Sometimes it's handy to know how many bits are set.
* src/util/bitmap.h (virBitmapCountBits): New prototype.
(virBitmapNextSetBit): Use correct type.
* src/util/bitmap.c (virBitmapNextSetBit): Likewise.
(virBitmapSetAll): Maintain invariant of clear tail bits.
(virBitmapCountBits): New function.
* src/libvirt_private.syms (bitmap.h): Export it.
* tests/virbitmaptest.c (test2): Test it.
https://www.gnu.org/licenses/gpl-howto.html recommends that
the 'If not, see <url>.' phrase be a separate sentence.
* tests/securityselinuxhelper.c: Remove doubled line.
* tests/securityselinuxtest.c: Likewise.
* globally: s/; If/. If/
In many places we store bitmap info in a chunk of data
(pointed to by a char *), and have redundant codes to
set/unset bits. This patch extends virBitmap, and convert
those codes to use virBitmap in subsequent patches.
Per the FSF address could be changed from time to time, and GNU
recommends the following now: (http://www.gnu.org/licenses/gpl-howto.html)
You should have received a copy of the GNU General Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
This patch removes the explicit FSF address, and uses above instead
(of course, with inserting 'Lesser' before 'General').
Except a bunch of files for security driver, all others are changed
automatically, the copyright for securify files are not complete,
that's why to do it manually:
src/security/security_selinux.h
src/security/security_driver.h
src/security/security_selinux.c
src/security/security_apparmor.h
src/security/security_apparmor.c
src/security/security_driver.c
V2:
- Move bitmap impl to src/util/bitmap.[ch]
- Use CHAR_BIT instead of explicit '8'
- Use size_t instead of unsigned int
- Fix calculation of bitmap size in virBitmapAlloc
- Ensure bit is within range of map in the set, clear, and get
operations
- Use bool in virBitmapGetBit
- Add virBitmapFree to free-like funcs in cfg.mk
V3:
- Check for overflow in virBitmapAlloc
- Fix copy and paste bug in virBitmapAlloc
- Use size_t in prototypes
- Add ATTRIBUTE_NONNULL in prototypes where appropriate
and remove NULL check from impl
V4:
- Add ATTRIBUTE_RETURN_CHECK in prototypes where appropriate.