Currently all classes must directly inherit from virObject.
This allows for arbitrarily deep hierarchy. There's not much
to this aside from chaining up the 'dispose' handlers from
each class & providing APIs to check types.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
https://www.gnu.org/licenses/gpl-howto.html recommends that
the 'If not, see <url>.' phrase be a separate sentence.
* tests/securityselinuxhelper.c: Remove doubled line.
* tests/securityselinuxtest.c: Likewise.
* globally: s/; If/. If/
Per the FSF address could be changed from time to time, and GNU
recommends the following now: (http://www.gnu.org/licenses/gpl-howto.html)
You should have received a copy of the GNU General Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
This patch removes the explicit FSF address, and uses above instead
(of course, with inserting 'Lesser' before 'General').
Except a bunch of files for security driver, all others are changed
automatically, the copyright for securify files are not complete,
that's why to do it manually:
src/security/security_selinux.h
src/security/security_driver.h
src/security/security_selinux.c
src/security/security_apparmor.h
src/security/security_apparmor.c
src/security/security_driver.c
If client stream does not have any data to sink and neither received
EOF, a dummy packet is sent to the daemon signalising client is ready to
sink some data. However, after we added event loop to client a race may
occur:
Thread 1 calls virNetClientStreamRecvPacket and since no data are cached
nor stream has EOF, it decides to send dummy packet to server which will
sent some data in turn. However, during this decision and actual message
exchange with server -
Thread 2 receives last stream data from server. Therefore an EOF is set
on stream and if there is a call waiting (which is not yet) it is woken
up. However, Thread 1 haven't sent anything so far, so there is no call
to be woken up. So this thread sent dummy packet to daemon, which
ignores that as no stream is associated with such packet and therefore
no reply will ever come.
This race causes client to hang indefinitely.
Stop multiplexing virNetClientSend for two different purposes,
instead add virNetClientSendWithReply and virNetClientSendNoReply
* src/rpc/virnetclient.c, src/rpc/virnetclient.h: Replace
virNetClientSend with virNetClientSendWithReply and
virNetClientSendNoReply
* src/rpc/virnetclientprogram.c, src/rpc/virnetclientstream.c:
Update for new API names
If we receive an error on the stream, set the EOF marker so
that any further (bogus) incoming data is dropped.
* src/rpc/virnetclientstream.c: Set EOF on stream
commit 984840a2c2 removed the
notification of waiting calls when VIR_NET_CONTINUE messages
arrive. This was to fix the case of a virStreamAbort() call
being prematurely notified of completion.
The problem is that sometimes there are dummy calls from a
virStreamRecv() call waiting that *do* need to be notified.
These dummy calls should have a status VIR_NET_CONTINUE. So
re-add the notification upon VIR_NET_CONTINUE, but only if
the waiter also has a status of VIR_NET_CONTINUE.
* src/rpc/virnetclient.c: Notify waiting call if stream data
arrives
* src/rpc/virnetclientstream.c: Mark dummy stream read packet
with status VIR_NET_CONTINUE
Commit 2c85644b0b attempted to
fix a problem with tracking RPC messages from streams by doing
- if (msg->header.type == VIR_NET_REPLY) {
+ if (msg->header.type == VIR_NET_REPLY ||
+ (msg->header.type == VIR_NET_STREAM &&
+ msg->header.status != VIR_NET_CONTINUE)) {
client->nrequests--;
In other words any stream packet, with status NET_OK or NET_ERROR
would cause nrequests to be decremented. This is great if the
packet from from a synchronous virStreamFinish or virStreamAbort
API call, but wildly wrong if from a server initiated abort.
The latter resulted in 'nrequests' being decremented below zero.
This then causes all I/O for that client to be stopped.
Instead of trying to infer whether we need to decrement the
nrequests field, from the message type/status, introduce an
explicit 'bool tracked' field to mark whether the virNetMessagePtr
object is subject to tracking.
Also add a virNetMessageClear function to allow a message
contents to be cleared out, without adversely impacting the
'tracked' field as a naive memset() would do
* src/rpc/virnetmessage.c, src/rpc/virnetmessage.h: Add
a 'bool tracked' field and virNetMessageClear() API
* daemon/remote.c, daemon/stream.c, src/rpc/virnetclientprogram.c,
src/rpc/virnetclientstream.c, src/rpc/virnetserverclient.c,
src/rpc/virnetserverprogram.c: Switch over to use
virNetMessageClear() and pass in the 'bool tracked' value
when creating messages.
In one exit path we forgot to free the virNetMessage object causing
a large memory leak for streams which send a lot of data. Some other
paths were calling VIR_FREE directly instead of virNetMessageFree
although this was (currently) harmless.
* src/rpc/virnetclientstream.c: Fix leak of msg object
* src/rpc/virnetclientprogram.c: Call virNetMessageFree instead
of VIR_FREE
When the remote client receives end of file on the stream
it never invokes the stream callback. Applications relying
on async event driven I/O will thus never see the EOF
condition on the stream
* src/rpc/virnetclient.c, src/rpc/virnetclientstream.c:
Ensure EOF is dispatched
The client stream object can be used independently of the
virNetClientPtr object, so must have full locking of its
own and not rely on any caller.
* src/remote/remote_driver.c: Remove locking around stream
callback
* src/rpc/virnetclientstream.c: Add locking to all APIs
and callbacks
To facilitate creation of new clients using XDR RPC services,
pull alot of the remote driver code into a set of reusable
objects.
- virNetClient: Encapsulates a socket connection to a
remote RPC server. Handles all the network I/O for
reading/writing RPC messages. Delegates RPC encoding
and decoding to the registered programs
- virNetClientProgram: Handles processing and dispatch
of RPC messages for a single RPC (program,version).
A program can register to receive async events
from a client
- virNetClientStream: Handles generic I/O stream
integration to RPC layer
Each new client program now merely needs to define the list of
RPC procedures & events it wants and their handlers. It does
not need to deal with any of the network I/O functionality at
all.