/* * vireventglib.c: GMainContext based event loop * * Copyright (C) 2008 Daniel P. Berrange * Copyright (C) 2010-2019 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . */ #include #include #include #include #include "vireventglib.h" #include "vireventglibwatch.h" #include "virerror.h" #include "virlog.h" #include "virprobe.h" #ifdef G_OS_WIN32 # include #endif #define VIR_FROM_THIS VIR_FROM_EVENT VIR_LOG_INIT("util.eventglib"); struct virEventGLibHandle { int watch; int fd; int events; int removed; guint source; virEventHandleCallback cb; void *opaque; virFreeCallback ff; }; struct virEventGLibTimeout { int timer; int interval; int removed; guint source; virEventTimeoutCallback cb; void *opaque; virFreeCallback ff; }; static GMutex *eventlock; static int nextwatch = 1; static GPtrArray *handles; static int nexttimer = 1; static GPtrArray *timeouts; static GIOCondition virEventGLibEventsToCondition(int events) { GIOCondition cond = 0; if (events & VIR_EVENT_HANDLE_READABLE) cond |= G_IO_IN; if (events & VIR_EVENT_HANDLE_WRITABLE) cond |= G_IO_OUT; if (events & VIR_EVENT_HANDLE_ERROR) cond |= G_IO_ERR; if (events & VIR_EVENT_HANDLE_HANGUP) cond |= G_IO_HUP; return cond; } static int virEventGLibConditionToEvents(GIOCondition cond) { int events = 0; if (cond & G_IO_IN) events |= VIR_EVENT_HANDLE_READABLE; if (cond & G_IO_OUT) events |= VIR_EVENT_HANDLE_WRITABLE; if (cond & G_IO_ERR) events |= VIR_EVENT_HANDLE_ERROR; if (cond & G_IO_NVAL) /* Treat NVAL as error, since libvirt doesn't distinguish */ events |= VIR_EVENT_HANDLE_ERROR; if (cond & G_IO_HUP) events |= VIR_EVENT_HANDLE_HANGUP; return events; } static gboolean virEventGLibHandleDispatch(int fd G_GNUC_UNUSED, GIOCondition condition, gpointer opaque) { struct virEventGLibHandle *data = opaque; int events = virEventGLibConditionToEvents(condition); VIR_DEBUG("Dispatch handler data=%p watch=%d fd=%d events=%d opaque=%p", data, data->watch, data->fd, events, data->opaque); PROBE(EVENT_GLIB_DISPATCH_HANDLE, "watch=%d events=%d cb=%p opaque=%p", data->watch, events, data->cb, data->opaque); (data->cb)(data->watch, data->fd, events, data->opaque); return TRUE; } static int virEventGLibHandleAdd(int fd, int events, virEventHandleCallback cb, void *opaque, virFreeCallback ff) { struct virEventGLibHandle *data; GIOCondition cond = virEventGLibEventsToCondition(events); int ret; g_mutex_lock(eventlock); data = g_new0(struct virEventGLibHandle, 1); data->watch = nextwatch++; data->fd = fd; data->events = events; data->cb = cb; data->opaque = opaque; data->ff = ff; VIR_DEBUG("Add handle data=%p watch=%d fd=%d events=%d opaque=%p", data, data->watch, data->fd, events, data->opaque); if (events != 0) { data->source = virEventGLibAddSocketWatch( fd, cond, NULL, virEventGLibHandleDispatch, data, NULL); } g_ptr_array_add(handles, data); ret = data->watch; PROBE(EVENT_GLIB_ADD_HANDLE, "watch=%d fd=%d events=%d cb=%p opaque=%p ff=%p", ret, fd, events, cb, opaque, ff); g_mutex_unlock(eventlock); return ret; } static struct virEventGLibHandle * virEventGLibHandleFind(int watch) { guint i; for (i = 0; i < handles->len; i++) { struct virEventGLibHandle *h = g_ptr_array_index(handles, i); if (h == NULL) { g_warn_if_reached(); continue; } if ((h->watch == watch) && !h->removed) return h; } return NULL; } static void virEventGLibHandleUpdate(int watch, int events) { struct virEventGLibHandle *data; PROBE(EVENT_GLIB_UPDATE_HANDLE, "watch=%d events=%d", watch, events); g_mutex_lock(eventlock); data = virEventGLibHandleFind(watch); if (!data) { VIR_DEBUG("Update for missing handle watch=%d", watch); goto cleanup; } VIR_DEBUG("Update handle data=%p watch=%d fd=%d events=%d", data, watch, data->fd, events); if (events != 0) { GIOCondition cond = virEventGLibEventsToCondition(events); if (events == data->events) goto cleanup; if (data->source != 0) { VIR_DEBUG("Removed old handle watch=%d", data->source); g_source_remove(data->source); } data->source = virEventGLibAddSocketWatch( data->fd, cond, NULL, virEventGLibHandleDispatch, data, NULL); data->events = events; VIR_DEBUG("Added new handle watch=%d", data->source); } else { if (data->source == 0) goto cleanup; VIR_DEBUG("Removed old handle watch=%d", data->source); g_source_remove(data->source); data->source = 0; data->events = 0; } cleanup: g_mutex_unlock(eventlock); } static gboolean virEventGLibHandleRemoveIdle(gpointer data) { struct virEventGLibHandle *h = data; PROBE(EVENT_GLIB_REMOVE_HANDLE_IDLE, "watch=%d ff=%p opaque=%p", h->watch, h->ff, h->opaque); if (h->ff) (h->ff)(h->opaque); g_mutex_lock(eventlock); g_ptr_array_remove_fast(handles, h); g_mutex_unlock(eventlock); return FALSE; } static int virEventGLibHandleRemove(int watch) { struct virEventGLibHandle *data; int ret = -1; PROBE(EVENT_GLIB_REMOVE_HANDLE, "watch=%d", watch); g_mutex_lock(eventlock); data = virEventGLibHandleFind(watch); if (!data) { VIR_DEBUG("Remove of missing handle watch=%d", watch); goto cleanup; } VIR_DEBUG("Remove handle data=%p watch=%d fd=%d", data, watch, data->fd); if (data->source != 0) { g_source_remove(data->source); data->source = 0; data->events = 0; } /* since the actual watch deletion is done asynchronously, a handleUpdate call may * reschedule the watch before it's fully deleted, that's why we need to mark it as * 'removed' to prevent reuse */ data->removed = TRUE; g_idle_add(virEventGLibHandleRemoveIdle, data); ret = 0; cleanup: g_mutex_unlock(eventlock); return ret; } static gboolean virEventGLibTimeoutDispatch(void *opaque) { struct virEventGLibTimeout *data = opaque; VIR_DEBUG("Dispatch timeout data=%p cb=%p timer=%d opaque=%p", data, data->cb, data->timer, data->opaque); PROBE(EVENT_GLIB_DISPATCH_TIMEOUT, "timer=%d cb=%p opaque=%p", data->timer, data->cb, data->opaque); (data->cb)(data->timer, data->opaque); return TRUE; } static int virEventGLibTimeoutAdd(int interval, virEventTimeoutCallback cb, void *opaque, virFreeCallback ff) { struct virEventGLibTimeout *data; int ret; g_mutex_lock(eventlock); data = g_new0(struct virEventGLibTimeout, 1); data->timer = nexttimer++; data->interval = interval; data->cb = cb; data->opaque = opaque; data->ff = ff; if (interval >= 0) data->source = g_timeout_add(interval, virEventGLibTimeoutDispatch, data); g_ptr_array_add(timeouts, data); VIR_DEBUG("Add timeout data=%p interval=%d ms cb=%p opaque=%p timer=%d", data, interval, cb, opaque, data->timer); ret = data->timer; PROBE(EVENT_GLIB_ADD_TIMEOUT, "timer=%d interval=%d cb=%p opaque=%p ff=%p", ret, interval, cb, opaque, ff); g_mutex_unlock(eventlock); return ret; } static struct virEventGLibTimeout * virEventGLibTimeoutFind(int timer) { guint i; g_return_val_if_fail(timeouts != NULL, NULL); for (i = 0; i < timeouts->len; i++) { struct virEventGLibTimeout *t = g_ptr_array_index(timeouts, i); if (t == NULL) { g_warn_if_reached(); continue; } if ((t->timer == timer) && !t->removed) return t; } return NULL; } static void virEventGLibTimeoutUpdate(int timer, int interval) { struct virEventGLibTimeout *data; PROBE(EVENT_GLIB_UPDATE_TIMEOUT, "timer=%d interval=%d", timer, interval); g_mutex_lock(eventlock); data = virEventGLibTimeoutFind(timer); if (!data) { VIR_DEBUG("Update of missing timeout timer=%d", timer); goto cleanup; } VIR_DEBUG("Update timeout data=%p timer=%d interval=%d ms", data, timer, interval); if (interval >= 0) { if (data->source != 0) g_source_remove(data->source); data->interval = interval; data->source = g_timeout_add(data->interval, virEventGLibTimeoutDispatch, data); } else { if (data->source == 0) goto cleanup; g_source_remove(data->source); data->source = 0; } cleanup: g_mutex_unlock(eventlock); } static gboolean virEventGLibTimeoutRemoveIdle(gpointer data) { struct virEventGLibTimeout *t = data; PROBE(EVENT_GLIB_REMOVE_TIMEOUT_IDLE, "timer=%d ff=%p opaque=%p", t->timer, t->ff, t->opaque); if (t->ff) (t->ff)(t->opaque); g_mutex_lock(eventlock); g_ptr_array_remove_fast(timeouts, t); g_mutex_unlock(eventlock); return FALSE; } static int virEventGLibTimeoutRemove(int timer) { struct virEventGLibTimeout *data; int ret = -1; PROBE(EVENT_GLIB_REMOVE_TIMEOUT, "timer=%d", timer); g_mutex_lock(eventlock); data = virEventGLibTimeoutFind(timer); if (!data) { VIR_DEBUG("Remove of missing timeout timer=%d", timer); goto cleanup; } VIR_DEBUG("Remove timeout data=%p timer=%d", data, timer); if (data->source != 0) { g_source_remove(data->source); data->source = 0; } /* since the actual timeout deletion is done asynchronously, a timeoutUpdate call may * reschedule the timeout before it's fully deleted, that's why we need to mark it as * 'removed' to prevent reuse */ data->removed = TRUE; g_idle_add(virEventGLibTimeoutRemoveIdle, data); ret = 0; cleanup: g_mutex_unlock(eventlock); return ret; } static gpointer virEventGLibRegisterOnce(gpointer data G_GNUC_UNUSED) { eventlock = g_new0(GMutex, 1); timeouts = g_ptr_array_new_with_free_func(g_free); handles = g_ptr_array_new_with_free_func(g_free); virEventRegisterImpl(virEventGLibHandleAdd, virEventGLibHandleUpdate, virEventGLibHandleRemove, virEventGLibTimeoutAdd, virEventGLibTimeoutUpdate, virEventGLibTimeoutRemove); return NULL; } void virEventGLibRegister(void) { static GOnce once = G_ONCE_INIT; g_once(&once, virEventGLibRegisterOnce, NULL); } int virEventGLibRunOnce(void) { g_main_context_iteration(NULL, TRUE); return 0; }