/* * virsecretobj.c: internal objects handling * * Copyright (C) 2009-2016 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . */ #include #include #include #include #include "datatypes.h" #include "virsecretobj.h" #include "viralloc.h" #include "virerror.h" #include "virfile.h" #include "virhash.h" #include "virlog.h" #include "virstring.h" #define VIR_FROM_THIS VIR_FROM_SECRET VIR_LOG_INIT("conf.virsecretobj"); struct _virSecretObj { virObjectLockable parent; char *configFile; char *base64File; virSecretDef *def; unsigned char *value; /* May be NULL */ size_t value_size; }; static virClass *virSecretObjClass; static virClass *virSecretObjListClass; static void virSecretObjDispose(void *obj); static void virSecretObjListDispose(void *obj); struct _virSecretObjList { virObjectRWLockable parent; /* uuid string -> virSecretObj mapping * for O(1), lockless lookup-by-uuid */ GHashTable *objs; }; struct virSecretSearchData { int usageType; const char *usageID; }; static int virSecretObjOnceInit(void) { if (!VIR_CLASS_NEW(virSecretObj, virClassForObjectLockable())) return -1; if (!VIR_CLASS_NEW(virSecretObjList, virClassForObjectRWLockable())) return -1; return 0; } VIR_ONCE_GLOBAL_INIT(virSecretObj); static virSecretObj * virSecretObjNew(void) { virSecretObj *obj; if (virSecretObjInitialize() < 0) return NULL; if (!(obj = virObjectLockableNew(virSecretObjClass))) return NULL; virObjectLock(obj); return obj; } void virSecretObjEndAPI(virSecretObj **obj) { if (!*obj) return; virObjectUnlock(*obj); virObjectUnref(*obj); *obj = NULL; } virSecretObjList * virSecretObjListNew(void) { virSecretObjList *secrets; if (virSecretObjInitialize() < 0) return NULL; if (!(secrets = virObjectRWLockableNew(virSecretObjListClass))) return NULL; if (!(secrets->objs = virHashNew(virObjectFreeHashData))) { virObjectUnref(secrets); return NULL; } return secrets; } static void virSecretObjDispose(void *opaque) { virSecretObj *obj = opaque; virSecretDefFree(obj->def); if (obj->value) { /* Wipe before free to ensure we don't leave a secret on the heap */ memset(obj->value, 0, obj->value_size); g_free(obj->value); } g_free(obj->configFile); g_free(obj->base64File); } static void virSecretObjListDispose(void *obj) { virSecretObjList *secrets = obj; virHashFree(secrets->objs); } /** * virSecretObjFindByUUIDLocked: * @secrets: list of secret objects * @uuid: secret uuid to find * * This functions requires @secrets to be locked already! * * Returns: not locked, but ref'd secret object. */ static virSecretObj * virSecretObjListFindByUUIDLocked(virSecretObjList *secrets, const char *uuidstr) { return virObjectRef(virHashLookup(secrets->objs, uuidstr)); } /** * virSecretObjFindByUUID: * @secrets: list of secret objects * @uuidstr: secret uuid to find * * This function locks @secrets and finds the secret object which * corresponds to @uuid. * * Returns: locked and ref'd secret object. */ virSecretObj * virSecretObjListFindByUUID(virSecretObjList *secrets, const char *uuidstr) { virSecretObj *obj; virObjectRWLockRead(secrets); obj = virSecretObjListFindByUUIDLocked(secrets, uuidstr); virObjectRWUnlock(secrets); if (obj) virObjectLock(obj); return obj; } static int virSecretObjSearchName(const void *payload, const char *name G_GNUC_UNUSED, const void *opaque) { virSecretObj *obj = (virSecretObj *) payload; virSecretDef *def; struct virSecretSearchData *data = (struct virSecretSearchData *) opaque; int found = 0; virObjectLock(obj); def = obj->def; if (def->usage_type != data->usageType) goto cleanup; if (data->usageType != VIR_SECRET_USAGE_TYPE_NONE && STREQ(def->usage_id, data->usageID)) found = 1; cleanup: virObjectUnlock(obj); return found; } /** * virSecretObjFindByUsageLocked: * @secrets: list of secret objects * @usageType: secret usageType to find * @usageID: secret usage string * * This functions requires @secrets to be locked already! * * Returns: not locked, but ref'd secret object. */ static virSecretObj * virSecretObjListFindByUsageLocked(virSecretObjList *secrets, int usageType, const char *usageID) { virSecretObj *obj = NULL; struct virSecretSearchData data = { .usageType = usageType, .usageID = usageID }; obj = virHashSearch(secrets->objs, virSecretObjSearchName, &data, NULL); if (obj) virObjectRef(obj); return obj; } /** * virSecretObjFindByUsage: * @secrets: list of secret objects * @usageType: secret usageType to find * @usageID: secret usage string * * This function locks @secrets and finds the secret object which * corresponds to @usageID of @usageType. * * Returns: locked and ref'd secret object. */ virSecretObj * virSecretObjListFindByUsage(virSecretObjList *secrets, int usageType, const char *usageID) { virSecretObj *obj; virObjectRWLockRead(secrets); obj = virSecretObjListFindByUsageLocked(secrets, usageType, usageID); virObjectRWUnlock(secrets); if (obj) virObjectLock(obj); return obj; } /* * virSecretObjListRemove: * @secrets: list of secret objects * @secret: a secret object * * Remove the object from the hash table. The caller must hold the lock * on the driver owning @secrets and must have also locked @secret to * ensure no one else is either waiting for @secret or still using it. */ void virSecretObjListRemove(virSecretObjList *secrets, virSecretObj *obj) { char uuidstr[VIR_UUID_STRING_BUFLEN]; virSecretDef *def; if (!obj) return; def = obj->def; virUUIDFormat(def->uuid, uuidstr); virObjectRef(obj); virObjectUnlock(obj); virObjectRWLockWrite(secrets); virObjectLock(obj); virHashRemoveEntry(secrets->objs, uuidstr); virObjectUnlock(obj); virObjectUnref(obj); virObjectRWUnlock(secrets); } /* * virSecretObjListAdd: * @secrets: list of secret objects * @newdef: new secret definition * @configDir: directory to place secret config files * @oldDef: Former secret def (e.g. a reload path perhaps) * * Add the new @newdef to the secret obj table hash * * Returns: locked and ref'd secret or NULL if failure to add */ virSecretObj * virSecretObjListAdd(virSecretObjList *secrets, virSecretDef *newdef, const char *configDir, virSecretDef **oldDef) { virSecretObj *obj; virSecretDef *objdef; virSecretObj *ret = NULL; char uuidstr[VIR_UUID_STRING_BUFLEN]; virObjectRWLockWrite(secrets); if (oldDef) *oldDef = NULL; virUUIDFormat(newdef->uuid, uuidstr); /* Is there a secret already matching this UUID */ if ((obj = virSecretObjListFindByUUIDLocked(secrets, uuidstr))) { virObjectLock(obj); objdef = obj->def; if (STRNEQ_NULLABLE(objdef->usage_id, newdef->usage_id)) { virReportError(VIR_ERR_INTERNAL_ERROR, _("a secret with UUID %s is already defined for " "use with %s"), uuidstr, objdef->usage_id); goto cleanup; } if (objdef->isprivate && !newdef->isprivate) { virReportError(VIR_ERR_INTERNAL_ERROR, "%s", _("cannot change private flag on existing secret")); goto cleanup; } if (oldDef) *oldDef = objdef; else virSecretDefFree(objdef); obj->def = newdef; } else { /* No existing secret with same UUID, * try look for matching usage instead */ if ((obj = virSecretObjListFindByUsageLocked(secrets, newdef->usage_type, newdef->usage_id))) { virObjectLock(obj); objdef = obj->def; virUUIDFormat(objdef->uuid, uuidstr); virReportError(VIR_ERR_INTERNAL_ERROR, _("a secret with UUID %s already defined for " "use with %s"), uuidstr, newdef->usage_id); goto cleanup; } if (!(obj = virSecretObjNew())) goto cleanup; /* Generate the possible configFile and base64File strings * using the configDir, uuidstr, and appropriate suffix */ if (!(obj->configFile = virFileBuildPath(configDir, uuidstr, ".xml")) || !(obj->base64File = virFileBuildPath(configDir, uuidstr, ".base64"))) goto cleanup; if (virHashAddEntry(secrets->objs, uuidstr, obj) < 0) goto cleanup; obj->def = newdef; virObjectRef(obj); } ret = g_steal_pointer(&obj); cleanup: virSecretObjEndAPI(&obj); virObjectRWUnlock(secrets); return ret; } struct virSecretCountData { virConnectPtr conn; virSecretObjListACLFilter filter; int count; }; static int virSecretObjListNumOfSecretsCallback(void *payload, const char *name G_GNUC_UNUSED, void *opaque) { struct virSecretCountData *data = opaque; virSecretObj *obj = payload; virSecretDef *def; virObjectLock(obj); def = obj->def; if (data->filter && !data->filter(data->conn, def)) goto cleanup; data->count++; cleanup: virObjectUnlock(obj); return 0; } struct virSecretListData { virConnectPtr conn; virSecretObjListACLFilter filter; int nuuids; char **uuids; int maxuuids; bool error; }; static int virSecretObjListGetUUIDsCallback(void *payload, const char *name G_GNUC_UNUSED, void *opaque) { struct virSecretListData *data = opaque; virSecretObj *obj = payload; virSecretDef *def; if (data->error) return 0; if (data->maxuuids >= 0 && data->nuuids == data->maxuuids) return 0; virObjectLock(obj); def = obj->def; if (data->filter && !data->filter(data->conn, def)) goto cleanup; if (data->uuids) { char *uuidstr; uuidstr = g_new0(char, VIR_UUID_STRING_BUFLEN); virUUIDFormat(def->uuid, uuidstr); data->uuids[data->nuuids++] = uuidstr; } cleanup: virObjectUnlock(obj); return 0; } int virSecretObjListNumOfSecrets(virSecretObjList *secrets, virSecretObjListACLFilter filter, virConnectPtr conn) { struct virSecretCountData data = { .conn = conn, .filter = filter, .count = 0 }; virObjectRWLockRead(secrets); virHashForEach(secrets->objs, virSecretObjListNumOfSecretsCallback, &data); virObjectRWUnlock(secrets); return data.count; } #define MATCH(FLAG) (flags & (FLAG)) static bool virSecretObjMatch(virSecretObj *obj, unsigned int flags) { virSecretDef *def = obj->def; /* filter by whether it's ephemeral */ if (MATCH(VIR_CONNECT_LIST_SECRETS_FILTERS_EPHEMERAL) && !((MATCH(VIR_CONNECT_LIST_SECRETS_EPHEMERAL) && def->isephemeral) || (MATCH(VIR_CONNECT_LIST_SECRETS_NO_EPHEMERAL) && !def->isephemeral))) return false; /* filter by whether it's private */ if (MATCH(VIR_CONNECT_LIST_SECRETS_FILTERS_PRIVATE) && !((MATCH(VIR_CONNECT_LIST_SECRETS_PRIVATE) && def->isprivate) || (MATCH(VIR_CONNECT_LIST_SECRETS_NO_PRIVATE) && !def->isprivate))) return false; return true; } #undef MATCH typedef struct _virSecretObjListExportData virSecretObjListExportData; struct _virSecretObjListExportData { virConnectPtr conn; virSecretPtr *secrets; virSecretObjListACLFilter filter; unsigned int flags; int nsecrets; bool error; }; static int virSecretObjListExportCallback(void *payload, const char *name G_GNUC_UNUSED, void *opaque) { virSecretObjListExportData *data = opaque; virSecretObj *obj = payload; virSecretDef *def; virSecretPtr secret = NULL; if (data->error) return 0; virObjectLock(obj); def = obj->def; if (data->filter && !data->filter(data->conn, def)) goto cleanup; if (!virSecretObjMatch(obj, data->flags)) goto cleanup; if (!data->secrets) { data->nsecrets++; goto cleanup; } if (!(secret = virGetSecret(data->conn, def->uuid, def->usage_type, def->usage_id))) { data->error = true; goto cleanup; } data->secrets[data->nsecrets++] = secret; cleanup: virObjectUnlock(obj); return 0; } int virSecretObjListExport(virConnectPtr conn, virSecretObjList *secretobjs, virSecretPtr **secrets, virSecretObjListACLFilter filter, unsigned int flags) { virSecretObjListExportData data = { .conn = conn, .secrets = NULL, .filter = filter, .flags = flags, .nsecrets = 0, .error = false }; virObjectRWLockRead(secretobjs); if (secrets) data.secrets = g_new0(virSecretPtr, virHashSize(secretobjs->objs) + 1); virHashForEach(secretobjs->objs, virSecretObjListExportCallback, &data); virObjectRWUnlock(secretobjs); if (data.error) goto error; if (data.secrets) { /* trim the array to the final size */ VIR_REALLOC_N(data.secrets, data.nsecrets + 1); *secrets = data.secrets; } return data.nsecrets; error: virObjectListFree(data.secrets); return -1; } int virSecretObjListGetUUIDs(virSecretObjList *secrets, char **uuids, int maxuuids, virSecretObjListACLFilter filter, virConnectPtr conn) { struct virSecretListData data = { .conn = conn, .filter = filter, .uuids = uuids, .nuuids = 0, .maxuuids = maxuuids, .error = false }; virObjectRWLockRead(secrets); virHashForEach(secrets->objs, virSecretObjListGetUUIDsCallback, &data); virObjectRWUnlock(secrets); if (data.error) goto error; return data.nuuids; error: while (--data.nuuids) VIR_FREE(data.uuids[data.nuuids]); return -1; } int virSecretObjDeleteConfig(virSecretObj *obj) { virSecretDef *def = obj->def; if (!def->isephemeral && unlink(obj->configFile) < 0 && errno != ENOENT) { virReportSystemError(errno, _("cannot unlink '%s'"), obj->configFile); return -1; } return 0; } void virSecretObjDeleteData(virSecretObj *obj) { /* The configFile will already be removed, so secret won't be * loaded again if this fails */ unlink(obj->base64File); } /* Permanent secret storage */ /* Secrets are stored in virSecretDriverState *->configDir. Each secret has virSecretDef stored as XML in "$basename.xml". If a value of the secret is defined, it is stored as base64 (with no formatting) in "$basename.base64". "$basename" is in both cases the base64-encoded UUID. */ int virSecretObjSaveConfig(virSecretObj *obj) { g_autofree char *xml = NULL; if (!(xml = virSecretDefFormat(obj->def))) return -1; if (virFileRewriteStr(obj->configFile, S_IRUSR | S_IWUSR, xml) < 0) return -1; return 0; } int virSecretObjSaveData(virSecretObj *obj) { g_autofree char *base64 = NULL; if (!obj->value) return 0; base64 = g_base64_encode(obj->value, obj->value_size); if (virFileRewriteStr(obj->base64File, S_IRUSR | S_IWUSR, base64) < 0) return -1; return 0; } virSecretDef * virSecretObjGetDef(virSecretObj *obj) { return obj->def; } void virSecretObjSetDef(virSecretObj *obj, virSecretDef *def) { obj->def = def; } unsigned char * virSecretObjGetValue(virSecretObj *obj) { virSecretDef *def = obj->def; unsigned char *ret = NULL; if (!obj->value) { char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(def->uuid, uuidstr); virReportError(VIR_ERR_NO_SECRET, _("secret '%s' does not have a value"), uuidstr); return NULL; } ret = g_new0(unsigned char, obj->value_size); memcpy(ret, obj->value, obj->value_size); return ret; } int virSecretObjSetValue(virSecretObj *obj, const unsigned char *value, size_t value_size) { virSecretDef *def = obj->def; g_autofree unsigned char *old_value = NULL; g_autofree unsigned char *new_value = NULL; size_t old_value_size; new_value = g_new0(unsigned char, value_size); old_value = obj->value; old_value_size = obj->value_size; memcpy(new_value, value, value_size); obj->value = g_steal_pointer(&new_value); obj->value_size = value_size; if (!def->isephemeral && virSecretObjSaveData(obj) < 0) goto error; /* Saved successfully - drop old value */ if (old_value) memset(old_value, 0, old_value_size); return 0; error: /* Error - restore previous state and free new value */ new_value = g_steal_pointer(&obj->value); obj->value = g_steal_pointer(&old_value); obj->value_size = old_value_size; memset(new_value, 0, value_size); return -1; } size_t virSecretObjGetValueSize(virSecretObj *obj) { return obj->value_size; } void virSecretObjSetValueSize(virSecretObj *obj, size_t value_size) { obj->value_size = value_size; } static int virSecretLoadValidateUUID(virSecretDef *def, const char *file) { char uuidstr[VIR_UUID_STRING_BUFLEN]; virUUIDFormat(def->uuid, uuidstr); if (!virStringMatchesNameSuffix(file, uuidstr, ".xml")) { virReportError(VIR_ERR_INTERNAL_ERROR, _(" does not match secret file name '%s'"), file); return -1; } return 0; } static int virSecretLoadValue(virSecretObj *obj) { int ret = -1, fd = -1; struct stat st; g_autofree char *contents = NULL; if ((fd = open(obj->base64File, O_RDONLY)) == -1) { if (errno == ENOENT) { ret = 0; goto cleanup; } virReportSystemError(errno, _("cannot open '%s'"), obj->base64File); goto cleanup; } if (fstat(fd, &st) < 0) { virReportSystemError(errno, _("cannot stat '%s'"), obj->base64File); goto cleanup; } if ((size_t)st.st_size != st.st_size) { virReportError(VIR_ERR_INTERNAL_ERROR, _("'%s' file does not fit in memory"), obj->base64File); goto cleanup; } contents = g_new0(char, st.st_size + 1); if (saferead(fd, contents, st.st_size) != st.st_size) { virReportSystemError(errno, _("cannot read '%s'"), obj->base64File); goto cleanup; } contents[st.st_size] = '\0'; VIR_FORCE_CLOSE(fd); obj->value = g_base64_decode(contents, &obj->value_size); ret = 0; cleanup: if (contents != NULL) memset(contents, 0, st.st_size); VIR_FORCE_CLOSE(fd); return ret; } static virSecretObj * virSecretLoad(virSecretObjList *secrets, const char *file, const char *path, const char *configDir) { virSecretDef *def = NULL; virSecretObj *obj = NULL; if (!(def = virSecretDefParseFile(path))) goto cleanup; if (virSecretLoadValidateUUID(def, file) < 0) goto cleanup; if (!(obj = virSecretObjListAdd(secrets, def, configDir, NULL))) goto cleanup; def = NULL; if (virSecretLoadValue(obj) < 0) { virSecretObjListRemove(secrets, obj); virObjectUnref(obj); obj = NULL; } cleanup: virSecretDefFree(def); return obj; } int virSecretLoadAllConfigs(virSecretObjList *secrets, const char *configDir) { g_autoptr(DIR) dir = NULL; struct dirent *de; int rc; if ((rc = virDirOpenIfExists(&dir, configDir)) <= 0) return rc; /* Ignore errors reported by readdir or other calls within the * loop (if any). It's better to keep the secrets we managed to find. */ while (virDirRead(dir, &de, NULL) > 0) { char *path; virSecretObj *obj; if (!virStringHasSuffix(de->d_name, ".xml")) continue; if (!(path = virFileBuildPath(configDir, de->d_name, NULL))) continue; if (!(obj = virSecretLoad(secrets, de->d_name, path, configDir))) { VIR_ERROR(_("Error reading secret: %s"), virGetLastErrorMessage()); VIR_FREE(path); continue; } VIR_FREE(path); virSecretObjEndAPI(&obj); } return 0; }