/* * libvirt-network.c: entry points for virNetworkPtr APIs * * Copyright (C) 2006-2015 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . */ #include #include "datatypes.h" #include "viralloc.h" #include "virlog.h" #include "virtypedparam.h" VIR_LOG_INIT("libvirt.network"); #define VIR_FROM_THIS VIR_FROM_NETWORK /** * virNetworkGetConnect: * @net: pointer to a network * * Provides the connection pointer associated with a network. The * reference counter on the connection is not increased by this * call. * * Returns the virConnectPtr or NULL in case of failure. */ virConnectPtr virNetworkGetConnect(virNetworkPtr net) { VIR_DEBUG("net=%p", net); virResetLastError(); virCheckNetworkReturn(net, NULL); return net->conn; } /** * virConnectListAllNetworks: * @conn: Pointer to the hypervisor connection. * @nets: Pointer to a variable to store the array containing the network * objects or NULL if the list is not required (just returns number * of networks). * @flags: bitwise-OR of virConnectListAllNetworksFlags. * * Collect the list of networks, and allocate an array to store those * objects. This API solves the race inherent between virConnectListNetworks * and virConnectListDefinedNetworks. * * Normally, all networks are returned; however, @flags can be used to * filter the results for a smaller list of targeted networks. The valid * flags are divided into groups, where each group contains bits that * describe mutually exclusive attributes of a network, and where all bits * within a group describe all possible networks. * * The first group of @flags is VIR_CONNECT_LIST_NETWORKS_ACTIVE (up) and * VIR_CONNECT_LIST_NETWORKS_INACTIVE (down) to filter the networks by state. * * The second group of @flags is VIR_CONNECT_LIST_NETWORKS_PERSISTENT (defined) * and VIR_CONNECT_LIST_NETWORKS_TRANSIENT (running but not defined), to filter * the networks by whether they have persistent config or not. * * The third group of @flags is VIR_CONNECT_LIST_NETWORKS_AUTOSTART * and VIR_CONNECT_LIST_NETWORKS_NO_AUTOSTART, to filter the networks by * whether they are marked as autostart or not. * * Returns the number of networks found or -1 and sets @nets to NULL in case * of error. On success, the array stored into @nets is guaranteed to have an * extra allocated element set to NULL but not included in the return count, * to make iteration easier. The caller is responsible for calling * virNetworkFree() on each array element, then calling free() on @nets. */ int virConnectListAllNetworks(virConnectPtr conn, virNetworkPtr **nets, unsigned int flags) { VIR_DEBUG("conn=%p, nets=%p, flags=0x%x", conn, nets, flags); virResetLastError(); if (nets) *nets = NULL; virCheckConnectReturn(conn, -1); if (conn->networkDriver && conn->networkDriver->connectListAllNetworks) { int ret; ret = conn->networkDriver->connectListAllNetworks(conn, nets, flags); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virConnectNumOfNetworks: * @conn: pointer to the hypervisor connection * * Provides the number of active networks. * * Returns the number of network found or -1 in case of error */ int virConnectNumOfNetworks(virConnectPtr conn) { VIR_DEBUG("conn=%p", conn); virResetLastError(); virCheckConnectReturn(conn, -1); if (conn->networkDriver && conn->networkDriver->connectNumOfNetworks) { int ret; ret = conn->networkDriver->connectNumOfNetworks(conn); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virConnectListNetworks: * @conn: pointer to the hypervisor connection * @names: array to collect the list of names of active networks * @maxnames: size of @names * * Collect the list of active networks, and store their names in @names * * For more control over the results, see virConnectListAllNetworks(). * * Returns the number of networks found or -1 in case of error. Note that * this command is inherently racy; a network can be started between a call * to virConnectNumOfNetworks() and this call; you are only guaranteed that * all currently active networks were listed if the return is less than * @maxnames. The client must call free() on each returned name. */ int virConnectListNetworks(virConnectPtr conn, char **const names, int maxnames) { VIR_DEBUG("conn=%p, names=%p, maxnames=%d", conn, names, maxnames); virResetLastError(); virCheckConnectReturn(conn, -1); virCheckNonNullArrayArgGoto(names, maxnames, error); virCheckNonNegativeArgGoto(maxnames, error); if (conn->networkDriver && conn->networkDriver->connectListNetworks) { int ret; ret = conn->networkDriver->connectListNetworks(conn, names, maxnames); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virConnectNumOfDefinedNetworks: * @conn: pointer to the hypervisor connection * * Provides the number of inactive networks. * * Returns the number of networks found or -1 in case of error */ int virConnectNumOfDefinedNetworks(virConnectPtr conn) { VIR_DEBUG("conn=%p", conn); virResetLastError(); virCheckConnectReturn(conn, -1); if (conn->networkDriver && conn->networkDriver->connectNumOfDefinedNetworks) { int ret; ret = conn->networkDriver->connectNumOfDefinedNetworks(conn); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virConnectListDefinedNetworks: * @conn: pointer to the hypervisor connection * @names: pointer to an array to store the names * @maxnames: size of the array * * list the inactive networks, stores the pointers to the names in @names * * For more control over the results, see virConnectListAllNetworks(). * * Returns the number of names provided in the array or -1 in case of error. * Note that this command is inherently racy; a network can be defined between * a call to virConnectNumOfDefinedNetworks() and this call; you are only * guaranteed that all currently defined networks were listed if the return * is less than @maxnames. The client must call free() on each returned name. */ int virConnectListDefinedNetworks(virConnectPtr conn, char **const names, int maxnames) { VIR_DEBUG("conn=%p, names=%p, maxnames=%d", conn, names, maxnames); virResetLastError(); virCheckConnectReturn(conn, -1); virCheckNonNullArrayArgGoto(names, maxnames, error); virCheckNonNegativeArgGoto(maxnames, error); if (conn->networkDriver && conn->networkDriver->connectListDefinedNetworks) { int ret; ret = conn->networkDriver->connectListDefinedNetworks(conn, names, maxnames); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virNetworkLookupByName: * @conn: pointer to the hypervisor connection * @name: name for the network * * Try to lookup a network on the given hypervisor based on its name. * * virNetworkFree should be used to free the resources after the * network object is no longer needed. * * Returns a new network object or NULL in case of failure. If the * network cannot be found, then VIR_ERR_NO_NETWORK error is raised. */ virNetworkPtr virNetworkLookupByName(virConnectPtr conn, const char *name) { VIR_DEBUG("conn=%p, name=%s", conn, NULLSTR(name)); virResetLastError(); virCheckConnectReturn(conn, NULL); virCheckNonNullArgGoto(name, error); if (conn->networkDriver && conn->networkDriver->networkLookupByName) { virNetworkPtr ret; ret = conn->networkDriver->networkLookupByName(conn, name); if (!ret) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return NULL; } /** * virNetworkLookupByUUID: * @conn: pointer to the hypervisor connection * @uuid: the raw UUID for the network * * Try to lookup a network on the given hypervisor based on its UUID. * * virNetworkFree should be used to free the resources after the * network object is no longer needed. * * Returns a new network object or NULL in case of failure. If the * network cannot be found, then VIR_ERR_NO_NETWORK error is raised. */ virNetworkPtr virNetworkLookupByUUID(virConnectPtr conn, const unsigned char *uuid) { VIR_UUID_DEBUG(conn, uuid); virResetLastError(); virCheckConnectReturn(conn, NULL); virCheckNonNullArgGoto(uuid, error); if (conn->networkDriver && conn->networkDriver->networkLookupByUUID) { virNetworkPtr ret; ret = conn->networkDriver->networkLookupByUUID(conn, uuid); if (!ret) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return NULL; } /** * virNetworkLookupByUUIDString: * @conn: pointer to the hypervisor connection * @uuidstr: the string UUID for the network * * Try to lookup a network on the given hypervisor based on its UUID. * * Returns a new network object or NULL in case of failure. If the * network cannot be found, then VIR_ERR_NO_NETWORK error is raised. */ virNetworkPtr virNetworkLookupByUUIDString(virConnectPtr conn, const char *uuidstr) { unsigned char uuid[VIR_UUID_BUFLEN]; VIR_DEBUG("conn=%p, uuidstr=%s", conn, NULLSTR(uuidstr)); virResetLastError(); virCheckConnectReturn(conn, NULL); virCheckNonNullArgGoto(uuidstr, error); if (virUUIDParse(uuidstr, uuid) < 0) { virReportInvalidArg(uuidstr, _("uuidstr in %s must be a valid UUID"), __FUNCTION__); goto error; } return virNetworkLookupByUUID(conn, &uuid[0]); error: virDispatchError(conn); return NULL; } /** * virNetworkCreateXML: * @conn: pointer to the hypervisor connection * @xmlDesc: an XML description of the network * * Create and start a new virtual network, based on an XML description * similar to the one returned by virNetworkGetXMLDesc() * * virNetworkFree should be used to free the resources after the * network object is no longer needed. * * Returns a new network object or NULL in case of failure */ virNetworkPtr virNetworkCreateXML(virConnectPtr conn, const char *xmlDesc) { VIR_DEBUG("conn=%p, xmlDesc=%s", conn, NULLSTR(xmlDesc)); virResetLastError(); virCheckConnectReturn(conn, NULL); virCheckNonNullArgGoto(xmlDesc, error); virCheckReadOnlyGoto(conn->flags, error); if (conn->networkDriver && conn->networkDriver->networkCreateXML) { virNetworkPtr ret; ret = conn->networkDriver->networkCreateXML(conn, xmlDesc); if (!ret) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return NULL; } /** * virNetworkDefineXML: * @conn: pointer to the hypervisor connection * @xml: the XML description for the network, preferably in UTF-8 * * Define an inactive persistent virtual network or modify an existing * persistent one from the XML description. * * virNetworkFree should be used to free the resources after the * network object is no longer needed. * * Returns NULL in case of error, a pointer to the network otherwise */ virNetworkPtr virNetworkDefineXML(virConnectPtr conn, const char *xml) { VIR_DEBUG("conn=%p, xml=%s", conn, NULLSTR(xml)); virResetLastError(); virCheckConnectReturn(conn, NULL); virCheckReadOnlyGoto(conn->flags, error); virCheckNonNullArgGoto(xml, error); if (conn->networkDriver && conn->networkDriver->networkDefineXML) { virNetworkPtr ret; ret = conn->networkDriver->networkDefineXML(conn, xml); if (!ret) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return NULL; } /** * virNetworkUndefine: * @network: pointer to a defined network * * Undefine a network but does not stop it if it is running * * Returns 0 in case of success, -1 in case of error */ int virNetworkUndefine(virNetworkPtr network) { virConnectPtr conn; VIR_DEBUG("network=%p", network); virResetLastError(); virCheckNetworkReturn(network, -1); conn = network->conn; virCheckReadOnlyGoto(conn->flags, error); if (conn->networkDriver && conn->networkDriver->networkUndefine) { int ret; ret = conn->networkDriver->networkUndefine(network); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return -1; } /** * virNetworkUpdate: * @network: pointer to a defined network * @section: which section of the network to update * (see virNetworkUpdateSection for descriptions) * @command: what action to perform (add/delete/modify) * (see virNetworkUpdateCommand for descriptions) * @parentIndex: which parent element, if there are multiple parents * of the same type (e.g. which element when modifying * a / element), or "-1" for "don't care" or * "automatically find appropriate one". * @xml: the XML description for the network, preferably in UTF-8 * @flags: bitwise OR of virNetworkUpdateFlags. * * Update the definition of an existing network, either its live * running state, its persistent configuration, or both. * * Returns 0 in case of success, -1 in case of error */ int virNetworkUpdate(virNetworkPtr network, unsigned int command, /* virNetworkUpdateCommand */ unsigned int section, /* virNetworkUpdateSection */ int parentIndex, const char *xml, unsigned int flags) { virConnectPtr conn; VIR_DEBUG("network=%p, section=%d, parentIndex=%d, xml=%s, flags=0x%x", network, section, parentIndex, xml, flags); virResetLastError(); virCheckNetworkReturn(network, -1); conn = network->conn; virCheckReadOnlyGoto(conn->flags, error); virCheckNonNullArgGoto(xml, error); if (conn->networkDriver && conn->networkDriver->networkUpdate) { int ret; ret = conn->networkDriver->networkUpdate(network, section, command, parentIndex, xml, flags); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return -1; } /** * virNetworkCreate: * @network: pointer to a defined network * * Create and start a defined network. If the call succeed the network * moves from the defined to the running networks pools. * * Returns 0 in case of success, -1 in case of error */ int virNetworkCreate(virNetworkPtr network) { virConnectPtr conn; VIR_DEBUG("network=%p", network); virResetLastError(); virCheckNetworkReturn(network, -1); conn = network->conn; virCheckReadOnlyGoto(conn->flags, error); if (conn->networkDriver && conn->networkDriver->networkCreate) { int ret; ret = conn->networkDriver->networkCreate(network); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return -1; } /** * virNetworkDestroy: * @network: a network object * * Destroy the network object. The running instance is shutdown if not down * already and all resources used by it are given back to the hypervisor. This * does not free the associated virNetworkPtr object. * This function may require privileged access * * Returns 0 in case of success and -1 in case of failure. */ int virNetworkDestroy(virNetworkPtr network) { virConnectPtr conn; VIR_DEBUG("network=%p", network); virResetLastError(); virCheckNetworkReturn(network, -1); conn = network->conn; virCheckReadOnlyGoto(conn->flags, error); if (conn->networkDriver && conn->networkDriver->networkDestroy) { int ret; ret = conn->networkDriver->networkDestroy(network); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return -1; } /** * virNetworkFree: * @network: a network object * * Free the network object. The running instance is kept alive. * The data structure is freed and should not be used thereafter. * * Returns 0 in case of success and -1 in case of failure. */ int virNetworkFree(virNetworkPtr network) { VIR_DEBUG("network=%p", network); virResetLastError(); virCheckNetworkReturn(network, -1); virObjectUnref(network); return 0; } /** * virNetworkRef: * @network: the network to hold a reference on * * Increment the reference count on the network. For each * additional call to this method, there shall be a corresponding * call to virNetworkFree to release the reference count, once * the caller no longer needs the reference to this object. * * This method is typically useful for applications where multiple * threads are using a connection, and it is required that the * connection remain open until all threads have finished using * it. ie, each new thread using a network would increment * the reference count. * * Returns 0 in case of success, -1 in case of failure. */ int virNetworkRef(virNetworkPtr network) { VIR_DEBUG("network=%p", network); virResetLastError(); virCheckNetworkReturn(network, -1); virObjectRef(network); return 0; } /** * virNetworkGetName: * @network: a network object * * Get the public name for that network * * Returns a pointer to the name or NULL, the string need not be deallocated * its lifetime will be the same as the network object. */ const char * virNetworkGetName(virNetworkPtr network) { VIR_DEBUG("network=%p", network); virResetLastError(); virCheckNetworkReturn(network, NULL); return network->name; } /** * virNetworkGetUUID: * @network: a network object * @uuid: pointer to a VIR_UUID_BUFLEN bytes array * * Get the UUID for a network * * Returns -1 in case of error, 0 in case of success */ int virNetworkGetUUID(virNetworkPtr network, unsigned char *uuid) { VIR_DEBUG("network=%p, uuid=%p", network, uuid); virResetLastError(); virCheckNetworkReturn(network, -1); virCheckNonNullArgGoto(uuid, error); memcpy(uuid, &network->uuid[0], VIR_UUID_BUFLEN); return 0; error: virDispatchError(network->conn); return -1; } /** * virNetworkGetUUIDString: * @network: a network object * @buf: pointer to a VIR_UUID_STRING_BUFLEN bytes array * * Get the UUID for a network as string. For more information about * UUID see RFC4122. * * Returns -1 in case of error, 0 in case of success */ int virNetworkGetUUIDString(virNetworkPtr network, char *buf) { VIR_DEBUG("network=%p, buf=%p", network, buf); virResetLastError(); virCheckNetworkReturn(network, -1); virCheckNonNullArgGoto(buf, error); virUUIDFormat(network->uuid, buf); return 0; error: virDispatchError(network->conn); return -1; } /** * virNetworkGetXMLDesc: * @network: a network object * @flags: bitwise-OR of virNetworkXMLFlags * * Provide an XML description of the network. The description may be reused * later to relaunch the network with virNetworkCreateXML(). * * Normally, if a network included a physical function, the output includes * all virtual functions tied to that physical interface. If @flags includes * VIR_NETWORK_XML_INACTIVE, then the expansion of virtual interfaces is * not performed. * * Returns a 0 terminated UTF-8 encoded XML instance, or NULL in case * of error. The caller must free() the returned value. */ char * virNetworkGetXMLDesc(virNetworkPtr network, unsigned int flags) { virConnectPtr conn; VIR_DEBUG("network=%p, flags=0x%x", network, flags); virResetLastError(); virCheckNetworkReturn(network, NULL); conn = network->conn; if (conn->networkDriver && conn->networkDriver->networkGetXMLDesc) { char *ret; ret = conn->networkDriver->networkGetXMLDesc(network, flags); if (!ret) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return NULL; } /** * virNetworkGetBridgeName: * @network: a network object * * Provides a bridge interface name to which a domain may connect * a network interface in order to join the network. * * Returns a 0 terminated interface name, or NULL in case of * error. The caller must free() the returned value. */ char * virNetworkGetBridgeName(virNetworkPtr network) { virConnectPtr conn; VIR_DEBUG("network=%p", network); virResetLastError(); virCheckNetworkReturn(network, NULL); conn = network->conn; if (conn->networkDriver && conn->networkDriver->networkGetBridgeName) { char *ret; ret = conn->networkDriver->networkGetBridgeName(network); if (!ret) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return NULL; } /** * virNetworkGetAutostart: * @network: a network object * @autostart: the value returned * * Provides a boolean value indicating whether the network * configured to be automatically started when the host * machine boots. * * Returns -1 in case of error, 0 in case of success */ int virNetworkGetAutostart(virNetworkPtr network, int *autostart) { virConnectPtr conn; VIR_DEBUG("network=%p, autostart=%p", network, autostart); virResetLastError(); virCheckNetworkReturn(network, -1); virCheckNonNullArgGoto(autostart, error); conn = network->conn; if (conn->networkDriver && conn->networkDriver->networkGetAutostart) { int ret; ret = conn->networkDriver->networkGetAutostart(network, autostart); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return -1; } /** * virNetworkSetAutostart: * @network: a network object * @autostart: whether the network should be automatically started 0 or 1 * * Configure the network to be automatically started * when the host machine boots. * * Returns -1 in case of error, 0 in case of success */ int virNetworkSetAutostart(virNetworkPtr network, int autostart) { virConnectPtr conn; VIR_DEBUG("network=%p, autostart=%d", network, autostart); virResetLastError(); virCheckNetworkReturn(network, -1); conn = network->conn; virCheckReadOnlyGoto(conn->flags, error); if (conn->networkDriver && conn->networkDriver->networkSetAutostart) { int ret; ret = conn->networkDriver->networkSetAutostart(network, autostart); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return -1; } /** * virNetworkIsActive: * @net: pointer to the network object * * Determine if the network is currently running * * Returns 1 if running, 0 if inactive, -1 on error */ int virNetworkIsActive(virNetworkPtr net) { VIR_DEBUG("net=%p", net); virResetLastError(); virCheckNetworkReturn(net, -1); if (net->conn->networkDriver->networkIsActive) { int ret; ret = net->conn->networkDriver->networkIsActive(net); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(net->conn); return -1; } /** * virNetworkIsPersistent: * @net: pointer to the network object * * Determine if the network has a persistent configuration * which means it will still exist after shutting down * * Returns 1 if persistent, 0 if transient, -1 on error */ int virNetworkIsPersistent(virNetworkPtr net) { VIR_DEBUG("net=%p", net); virResetLastError(); virCheckNetworkReturn(net, -1); if (net->conn->networkDriver->networkIsPersistent) { int ret; ret = net->conn->networkDriver->networkIsPersistent(net); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(net->conn); return -1; } /** * virConnectNetworkEventRegisterAny: * @conn: pointer to the connection * @net: pointer to the network * @eventID: the event type to receive * @cb: callback to the function handling network events * @opaque: opaque data to pass on to the callback * @freecb: optional function to deallocate opaque when not used anymore * * Adds a callback to receive notifications of arbitrary network events * occurring on a network. This function requires that an event loop * has been previously registered with virEventRegisterImpl() or * virEventRegisterDefaultImpl(). * * If @net is NULL, then events will be monitored for any network. If @net * is non-NULL, then only the specific network will be monitored. * * Most types of event have a callback providing a custom set of parameters * for the event. When registering an event, it is thus necessary to use * the VIR_NETWORK_EVENT_CALLBACK() macro to cast the supplied function pointer * to match the signature of this method. * * The virNetworkPtr object handle passed into the callback upon delivery * of an event is only valid for the duration of execution of the callback. * If the callback wishes to keep the network object after the callback * returns, it shall take a reference to it, by calling virNetworkRef(). * The reference can be released once the object is no longer required * by calling virNetworkFree(). * * The return value from this method is a positive integer identifier * for the callback. To unregister a callback, this callback ID should * be passed to the virConnectNetworkEventDeregisterAny() method. * * Returns a callback identifier on success, -1 on failure. */ int virConnectNetworkEventRegisterAny(virConnectPtr conn, virNetworkPtr net, int eventID, virConnectNetworkEventGenericCallback cb, void *opaque, virFreeCallback freecb) { VIR_DEBUG("conn=%p, eventID=%d, cb=%p, opaque=%p, freecb=%p", conn, eventID, cb, opaque, freecb); virResetLastError(); virCheckConnectReturn(conn, -1); if (net) { virCheckNetworkGoto(net, error); if (net->conn != conn) { virReportInvalidArg(net, _("network '%s' in %s must match connection"), net->name, __FUNCTION__); goto error; } } virCheckNonNullArgGoto(cb, error); virCheckNonNegativeArgGoto(eventID, error); if (eventID >= VIR_NETWORK_EVENT_ID_LAST) { virReportInvalidArg(eventID, _("eventID in %s must be less than %d"), __FUNCTION__, VIR_NETWORK_EVENT_ID_LAST); goto error; } if (conn->networkDriver && conn->networkDriver->connectNetworkEventRegisterAny) { int ret; ret = conn->networkDriver->connectNetworkEventRegisterAny(conn, net, eventID, cb, opaque, freecb); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virConnectNetworkEventDeregisterAny: * @conn: pointer to the connection * @callbackID: the callback identifier * * Removes an event callback. The callbackID parameter should be the * value obtained from a previous virConnectNetworkEventRegisterAny() method. * * Returns 0 on success, -1 on failure */ int virConnectNetworkEventDeregisterAny(virConnectPtr conn, int callbackID) { VIR_DEBUG("conn=%p, callbackID=%d", conn, callbackID); virResetLastError(); virCheckConnectReturn(conn, -1); virCheckNonNegativeArgGoto(callbackID, error); if (conn->networkDriver && conn->networkDriver->connectNetworkEventDeregisterAny) { int ret; ret = conn->networkDriver->connectNetworkEventDeregisterAny(conn, callbackID); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virNetworkGetDHCPLeases: * @network: Pointer to network object * @mac: Optional ASCII formatted MAC address of an interface * @leases: Pointer to a variable to store the array containing details on * obtained leases, or NULL if the list is not required (just returns * number of leases). * @flags: Extra flags, not used yet, so callers should always pass 0 * * For DHCPv4, the information returned: * - Network Interface Name * - Expiry Time * - MAC address * - IAID (NULL) * - IPv4 address (with type and prefix) * - Hostname (can be NULL) * - Client ID (can be NULL) * * For DHCPv6, the information returned: * - Network Interface Name * - Expiry Time * - MAC address * - IAID (can be NULL, only in rare cases) * - IPv6 address (with type and prefix) * - Hostname (can be NULL) * - Client DUID * * Note: @mac, @iaid, @ipaddr, @clientid are in ASCII form, not raw bytes. * Note: @expirytime can 0, in case the lease is for infinite time. * * The API fetches leases info of guests in the specified network. If the * optional parameter @mac is specified, the returned list will contain only * lease info about a specific guest interface with @mac. There can be * multiple leases for a single @mac because this API supports DHCPv6 too. * * On success, the array stored into @leases is guaranteed to * have an extra allocated element set to NULL but not included in the return * count, to make iteration easier. The caller is responsible for calling * virNetworkDHCPLeaseFree() on each array element, then calling free() on @leases. * * See also virNetworkGetDHCPLeasesForMAC() as a convenience for filtering * the list to a single MAC address. * * Example of usage: * * virNetworkDHCPLeasePtr *leases = NULL; * virNetworkPtr network = ... obtain a network pointer here ...; * size_t i; * int nleases; * unsigned int flags = 0; * * nleases = virNetworkGetDHCPLeases(network, NULL, &leases, flags); * if (nleases < 0) * error(); * * ... do something with returned values, for example: * * for (i = 0; i < nleases; i++) { * virNetworkDHCPLeasePtr lease = leases[i]; * * printf("Time(epoch): %lu, MAC address: %s, " * "IP address: %s, Hostname: %s, ClientID: %s\n", * lease->expirytime, lease->mac, lease->ipaddr, * lease->hostname, lease->clientid); * * virNetworkDHCPLeaseFree(leases[i]); * } * * free(leases); * * Returns the number of leases found or -1 and sets @leases to NULL in * case of error. * */ int virNetworkGetDHCPLeases(virNetworkPtr network, const char *mac, virNetworkDHCPLeasePtr **leases, unsigned int flags) { virConnectPtr conn; VIR_DEBUG("network=%p, mac='%s' leases=%p, flags=0x%x", network, NULLSTR(mac), leases, flags); virResetLastError(); if (leases) *leases = NULL; virCheckNetworkReturn(network, -1); conn = network->conn; if (conn->networkDriver && conn->networkDriver->networkGetDHCPLeases) { int ret; ret = conn->networkDriver->networkGetDHCPLeases(network, mac, leases, flags); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return -1; } /** * virNetworkDHCPLeaseFree: * @lease: pointer to a leases object * * Frees all the memory occupied by @lease. */ void virNetworkDHCPLeaseFree(virNetworkDHCPLeasePtr lease) { if (!lease) return; VIR_FREE(lease->iface); VIR_FREE(lease->mac); VIR_FREE(lease->iaid); VIR_FREE(lease->ipaddr); VIR_FREE(lease->hostname); VIR_FREE(lease->clientid); VIR_FREE(lease); } /** * virNetworkPortLookupByUUID: * @net: pointer to the network object * @uuid: the raw UUID for the network port * * Try to lookup a port on the given network based on its UUID. * * virNetworkPortFree should be used to free the resources after the * network port object is no longer needed. * * Returns a new network port object or NULL in case of failure. If the * network port cannot be found, then VIR_ERR_NO_NETWORK_PORT error is raised. */ virNetworkPortPtr virNetworkPortLookupByUUID(virNetworkPtr net, const unsigned char *uuid) { VIR_UUID_DEBUG(net, uuid); virResetLastError(); virCheckNetworkReturn(net, NULL); virCheckNonNullArgGoto(uuid, error); if (net->conn->networkDriver && net->conn->networkDriver->networkPortLookupByUUID) { virNetworkPortPtr ret; ret = net->conn->networkDriver->networkPortLookupByUUID(net, uuid); if (!ret) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(net->conn); return NULL; } /** * virNetworkPortLookupByUUIDString: * @net: pointer to the network object * @uuidstr: the string UUID for the port * * Try to lookup a port on the given network based on its UUID. * * Returns a new network port object or NULL in case of failure. If the * network port cannot be found, then VIR_ERR_NO_NETWORK_PORT error is raised. */ virNetworkPortPtr virNetworkPortLookupByUUIDString(virNetworkPtr net, const char *uuidstr) { unsigned char uuid[VIR_UUID_BUFLEN]; VIR_DEBUG("net=%p, uuidstr=%s", net, NULLSTR(uuidstr)); virResetLastError(); virCheckNetworkReturn(net, NULL); virCheckNonNullArgGoto(uuidstr, error); if (virUUIDParse(uuidstr, uuid) < 0) { virReportInvalidArg(uuidstr, _("uuidstr in %s must be a valid UUID"), __FUNCTION__); goto error; } return virNetworkPortLookupByUUID(net, &uuid[0]); error: virDispatchError(net->conn); return NULL; } /** * virNetworkPortSetParameters: * @port: a network port object * @params: pointer to interface parameter objects * @nparams: number of interface parameter (this value can be the same or * less than the number of parameters supported) * @flags: currently unused, pass 0 * * Change a subset or all parameters of the network port; currently this * includes bandwidth parameters. * * Returns -1 in case of error, 0 in case of success. */ int virNetworkPortSetParameters(virNetworkPortPtr port, virTypedParameterPtr params, int nparams, unsigned int flags) { virConnectPtr conn; VIR_DEBUG("port=%p, params=%p, nparams=%d, flags=0x%x", port, params, nparams, flags); VIR_TYPED_PARAMS_DEBUG(params, nparams); virResetLastError(); virCheckNetworkPortReturn(port, -1); conn = port->net->conn; virCheckReadOnlyGoto(conn->flags, error); if (conn->networkDriver && conn->networkDriver->networkPortSetParameters) { int ret; ret = conn->networkDriver->networkPortSetParameters(port, params, nparams, flags); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virNetworkPortGetParameters: * @port: a network port object * @params: pointer to pointer of interface parameter objects * @nparams: pointer to received number of interface parameter * @flags: currently unused, pass 0 * * Get all interface parameters. On input, @params should be initialized * to NULL. On return @params will be allocated with the size large * enough to hold all parameters, and @nparams will be updated to say * how many parameters are present. @params should be freed by the caller * on success. * * Returns -1 in case of error, 0 in case of success. */ int virNetworkPortGetParameters(virNetworkPortPtr port, virTypedParameterPtr *params, int *nparams, unsigned int flags) { virConnectPtr conn; VIR_DEBUG("port=%p, params=%p, nparams=%p, flags=0x%x", port, params, nparams, flags); virResetLastError(); virCheckNetworkPortReturn(port, -1); conn = port->net->conn; if (conn->networkDriver && conn->networkDriver->networkPortGetParameters) { int ret; ret = conn->networkDriver->networkPortGetParameters(port, params, nparams, flags); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virNetworkPortCreateXML: * @net: pointer to the network object * @xmldesc: an XML description of the port * @flags: currently unused, pass 0 * * Create a new network port, based on an XML description * similar to the one returned by virNetworkPortGetXMLDesc() * * virNetworkPortFree should be used to free the resources after the * network port object is no longer needed. * * Returns a new network port object or NULL in case of failure */ virNetworkPortPtr virNetworkPortCreateXML(virNetworkPtr net, const char *xmldesc, unsigned int flags) { VIR_DEBUG("net=%p, xmldesc=%s, flags=0x%x", net, NULLSTR(xmldesc), flags); virResetLastError(); virCheckNetworkReturn(net, NULL); virCheckNonNullArgGoto(xmldesc, error); virCheckReadOnlyGoto(net->conn->flags, error); if (net->conn->networkDriver && net->conn->networkDriver->networkPortCreateXML) { virNetworkPortPtr ret; ret = net->conn->networkDriver->networkPortCreateXML(net, xmldesc, flags); if (!ret) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(net->conn); return NULL; } /** * virNetworkPortGetNetwork: * @port: pointer to a network port * * Provides the network pointer associated with a port. The * reference counter on the connection is not increased by this * call. * * Returns the virNetworkPtr or NULL in case of failure. */ virNetworkPtr virNetworkPortGetNetwork(virNetworkPortPtr port) { VIR_DEBUG("port=%p", port); virResetLastError(); virCheckNetworkPortReturn(port, NULL); return port->net; } /** * virNetworkPortGetXMLDesc: * @port: a network port object * @flags: currently unused, pass 0 * * Provide an XML description of the network port. The description may be reused * later to recreate the port with virNetworkPortCreateXML(). * * Returns a 0 terminated UTF-8 encoded XML instance, or NULL in case of error. * the caller must free() the returned value. */ char * virNetworkPortGetXMLDesc(virNetworkPortPtr port, unsigned int flags) { virConnectPtr conn; VIR_DEBUG("port=%p, flags=0x%x", port, flags); virResetLastError(); virCheckNetworkPortReturn(port, NULL); conn = port->net->conn; if (conn->networkDriver && conn->networkDriver->networkPortGetXMLDesc) { char *ret; ret = conn->networkDriver->networkPortGetXMLDesc(port, flags); if (!ret) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return NULL; } /** * virNetworkPortGetUUID: * @port: a network port object * @uuid: pointer to a VIR_UUID_BUFLEN bytes array * * Get the UUID for a network port * * Returns -1 in case of error, 0 in case of success */ int virNetworkPortGetUUID(virNetworkPortPtr port, unsigned char *uuid) { VIR_DEBUG("port=%p, uuid=%p", port, uuid); virResetLastError(); virCheckNetworkPortReturn(port, -1); virCheckNonNullArgGoto(uuid, error); memcpy(uuid, &port->uuid[0], VIR_UUID_BUFLEN); return 0; error: virDispatchError(port->net->conn); return -1; } /** * virNetworkPortGetUUIDString: * @port: a network port object * @buf: pointer to a VIR_UUID_STRING_BUFLEN bytes array * * Get the UUID for a network as string. For more information about * UUID see RFC4122. * * Returns -1 in case of error, 0 in case of success */ int virNetworkPortGetUUIDString(virNetworkPortPtr port, char *buf) { VIR_DEBUG("port=%p, buf=%p", port, buf); virResetLastError(); virCheckNetworkPortReturn(port, -1); virCheckNonNullArgGoto(buf, error); virUUIDFormat(port->uuid, buf); return 0; error: virDispatchError(port->net->conn); return -1; } /** * virNetworkPortDelete: * @port: a port object * @flags: currently unused, pass 0 * * Delete the network port. This does not free the * associated virNetworkPortPtr object. It is the * caller's responsibility to ensure the port is not * still in use by a virtual machine before deleting * port. * * Returns 0 in case of success and -1 in case of failure. */ int virNetworkPortDelete(virNetworkPortPtr port, unsigned int flags) { virConnectPtr conn; VIR_DEBUG("port=%p, flags=0x%x", port, flags); virResetLastError(); virCheckNetworkPortReturn(port, -1); conn = port->net->conn; virCheckReadOnlyGoto(conn->flags, error); if (conn->networkDriver && conn->networkDriver->networkPortDelete) { int ret; ret = conn->networkDriver->networkPortDelete(port, flags); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(conn); return -1; } /** * virNetworkListAllPorts: * @network: pointer to a network object * @ports: Pointer to a variable to store the array containing network port * objects or NULL if the list is not required (just returns number * of ports). * @flags: extra flags; not used yet, so callers should always pass 0 * * Collect the list of network ports, and allocate an array to store those * objects. * * Returns the number of network ports found or -1 and sets @ports to * NULL in case of error. On success, the array stored into @ports is * guaranteed to have an extra allocated element set to NULL but not included * in the return count, to make iteration easier. The caller is responsible * for calling virNetworkPortFree() on each array element, then calling * free() on @ports. */ int virNetworkListAllPorts(virNetworkPtr network, virNetworkPortPtr **ports, unsigned int flags) { VIR_DEBUG("network=%p, ports=%p, flags=0x%x", network, ports, flags); virResetLastError(); virCheckNetworkReturn(network, -1); if (network->conn->networkDriver && network->conn->networkDriver->networkListAllPorts) { int ret; ret = network->conn->networkDriver->networkListAllPorts(network, ports, flags); if (ret < 0) goto error; return ret; } virReportUnsupportedError(); error: virDispatchError(network->conn); return -1; } /** * virNetworkPortFree: * @port: a network port object * * Free the network port object. * The data structure is freed and should not be used thereafter. * * Returns 0 in case of success and -1 in case of failure. */ int virNetworkPortFree(virNetworkPortPtr port) { VIR_DEBUG("port=%p", port); virResetLastError(); virCheckNetworkPortReturn(port, -1); virObjectUnref(port); return 0; } /** * virNetworkPortRef: * @port: a network port object * * Increment the reference count on the network port. For each * additional call to this method, there shall be a corresponding * call to virNetworkPortFree to release the reference count, once * the caller no longer needs the reference to this object. * * This method is typically useful for applications where multiple * threads are using a network port, and it is required that the * port remain resident until all threads have finished using * it. ie, each new thread using a network port would increment * the reference count. * * Returns 0 in case of success, -1 in case of failure. */ int virNetworkPortRef(virNetworkPortPtr port) { VIR_DEBUG("port=%p", port); virResetLastError(); virCheckNetworkPortReturn(port, -1); virObjectRef(port); return 0; }