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The documentation of gobject signals reads: "If you are connecting handlers to signals and using a GObject instance as your signal handler user data, you should remember to pair calls to g_signal_connect() with calls to g_signal_handler_disconnect() or g_signal_handlers_disconnect_by_func(). While signal handlers are automatically disconnected when the object emitting the signal is finalised..." [1] This means that the signal handlers are automatically disconnected as soon as the `priv->mdevCtlMonitors` are finalised/released by `udevEventDataDispose`. But this also means that it's possible that new work is tried to be scheduled for the workerpool by the `mdevctlEventHandleCallback` (main thread context) even if the workerpool has already been stopped by `nodeStateShutdownWait`. To fully understand this, it's important to know that the main loop of the main thread is still running for some time even after `nodeStateShutdownPrepare` has been called. Let's avoid this situation by explicitly disconnect the signals during `nodeStateShutdownPrepare`, which is called in the main thread, so that no new work is attempted to be scheduled for the worker pool. [1] https://docs.gtk.org/gobject/signals.html#memory-management-of-signal-handlers Reviewed-by: Jonathon Jongsma <jjongsma@redhat.com> Reviewed-by: Boris Fiuczynski <fiuczy@linux.ibm.com> Signed-off-by: Marc Hartmayer <mhartmay@linux.ibm.com>