libvirt/src/rpc/virnetserverclient.c
Daniel P. Berrange be873da538 If in delay close mode for an RPC client, don't read further data
In the delayed close mode, we're just waiting for final data to
be written back to the client. While waiting, we should not
bother to read more data from the client.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-19 10:18:26 +01:00

1220 lines
33 KiB
C

/*
* virnetserverclient.c: generic network RPC server client
*
* Copyright (C) 2006-2011 Red Hat, Inc.
* Copyright (C) 2006 Daniel P. Berrange
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Daniel P. Berrange <berrange@redhat.com>
*/
#include <config.h>
#if HAVE_SASL
# include <sasl/sasl.h>
#endif
#include "virnetserverclient.h"
#include "logging.h"
#include "virterror_internal.h"
#include "memory.h"
#include "threads.h"
#include "virkeepalive.h"
#define VIR_FROM_THIS VIR_FROM_RPC
/* Allow for filtering of incoming messages to a custom
* dispatch processing queue, instead of the workers.
* This allows for certain types of messages to be handled
* strictly "in order"
*/
typedef struct _virNetServerClientFilter virNetServerClientFilter;
typedef virNetServerClientFilter *virNetServerClientFilterPtr;
struct _virNetServerClientFilter {
int id;
virNetServerClientFilterFunc func;
void *opaque;
virNetServerClientFilterPtr next;
};
struct _virNetServerClient
{
int refs;
bool wantClose;
bool delayedClose;
virMutex lock;
virNetSocketPtr sock;
int auth;
bool readonly;
char *identity;
virNetTLSContextPtr tlsCtxt;
virNetTLSSessionPtr tls;
#if HAVE_SASL
virNetSASLSessionPtr sasl;
#endif
int sockTimer; /* Timer to be fired upon cached data,
* so we jump out from poll() immediately */
/* Count of messages in the 'tx' queue,
* and the server worker pool queue
* ie RPC calls in progress. Does not count
* async events which are not used for
* throttling calculations */
size_t nrequests;
size_t nrequests_max;
/* Zero or one messages being received. Zero if
* nrequests >= max_clients and throttling */
virNetMessagePtr rx;
/* Zero or many messages waiting for transmit
* back to client, including async events */
virNetMessagePtr tx;
/* Filters to capture messages that would otherwise
* end up on the 'dx' queue */
virNetServerClientFilterPtr filters;
int nextFilterID;
virNetServerClientDispatchFunc dispatchFunc;
void *dispatchOpaque;
void *privateData;
virNetServerClientFreeFunc privateDataFreeFunc;
virNetServerClientCloseFunc privateDataCloseFunc;
virKeepAlivePtr keepalive;
};
static void virNetServerClientDispatchEvent(virNetSocketPtr sock, int events, void *opaque);
static void virNetServerClientUpdateEvent(virNetServerClientPtr client);
static void virNetServerClientDispatchRead(virNetServerClientPtr client);
static int virNetServerClientSendMessageLocked(virNetServerClientPtr client,
virNetMessagePtr msg);
static void virNetServerClientLock(virNetServerClientPtr client)
{
virMutexLock(&client->lock);
}
static void virNetServerClientUnlock(virNetServerClientPtr client)
{
virMutexUnlock(&client->lock);
}
/*
* @client: a locked client object
*/
static int
virNetServerClientCalculateHandleMode(virNetServerClientPtr client) {
int mode = 0;
VIR_DEBUG("tls=%p hs=%d, rx=%p tx=%p",
client->tls,
client->tls ? virNetTLSSessionGetHandshakeStatus(client->tls) : -1,
client->rx,
client->tx);
if (!client->sock || client->wantClose)
return 0;
if (client->tls) {
switch (virNetTLSSessionGetHandshakeStatus(client->tls)) {
case VIR_NET_TLS_HANDSHAKE_RECVING:
mode |= VIR_EVENT_HANDLE_READABLE;
break;
case VIR_NET_TLS_HANDSHAKE_SENDING:
mode |= VIR_EVENT_HANDLE_WRITABLE;
break;
default:
case VIR_NET_TLS_HANDSHAKE_COMPLETE:
if (client->rx)
mode |= VIR_EVENT_HANDLE_READABLE;
if (client->tx)
mode |= VIR_EVENT_HANDLE_WRITABLE;
}
} else {
/* If there is a message on the rx queue, and
* we're not in middle of a delayedClose, then
* we're wanting more input */
if (client->rx && !client->delayedClose)
mode |= VIR_EVENT_HANDLE_READABLE;
/* If there are one or more messages to send back to client,
then monitor for writability on socket */
if (client->tx)
mode |= VIR_EVENT_HANDLE_WRITABLE;
}
VIR_DEBUG("mode=%o", mode);
return mode;
}
static void virNetServerClientEventFree(void *opaque)
{
virNetServerClientPtr client = opaque;
virNetServerClientFree(client);
}
/*
* @server: a locked or unlocked server object
* @client: a locked client object
*/
static int virNetServerClientRegisterEvent(virNetServerClientPtr client)
{
int mode = virNetServerClientCalculateHandleMode(client);
client->refs++;
VIR_DEBUG("Registering client event callback %d", mode);
if (!client->sock ||
virNetSocketAddIOCallback(client->sock,
mode,
virNetServerClientDispatchEvent,
client,
virNetServerClientEventFree) < 0) {
client->refs--;
return -1;
}
return 0;
}
/*
* @client: a locked client object
*/
static void virNetServerClientUpdateEvent(virNetServerClientPtr client)
{
int mode;
if (!client->sock)
return;
mode = virNetServerClientCalculateHandleMode(client);
virNetSocketUpdateIOCallback(client->sock, mode);
if (client->rx && virNetSocketHasCachedData(client->sock))
virEventUpdateTimeout(client->sockTimer, 0);
}
int virNetServerClientAddFilter(virNetServerClientPtr client,
virNetServerClientFilterFunc func,
void *opaque)
{
virNetServerClientFilterPtr filter;
virNetServerClientFilterPtr *place;
int ret;
if (VIR_ALLOC(filter) < 0) {
virReportOOMError();
return -1;
}
virNetServerClientLock(client);
filter->id = client->nextFilterID++;
filter->func = func;
filter->opaque = opaque;
place = &client->filters;
while (*place)
place = &(*place)->next;
*place = filter;
ret = filter->id;
virNetServerClientUnlock(client);
return ret;
}
void virNetServerClientRemoveFilter(virNetServerClientPtr client,
int filterID)
{
virNetServerClientFilterPtr tmp, prev;
virNetServerClientLock(client);
prev = NULL;
tmp = client->filters;
while (tmp) {
if (tmp->id == filterID) {
if (prev)
prev->next = tmp->next;
else
client->filters = tmp->next;
VIR_FREE(tmp);
break;
}
prev = tmp;
tmp = tmp->next;
}
virNetServerClientUnlock(client);
}
/* Check the client's access. */
static int
virNetServerClientCheckAccess(virNetServerClientPtr client)
{
virNetMessagePtr confirm;
/* Verify client certificate. */
if (virNetTLSContextCheckCertificate(client->tlsCtxt, client->tls) < 0)
return -1;
if (client->tx) {
VIR_DEBUG("client had unexpected data pending tx after access check");
return -1;
}
if (!(confirm = virNetMessageNew(false)))
return -1;
/* Checks have succeeded. Write a '\1' byte back to the client to
* indicate this (otherwise the socket is abruptly closed).
* (NB. The '\1' byte is sent in an encrypted record).
*/
confirm->bufferLength = 1;
if (VIR_ALLOC_N(confirm->buffer, confirm->bufferLength) < 0) {
virReportOOMError();
virNetMessageFree(confirm);
return -1;
}
confirm->bufferOffset = 0;
confirm->buffer[0] = '\1';
client->tx = confirm;
return 0;
}
static void virNetServerClientSockTimerFunc(int timer,
void *opaque)
{
virNetServerClientPtr client = opaque;
virNetServerClientLock(client);
virEventUpdateTimeout(timer, -1);
/* Although client->rx != NULL when this timer is enabled, it might have
* changed since the client was unlocked in the meantime. */
if (client->rx)
virNetServerClientDispatchRead(client);
virNetServerClientUnlock(client);
}
virNetServerClientPtr virNetServerClientNew(virNetSocketPtr sock,
int auth,
bool readonly,
size_t nrequests_max,
virNetTLSContextPtr tls)
{
virNetServerClientPtr client;
VIR_DEBUG("sock=%p auth=%d tls=%p", sock, auth, tls);
if (VIR_ALLOC(client) < 0) {
virReportOOMError();
return NULL;
}
if (virMutexInit(&client->lock) < 0)
goto error;
client->refs = 1;
client->sock = sock;
client->auth = auth;
client->readonly = readonly;
client->tlsCtxt = tls;
client->nrequests_max = nrequests_max;
client->sockTimer = virEventAddTimeout(-1, virNetServerClientSockTimerFunc,
client, NULL);
if (client->sockTimer < 0)
goto error;
if (tls)
virNetTLSContextRef(tls);
/* Prepare one for packet receive */
if (!(client->rx = virNetMessageNew(true)))
goto error;
client->rx->bufferLength = VIR_NET_MESSAGE_LEN_MAX;
if (VIR_ALLOC_N(client->rx->buffer, client->rx->bufferLength) < 0) {
virReportOOMError();
goto error;
}
client->nrequests = 1;
PROBE(RPC_SERVER_CLIENT_NEW,
"client=%p refs=%d sock=%p",
client, client->refs, client->sock);
return client;
error:
/* XXX ref counting is better than this */
client->sock = NULL; /* Caller owns 'sock' upon failure */
virNetServerClientFree(client);
return NULL;
}
void virNetServerClientRef(virNetServerClientPtr client)
{
virNetServerClientLock(client);
client->refs++;
PROBE(RPC_SERVER_CLIENT_REF,
"client=%p refs=%d",
client, client->refs);
virNetServerClientUnlock(client);
}
int virNetServerClientGetAuth(virNetServerClientPtr client)
{
int auth;
virNetServerClientLock(client);
auth = client->auth;
virNetServerClientUnlock(client);
return auth;
}
bool virNetServerClientGetReadonly(virNetServerClientPtr client)
{
bool readonly;
virNetServerClientLock(client);
readonly = client->readonly;
virNetServerClientUnlock(client);
return readonly;
}
bool virNetServerClientHasTLSSession(virNetServerClientPtr client)
{
bool has;
virNetServerClientLock(client);
has = client->tls ? true : false;
virNetServerClientUnlock(client);
return has;
}
int virNetServerClientGetTLSKeySize(virNetServerClientPtr client)
{
int size = 0;
virNetServerClientLock(client);
if (client->tls)
size = virNetTLSSessionGetKeySize(client->tls);
virNetServerClientUnlock(client);
return size;
}
int virNetServerClientGetFD(virNetServerClientPtr client)
{
int fd = -1;
virNetServerClientLock(client);
if (client->sock)
fd = virNetSocketGetFD(client->sock);
virNetServerClientUnlock(client);
return fd;
}
int virNetServerClientGetUNIXIdentity(virNetServerClientPtr client,
uid_t *uid, gid_t *gid, pid_t *pid)
{
int ret = -1;
virNetServerClientLock(client);
if (client->sock)
ret = virNetSocketGetUNIXIdentity(client->sock, uid, gid, pid);
virNetServerClientUnlock(client);
return ret;
}
bool virNetServerClientIsSecure(virNetServerClientPtr client)
{
bool secure = false;
virNetServerClientLock(client);
if (client->tls)
secure = true;
#if HAVE_SASL
if (client->sasl)
secure = true;
#endif
if (client->sock && virNetSocketIsLocal(client->sock))
secure = true;
virNetServerClientUnlock(client);
return secure;
}
#if HAVE_SASL
void virNetServerClientSetSASLSession(virNetServerClientPtr client,
virNetSASLSessionPtr sasl)
{
/* We don't set the sasl session on the socket here
* because we need to send out the auth confirmation
* in the clear. Only once we complete the next 'tx'
* operation do we switch to SASL mode
*/
virNetServerClientLock(client);
client->sasl = sasl;
virNetSASLSessionRef(sasl);
virNetServerClientUnlock(client);
}
#endif
int virNetServerClientSetIdentity(virNetServerClientPtr client,
const char *identity)
{
int ret = -1;
virNetServerClientLock(client);
if (!(client->identity = strdup(identity))) {
virReportOOMError();
goto error;
}
ret = 0;
error:
virNetServerClientUnlock(client);
return ret;
}
const char *virNetServerClientGetIdentity(virNetServerClientPtr client)
{
const char *identity;
virNetServerClientLock(client);
identity = client->identity;
virNetServerClientLock(client);
return identity;
}
void virNetServerClientSetPrivateData(virNetServerClientPtr client,
void *opaque,
virNetServerClientFreeFunc ff)
{
virNetServerClientLock(client);
if (client->privateData &&
client->privateDataFreeFunc)
client->privateDataFreeFunc(client->privateData);
client->privateData = opaque;
client->privateDataFreeFunc = ff;
virNetServerClientUnlock(client);
}
void *virNetServerClientGetPrivateData(virNetServerClientPtr client)
{
void *data;
virNetServerClientLock(client);
data = client->privateData;
virNetServerClientUnlock(client);
return data;
}
void virNetServerClientSetCloseHook(virNetServerClientPtr client,
virNetServerClientCloseFunc cf)
{
virNetServerClientLock(client);
client->privateDataCloseFunc = cf;
virNetServerClientUnlock(client);
}
void virNetServerClientSetDispatcher(virNetServerClientPtr client,
virNetServerClientDispatchFunc func,
void *opaque)
{
virNetServerClientLock(client);
client->dispatchFunc = func;
client->dispatchOpaque = opaque;
virNetServerClientUnlock(client);
}
const char *virNetServerClientLocalAddrString(virNetServerClientPtr client)
{
if (!client->sock)
return NULL;
return virNetSocketLocalAddrString(client->sock);
}
const char *virNetServerClientRemoteAddrString(virNetServerClientPtr client)
{
if (!client->sock)
return NULL;
return virNetSocketRemoteAddrString(client->sock);
}
void virNetServerClientFree(virNetServerClientPtr client)
{
if (!client)
return;
virNetServerClientLock(client);
PROBE(RPC_SERVER_CLIENT_FREE,
"client=%p refs=%d",
client, client->refs);
client->refs--;
if (client->refs > 0) {
virNetServerClientUnlock(client);
return;
}
if (client->privateData &&
client->privateDataFreeFunc)
client->privateDataFreeFunc(client->privateData);
VIR_FREE(client->identity);
#if HAVE_SASL
virNetSASLSessionFree(client->sasl);
#endif
if (client->sockTimer > 0)
virEventRemoveTimeout(client->sockTimer);
virNetTLSSessionFree(client->tls);
virNetTLSContextFree(client->tlsCtxt);
virNetSocketFree(client->sock);
virNetServerClientUnlock(client);
virMutexDestroy(&client->lock);
VIR_FREE(client);
}
/*
*
* We don't free stuff here, merely disconnect the client's
* network socket & resources.
*
* Full free of the client is done later in a safe point
* where it can be guaranteed it is no longer in use
*/
void virNetServerClientClose(virNetServerClientPtr client)
{
virNetServerClientCloseFunc cf;
virKeepAlivePtr ka;
virNetServerClientLock(client);
VIR_DEBUG("client=%p refs=%d", client, client->refs);
if (!client->sock) {
virNetServerClientUnlock(client);
return;
}
if (client->keepalive) {
virKeepAliveStop(client->keepalive);
ka = client->keepalive;
client->keepalive = NULL;
client->refs++;
virNetServerClientUnlock(client);
virKeepAliveFree(ka);
virNetServerClientLock(client);
client->refs--;
}
if (client->privateDataCloseFunc) {
cf = client->privateDataCloseFunc;
client->refs++;
virNetServerClientUnlock(client);
(cf)(client);
virNetServerClientLock(client);
client->refs--;
}
/* Do now, even though we don't close the socket
* until end, to ensure we don't get invoked
* again due to tls shutdown */
if (client->sock)
virNetSocketRemoveIOCallback(client->sock);
if (client->tls) {
virNetTLSSessionFree(client->tls);
client->tls = NULL;
}
client->wantClose = true;
while (client->rx) {
virNetMessagePtr msg
= virNetMessageQueueServe(&client->rx);
virNetMessageFree(msg);
}
while (client->tx) {
virNetMessagePtr msg
= virNetMessageQueueServe(&client->tx);
virNetMessageFree(msg);
}
if (client->sock) {
virNetSocketFree(client->sock);
client->sock = NULL;
}
virNetServerClientUnlock(client);
}
bool virNetServerClientIsClosed(virNetServerClientPtr client)
{
bool closed;
virNetServerClientLock(client);
closed = client->sock == NULL ? true : false;
virNetServerClientUnlock(client);
return closed;
}
void virNetServerClientDelayedClose(virNetServerClientPtr client)
{
virNetServerClientLock(client);
client->delayedClose = true;
virNetServerClientUnlock(client);
}
void virNetServerClientImmediateClose(virNetServerClientPtr client)
{
virNetServerClientLock(client);
client->wantClose = true;
virNetServerClientUnlock(client);
}
bool virNetServerClientWantClose(virNetServerClientPtr client)
{
bool wantClose;
virNetServerClientLock(client);
wantClose = client->wantClose;
virNetServerClientUnlock(client);
return wantClose;
}
int virNetServerClientInit(virNetServerClientPtr client)
{
virNetServerClientLock(client);
if (!client->tlsCtxt) {
/* Plain socket, so prepare to read first message */
if (virNetServerClientRegisterEvent(client) < 0)
goto error;
} else {
int ret;
if (!(client->tls = virNetTLSSessionNew(client->tlsCtxt,
NULL)))
goto error;
virNetSocketSetTLSSession(client->sock,
client->tls);
/* Begin the TLS handshake. */
ret = virNetTLSSessionHandshake(client->tls);
if (ret == 0) {
/* Unlikely, but ... Next step is to check the certificate. */
if (virNetServerClientCheckAccess(client) < 0)
goto error;
/* Handshake & cert check OK, so prepare to read first message */
if (virNetServerClientRegisterEvent(client) < 0)
goto error;
} else if (ret > 0) {
/* Most likely, need to do more handshake data */
if (virNetServerClientRegisterEvent(client) < 0)
goto error;
} else {
goto error;
}
}
virNetServerClientUnlock(client);
return 0;
error:
client->wantClose = true;
virNetServerClientUnlock(client);
return -1;
}
/*
* Read data into buffer using wire decoding (plain or TLS)
*
* Returns:
* -1 on error or EOF
* 0 on EAGAIN
* n number of bytes
*/
static ssize_t virNetServerClientRead(virNetServerClientPtr client)
{
ssize_t ret;
if (client->rx->bufferLength <= client->rx->bufferOffset) {
virReportError(VIR_ERR_RPC,
_("unexpected zero/negative length request %lld"),
(long long int)(client->rx->bufferLength - client->rx->bufferOffset));
client->wantClose = true;
return -1;
}
ret = virNetSocketRead(client->sock,
client->rx->buffer + client->rx->bufferOffset,
client->rx->bufferLength - client->rx->bufferOffset);
if (ret <= 0)
return ret;
client->rx->bufferOffset += ret;
return ret;
}
/*
* Read data until we get a complete message to process
*/
static void virNetServerClientDispatchRead(virNetServerClientPtr client)
{
readmore:
if (client->rx->nfds == 0) {
if (virNetServerClientRead(client) < 0) {
client->wantClose = true;
return; /* Error */
}
}
if (client->rx->bufferOffset < client->rx->bufferLength)
return; /* Still not read enough */
/* Either done with length word header */
if (client->rx->bufferLength == VIR_NET_MESSAGE_LEN_MAX) {
if (virNetMessageDecodeLength(client->rx) < 0) {
client->wantClose = true;
return;
}
virNetServerClientUpdateEvent(client);
/* Try and read payload immediately instead of going back
into poll() because chances are the data is already
waiting for us */
goto readmore;
} else {
/* Grab the completed message */
virNetMessagePtr msg = client->rx;
virNetMessagePtr response = NULL;
virNetServerClientFilterPtr filter;
size_t i;
/* Decode the header so we can use it for routing decisions */
if (virNetMessageDecodeHeader(msg) < 0) {
virNetMessageFree(msg);
client->wantClose = true;
return;
}
/* Now figure out if we need to read more data to get some
* file descriptors */
if (msg->header.type == VIR_NET_CALL_WITH_FDS &&
virNetMessageDecodeNumFDs(msg) < 0) {
virNetMessageFree(msg);
client->wantClose = true;
return; /* Error */
}
/* Try getting the file descriptors (may fail if blocking) */
for (i = msg->donefds ; i < msg->nfds ; i++) {
int rv;
if ((rv = virNetSocketRecvFD(client->sock, &(msg->fds[i]))) < 0) {
virNetMessageFree(msg);
client->wantClose = true;
return;
}
if (rv == 0) /* Blocking */
break;
msg->donefds++;
}
/* Need to poll() until FDs arrive */
if (msg->donefds < msg->nfds) {
/* Because DecodeHeader/NumFDs reset bufferOffset, we
* put it back to what it was, so everything works
* again next time we run this method
*/
client->rx->bufferOffset = client->rx->bufferLength;
return;
}
/* Definitely finished reading, so remove from queue */
virNetMessageQueueServe(&client->rx);
PROBE(RPC_SERVER_CLIENT_MSG_RX,
"client=%p len=%zu prog=%u vers=%u proc=%u type=%u status=%u serial=%u",
client, msg->bufferLength,
msg->header.prog, msg->header.vers, msg->header.proc,
msg->header.type, msg->header.status, msg->header.serial);
if (virKeepAliveCheckMessage(client->keepalive, msg, &response)) {
virNetMessageFree(msg);
client->nrequests--;
msg = NULL;
if (response &&
virNetServerClientSendMessageLocked(client, response) < 0)
virNetMessageFree(response);
}
/* Maybe send off for queue against a filter */
if (msg) {
filter = client->filters;
while (filter) {
int ret = filter->func(client, msg, filter->opaque);
if (ret < 0) {
virNetMessageFree(msg);
msg = NULL;
if (ret < 0)
client->wantClose = true;
break;
}
if (ret > 0) {
msg = NULL;
break;
}
filter = filter->next;
}
}
/* Send off to for normal dispatch to workers */
if (msg) {
client->refs++;
if (!client->dispatchFunc ||
client->dispatchFunc(client, msg, client->dispatchOpaque) < 0) {
virNetMessageFree(msg);
client->wantClose = true;
client->refs--;
return;
}
}
/* Possibly need to create another receive buffer */
if (client->nrequests < client->nrequests_max) {
if (!(client->rx = virNetMessageNew(true))) {
client->wantClose = true;
} else {
client->rx->bufferLength = VIR_NET_MESSAGE_LEN_MAX;
if (VIR_ALLOC_N(client->rx->buffer,
client->rx->bufferLength) < 0) {
virReportOOMError();
client->wantClose = true;
} else {
client->nrequests++;
}
}
}
virNetServerClientUpdateEvent(client);
}
}
/*
* Send client->tx using no encoding
*
* Returns:
* -1 on error or EOF
* 0 on EAGAIN
* n number of bytes
*/
static ssize_t virNetServerClientWrite(virNetServerClientPtr client)
{
ssize_t ret;
if (client->tx->bufferLength < client->tx->bufferOffset) {
virReportError(VIR_ERR_RPC,
_("unexpected zero/negative length request %lld"),
(long long int)(client->tx->bufferLength - client->tx->bufferOffset));
client->wantClose = true;
return -1;
}
if (client->tx->bufferLength == client->tx->bufferOffset)
return 1;
ret = virNetSocketWrite(client->sock,
client->tx->buffer + client->tx->bufferOffset,
client->tx->bufferLength - client->tx->bufferOffset);
if (ret <= 0)
return ret; /* -1 error, 0 = egain */
client->tx->bufferOffset += ret;
return ret;
}
/*
* Process all queued client->tx messages until
* we would block on I/O
*/
static void
virNetServerClientDispatchWrite(virNetServerClientPtr client)
{
while (client->tx) {
if (client->tx->bufferOffset < client->tx->bufferLength) {
ssize_t ret;
ret = virNetServerClientWrite(client);
if (ret < 0) {
client->wantClose = true;
return;
}
if (ret == 0)
return; /* Would block on write EAGAIN */
}
if (client->tx->bufferOffset == client->tx->bufferLength) {
virNetMessagePtr msg;
size_t i;
for (i = client->tx->donefds ; i < client->tx->nfds ; i++) {
int rv;
if ((rv = virNetSocketSendFD(client->sock, client->tx->fds[i])) < 0) {
client->wantClose = true;
return;
}
if (rv == 0) /* Blocking */
return;
client->tx->donefds++;
}
#if HAVE_SASL
/* Completed this 'tx' operation, so now read for all
* future rx/tx to be under a SASL SSF layer
*/
if (client->sasl) {
virNetSocketSetSASLSession(client->sock, client->sasl);
virNetSASLSessionFree(client->sasl);
client->sasl = NULL;
}
#endif
/* Get finished msg from head of tx queue */
msg = virNetMessageQueueServe(&client->tx);
if (msg->tracked) {
client->nrequests--;
/* See if the recv queue is currently throttled */
if (!client->rx &&
client->nrequests < client->nrequests_max) {
/* Ready to recv more messages */
virNetMessageClear(msg);
msg->bufferLength = VIR_NET_MESSAGE_LEN_MAX;
if (VIR_ALLOC_N(msg->buffer, msg->bufferLength) < 0) {
virReportOOMError();
virNetMessageFree(msg);
return;
}
client->rx = msg;
msg = NULL;
client->nrequests++;
}
}
virNetMessageFree(msg);
virNetServerClientUpdateEvent(client);
if (client->delayedClose)
client->wantClose = true;
}
}
}
static void
virNetServerClientDispatchHandshake(virNetServerClientPtr client)
{
int ret;
/* Continue the handshake. */
ret = virNetTLSSessionHandshake(client->tls);
if (ret == 0) {
/* Finished. Next step is to check the certificate. */
if (virNetServerClientCheckAccess(client) < 0)
client->wantClose = true;
else
virNetServerClientUpdateEvent(client);
} else if (ret > 0) {
/* Carry on waiting for more handshake. Update
the events just in case handshake data flow
direction has changed */
virNetServerClientUpdateEvent (client);
} else {
/* Fatal error in handshake */
client->wantClose = true;
}
}
static void
virNetServerClientDispatchEvent(virNetSocketPtr sock, int events, void *opaque)
{
virNetServerClientPtr client = opaque;
virNetServerClientLock(client);
if (client->sock != sock) {
virNetSocketRemoveIOCallback(sock);
virNetServerClientUnlock(client);
return;
}
if (events & (VIR_EVENT_HANDLE_WRITABLE |
VIR_EVENT_HANDLE_READABLE)) {
if (client->tls &&
virNetTLSSessionGetHandshakeStatus(client->tls) !=
VIR_NET_TLS_HANDSHAKE_COMPLETE) {
virNetServerClientDispatchHandshake(client);
} else {
if (events & VIR_EVENT_HANDLE_WRITABLE)
virNetServerClientDispatchWrite(client);
if (events & VIR_EVENT_HANDLE_READABLE &&
client->rx)
virNetServerClientDispatchRead(client);
}
}
/* NB, will get HANGUP + READABLE at same time upon
* disconnect */
if (events & (VIR_EVENT_HANDLE_ERROR |
VIR_EVENT_HANDLE_HANGUP))
client->wantClose = true;
virNetServerClientUnlock(client);
}
static int
virNetServerClientSendMessageLocked(virNetServerClientPtr client,
virNetMessagePtr msg)
{
int ret = -1;
VIR_DEBUG("msg=%p proc=%d len=%zu offset=%zu",
msg, msg->header.proc,
msg->bufferLength, msg->bufferOffset);
msg->donefds = 0;
if (client->sock && !client->wantClose) {
PROBE(RPC_SERVER_CLIENT_MSG_TX_QUEUE,
"client=%p len=%zu prog=%u vers=%u proc=%u type=%u status=%u serial=%u",
client, msg->bufferLength,
msg->header.prog, msg->header.vers, msg->header.proc,
msg->header.type, msg->header.status, msg->header.serial);
virNetMessageQueuePush(&client->tx, msg);
virNetServerClientUpdateEvent(client);
ret = 0;
}
return ret;
}
int virNetServerClientSendMessage(virNetServerClientPtr client,
virNetMessagePtr msg)
{
int ret;
virNetServerClientLock(client);
ret = virNetServerClientSendMessageLocked(client, msg);
virNetServerClientUnlock(client);
return ret;
}
bool virNetServerClientNeedAuth(virNetServerClientPtr client)
{
bool need = false;
virNetServerClientLock(client);
if (client->auth && !client->identity)
need = true;
virNetServerClientUnlock(client);
return need;
}
static void
virNetServerClientKeepAliveDeadCB(void *opaque)
{
virNetServerClientImmediateClose(opaque);
}
static int
virNetServerClientKeepAliveSendCB(void *opaque,
virNetMessagePtr msg)
{
return virNetServerClientSendMessage(opaque, msg);
}
static void
virNetServerClientFreeCB(void *opaque)
{
virNetServerClientFree(opaque);
}
int
virNetServerClientInitKeepAlive(virNetServerClientPtr client,
int interval,
unsigned int count)
{
virKeepAlivePtr ka;
int ret = -1;
virNetServerClientLock(client);
if (!(ka = virKeepAliveNew(interval, count, client,
virNetServerClientKeepAliveSendCB,
virNetServerClientKeepAliveDeadCB,
virNetServerClientFreeCB)))
goto cleanup;
/* keepalive object has a reference to client */
client->refs++;
client->keepalive = ka;
ka = NULL;
cleanup:
virNetServerClientUnlock(client);
if (ka)
virKeepAliveStop(ka);
virKeepAliveFree(ka);
return ret;
}
int
virNetServerClientStartKeepAlive(virNetServerClientPtr client)
{
int ret;
virNetServerClientLock(client);
ret = virKeepAliveStart(client->keepalive, 0, 0);
virNetServerClientUnlock(client);
return ret;
}