libvirt/src/util/vireventthread.c
Daniel P. Berrangé 5c146f6e57 src: introduce an abstraction for running event loops
We want a way to easily run a private GMainContext in a
thread, with correct synchronization between startup
and shutdown of the thread.

Reviewed-by: Michal Privoznik <mprivozn@redhat.com>
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
2020-03-11 14:44:04 +00:00

191 lines
4.3 KiB
C

/*
* vireventthread.c: thread running a dedicated GMainLoop
*
* Copyright (C) 2020 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <config.h>
#include "vireventthread.h"
#include "virthread.h"
#include "virerror.h"
struct _virEventThread {
GObject parent;
GThread *thread;
GMainContext *context;
GMainLoop *loop;
};
G_DEFINE_TYPE(virEventThread, vir_event_thread, G_TYPE_OBJECT)
#define VIR_FROM_THIS VIR_FROM_EVENT
static void
vir_event_thread_finalize(GObject *object)
{
virEventThread *evt = VIR_EVENT_THREAD(object);
if (evt->thread) {
g_main_loop_quit(evt->loop);
g_thread_unref(evt->thread);
}
g_main_loop_unref(evt->loop);
g_main_context_unref(evt->context);
G_OBJECT_CLASS(vir_event_thread_parent_class)->finalize(object);
}
static void
vir_event_thread_init(virEventThread *evt)
{
evt->context = g_main_context_new();
evt->loop = g_main_loop_new(evt->context, FALSE);
}
static void
vir_event_thread_class_init(virEventThreadClass *klass)
{
GObjectClass *obj = G_OBJECT_CLASS(klass);
obj->finalize = vir_event_thread_finalize;
}
typedef struct {
GCond cond;
GMutex lock;
bool running;
GMainContext *context;
GMainLoop *loop;
} virEventThreadData;
static void
virEventThreadDataFree(virEventThreadData *data)
{
g_main_loop_unref(data->loop);
g_main_context_unref(data->context);
g_mutex_clear(&data->lock);
g_cond_clear(&data->cond);
g_free(data);
}
static gboolean
virEventThreadNotify(void *opaque)
{
virEventThreadData *data = opaque;
g_mutex_lock(&data->lock);
data->running = TRUE;
g_mutex_unlock(&data->lock);
g_cond_signal(&data->cond);
return G_SOURCE_REMOVE;
}
static void *
virEventThreadWorker(void *opaque)
{
virEventThreadData *data = opaque;
g_autoptr(GSource) running = g_idle_source_new();
g_source_set_callback(running, virEventThreadNotify, data, NULL);
g_source_attach(running, data->context);
g_main_loop_run(data->loop);
virEventThreadDataFree(data);
return NULL;
}
static int
virEventThreadStart(virEventThread *evt, const char *name)
{
g_autoptr(GError) gerr = NULL;
g_autofree char *thname = NULL;
size_t maxname = virThreadMaxName();
virEventThreadData *data;
if (maxname)
thname = g_strndup(name, maxname);
else
thname = g_strdup(name);
if (evt->thread) {
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
_("Event thread is already running"));
return -1;
}
data = g_new0(virEventThreadData, 1);
data->loop = g_main_loop_ref(evt->loop);
data->context = g_main_context_ref(evt->context);
g_mutex_init(&data->lock);
g_cond_init(&data->cond);
evt->thread = g_thread_try_new(thname,
virEventThreadWorker,
data,
&gerr);
if (!evt->thread) {
virEventThreadDataFree(data);
virReportError(VIR_ERR_INTERNAL_ERROR,
_("Unable to start event thread: %s"),
gerr->message);
return -1;
}
g_mutex_lock(&data->lock);
while (!data->running)
g_cond_wait(&data->cond, &data->lock);
g_mutex_unlock(&data->lock);
return 0;
}
virEventThread *
virEventThreadNew(const char *name)
{
g_autoptr(virEventThread) evt = VIR_EVENT_THREAD(g_object_new(VIR_TYPE_EVENT_THREAD, NULL));
if (virEventThreadStart(evt, name) < 0)
return NULL;
return g_steal_pointer(&evt);
}
GMainContext *
virEventThreadGetContext(virEventThread *evt)
{
return evt->context;
}