/*
* datatypes.c: management of structs for public data types
*
* Copyright (C) 2006-2019 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* .
*
*/
#include
#include
#include "datatypes.h"
#include "virerror.h"
#include "virlog.h"
#include "viralloc.h"
#include "viruuid.h"
#include "virstring.h"
#define VIR_FROM_THIS VIR_FROM_NONE
VIR_LOG_INIT("datatypes");
virClass *virConnectClass;
virClass *virConnectCloseCallbackDataClass;
virClass *virDomainClass;
virClass *virDomainCheckpointClass;
virClass *virDomainSnapshotClass;
virClass *virInterfaceClass;
virClass *virNetworkClass;
virClass *virNetworkPortClass;
virClass *virNodeDeviceClass;
virClass *virNWFilterClass;
virClass *virNWFilterBindingClass;
virClass *virSecretClass;
virClass *virStreamClass;
virClass *virStorageVolClass;
virClass *virStoragePoolClass;
static void virConnectDispose(void *obj);
static void virConnectCloseCallbackDataDispose(void *obj);
static void virDomainDispose(void *obj);
static void virDomainCheckpointDispose(void *obj);
static void virDomainSnapshotDispose(void *obj);
static void virInterfaceDispose(void *obj);
static void virNetworkDispose(void *obj);
static void virNetworkPortDispose(void *obj);
static void virNodeDeviceDispose(void *obj);
static void virNWFilterDispose(void *obj);
static void virNWFilterBindingDispose(void *obj);
static void virSecretDispose(void *obj);
static void virStreamDispose(void *obj);
static void virStorageVolDispose(void *obj);
static void virStoragePoolDispose(void *obj);
virClass *virAdmConnectClass;
virClass *virAdmConnectCloseCallbackDataClass;
static void virAdmConnectDispose(void *obj);
static void virAdmConnectCloseCallbackDataDispose(void *obj);
virClass *virAdmServerClass;
virClass *virAdmClientClass;
static void virAdmServerDispose(void *obj);
static void virAdmClientDispose(void *obj);
static __thread bool connectDisposed;
static __thread bool admConnectDisposed;
static int
virDataTypesOnceInit(void)
{
#define DECLARE_CLASS_COMMON(basename, parent) \
if (!(VIR_CLASS_NEW(basename, parent))) \
return -1;
#define DECLARE_CLASS(basename) \
DECLARE_CLASS_COMMON(basename, virClassForObject())
#define DECLARE_CLASS_LOCKABLE(basename) \
DECLARE_CLASS_COMMON(basename, virClassForObjectLockable())
DECLARE_CLASS_LOCKABLE(virConnect);
DECLARE_CLASS_LOCKABLE(virConnectCloseCallbackData);
DECLARE_CLASS(virDomain);
DECLARE_CLASS(virDomainCheckpoint);
DECLARE_CLASS(virDomainSnapshot);
DECLARE_CLASS(virInterface);
DECLARE_CLASS(virNetwork);
DECLARE_CLASS(virNetworkPort);
DECLARE_CLASS(virNodeDevice);
DECLARE_CLASS(virNWFilter);
DECLARE_CLASS(virNWFilterBinding);
DECLARE_CLASS(virSecret);
DECLARE_CLASS(virStream);
DECLARE_CLASS(virStorageVol);
DECLARE_CLASS(virStoragePool);
DECLARE_CLASS_LOCKABLE(virAdmConnect);
DECLARE_CLASS_LOCKABLE(virAdmConnectCloseCallbackData);
DECLARE_CLASS(virAdmServer);
DECLARE_CLASS(virAdmClient);
#undef DECLARE_CLASS_COMMON
#undef DECLARE_CLASS_LOCKABLE
#undef DECLARE_CLASS
return 0;
}
VIR_ONCE_GLOBAL_INIT(virDataTypes);
/**
* virGetConnect:
*
* Allocates a new hypervisor connection object.
*
* Returns a pointer to the connection object, or NULL on error.
*/
virConnectPtr
virGetConnect(void)
{
if (virDataTypesInitialize() < 0)
return NULL;
return virObjectLockableNew(virConnectClass);
}
void virConnectWatchDispose(void)
{
connectDisposed = false;
}
bool virConnectWasDisposed(void)
{
return connectDisposed;
}
void virAdmConnectWatchDispose(void)
{
admConnectDisposed = false;
}
bool virAdmConnectWasDisposed(void)
{
return admConnectDisposed;
}
/**
* virConnectDispose:
* @obj: the hypervisor connection to release
*
* Unconditionally release all memory associated with a connection.
* The connection object must not be used once this method returns.
*/
static void
virConnectDispose(void *obj)
{
virConnectPtr conn = obj;
connectDisposed = true;
if (conn->driver)
conn->driver->connectClose(conn);
virResetError(&conn->err);
virURIFree(conn->uri);
}
static void
virConnectCloseCallbackDataReset(virConnectCloseCallbackData *closeData)
{
if (closeData->freeCallback)
closeData->freeCallback(closeData->opaque);
closeData->freeCallback = NULL;
closeData->opaque = NULL;
virObjectUnref(closeData->conn);
closeData->conn = NULL;
}
/**
* virConnectCloseCallbackDataDispose:
* @obj: the close callback data to release
*
* Release resources bound to the connection close callback.
*/
static void
virConnectCloseCallbackDataDispose(void *obj)
{
virConnectCloseCallbackDataReset(obj);
}
virConnectCloseCallbackData *
virNewConnectCloseCallbackData(void)
{
if (virDataTypesInitialize() < 0)
return NULL;
return virObjectLockableNew(virConnectCloseCallbackDataClass);
}
void virConnectCloseCallbackDataRegister(virConnectCloseCallbackData *closeData,
virConnectPtr conn,
virConnectCloseFunc cb,
void *opaque,
virFreeCallback freecb)
{
virObjectLock(closeData);
if (closeData->callback != NULL) {
VIR_WARN("Attempt to register callback on armed"
" close callback object %p", closeData);
goto cleanup;
}
closeData->conn = virObjectRef(conn);
closeData->callback = cb;
closeData->opaque = opaque;
closeData->freeCallback = freecb;
cleanup:
virObjectUnlock(closeData);
}
void virConnectCloseCallbackDataUnregister(virConnectCloseCallbackData *closeData,
virConnectCloseFunc cb)
{
virObjectLock(closeData);
if (closeData->callback != cb) {
VIR_WARN("Attempt to unregister different callback on "
" close callback object %p", closeData);
goto cleanup;
}
virConnectCloseCallbackDataReset(closeData);
closeData->callback = NULL;
cleanup:
virObjectUnlock(closeData);
}
void virConnectCloseCallbackDataCall(virConnectCloseCallbackData *closeData,
int reason)
{
virObjectLock(closeData);
if (!closeData->conn)
goto exit;
VIR_DEBUG("Triggering connection close callback %p reason=%d, opaque=%p",
closeData->callback, reason, closeData->opaque);
closeData->callback(closeData->conn, reason, closeData->opaque);
virConnectCloseCallbackDataReset(closeData);
exit:
virObjectUnlock(closeData);
}
virConnectCloseFunc
virConnectCloseCallbackDataGetCallback(virConnectCloseCallbackData *closeData)
{
virConnectCloseFunc cb;
virObjectLock(closeData);
cb = closeData->callback;
virObjectUnlock(closeData);
return cb;
}
/**
* virGetDomain:
* @conn: the hypervisor connection
* @name: pointer to the domain name
* @uuid: pointer to the uuid
* @id: domain ID
*
* Allocates a new domain object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the domain object, or NULL on error.
*/
virDomainPtr
virGetDomain(virConnectPtr conn,
const char *name,
const unsigned char *uuid,
int id)
{
virDomainPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckConnectGoto(conn, error);
virCheckNonNullArgGoto(name, error);
virCheckNonNullArgGoto(uuid, error);
if (!(ret = virObjectNew(virDomainClass)))
goto error;
ret->name = g_strdup(name);
ret->conn = virObjectRef(conn);
ret->id = id;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virDomainDispose:
* @obj: the domain to release
*
* Unconditionally release all memory associated with a domain.
* The domain object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virDomainDispose(void *obj)
{
virDomainPtr domain = obj;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(domain->uuid, uuidstr);
VIR_DEBUG("release domain %p %s %s", domain, domain->name, uuidstr);
g_free(domain->name);
virObjectUnref(domain->conn);
}
/**
* virGetNetwork:
* @conn: the hypervisor connection
* @name: pointer to the network name
* @uuid: pointer to the uuid
*
* Allocates a new network object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the network object, or NULL on error.
*/
virNetworkPtr
virGetNetwork(virConnectPtr conn, const char *name, const unsigned char *uuid)
{
virNetworkPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckConnectGoto(conn, error);
virCheckNonNullArgGoto(name, error);
virCheckNonNullArgGoto(uuid, error);
if (!(ret = virObjectNew(virNetworkClass)))
goto error;
ret->name = g_strdup(name);
ret->conn = virObjectRef(conn);
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virNetworkDispose:
* @obj: the network to release
*
* Unconditionally release all memory associated with a network.
* The network object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virNetworkDispose(void *obj)
{
virNetworkPtr network = obj;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(network->uuid, uuidstr);
VIR_DEBUG("release network %p %s %s", network, network->name, uuidstr);
g_free(network->name);
virObjectUnref(network->conn);
}
/**
* virGetNetworkPort:
* @net: the network object
* @uuid: pointer to the uuid
*
* Allocates a new network port object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the network port object, or NULL on error.
*/
virNetworkPortPtr
virGetNetworkPort(virNetworkPtr net, const unsigned char *uuid)
{
virNetworkPortPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckNetworkGoto(net, error);
virCheckNonNullArgGoto(uuid, error);
if (!(ret = virObjectNew(virNetworkPortClass)))
goto error;
ret->net = virObjectRef(net);
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virNetworkPortDispose:
* @obj: the network port to release
*
* Unconditionally release all memory associated with a network port.
* The network port object must not be used once this method returns.
*
* It will also unreference the associated network object,
* which may also be released if its ref count hits zero.
*/
static void
virNetworkPortDispose(void *obj)
{
virNetworkPortPtr port = obj;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(port->uuid, uuidstr);
VIR_DEBUG("release network port %p %s", port, uuidstr);
virObjectUnref(port->net);
}
/**
* virGetInterface:
* @conn: the hypervisor connection
* @name: pointer to the interface name
* @mac: pointer to the mac
*
* Allocates a new interface object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the interface object, or NULL on error.
*/
virInterfacePtr
virGetInterface(virConnectPtr conn, const char *name, const char *mac)
{
virInterfacePtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckConnectGoto(conn, error);
virCheckNonNullArgGoto(name, error);
/* a NULL mac from caller is okay. Treat it as blank */
if (mac == NULL)
mac = "";
if (!(ret = virObjectNew(virInterfaceClass)))
goto error;
ret->name = g_strdup(name);
ret->mac = g_strdup(mac);
ret->conn = virObjectRef(conn);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virInterfaceDispose:
* @obj: the interface to release
*
* Unconditionally release all memory associated with an interface.
* The interface object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virInterfaceDispose(void *obj)
{
virInterfacePtr iface = obj;
VIR_DEBUG("release interface %p %s", iface, iface->name);
g_free(iface->name);
g_free(iface->mac);
virObjectUnref(iface->conn);
}
/**
* virGetStoragePool:
* @conn: the hypervisor connection
* @name: pointer to the storage pool name
* @uuid: pointer to the uuid
* @privateData: pointer to driver specific private data
* @freeFunc: private data cleanup function pointer specific to driver
*
* Allocates a new storage pool object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the storage pool object, or NULL on error.
*/
virStoragePoolPtr
virGetStoragePool(virConnectPtr conn, const char *name,
const unsigned char *uuid,
void *privateData, virFreeCallback freeFunc)
{
virStoragePoolPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckConnectGoto(conn, error);
virCheckNonNullArgGoto(name, error);
virCheckNonNullArgGoto(uuid, error);
if (!(ret = virObjectNew(virStoragePoolClass)))
goto error;
ret->name = g_strdup(name);
ret->conn = virObjectRef(conn);
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
/* set the driver specific data */
ret->privateData = privateData;
ret->privateDataFreeFunc = freeFunc;
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virStoragePoolDispose:
* @obj: the storage pool to release
*
* Unconditionally release all memory associated with a pool.
* The pool object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virStoragePoolDispose(void *obj)
{
virStoragePoolPtr pool = obj;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(pool->uuid, uuidstr);
VIR_DEBUG("release pool %p %s %s", pool, pool->name, uuidstr);
if (pool->privateDataFreeFunc)
pool->privateDataFreeFunc(pool->privateData);
g_free(pool->name);
virObjectUnref(pool->conn);
}
/**
* virGetStorageVol:
* @conn: the hypervisor connection
* @pool: pool owning the volume
* @name: pointer to the storage vol name
* @key: pointer to unique key of the volume
* @privateData: pointer to driver specific private data
* @freeFunc: private data cleanup function pointer specific to driver
*
* Allocates a new storage volume object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the storage volume object, or NULL on error.
*/
virStorageVolPtr
virGetStorageVol(virConnectPtr conn, const char *pool, const char *name,
const char *key, void *privateData, virFreeCallback freeFunc)
{
virStorageVolPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckConnectGoto(conn, error);
virCheckNonNullArgGoto(pool, error);
virCheckNonNullArgGoto(name, error);
virCheckNonNullArgGoto(key, error);
if (!(ret = virObjectNew(virStorageVolClass)))
goto error;
ret->pool = g_strdup(pool);
ret->name = g_strdup(name);
ret->key = g_strdup(key);
ret->conn = virObjectRef(conn);
/* set driver specific data */
ret->privateData = privateData;
ret->privateDataFreeFunc = freeFunc;
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virStorageVolDispose:
* @obj: the storage volume to release
*
* Unconditionally release all memory associated with a volume.
* The volume object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virStorageVolDispose(void *obj)
{
virStorageVolPtr vol = obj;
VIR_DEBUG("release vol %p %s", vol, vol->name);
if (vol->privateDataFreeFunc)
vol->privateDataFreeFunc(vol->privateData);
g_free(vol->key);
g_free(vol->name);
g_free(vol->pool);
virObjectUnref(vol->conn);
}
/**
* virGetNodeDevice:
* @conn: the hypervisor connection
* @name: device name (unique on node)
*
* Allocates a new node device object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the node device object, or NULL on error.
*/
virNodeDevicePtr
virGetNodeDevice(virConnectPtr conn, const char *name)
{
virNodeDevicePtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckConnectGoto(conn, error);
virCheckNonNullArgGoto(name, error);
if (!(ret = virObjectNew(virNodeDeviceClass)))
goto error;
ret->name = g_strdup(name);
ret->conn = virObjectRef(conn);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virNodeDeviceDispose:
* @obj: the node device to release
*
* Unconditionally release all memory associated with a device.
* The device object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virNodeDeviceDispose(void *obj)
{
virNodeDevicePtr dev = obj;
VIR_DEBUG("release dev %p %s", dev, dev->name);
g_free(dev->name);
g_free(dev->parentName);
virObjectUnref(dev->conn);
}
/**
* virGetSecret:
* @conn: the hypervisor connection
* @uuid: secret UUID
*
* Allocates a new secret object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the secret object, or NULL on error.
*/
virSecretPtr
virGetSecret(virConnectPtr conn, const unsigned char *uuid,
int usageType, const char *usageID)
{
virSecretPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckConnectGoto(conn, error);
virCheckNonNullArgGoto(uuid, error);
if (!(ret = virObjectNew(virSecretClass)))
return NULL;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
ret->usageType = usageType;
ret->usageID = g_strdup(NULLSTR_EMPTY(usageID));
ret->conn = virObjectRef(conn);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virSecretDispose:
* @obj: the secret to release
*
* Unconditionally release all memory associated with a secret.
* The secret object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virSecretDispose(void *obj)
{
virSecretPtr secret = obj;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(secret->uuid, uuidstr);
VIR_DEBUG("release secret %p %s", secret, uuidstr);
g_free(secret->usageID);
virObjectUnref(secret->conn);
}
/**
* virGetStream:
* @conn: the hypervisor connection
*
* Allocates a new stream object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the stream object, or NULL on error.
*/
virStreamPtr
virGetStream(virConnectPtr conn)
{
virStreamPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
if (!(ret = virObjectNew(virStreamClass)))
return NULL;
ret->conn = virObjectRef(conn);
return ret;
}
/**
* virStreamDispose:
* @obj: the stream to release
*
* Unconditionally release all memory associated with a stream.
* The stream object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virStreamDispose(void *obj)
{
virStreamPtr st = obj;
VIR_DEBUG("release dev %p", st);
if (st->ff)
st->ff(st->privateData);
virObjectUnref(st->conn);
}
/**
* virGetNWFilter:
* @conn: the hypervisor connection
* @name: pointer to the network filter pool name
* @uuid: pointer to the uuid
*
* Allocates a new network filter object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the network filter object, or NULL on error.
*/
virNWFilterPtr
virGetNWFilter(virConnectPtr conn, const char *name,
const unsigned char *uuid)
{
virNWFilterPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckConnectGoto(conn, error);
virCheckNonNullArgGoto(name, error);
virCheckNonNullArgGoto(uuid, error);
if (!(ret = virObjectNew(virNWFilterClass)))
goto error;
ret->name = g_strdup(name);
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
ret->conn = virObjectRef(conn);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virNWFilterDispose:
* @obj: the network filter to release
*
* Unconditionally release all memory associated with a nwfilter.
* The nwfilter object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virNWFilterDispose(void *obj)
{
virNWFilterPtr nwfilter = obj;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(nwfilter->uuid, uuidstr);
VIR_DEBUG("release nwfilter %p %s %s", nwfilter, nwfilter->name, uuidstr);
g_free(nwfilter->name);
virObjectUnref(nwfilter->conn);
}
/**
* virGetNWFilterBinding:
* @conn: the hypervisor connection
* @portdev: pointer to the network filter port device name
* @filtername: name of the network filter
*
* Allocates a new network filter binding object. When the object is no longer
* needed, virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the network filter binding object, or NULL on error.
*/
virNWFilterBindingPtr
virGetNWFilterBinding(virConnectPtr conn, const char *portdev,
const char *filtername)
{
virNWFilterBindingPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckConnectGoto(conn, error);
virCheckNonNullArgGoto(portdev, error);
if (!(ret = virObjectNew(virNWFilterBindingClass)))
goto error;
ret->portdev = g_strdup(portdev);
ret->filtername = g_strdup(filtername);
ret->conn = virObjectRef(conn);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virNWFilterBindingDispose:
* @obj: the network filter binding to release
*
* Unconditionally release all memory associated with a nwfilter binding.
* The nwfilter binding object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virNWFilterBindingDispose(void *obj)
{
virNWFilterBindingPtr binding = obj;
VIR_DEBUG("release binding %p %s", binding, binding->portdev);
g_free(binding->portdev);
g_free(binding->filtername);
virObjectUnref(binding->conn);
}
/**
* virGetDomainCheckpoint:
* @domain: the domain to checkpoint
* @name: pointer to the domain checkpoint name
*
* Allocates a new domain checkpoint object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the domain checkpoint object, or NULL on error.
*/
virDomainCheckpointPtr
virGetDomainCheckpoint(virDomainPtr domain,
const char *name)
{
virDomainCheckpointPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckDomainGoto(domain, error);
virCheckNonNullArgGoto(name, error);
if (!(ret = virObjectNew(virDomainCheckpointClass)))
goto error;
ret->name = g_strdup(name);
ret->domain = virObjectRef(domain);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virDomainCheckpointDispose:
* @obj: the domain checkpoint to release
*
* Unconditionally release all memory associated with a checkpoint.
* The checkpoint object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virDomainCheckpointDispose(void *obj)
{
virDomainCheckpointPtr checkpoint = obj;
VIR_DEBUG("release checkpoint %p %s", checkpoint, checkpoint->name);
g_free(checkpoint->name);
virObjectUnref(checkpoint->domain);
}
/**
* virGetDomainSnapshot:
* @domain: the domain to snapshot
* @name: pointer to the domain snapshot name
*
* Allocates a new domain snapshot object. When the object is no longer needed,
* virObjectUnref() must be called in order to not leak data.
*
* Returns a pointer to the domain snapshot object, or NULL on error.
*/
virDomainSnapshotPtr
virGetDomainSnapshot(virDomainPtr domain, const char *name)
{
virDomainSnapshotPtr ret = NULL;
if (virDataTypesInitialize() < 0)
return NULL;
virCheckDomainGoto(domain, error);
virCheckNonNullArgGoto(name, error);
if (!(ret = virObjectNew(virDomainSnapshotClass)))
goto error;
ret->name = g_strdup(name);
ret->domain = virObjectRef(domain);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
/**
* virDomainSnapshotDispose:
* @obj: the domain snapshot to release
*
* Unconditionally release all memory associated with a snapshot.
* The snapshot object must not be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virDomainSnapshotDispose(void *obj)
{
virDomainSnapshotPtr snapshot = obj;
VIR_DEBUG("release snapshot %p %s", snapshot, snapshot->name);
g_free(snapshot->name);
virObjectUnref(snapshot->domain);
}
virAdmConnectPtr
virAdmConnectNew(void)
{
virAdmConnectPtr ret;
if (virDataTypesInitialize() < 0)
return NULL;
if (!(ret = virObjectLockableNew(virAdmConnectClass)))
return NULL;
if (!(ret->closeCallback = virObjectLockableNew(virAdmConnectCloseCallbackDataClass)))
goto error;
return ret;
error:
virObjectUnref(ret);
return NULL;
}
static void
virAdmConnectDispose(void *obj)
{
virAdmConnectPtr conn = obj;
admConnectDisposed = true;
if (conn->privateDataFreeFunc)
conn->privateDataFreeFunc(conn);
virURIFree(conn->uri);
virObjectUnref(conn->closeCallback);
}
static void
virAdmConnectCloseCallbackDataDispose(void *obj)
{
virAdmConnectCloseCallbackData *cb_data = obj;
virObjectLock(cb_data);
virAdmConnectCloseCallbackDataReset(cb_data);
virObjectUnlock(cb_data);
}
void
virAdmConnectCloseCallbackDataReset(virAdmConnectCloseCallbackData *cbdata)
{
if (cbdata->freeCallback)
cbdata->freeCallback(cbdata->opaque);
virObjectUnref(cbdata->conn);
cbdata->conn = NULL;
cbdata->freeCallback = NULL;
cbdata->callback = NULL;
cbdata->opaque = NULL;
}
int
virAdmConnectCloseCallbackDataUnregister(virAdmConnectCloseCallbackData *cbdata,
virAdmConnectCloseFunc cb)
{
int ret = -1;
virObjectLock(cbdata);
if (cbdata->callback != cb) {
virReportError(VIR_ERR_OPERATION_INVALID, "%s",
_("A different callback was requested"));
goto cleanup;
}
virAdmConnectCloseCallbackDataReset(cbdata);
ret = 0;
cleanup:
virObjectUnlock(cbdata);
return ret;
}
int
virAdmConnectCloseCallbackDataRegister(virAdmConnectCloseCallbackData *cbdata,
virAdmConnectPtr conn,
virAdmConnectCloseFunc cb,
void *opaque,
virFreeCallback freecb)
{
int ret = -1;
virObjectLock(cbdata);
if (cbdata->callback) {
virReportError(VIR_ERR_OPERATION_INVALID, "%s",
_("A close callback is already registered"));
goto cleanup;
}
cbdata->conn = virObjectRef(conn);
cbdata->callback = cb;
cbdata->opaque = opaque;
cbdata->freeCallback = freecb;
ret = 0;
cleanup:
virObjectUnlock(conn->closeCallback);
return ret;
}
virAdmServerPtr
virAdmGetServer(virAdmConnectPtr conn, const char *name)
{
virAdmServerPtr ret = NULL;
if (virDataTypesInitialize() < 0)
goto error;
if (!(ret = virObjectNew(virAdmServerClass)))
goto error;
ret->name = g_strdup(name);
ret->conn = virObjectRef(conn);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
static void
virAdmServerDispose(void *obj)
{
virAdmServerPtr srv = obj;
VIR_DEBUG("release server srv=%p name=%s", srv, srv->name);
g_free(srv->name);
virObjectUnref(srv->conn);
}
virAdmClientPtr
virAdmGetClient(virAdmServerPtr srv, const unsigned long long id,
unsigned long long timestamp, unsigned int transport)
{
virAdmClientPtr ret = NULL;
if (virDataTypesInitialize() < 0)
goto error;
if (!(ret = virObjectNew(virAdmClientClass)))
goto error;
ret->id = id;
ret->timestamp = timestamp;
ret->transport = transport;
ret->srv = virObjectRef(srv);
return ret;
error:
virObjectUnref(ret);
return NULL;
}
static void
virAdmClientDispose(void *obj)
{
virAdmClientPtr clt = obj;
VIR_DEBUG("release client clt=%p, id=%llu", clt, clt->id);
virObjectUnref(clt->srv);
}