/* * datatypes.h: management of structs for public data types * * Copyright (C) 2006-2012 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; If not, see * . * */ #include #include #include "datatypes.h" #include "virterror_internal.h" #include "logging.h" #include "memory.h" #include "uuid.h" #include "util.h" #define VIR_FROM_THIS VIR_FROM_NONE #define virLibConnError(code, ...) \ virReportErrorHelper(VIR_FROM_THIS, code, __FILE__, \ __FUNCTION__, __LINE__, __VA_ARGS__) /************************************************************************ * * * Domain and Connections allocations * * * ************************************************************************/ /** * virGetConnect: * * Allocates a new hypervisor connection structure * * Returns a new pointer or NULL in case of error. */ virConnectPtr virGetConnect(void) { virConnectPtr ret; if (VIR_ALLOC(ret) < 0) { virReportOOMError(); goto failed; } if (virMutexInit(&ret->lock) < 0) { VIR_FREE(ret); goto failed; } ret->magic = VIR_CONNECT_MAGIC; ret->driver = NULL; ret->networkDriver = NULL; ret->privateData = NULL; ret->networkPrivateData = NULL; ret->interfacePrivateData = NULL; ret->refs = 1; return ret; failed: if (ret != NULL) { virMutexDestroy(&ret->lock); VIR_FREE(ret); } return NULL; } /** * virReleaseConnect: * @conn: the hypervisor connection to release * * Unconditionally release all memory associated with a connection. * The conn.lock mutex must be held prior to calling this, and will * be released prior to this returning. The connection obj must not * be used once this method returns. */ static void virReleaseConnect(virConnectPtr conn) { VIR_DEBUG("release connection %p", conn); /* make sure to release the connection lock before we call the * close callbacks, otherwise we will deadlock if an error * is raised by any of the callbacks */ virMutexUnlock(&conn->lock); if (conn->networkDriver) conn->networkDriver->close(conn); if (conn->interfaceDriver) conn->interfaceDriver->close(conn); if (conn->storageDriver) conn->storageDriver->close(conn); if (conn->deviceMonitor) conn->deviceMonitor->close(conn); if (conn->secretDriver) conn->secretDriver->close(conn); if (conn->nwfilterDriver) conn->nwfilterDriver->close(conn); if (conn->driver) conn->driver->close(conn); virMutexLock(&conn->lock); if (conn->closeFreeCallback) conn->closeFreeCallback(conn->closeOpaque); virResetError(&conn->err); virURIFree(conn->uri); virMutexUnlock(&conn->lock); virMutexDestroy(&conn->lock); VIR_FREE(conn); } /** * virUnrefConnect: * @conn: the hypervisor connection to unreference * * Unreference the connection. If the use count drops to zero, the structure is * actually freed. * * Returns the reference count or -1 in case of failure. */ int virUnrefConnect(virConnectPtr conn) { int refs; if ((!VIR_IS_CONNECT(conn))) { virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection")); return -1; } virMutexLock(&conn->lock); VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; refs = conn->refs; if (refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return 0; } virMutexUnlock(&conn->lock); return refs; } /** * virGetDomain: * @conn: the hypervisor connection * @name: pointer to the domain name * @uuid: pointer to the uuid * * Lookup if the domain is already registered for that connection, * if yes return a new pointer to it, if no allocate a new structure, * and register it in the table. In any case a corresponding call to * virUnrefDomain() is needed to not leak data. * * Returns a pointer to the domain, or NULL in case of failure */ virDomainPtr virGetDomain(virConnectPtr conn, const char *name, const unsigned char *uuid) { virDomainPtr ret = NULL; char uuidstr[VIR_UUID_STRING_BUFLEN]; if (!VIR_IS_CONNECT(conn)) { virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection")); return NULL; } virCheckNonNullArgReturn(name, NULL); virCheckNonNullArgReturn(uuid, NULL); virMutexLock(&conn->lock); virUUIDFormat(uuid, uuidstr); if (VIR_ALLOC(ret) < 0) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->name = strdup(name); if (ret->name == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->magic = VIR_DOMAIN_MAGIC; ret->conn = conn; ret->id = -1; memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); conn->refs++; ret->refs++; virMutexUnlock(&conn->lock); return ret; error: if (ret != NULL) { VIR_FREE(ret->name); VIR_FREE(ret); } return NULL; } /** * virReleaseDomain: * @domain: the domain to release * * Unconditionally release all memory associated with a domain. * The conn.lock mutex must be held prior to calling this, and will * be released prior to this returning. The domain obj must not * be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virReleaseDomain(virDomainPtr domain) { virConnectPtr conn = domain->conn; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(domain->uuid, uuidstr); VIR_DEBUG("release domain %p %s %s", domain, domain->name, uuidstr); domain->magic = -1; domain->id = -1; VIR_FREE(domain->name); VIR_FREE(domain); if (conn) { VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; if (conn->refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return; } virMutexUnlock(&conn->lock); } } /** * virUnrefDomain: * @domain: the domain to unreference * * Unreference the domain. If the use count drops to zero, the structure is * actually freed. * * Returns the reference count or -1 in case of failure. */ int virUnrefDomain(virDomainPtr domain) { int refs; if (!VIR_IS_CONNECTED_DOMAIN(domain)) { virLibConnError(VIR_ERR_INVALID_DOMAIN, "%s", _("bad domain or no connection")); return -1; } virMutexLock(&domain->conn->lock); VIR_DEBUG("unref domain %p %s %d", domain, domain->name, domain->refs); domain->refs--; refs = domain->refs; if (refs == 0) { virReleaseDomain(domain); /* Already unlocked mutex */ return 0; } virMutexUnlock(&domain->conn->lock); return refs; } /** * virGetNetwork: * @conn: the hypervisor connection * @name: pointer to the network name * @uuid: pointer to the uuid * * Lookup if the network is already registered for that connection, * if yes return a new pointer to it, if no allocate a new structure, * and register it in the table. In any case a corresponding call to * virUnrefNetwork() is needed to not leak data. * * Returns a pointer to the network, or NULL in case of failure */ virNetworkPtr virGetNetwork(virConnectPtr conn, const char *name, const unsigned char *uuid) { virNetworkPtr ret = NULL; char uuidstr[VIR_UUID_STRING_BUFLEN]; if (!VIR_IS_CONNECT(conn)) { virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection")); return NULL; } virCheckNonNullArgReturn(name, NULL); virCheckNonNullArgReturn(uuid, NULL); virMutexLock(&conn->lock); virUUIDFormat(uuid, uuidstr); if (VIR_ALLOC(ret) < 0) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->name = strdup(name); if (ret->name == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->magic = VIR_NETWORK_MAGIC; ret->conn = conn; memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); conn->refs++; ret->refs++; virMutexUnlock(&conn->lock); return ret; error: if (ret != NULL) { VIR_FREE(ret->name); VIR_FREE(ret); } return NULL; } /** * virReleaseNetwork: * @network: the network to release * * Unconditionally release all memory associated with a network. * The conn.lock mutex must be held prior to calling this, and will * be released prior to this returning. The network obj must not * be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virReleaseNetwork(virNetworkPtr network) { virConnectPtr conn = network->conn; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(network->uuid, uuidstr); VIR_DEBUG("release network %p %s %s", network, network->name, uuidstr); network->magic = -1; VIR_FREE(network->name); VIR_FREE(network); if (conn) { VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; if (conn->refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return; } virMutexUnlock(&conn->lock); } } /** * virUnrefNetwork: * @network: the network to unreference * * Unreference the network. If the use count drops to zero, the structure is * actually freed. * * Returns the reference count or -1 in case of failure. */ int virUnrefNetwork(virNetworkPtr network) { int refs; if (!VIR_IS_CONNECTED_NETWORK(network)) { virLibConnError(VIR_ERR_INVALID_NETWORK, "%s", _("bad network or no connection")); return -1; } virMutexLock(&network->conn->lock); VIR_DEBUG("unref network %p %s %d", network, network->name, network->refs); network->refs--; refs = network->refs; if (refs == 0) { virReleaseNetwork(network); /* Already unlocked mutex */ return 0; } virMutexUnlock(&network->conn->lock); return refs; } /** * virGetInterface: * @conn: the hypervisor connection * @name: pointer to the interface name * @mac: pointer to the mac * * Lookup if the interface is already registered for that connection, * if yes return a new pointer to it (possibly updating the MAC * address), if no allocate a new structure, and register it in the * table. In any case a corresponding call to virUnrefInterface() is * needed to not leak data. * * Returns a pointer to the interface, or NULL in case of failure */ virInterfacePtr virGetInterface(virConnectPtr conn, const char *name, const char *mac) { virInterfacePtr ret = NULL; if (!VIR_IS_CONNECT(conn)) { virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection")); return NULL; } virCheckNonNullArgReturn(name, NULL); /* a NULL mac from caller is okay. Treat it as blank */ if (mac == NULL) mac = ""; virMutexLock(&conn->lock); if (VIR_ALLOC(ret) < 0) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->name = strdup(name); if (ret->name == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->mac = strdup(mac); if (ret->mac == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->magic = VIR_INTERFACE_MAGIC; ret->conn = conn; conn->refs++; ret->refs++; virMutexUnlock(&conn->lock); return ret; error: if (ret != NULL) { VIR_FREE(ret->name); VIR_FREE(ret->mac); VIR_FREE(ret); } return NULL; } /** * virReleaseInterface: * @interface: the interface to release * * Unconditionally release all memory associated with an interface. * The conn.lock mutex must be held prior to calling this, and will * be released prior to this returning. The interface obj must not * be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virReleaseInterface(virInterfacePtr iface) { virConnectPtr conn = iface->conn; VIR_DEBUG("release interface %p %s", iface, iface->name); iface->magic = -1; VIR_FREE(iface->name); VIR_FREE(iface->mac); VIR_FREE(iface); if (conn) { VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; if (conn->refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return; } virMutexUnlock(&conn->lock); } } /** * virUnrefInterface: * @interface: the interface to unreference * * Unreference the interface. If the use count drops to zero, the structure is * actually freed. * * Returns the reference count or -1 in case of failure. */ int virUnrefInterface(virInterfacePtr iface) { int refs; if (!VIR_IS_CONNECTED_INTERFACE(iface)) { virLibConnError(VIR_ERR_INVALID_INTERFACE, "%s", _("bad interface or no connection")); return -1; } virMutexLock(&iface->conn->lock); VIR_DEBUG("unref interface %p %s %d", iface, iface->name, iface->refs); iface->refs--; refs = iface->refs; if (refs == 0) { virReleaseInterface(iface); /* Already unlocked mutex */ return 0; } virMutexUnlock(&iface->conn->lock); return refs; } /** * virGetStoragePool: * @conn: the hypervisor connection * @name: pointer to the storage pool name * @uuid: pointer to the uuid * * Lookup if the storage pool is already registered for that connection, * if yes return a new pointer to it, if no allocate a new structure, * and register it in the table. In any case a corresponding call to * virUnrefStoragePool() is needed to not leak data. * * Returns a pointer to the network, or NULL in case of failure */ virStoragePoolPtr virGetStoragePool(virConnectPtr conn, const char *name, const unsigned char *uuid) { virStoragePoolPtr ret = NULL; char uuidstr[VIR_UUID_STRING_BUFLEN]; if (!VIR_IS_CONNECT(conn)) { virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection")); return NULL; } virCheckNonNullArgReturn(name, NULL); virCheckNonNullArgReturn(uuid, NULL); virMutexLock(&conn->lock); virUUIDFormat(uuid, uuidstr); if (VIR_ALLOC(ret) < 0) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->name = strdup(name); if (ret->name == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->magic = VIR_STORAGE_POOL_MAGIC; ret->conn = conn; memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); conn->refs++; ret->refs++; virMutexUnlock(&conn->lock); return ret; error: if (ret != NULL) { VIR_FREE(ret->name); VIR_FREE(ret); } return NULL; } /** * virReleaseStoragePool: * @pool: the pool to release * * Unconditionally release all memory associated with a pool. * The conn.lock mutex must be held prior to calling this, and will * be released prior to this returning. The pool obj must not * be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virReleaseStoragePool(virStoragePoolPtr pool) { virConnectPtr conn = pool->conn; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(pool->uuid, uuidstr); VIR_DEBUG("release pool %p %s %s", pool, pool->name, uuidstr); pool->magic = -1; VIR_FREE(pool->name); VIR_FREE(pool); if (conn) { VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; if (conn->refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return; } virMutexUnlock(&conn->lock); } } /** * virUnrefStoragePool: * @pool: the pool to unreference * * Unreference the pool. If the use count drops to zero, the structure is * actually freed. * * Returns the reference count or -1 in case of failure. */ int virUnrefStoragePool(virStoragePoolPtr pool) { int refs; if (!VIR_IS_CONNECTED_STORAGE_POOL(pool)) { virLibConnError(VIR_ERR_INVALID_STORAGE_POOL, "%s", _("bad storage pool or no connection")); return -1; } virMutexLock(&pool->conn->lock); VIR_DEBUG("unref pool %p %s %d", pool, pool->name, pool->refs); pool->refs--; refs = pool->refs; if (refs == 0) { virReleaseStoragePool(pool); /* Already unlocked mutex */ return 0; } virMutexUnlock(&pool->conn->lock); return refs; } /** * virGetStorageVol: * @conn: the hypervisor connection * @pool: pool owning the volume * @name: pointer to the storage vol name * @key: pointer to unique key of the volume * * Lookup if the storage vol is already registered for that connection, * if yes return a new pointer to it, if no allocate a new structure, * and register it in the table. In any case a corresponding call to * virUnrefStorageVol() is needed to not leak data. * * Returns a pointer to the storage vol, or NULL in case of failure */ virStorageVolPtr virGetStorageVol(virConnectPtr conn, const char *pool, const char *name, const char *key) { virStorageVolPtr ret = NULL; if (!VIR_IS_CONNECT(conn)) { virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection")); return NULL; } virCheckNonNullArgReturn(name, NULL); virCheckNonNullArgReturn(key, NULL); virMutexLock(&conn->lock); if (VIR_ALLOC(ret) < 0) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->pool = strdup(pool); if (ret->pool == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->name = strdup(name); if (ret->name == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->key = strdup(key); if (ret->key == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->magic = VIR_STORAGE_VOL_MAGIC; ret->conn = conn; conn->refs++; ret->refs++; virMutexUnlock(&conn->lock); return ret; error: if (ret != NULL) { VIR_FREE(ret->key); VIR_FREE(ret->name); VIR_FREE(ret->pool); VIR_FREE(ret); } return NULL; } /** * virReleaseStorageVol: * @vol: the vol to release * * Unconditionally release all memory associated with a vol. * The conn.lock mutex must be held prior to calling this, and will * be released prior to this returning. The vol obj must not * be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virReleaseStorageVol(virStorageVolPtr vol) { virConnectPtr conn = vol->conn; VIR_DEBUG("release vol %p %s", vol, vol->name); vol->magic = -1; VIR_FREE(vol->key); VIR_FREE(vol->name); VIR_FREE(vol->pool); VIR_FREE(vol); if (conn) { VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; if (conn->refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return; } virMutexUnlock(&conn->lock); } } /** * virUnrefStorageVol: * @vol: the vol to unreference * * Unreference the vol. If the use count drops to zero, the structure is * actually freed. * * Returns the reference count or -1 in case of failure. */ int virUnrefStorageVol(virStorageVolPtr vol) { int refs; if (!VIR_IS_CONNECTED_STORAGE_VOL(vol)) { virLibConnError(VIR_ERR_INVALID_STORAGE_VOL, "%s", _("bad storage volume or no connection")); return -1; } virMutexLock(&vol->conn->lock); VIR_DEBUG("unref vol %p %s %d", vol, vol->name, vol->refs); vol->refs--; refs = vol->refs; if (refs == 0) { virReleaseStorageVol(vol); /* Already unlocked mutex */ return 0; } virMutexUnlock(&vol->conn->lock); return refs; } /** * virGetNodeDevice: * @conn: the hypervisor connection * @name: device name (unique on node) * * Lookup if the device is already registered for that connection, * if yes return a new pointer to it, if no allocate a new structure, * and register it in the table. In any case a corresponding call to * virUnrefNodeDevice() is needed to not leak data. * * Returns a pointer to the node device, or NULL in case of failure */ virNodeDevicePtr virGetNodeDevice(virConnectPtr conn, const char *name) { virNodeDevicePtr ret = NULL; if (!VIR_IS_CONNECT(conn)) { virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection")); return NULL; } virCheckNonNullArgReturn(name, NULL); virMutexLock(&conn->lock); if (VIR_ALLOC(ret) < 0) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->magic = VIR_NODE_DEVICE_MAGIC; ret->conn = conn; ret->name = strdup(name); if (ret->name == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } conn->refs++; ret->refs++; virMutexUnlock(&conn->lock); return ret; error: if (ret != NULL) { VIR_FREE(ret->name); VIR_FREE(ret); } return NULL; } /** * virReleaseNodeDevice: * @dev: the dev to release * * Unconditionally release all memory associated with a dev. * The conn.lock mutex must be held prior to calling this, and will * be released prior to this returning. The dev obj must not * be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virReleaseNodeDevice(virNodeDevicePtr dev) { virConnectPtr conn = dev->conn; VIR_DEBUG("release dev %p %s", dev, dev->name); dev->magic = -1; VIR_FREE(dev->name); VIR_FREE(dev->parent); VIR_FREE(dev); if (conn) { VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; if (conn->refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return; } virMutexUnlock(&conn->lock); } } /** * virUnrefNodeDevice: * @dev: the dev to unreference * * Unreference the dev. If the use count drops to zero, the structure is * actually freed. * * Returns the reference count or -1 in case of failure. */ int virUnrefNodeDevice(virNodeDevicePtr dev) { int refs; virMutexLock(&dev->conn->lock); VIR_DEBUG("unref dev %p %s %d", dev, dev->name, dev->refs); dev->refs--; refs = dev->refs; if (refs == 0) { virReleaseNodeDevice(dev); /* Already unlocked mutex */ return 0; } virMutexUnlock(&dev->conn->lock); return refs; } /** * virGetSecret: * @conn: the hypervisor connection * @uuid: secret UUID * * Lookup if the secret is already registered for that connection, if so return * a pointer to it, otherwise allocate a new structure, and register it in the * table. In any case a corresponding call to virUnrefSecret() is needed to not * leak data. * * Returns a pointer to the secret, or NULL in case of failure */ virSecretPtr virGetSecret(virConnectPtr conn, const unsigned char *uuid, int usageType, const char *usageID) { virSecretPtr ret = NULL; char uuidstr[VIR_UUID_STRING_BUFLEN]; if (!VIR_IS_CONNECT(conn)) { virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection")); return NULL; } virCheckNonNullArgReturn(uuid, NULL); virCheckNonNullArgReturn(usageID, NULL); virMutexLock(&conn->lock); virUUIDFormat(uuid, uuidstr); if (VIR_ALLOC(ret) < 0) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->magic = VIR_SECRET_MAGIC; ret->conn = conn; memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); ret->usageType = usageType; if (!(ret->usageID = strdup(usageID))) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } conn->refs++; ret->refs++; virMutexUnlock(&conn->lock); return ret; error: if (ret != NULL) { VIR_FREE(ret->usageID); VIR_FREE(ret); } return NULL; } /** * virReleaseSecret: * @secret: the secret to release * * Unconditionally release all memory associated with a secret. The conn.lock * mutex must be held prior to calling this, and will be released prior to this * returning. The secret obj must not be used once this method returns. * * It will also unreference the associated connection object, which may also be * released if its ref count hits zero. */ static void virReleaseSecret(virSecretPtr secret) { virConnectPtr conn = secret->conn; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(secret->uuid, uuidstr); VIR_DEBUG("release secret %p %s", secret, uuidstr); VIR_FREE(secret->usageID); secret->magic = -1; VIR_FREE(secret); if (conn) { VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; if (conn->refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return; } virMutexUnlock(&conn->lock); } } /** * virUnrefSecret: * @secret: the secret to unreference * * Unreference the secret. If the use count drops to zero, the structure is * actually freed. * * Returns the reference count or -1 in case of failure. */ int virUnrefSecret(virSecretPtr secret) { int refs; if (!VIR_IS_CONNECTED_SECRET(secret)) { virLibConnError(VIR_ERR_INVALID_SECRET, "%s", _("bad secret or no connection")); return -1; } virMutexLock(&secret->conn->lock); VIR_DEBUG("unref secret %p %p %d", secret, secret->uuid, secret->refs); secret->refs--; refs = secret->refs; if (refs == 0) { virReleaseSecret(secret); /* Already unlocked mutex */ return 0; } virMutexUnlock(&secret->conn->lock); return refs; } virStreamPtr virGetStream(virConnectPtr conn) { virStreamPtr ret = NULL; virMutexLock(&conn->lock); if (VIR_ALLOC(ret) < 0) { virReportOOMError(); goto error; } ret->magic = VIR_STREAM_MAGIC; ret->conn = conn; conn->refs++; ret->refs++; virMutexUnlock(&conn->lock); return ret; error: virMutexUnlock(&conn->lock); VIR_FREE(ret); return NULL; } static void virReleaseStream(virStreamPtr st) { virConnectPtr conn = st->conn; VIR_DEBUG("release dev %p", st); st->magic = -1; VIR_FREE(st); VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; if (conn->refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return; } virMutexUnlock(&conn->lock); } int virUnrefStream(virStreamPtr st) { int refs; virMutexLock(&st->conn->lock); VIR_DEBUG("unref stream %p %d", st, st->refs); st->refs--; refs = st->refs; if (refs == 0) { virReleaseStream(st); /* Already unlocked mutex */ return 0; } virMutexUnlock(&st->conn->lock); return refs; } /** * virGetNWFilter: * @conn: the hypervisor connection * @name: pointer to the network filter pool name * @uuid: pointer to the uuid * * Lookup if the network filter is already registered for that connection, * if yes return a new pointer to it, if no allocate a new structure, * and register it in the table. In any case a corresponding call to * virUnrefNWFilter() is needed to not leak data. * * Returns a pointer to the network, or NULL in case of failure */ virNWFilterPtr virGetNWFilter(virConnectPtr conn, const char *name, const unsigned char *uuid) { virNWFilterPtr ret = NULL; char uuidstr[VIR_UUID_STRING_BUFLEN]; if (!VIR_IS_CONNECT(conn)) { virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection")); return NULL; } virCheckNonNullArgReturn(name, NULL); virCheckNonNullArgReturn(uuid, NULL); virMutexLock(&conn->lock); virUUIDFormat(uuid, uuidstr); if (VIR_ALLOC(ret) < 0) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->name = strdup(name); if (ret->name == NULL) { virMutexUnlock(&conn->lock); virReportOOMError(); goto error; } ret->magic = VIR_NWFILTER_MAGIC; ret->conn = conn; memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN); conn->refs++; ret->refs++; virMutexUnlock(&conn->lock); return ret; error: if (ret != NULL) { VIR_FREE(ret->name); VIR_FREE(ret); } return NULL; } /** * virReleaseNWFilter: * @nwfilter: the nwfilter to release * * Unconditionally release all memory associated with a nwfilter. * The conn.lock mutex must be held prior to calling this, and will * be released prior to this returning. The nwfilter obj must not * be used once this method returns. * * It will also unreference the associated connection object, * which may also be released if its ref count hits zero. */ static void virReleaseNWFilter(virNWFilterPtr nwfilter) { virConnectPtr conn = nwfilter->conn; char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(nwfilter->uuid, uuidstr); VIR_DEBUG("release nwfilter %p %s %s", nwfilter, nwfilter->name, uuidstr); nwfilter->magic = -1; VIR_FREE(nwfilter->name); VIR_FREE(nwfilter); if (conn) { VIR_DEBUG("unref connection %p %d", conn, conn->refs); conn->refs--; if (conn->refs == 0) { virReleaseConnect(conn); /* Already unlocked mutex */ return; } virMutexUnlock(&conn->lock); } } /** * virUnrefNWFilter: * @nwfilter: the nwfilter to unreference * * Unreference the networkf itler. If the use count drops to zero, the * structure is actually freed. * * Returns the reference count or -1 in case of failure. */ int virUnrefNWFilter(virNWFilterPtr nwfilter) { int refs; if (!VIR_IS_CONNECTED_NWFILTER(nwfilter)) { virLibConnError(VIR_ERR_INVALID_NWFILTER, "%s", _("bad nwfilter or no connection")); return -1; } virMutexLock(&nwfilter->conn->lock); VIR_DEBUG("unref nwfilter %p %s %d", nwfilter, nwfilter->name, nwfilter->refs); nwfilter->refs--; refs = nwfilter->refs; if (refs == 0) { virReleaseNWFilter(nwfilter); /* Already unlocked mutex */ return 0; } virMutexUnlock(&nwfilter->conn->lock); return refs; } virDomainSnapshotPtr virGetDomainSnapshot(virDomainPtr domain, const char *name) { virDomainSnapshotPtr ret = NULL; if (!VIR_IS_DOMAIN(domain)) { virLibConnError(VIR_ERR_INVALID_DOMAIN, "%s", _("bad domain")); return NULL; } virCheckNonNullArgReturn(name, NULL); virMutexLock(&domain->conn->lock); if (VIR_ALLOC(ret) < 0) { virMutexUnlock(&domain->conn->lock); virReportOOMError(); goto error; } ret->name = strdup(name); if (ret->name == NULL) { virMutexUnlock(&domain->conn->lock); virReportOOMError(); goto error; } ret->magic = VIR_SNAPSHOT_MAGIC; ret->domain = domain; domain->refs++; ret->refs++; virMutexUnlock(&domain->conn->lock); return ret; error: if (ret != NULL) { VIR_FREE(ret->name); VIR_FREE(ret); } return NULL; } static void virReleaseDomainSnapshot(virDomainSnapshotPtr snapshot) { virDomainPtr domain = snapshot->domain; VIR_DEBUG("release snapshot %p %s", snapshot, snapshot->name); snapshot->magic = -1; VIR_FREE(snapshot->name); VIR_FREE(snapshot); if (domain) { VIR_DEBUG("unref domain %p %d", domain, domain->refs); domain->refs--; if (domain->refs == 0) { virReleaseDomain(domain); /* Already unlocked mutex */ return; } virMutexUnlock(&domain->conn->lock); } } int virUnrefDomainSnapshot(virDomainSnapshotPtr snapshot) { int refs; if (!VIR_IS_DOMAIN_SNAPSHOT(snapshot)) { virLibConnError(VIR_ERR_INVALID_DOMAIN_SNAPSHOT, "%s", _("not a snapshot")); return -1; } virMutexLock(&snapshot->domain->conn->lock); VIR_DEBUG("unref snapshot %p %s %d", snapshot, snapshot->name, snapshot->refs); snapshot->refs--; refs = snapshot->refs; if (refs == 0) { virReleaseDomainSnapshot(snapshot); /* Already unlocked mutex */ return 0; } virMutexUnlock(&snapshot->domain->conn->lock); return refs; }