explicitly track the buck
2011-11-16 10:48:17 +00:00
Daniel P. Berrange
2501d27e18 Remove all linked list handling from remote client event loop
Directly messing around with the linked list is potentially
dangerous. Introduce some helper APIs to deal with list
manipulating the list

* src/rpc/virnetclient.c: Create linked list handlers
2011-11-16 10:48:14 +00:00
Daniel P. Berrange
b2c6231647 Fix sending/receiving of FDs when stream returns EAGAIN
The code calling sendfd/recvfd was mistakenly assuming those
calls would never block. They can in fact return EAGAIN and
this is causing us to drop the client connection when blocking
ocurrs while sending/receiving FDs.

Fixing this is a little hairy on the incoming side, since at
the point where we see the EAGAIN, we already thought we had
finished receiving all data for the packet. So we play a little
trick to reset bufferOffset again and go back into polling for
more data.

* src/rpc/virnetsocket.c, src/rpc/virnetsocket.h: Update
  virNetSocketSendFD/RecvFD to return 0 on EAGAIN, or 1
  on success
* src/rpc/virnetclient.c: Move decoding of header & fds
  out of virNetClientCallDispatch and into virNetClientIOHandleInput.
  Handling blocking when sending/receiving FDs
* src/rpc/virnetmessage.h: Add a 'donefds' field to track
  how many FDs we've sent / received
* src/rpc/virnetserverclient.c: Handling blocking when
  sending/receiving FDs
2011-11-07 09:26:59 +00:00
Daniel P. Berrange
36a9c83de4 Add client side support for FD passing
Extend the RPC client code to allow file descriptors to be sent
to the server with calls, and received back with replies.

* src/remote/remote_driver.c: Stub extra args
* src/libvirt_private.syms, src/rpc/virnetclient.c,
  src/rpc/virnetclient.h, src/rpc/virnetclientprogram.c,
  src/rpc/virnetclientprogram.h: Extend APIs to allow
  FD passing
2011-10-28 10:42:54 +01:00
Daniel P. Berrange
ddf3bd32ce Rewrite all the DTrace/SystemTAP probing
The libvirtd daemon had a few crude system tap probes. Some of
these were broken during the RPC rewrite. The new modular RPC
code is structured in a way that allows much more effective
tracing. Instead of trying to hook up the original probes,
define a new set of probes for the RPC and event code.

The master probes file is now src/probes.d.  This contains
probes for virNetServerClientPtr, virNetClientPtr, virSocketPtr
virNetTLSContextPtr and virNetTLSSessionPtr modules. Also add
probes for the poll event loop.

The src/dtrace2systemtap.pl script can convert the probes.d
file into a libvirt_probes.stp file to make use from systemtap
much simpler.

The src/rpc/gensystemtap.pl script can generate a set of
systemtap functions for translating RPC enum values into
printable strings. This works for all RPC header enums (program,
type, status, procedure) and also the authentication enum

The PROBE macro will automatically generate a VIR_DEBUG
statement, so any place with a PROBE can remove any existing
manual DEBUG statements.

* daemon/libvirtd.stp, daemon/probes.d: Remove obsolete probing
* daemon/libvirtd.h: Remove probe macros
* daemon/Makefile.am: Remove all probe buildings/install
* daemon/remote.c: Update authentication probes
* src/dtrace2systemtap.pl, src/rpc/gensystemtap.pl: Scripts
  to generate STP files
* src/internal.h: Add probe macros
* src/probes.d: Master list of probes
* src/rpc/virnetclient.c, src/rpc/virnetserverclient.c,
  src/rpc/virnetsocket.c, src/rpc/virnettlscontext.c,
  src/util/event_poll.c: Insert probe points, removing any
  DEBUG statements that duplicate the info
2011-10-11 11:26:13 +01:00
Daniel P. Berrange
cb61009236 Fix synchronous reading of stream data
commit 984840a2c2 removed the
notification of waiting calls when VIR_NET_CONTINUE messages
arrive. This was to fix the case of a virStreamAbort() call
being prematurely notified of completion.

The problem is that sometimes there are dummy calls from a
virStreamRecv() call waiting that *do* need to be notified.

These dummy calls should have a status VIR_NET_CONTINUE. So
re-add the notification upon VIR_NET_CONTINUE, but only if
the waiter also has a status of VIR_NET_CONTINUE.

* src/rpc/virnetclient.c: Notify waiting call if stream data
  arrives
* src/rpc/virnetclientstream.c:  Mark dummy stream read packet
  with status VIR_NET_CONTINUE
2011-09-23 15:18:20 +01:00
Daniel P. Berrange
984840a2c2 Ensure async packets never get marked for sync replies
If a client had initiated a stream abort, it will have a call
waiting for a reply in the queue. If more data continues to
arrive on the stream, the abort command could mistakenly get
signalled as complete. Remove the code from async data processing
that looked for waiting calls. Add a sanity check to ensure no
async call can ever be marked as needing a reply

* src/rpc/virnetclient.c: Ensure async data packets can't
  trigger a reply
2011-08-17 09:44:12 -07:00
Daniel P. Berrange
d48a0597e3 Tweak debugging message in RPC client code
Make it clearer that a log message is for an outgoing message
2011-08-16 14:38:11 -07:00
Daniel P. Berrange
f4287c7676 Add API for duplicating a socket/client file descriptor
* src/rpc/virnetsocket.c, src/rpc/virnetsocket.h: Add
  virNetSocketDupFD()
* src/rpc/virnetclient.c, src/rpc/virnetclient.h: Add
  virNetClientDupFD() and virNetClientGetFD()
2011-08-15 15:21:26 +02:00
Oskari Saarenmaa
6b01c83a63 remote/ssh: optional "keyfile" parameter.
New optional parameter "keyfile" for ssh transport allows the user to select
the private key to be used to authenticate to the remote host.
2011-07-22 07:49:49 -06:00
Eric Blake
8e22e08935 build: rename files.h to virfile.h
In preparation for a future patch adding new virFile APIs.

* src/util/files.h, src/util/files.c: Move...
* src/util/virfile.h, src/util/virfile.c: ...here, and rename
functions to virFile prefix.  Macro names are intentionally
left alone.
* *.c: All '#include "files.h"' uses changed.
* src/Makefile.am (UTIL_SOURCES): Reflect rename.
* cfg.mk (exclude_file_name_regexp--sc_prohibit_close): Likewise.
* src/libvirt_private.syms: Likewise.
* docs/hacking.html.in: Likewise.
* HACKING: Regenerate.
2011-07-21 10:34:51 -06:00
Guannan Ren
b14800af14 Don't try to close a NULL virNetClientPtr
* src/rpc/virnetclient.c: Skip close attempt if virNetClientPtr
  is NULL
2011-07-20 15:24:31 +01:00
Daniel P. Berrange
e06c8ede42 Add an explicit virNetClientClose method
Since the I/O callback registered against virNetSocket will
hold a reference on the virNetClient, we can't rely on the
virNetClientFree to be able to close the network connection.
The last reference will only go away when the event callback
fires (likely due to EOF from the server).

This is sub-optimal and can potentially cause a leak of the
virNetClient object if the server were to not explicitly
close the socket itself

* src/remote/remote_driver.c: Explicitly close the client
  object when disconnecting
* src/rpc/virnetclient.c, src/rpc/virnetclient.h: Add a
  virNetClientClose method
2011-07-19 11:20:34 -04:00
Daniel P. Berrange
7ea2ef4ce8 Use a virFreeCallback on virNetSocket to ensure safe release
When unregistering an I/O callback from a virNetSocket object,
there is still a chance that an event may come in on the callback.
In this case it is possible that the virNetSocket might have been
freed already. Make use of a virFreeCallback when registering
the I/O callbacks and hold a reference for the entire time the
callback is set.

* src/rpc/virnetsocket.c: Register a free function for the
  file handle watch
* src/rpc/virnetsocket.h, src/rpc/virnetserverservice.c,
  src/rpc/virnetserverclient.c, src/rpc/virnetclient.c: Add
  a free function for the socket I/O watches
2011-07-19 11:20:27 -04:00
Daniel P. Berrange
06c0d1841c Add some debugging for virNetClient reference counting
* src/rpc/virnetclient.c: Add debugging of ref counts
2011-07-19 11:18:50 -04:00
Daniel P. Berrange
07b39a9418 Unregister event callback if a fatal error occurs during dispatch
If we get an I/O error in the async event callback for an RPC
client, we might not have consumed all pending data off the
wire. This could result in the callback being immediately
invoked again. At which point the same I/O might occur. And
we're invoked again. And again...And again...

Unregistering the async event callback if an error occurs is
a good safety net. The real error will be seen when the next
RPC method is invoked

* src/rpc/virnetclient.c: Unregister event callback on error
2011-07-19 14:01:19 +01:00
Daniel P. Berrange
f2845177e2 Fix reporting of cert validation failures
If the server succesfully validates the client cert, it will send
back a single byte, under TLS. If it fails, it will close the
connection. In this case, we were just reporting the standard
I/O error. The original RPC code had a special case hack for the
GNUTLS_E_UNEXPECTED_PACKET_LENGTH error code to make us report
a more useful error message

* src/rpc/virnetclient.c: Return ENOMSG if we get
  GNUTLS_E_UNEXPECTED_PACKET_LENGTH
* src/rpc/virnettlscontext.c: Report cert failure if we
  see ENOMSG
2011-07-15 16:26:07 +01:00
Oskari Saarenmaa
9a0e6a8fae remote/ssh: support for no_verify.
Set StrictHostKeyChecking=no to auto-accept new ssh host keys if the
no_verify extra parameter was specified.  This won't disable host key
checking for already known hosts.  Includes a test and documentation.
2011-07-12 15:09:05 +02:00
Eric Blake
8437e738fa build: use gnulib pthread_sigmask
Gnulib finally learned how to do pthread_sigmask on mingw.

* .gnulib: Update to latest, for pthread_sigmask.
* bootstrap.conf (gnulib_modules): Add pthread_sigmask.
* configure.ac (AC_CHECK_FUNCS): Drop redundant check.
* src/rpc/virnetclient.c (virNetClientSetTLSSession)
(virNetClientIOEventLoop): Make code unconditional.
* src/util/command.c (virFork): Likewise.
* tools/virsh.c (doMigrate, cmdMigrate): Likewise.
2011-07-07 13:12:44 -06:00
Eric Blake
dd0c42abd4 rpc: silence coverity warning
Coverity noted that 4 out of 5 calls to virNetClientStreamRaiseError
checked the return value.  This case expects a particular value, so
warn if our expectations went wrong due to some bug elsewhere.

* src/rpc/virnetclient.c (virNetClientCallDispatchStream): Warn on
  unexpected scenario.
2011-07-04 10:26:05 +08:00
Eric Blake
0a8a79af53 rpc: avoid freeing uninitialized variable
Detected by Coverity.  Both are instances of bad things happening
if pipe2 fails; the virNetClientNew failure could free garbage,
and virNetSocketNewConnectCommand could close random fds.

Note: POSIX doesn't guarantee the contents of fd[0] and fd[1]
after pipe failure: http://austingroupbugs.net/view.php?id=467
We may need to introduce a virPipe2 wrapper that guarantees
that on pipe failure, the fds are explicitly set to -1, rather
than our current state of assuming the fds are unchanged from
their value prior to the failed pipe call.

* src/rpc/virnetclient.c (virNetClientNew): Initialize variable.
* src/rpc/virnetsocket.c (virNetSocketNewConnectCommand):
Likewise.
2011-06-30 11:36:52 -06:00
Daniel P. Berrange
516235c037 Ensure that EOF is dispatched to the stream callback
When the remote client receives end of file on the stream
it never invokes the stream callback. Applications relying
on async event driven I/O will thus never see the EOF
condition on the stream

* src/rpc/virnetclient.c, src/rpc/virnetclientstream.c:
  Ensure EOF is dispatched
2011-06-29 11:08:59 +01:00
Daniel P. Berrange
16c6e2b41e Fix propagation of RPC errors from streams
If a streams error is raised, virNetClientIOEventLoop
returns 0, but an error is set. Check for this and
propagate it if present

* src/rpc/virnetclient.c: Propagate streams error
2011-06-29 11:08:59 +01:00
Daniel P. Berrange
434de30da5 Introduce generic RPC client objects
To facilitate creation of new clients using XDR RPC services,
pull alot of the remote driver code into a set of reusable
objects.

 - virNetClient: Encapsulates a socket connection to a
   remote RPC server. Handles all the network I/O for
   reading/writing RPC messages. Delegates RPC encoding
   and decoding to the registered programs

 - virNetClientProgram: Handles processing and dispatch
   of RPC messages for a single RPC (program,version).
   A program can register to receive async events
   from a client

 - virNetClientStream: Handles generic I/O stream
   integration to RPC layer

Each new client program now merely needs to define the list of
RPC procedures & events it wants and their handlers. It does
not need to deal with any of the network I/O functionality at
all.
2011-06-24 11:48:45 +01:00