/* * datatypes.c: management of structs for public data types * * Copyright (C) 2006-2019 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . * */ #include #include #include "datatypes.h" #include "virerror.h" #include "virlog.h" #include "viralloc.h" #include "viruuid.h" #include "virstring.h" #define VIR_FROM_THIS VIR_FROM_NONE VIR_LOG_INIT("datatypes"); virClass *virConnectClass; virClass *virConnectCloseCallbackDataClass; virClass *virDomainClass; virClass *virDomainCheckpointClass; virClass *virDomainSnapshotClass; virClass *virInterfaceClass; virClass *virNetworkClass; virClass *virNetworkPortClass; virClass *virNodeDeviceClass; virClass *virNWFilterClass; virClass *virNWFilterBindingClass; virClass *virSecretClass; virClass *virStreamClass; virClass *virStorageVolClass; virClass *virStoragePoolClass; static void virConnectDispose(void *obj); static void virConnectCloseCallbackDataDispose(void *obj); static void virDomainDispose(void *obj); static void virDomainCheckpointDispose(void *obj); static void virDomainSnapshotDispose(void *obj); static void virInterfaceDispose(void *obj); static void virNetworkDispose(void *obj); static void virNetworkPortDispose(void *obj); static void virNodeDeviceDispose(void *obj); static void virNWFilterDispose(void *obj); static void virNWFilterBindingDispose(void *obj); static void virSecretDispose(void *obj); static void virStreamDispose(void *obj); static void virStorageVolDispose(void *obj); static void virStoragePoolDispose(void *obj); virClass *virAdmConnectClass; virClass *virAdmConnectCloseCallbackDataClass; static void virAdmConnectDispose(void *obj); static void virAdmConnectCloseCallbackDataDispose(void *obj); virClass *virAdmServerClass; virClass *virAdmClientClass; static void virAdmServerDispose(void *obj); static void virAdmClientDispose(void *obj); static __thread bool connectDisposed; static __thread bool admConnectDisposed; static int virDataTypesOnceInit(void) { #define DECLARE_CLASS_COMMON(basename, parent) \ if (!(VIR_CLASS_NEW(basename, parent))) \ return -1; #define DECLARE_CLASS(basename) \ DECLARE_CLASS_COMMON(basename, virClassForObject()) #define DECLARE_CLASS_LOCKABLE(basename) \ DECLARE_CLASS_COMMON(basename, virClassForObjectLockable()) DECLARE_CLASS_LOCKABLE(virConnect); DECLARE_CLASS_LOCKABLE(virConnectCloseCallbackData); DECLARE_CLASS(virDomain); DECLARE_CLASS(virDomainCheckpoint); DECLARE_CLASS(virDomainSnapshot); DECLARE_CLASS(virInterface); DECLARE_CLASS(virNetwork); DECLARE_CLASS(virNetworkPort); DECLARE_CLASS(virNodeDevice); DECLARE_CLASS(virNWFilter); DECLARE_CLASS(virNWFilterBinding); DECLARE_CLASS(virSecret); DECLARE_CLASS(virStream); DECLARE_CLASS(virStorageVol); DECLARE_CLASS(virStoragePool); DECLARE_CLASS_LOCKABLE(virAdmConnect); DECLARE_CLASS_LOCKABLE(virAdmConnectCloseCallbackData); DECLARE_CLASS(virAdmServer); DECLARE_CLASS(virAdmClient); #undef DECLARE_CLASS_COMMON #undef DECLARE_CLASS_LOCKABLE #undef DECLARE_CLASS return 0; } VIR_ONCE_GLOBAL_INIT(virDataTypes); /** * virGetConnect: * * Allocates a new hypervisor connection object. * * Returns a pointer to the connection object, or NULL on error. */ virConnectPtr virGetConnect(void) { if (virDataTypesInitialize() < 0) return NULL; return virObjectLockableNew(virConnectClass); } void virConnectWatchDispose(void) { connectDisposed = false; } bool virConnectWasDisposed(void) { return connectDisposed; } void virAdmConnectWatchDispose(void) { admConnectDisposed = false; } bool virAdmConnectWasDisposed(void) { return admConnectDisposed; } /** * virConnectDispose: * @obj: the hypervisor connection to release * * Unconditionally release all memory associated with a connection. * The connection object must not be used once this method returns. */ static void virConnectDispose(void *obj) { virConnectPtr conn = obj; connectDisposed = true; if (conn->driver) conn->driver->connectClose(conn); virResetError(&conn->err); virURIFree(conn->uri); } static void virConnectCloseCallbackDataReset(virConnectCloseCallbackData *closeData) { if (closeData->freeCallback) closeData->freeCallback(closeData->opaque); closeData->freeCallback = NULL; closeData->opaque = NULL; g_clear_pointer(&closeData->conn, virObjectUnref); } /** * virConnectCloseCallbackDataDispose: * @obj: the close callback data to release * * Release resources bound to the connection close callback. */ static void virConnectCloseCallbackDataDispose(void *obj) { virConnectCloseCallbackDataReset(obj); } virConnectCloseCallbackData * virNewConnectCloseCallbackData(void) { if (virDataTypesInitialize() < 0) return NULL; return virObjectLockableNew(virConnectCloseCallbackDataClass); } void virConnectCloseCallbackDataRegister(virConnectCloseCallbackData *closeData, virConnectPtr conn, virConnectCloseFunc cb, void *opaque, virFreeCallback freecb) { VIR_LOCK_GUARD lock = virObjectLockGuard(closeData); if (closeData->callback != NULL) { VIR_WARN("Attempt to register callback on armed close callback object %p", closeData); return; } closeData->conn = virObjectRef(conn); closeData->callback = cb; closeData->opaque = opaque; closeData->freeCallback = freecb; } void virConnectCloseCallbackDataUnregister(virConnectCloseCallbackData *closeData, virConnectCloseFunc cb) { VIR_LOCK_GUARD lock = virObjectLockGuard(closeData); if (closeData->callback != cb) { VIR_WARN("Attempt to unregister different callback on close callback object %p", closeData); return; } virConnectCloseCallbackDataReset(closeData); closeData->callback = NULL; } void virConnectCloseCallbackDataCall(virConnectCloseCallbackData *closeData, int reason) { VIR_LOCK_GUARD lock = virObjectLockGuard(closeData); if (!closeData->conn) return; VIR_DEBUG("Triggering connection close callback %p reason=%d, opaque=%p", closeData->callback, reason, closeData->opaque); closeData->callback(closeData->conn, reason, closeData->opaque); virConnectCloseCallbackDataReset(closeData); } virConnectCloseFunc virConnectCloseCallbackDataGetCallback(virConnectCloseCallbackData *closeData) { VIR_LOCK_GUARD lock = virObjectLockGuard(closeData); return closeData->callback; } /** * virGetDomain: * @conn: the hypervisor connection * @name: pointer to the domain name * @uuid: pointer to the uuid * @id: domain ID * * Allocates a new domain object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the domain object, or NULL on error. */ virDomainPtr virGetDomain(virConnectPtr conn, const char *name, const unsigned char *uuid, int id) { virDomainPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckConnectReturn(conn, NULL); virCheckNonNullArgReturn(name, NULL); virCheckNonNullArgReturn(uuid, NULL); ret = virObjectNew(virDomainClass); ret->name = g_strdup(name); ret->conn = virObjectRef(conn); ret->id = id; memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); return ret; } /** * virDomainDispose: * @obj: the domain to release * * Unconditionally release all memory associated with a domain. * The domain object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virDomainDispose(void *obj) { virDomainPtr domain = obj; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(domain->uuid, uuidstr); VIR_DEBUG("release domain %p %s %s", domain, domain->name, uuidstr); g_free(domain->name); virObjectUnref(domain->conn); } /** * virGetNetwork: * @conn: the hypervisor connection * @name: pointer to the network name * @uuid: pointer to the uuid * * Allocates a new network object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the network object, or NULL on error. */ virNetworkPtr virGetNetwork(virConnectPtr conn, const char *name, const unsigned char *uuid) { virNetworkPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckConnectGoto(conn, error); virCheckNonNullArgGoto(name, error); virCheckNonNullArgGoto(uuid, error); if (!(ret = virObjectNew(virNetworkClass))) goto error; ret->name = g_strdup(name); ret->conn = virObjectRef(conn); memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); return ret; error: virObjectUnref(ret); return NULL; } /** * virNetworkDispose: * @obj: the network to release * * Unconditionally release all memory associated with a network. * The network object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virNetworkDispose(void *obj) { virNetworkPtr network = obj; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(network->uuid, uuidstr); VIR_DEBUG("release network %p %s %s", network, network->name, uuidstr); g_free(network->name); virObjectUnref(network->conn); } /** * virGetNetworkPort: * @net: the network object * @uuid: pointer to the uuid * * Allocates a new network port object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the network port object, or NULL on error. */ virNetworkPortPtr virGetNetworkPort(virNetworkPtr net, const unsigned char *uuid) { virNetworkPortPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckNetworkGoto(net, error); virCheckNonNullArgGoto(uuid, error); if (!(ret = virObjectNew(virNetworkPortClass))) goto error; ret->net = virObjectRef(net); memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); return ret; error: virObjectUnref(ret); return NULL; } /** * virNetworkPortDispose: * @obj: the network port to release * * Unconditionally release all memory associated with a network port. * The network port object must not be used once this method returns. * * It will also unreference the associated network object, * which may also be released if its ref count hits zero. */ static void virNetworkPortDispose(void *obj) { virNetworkPortPtr port = obj; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(port->uuid, uuidstr); VIR_DEBUG("release network port %p %s", port, uuidstr); virObjectUnref(port->net); } /** * virGetInterface: * @conn: the hypervisor connection * @name: pointer to the interface name * @mac: pointer to the mac * * Allocates a new interface object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the interface object, or NULL on error. */ virInterfacePtr virGetInterface(virConnectPtr conn, const char *name, const char *mac) { virInterfacePtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckConnectGoto(conn, error); virCheckNonNullArgGoto(name, error); /* a NULL mac from caller is okay. Treat it as blank */ if (mac == NULL) mac = ""; if (!(ret = virObjectNew(virInterfaceClass))) goto error; ret->name = g_strdup(name); ret->mac = g_strdup(mac); ret->conn = virObjectRef(conn); return ret; error: virObjectUnref(ret); return NULL; } /** * virInterfaceDispose: * @obj: the interface to release * * Unconditionally release all memory associated with an interface. * The interface object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virInterfaceDispose(void *obj) { virInterfacePtr iface = obj; VIR_DEBUG("release interface %p %s", iface, iface->name); g_free(iface->name); g_free(iface->mac); virObjectUnref(iface->conn); } /** * virGetStoragePool: * @conn: the hypervisor connection * @name: pointer to the storage pool name * @uuid: pointer to the uuid * @privateData: pointer to driver specific private data * @freeFunc: private data cleanup function pointer specific to driver * * Allocates a new storage pool object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the storage pool object, or NULL on error. */ virStoragePoolPtr virGetStoragePool(virConnectPtr conn, const char *name, const unsigned char *uuid, void *privateData, virFreeCallback freeFunc) { virStoragePoolPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckConnectGoto(conn, error); virCheckNonNullArgGoto(name, error); virCheckNonNullArgGoto(uuid, error); if (!(ret = virObjectNew(virStoragePoolClass))) goto error; ret->name = g_strdup(name); ret->conn = virObjectRef(conn); memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); /* set the driver specific data */ ret->privateData = privateData; ret->privateDataFreeFunc = freeFunc; return ret; error: virObjectUnref(ret); return NULL; } /** * virStoragePoolDispose: * @obj: the storage pool to release * * Unconditionally release all memory associated with a pool. * The pool object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virStoragePoolDispose(void *obj) { virStoragePoolPtr pool = obj; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(pool->uuid, uuidstr); VIR_DEBUG("release pool %p %s %s", pool, pool->name, uuidstr); if (pool->privateDataFreeFunc) pool->privateDataFreeFunc(pool->privateData); g_free(pool->name); virObjectUnref(pool->conn); } /** * virGetStorageVol: * @conn: the hypervisor connection * @pool: pool owning the volume * @name: pointer to the storage vol name * @key: pointer to unique key of the volume * @privateData: pointer to driver specific private data * @freeFunc: private data cleanup function pointer specific to driver * * Allocates a new storage volume object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the storage volume object, or NULL on error. */ virStorageVolPtr virGetStorageVol(virConnectPtr conn, const char *pool, const char *name, const char *key, void *privateData, virFreeCallback freeFunc) { virStorageVolPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckConnectGoto(conn, error); virCheckNonNullArgGoto(pool, error); virCheckNonNullArgGoto(name, error); virCheckNonNullArgGoto(key, error); if (!(ret = virObjectNew(virStorageVolClass))) goto error; ret->pool = g_strdup(pool); ret->name = g_strdup(name); ret->key = g_strdup(key); ret->conn = virObjectRef(conn); /* set driver specific data */ ret->privateData = privateData; ret->privateDataFreeFunc = freeFunc; return ret; error: virObjectUnref(ret); return NULL; } /** * virStorageVolDispose: * @obj: the storage volume to release * * Unconditionally release all memory associated with a volume. * The volume object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virStorageVolDispose(void *obj) { virStorageVolPtr vol = obj; VIR_DEBUG("release vol %p %s", vol, vol->name); if (vol->privateDataFreeFunc) vol->privateDataFreeFunc(vol->privateData); g_free(vol->key); g_free(vol->name); g_free(vol->pool); virObjectUnref(vol->conn); } /** * virGetNodeDevice: * @conn: the hypervisor connection * @name: device name (unique on node) * * Allocates a new node device object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the node device object, or NULL on error. */ virNodeDevicePtr virGetNodeDevice(virConnectPtr conn, const char *name) { virNodeDevicePtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckConnectGoto(conn, error); virCheckNonNullArgGoto(name, error); if (!(ret = virObjectNew(virNodeDeviceClass))) goto error; ret->name = g_strdup(name); ret->conn = virObjectRef(conn); return ret; error: virObjectUnref(ret); return NULL; } /** * virNodeDeviceDispose: * @obj: the node device to release * * Unconditionally release all memory associated with a device. * The device object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virNodeDeviceDispose(void *obj) { virNodeDevicePtr dev = obj; VIR_DEBUG("release dev %p %s", dev, dev->name); g_free(dev->name); g_free(dev->parentName); virObjectUnref(dev->conn); } /** * virGetSecret: * @conn: the hypervisor connection * @uuid: secret UUID * * Allocates a new secret object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the secret object, or NULL on error. */ virSecretPtr virGetSecret(virConnectPtr conn, const unsigned char *uuid, int usageType, const char *usageID) { virSecretPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckConnectGoto(conn, error); virCheckNonNullArgGoto(uuid, error); if (!(ret = virObjectNew(virSecretClass))) return NULL; memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); ret->usageType = usageType; ret->usageID = g_strdup(NULLSTR_EMPTY(usageID)); ret->conn = virObjectRef(conn); return ret; error: virObjectUnref(ret); return NULL; } /** * virSecretDispose: * @obj: the secret to release * * Unconditionally release all memory associated with a secret. * The secret object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virSecretDispose(void *obj) { virSecretPtr secret = obj; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(secret->uuid, uuidstr); VIR_DEBUG("release secret %p %s", secret, uuidstr); g_free(secret->usageID); virObjectUnref(secret->conn); } /** * virGetStream: * @conn: the hypervisor connection * * Allocates a new stream object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the stream object, or NULL on error. */ virStreamPtr virGetStream(virConnectPtr conn) { virStreamPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; if (!(ret = virObjectNew(virStreamClass))) return NULL; ret->conn = virObjectRef(conn); return ret; } /** * virStreamDispose: * @obj: the stream to release * * Unconditionally release all memory associated with a stream. * The stream object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virStreamDispose(void *obj) { virStreamPtr st = obj; VIR_DEBUG("release dev %p", st); if (st->ff) st->ff(st->privateData); virObjectUnref(st->conn); } /** * virGetNWFilter: * @conn: the hypervisor connection * @name: pointer to the network filter pool name * @uuid: pointer to the uuid * * Allocates a new network filter object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the network filter object, or NULL on error. */ virNWFilterPtr virGetNWFilter(virConnectPtr conn, const char *name, const unsigned char *uuid) { virNWFilterPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckConnectGoto(conn, error); virCheckNonNullArgGoto(name, error); virCheckNonNullArgGoto(uuid, error); if (!(ret = virObjectNew(virNWFilterClass))) goto error; ret->name = g_strdup(name); memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); ret->conn = virObjectRef(conn); return ret; error: virObjectUnref(ret); return NULL; } /** * virNWFilterDispose: * @obj: the network filter to release * * Unconditionally release all memory associated with a nwfilter. * The nwfilter object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virNWFilterDispose(void *obj) { virNWFilterPtr nwfilter = obj; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(nwfilter->uuid, uuidstr); VIR_DEBUG("release nwfilter %p %s %s", nwfilter, nwfilter->name, uuidstr); g_free(nwfilter->name); virObjectUnref(nwfilter->conn); } /** * virGetNWFilterBinding: * @conn: the hypervisor connection * @portdev: pointer to the network filter port device name * @filtername: name of the network filter * * Allocates a new network filter binding object. When the object is no longer * needed, virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the network filter binding object, or NULL on error. */ virNWFilterBindingPtr virGetNWFilterBinding(virConnectPtr conn, const char *portdev, const char *filtername) { virNWFilterBindingPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckConnectGoto(conn, error); virCheckNonNullArgGoto(portdev, error); if (!(ret = virObjectNew(virNWFilterBindingClass))) goto error; ret->portdev = g_strdup(portdev); ret->filtername = g_strdup(filtername); ret->conn = virObjectRef(conn); return ret; error: virObjectUnref(ret); return NULL; } /** * virNWFilterBindingDispose: * @obj: the network filter binding to release * * Unconditionally release all memory associated with a nwfilter binding. * The nwfilter binding object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virNWFilterBindingDispose(void *obj) { virNWFilterBindingPtr binding = obj; VIR_DEBUG("release binding %p %s", binding, binding->portdev); g_free(binding->portdev); g_free(binding->filtername); virObjectUnref(binding->conn); } /** * virGetDomainCheckpoint: * @domain: the domain to checkpoint * @name: pointer to the domain checkpoint name * * Allocates a new domain checkpoint object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the domain checkpoint object, or NULL on error. */ virDomainCheckpointPtr virGetDomainCheckpoint(virDomainPtr domain, const char *name) { virDomainCheckpointPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckDomainGoto(domain, error); virCheckNonNullArgGoto(name, error); if (!(ret = virObjectNew(virDomainCheckpointClass))) goto error; ret->name = g_strdup(name); ret->domain = virObjectRef(domain); return ret; error: virObjectUnref(ret); return NULL; } /** * virDomainCheckpointDispose: * @obj: the domain checkpoint to release * * Unconditionally release all memory associated with a checkpoint. * The checkpoint object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virDomainCheckpointDispose(void *obj) { virDomainCheckpointPtr checkpoint = obj; VIR_DEBUG("release checkpoint %p %s", checkpoint, checkpoint->name); g_free(checkpoint->name); virObjectUnref(checkpoint->domain); } /** * virGetDomainSnapshot: * @domain: the domain to snapshot * @name: pointer to the domain snapshot name * * Allocates a new domain snapshot object. When the object is no longer needed, * virObjectUnref() must be called in order to not leak data. * * Returns a pointer to the domain snapshot object, or NULL on error. */ virDomainSnapshotPtr virGetDomainSnapshot(virDomainPtr domain, const char *name) { virDomainSnapshotPtr ret = NULL; if (virDataTypesInitialize() < 0) return NULL; virCheckDomainGoto(domain, error); virCheckNonNullArgGoto(name, error); if (!(ret = virObjectNew(virDomainSnapshotClass))) goto error; ret->name = g_strdup(name); ret->domain = virObjectRef(domain); return ret; error: virObjectUnref(ret); return NULL; } /** * virDomainSnapshotDispose: * @obj: the domain snapshot to release * * Unconditionally release all memory associated with a snapshot. * The snapshot object must not be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virDomainSnapshotDispose(void *obj) { virDomainSnapshotPtr snapshot = obj; VIR_DEBUG("release snapshot %p %s", snapshot, snapshot->name); g_free(snapshot->name); virObjectUnref(snapshot->domain); } virAdmConnectPtr virAdmConnectNew(void) { virAdmConnectPtr ret; if (virDataTypesInitialize() < 0) return NULL; if (!(ret = virObjectLockableNew(virAdmConnectClass))) return NULL; if (!(ret->closeCallback = virObjectLockableNew(virAdmConnectCloseCallbackDataClass))) goto error; return ret; error: virObjectUnref(ret); return NULL; } static void virAdmConnectDispose(void *obj) { virAdmConnectPtr conn = obj; admConnectDisposed = true; if (conn->privateDataFreeFunc) conn->privateDataFreeFunc(conn); virURIFree(conn->uri); virObjectUnref(conn->closeCallback); } static void virAdmConnectCloseCallbackDataDispose(void *obj) { virAdmConnectCloseCallbackData *cb_data = obj; VIR_LOCK_GUARD lock = virObjectLockGuard(cb_data); virAdmConnectCloseCallbackDataReset(cb_data); } void virAdmConnectCloseCallbackDataReset(virAdmConnectCloseCallbackData *cbdata) { if (cbdata->freeCallback) cbdata->freeCallback(cbdata->opaque); g_clear_pointer(&cbdata->conn, virObjectUnref); cbdata->freeCallback = NULL; cbdata->callback = NULL; cbdata->opaque = NULL; } int virAdmConnectCloseCallbackDataUnregister(virAdmConnectCloseCallbackData *cbdata, virAdmConnectCloseFunc cb) { VIR_LOCK_GUARD lock = virObjectLockGuard(cbdata); if (cbdata->callback != cb) { virReportError(VIR_ERR_OPERATION_INVALID, "%s", _("A different callback was requested")); return -1; } virAdmConnectCloseCallbackDataReset(cbdata); return 0; } int virAdmConnectCloseCallbackDataRegister(virAdmConnectCloseCallbackData *cbdata, virAdmConnectPtr conn, virAdmConnectCloseFunc cb, void *opaque, virFreeCallback freecb) { VIR_LOCK_GUARD lock = virObjectLockGuard(cbdata); if (cbdata->callback) { virReportError(VIR_ERR_OPERATION_INVALID, "%s", _("A close callback is already registered")); return -1; } cbdata->conn = virObjectRef(conn); cbdata->callback = cb; cbdata->opaque = opaque; cbdata->freeCallback = freecb; return 0; } virAdmServerPtr virAdmGetServer(virAdmConnectPtr conn, const char *name) { virAdmServerPtr ret = NULL; if (virDataTypesInitialize() < 0) goto error; if (!(ret = virObjectNew(virAdmServerClass))) goto error; ret->name = g_strdup(name); ret->conn = virObjectRef(conn); return ret; error: virObjectUnref(ret); return NULL; } static void virAdmServerDispose(void *obj) { virAdmServerPtr srv = obj; VIR_DEBUG("release server srv=%p name=%s", srv, srv->name); g_free(srv->name); virObjectUnref(srv->conn); } virAdmClientPtr virAdmGetClient(virAdmServerPtr srv, const unsigned long long id, unsigned long long timestamp, unsigned int transport) { virAdmClientPtr ret = NULL; if (virDataTypesInitialize() < 0) goto error; if (!(ret = virObjectNew(virAdmClientClass))) goto error; ret->id = id; ret->timestamp = timestamp; ret->transport = transport; ret->srv = virObjectRef(srv); return ret; error: virObjectUnref(ret); return NULL; } static void virAdmClientDispose(void *obj) { virAdmClientPtr clt = obj; VIR_DEBUG("release client clt=%p, id=%llu", clt, clt->id); virObjectUnref(clt->srv); }