Currently, if a command wants to do asynchronous IO, a callback
is registered in the libvirtd eventloop to handle writes and
reads. However, there's a race in virCommandWait. The eventloop
may already be executing the callback, while virCommandWait is
mangling internal state of virCommand. To deal with it, we need
to either introduce locking or spawn a separate thread where we
poll() on stdio from child. The former, however, requires to
unlock all mutexes held, as the event loop may execute other
callbacks which tries to lock one of the mutexes, deadlock and
thus never wake us up. So it's safer to spawn a separate thread.
Currently, if we want to feed stdin, or catch stdout or stderr of a
virCommand we have to use virCommandRun(). When using virCommandRunAsync()
we have to register FD handles by hand. This may lead to code duplication.
Hence, introduce an internal API, which does this automatically within
virCommandRunAsync(). The intended usage looks like this:
virCommandPtr cmd = virCommandNew*(...);
char *buf = NULL;
...
virCommandSetOutputBuffer(cmd, &buf);
virCommandDoAsyncIO(cmd);
if (virCommandRunAsync(cmd, NULL) < 0)
goto cleanup;
...
if (virCommandWait(cmd, NULL) < 0)
goto cleanup;
/* @buf now contains @cmd's stdout */
VIR_DEBUG("STDOUT: %s", NULLSTR(buf));
...
cleanup:
VIR_FREE(buf);
virCommandFree(cmd);
Note, that both stdout and stderr buffers may change until virCommandWait()
returns.