libvirt/src/datatypes.c
Daniel P. Berrange 2ff4c13754 Remove all object hashtable caches from virConnectPtr
The virConnectPtr struct will cache instances of all other
objects. APIs like virDomainLookupByUUID will return a
cached object, so if you do virDomainLookupByUUID twice in
a row, you'll get the same exact virDomainPtr instance.

This does not have any performance benefit, since the actual
logic in virDomainLookupByUUID (and other APIs returning
virDomainPtr, etc instances) is not short-circuited. All
it does is to ensure there is only one single virDomainPtr
in existance for any given UUID.

The caching has a number of downsides though, all relating
to stale data. If APIs aren't careful to always overwrite
the 'id' field in virDomainPtr it may become out of data.
Likewise for the name field, if a guest is renamed, or if
a guest is deleted, and then a new one created with the
same UUID but different name.

This has been an ongoing, endless source of bugs for all
applications using libvirt from languages with garbage
collection, causing them to get virDomainPtr instances
from long ago with stale data.

The caching is also a waste of memory resources, since
both applications, and language bindings often maintain
their own hashtable caches of object instances.

This patch removes all the hash table caching, so all
APIs return brand new virDomainPtr (etc) object instances.

* src/datatypes.h: Delete all hash tables.
* src/datatypes.c: Remove all object caching code
2011-02-21 11:50:46 +00:00

1361 lines
34 KiB
C

/*
* datatypes.h: management of structs for public data types
*
* Copyright (C) 2006-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <config.h>
#include <unistd.h>
#include "datatypes.h"
#include "virterror_internal.h"
#include "logging.h"
#include "memory.h"
#include "uuid.h"
#include "util.h"
#define VIR_FROM_THIS VIR_FROM_NONE
#define virLibConnError(code, ...) \
virReportErrorHelper(NULL, VIR_FROM_THIS, code, __FILE__, \
__FUNCTION__, __LINE__, __VA_ARGS__)
/************************************************************************
* *
* Domain and Connections allocations *
* *
************************************************************************/
/**
* virGetConnect:
*
* Allocates a new hypervisor connection structure
*
* Returns a new pointer or NULL in case of error.
*/
virConnectPtr
virGetConnect(void) {
virConnectPtr ret;
if (VIR_ALLOC(ret) < 0) {
virReportOOMError();
goto failed;
}
if (virMutexInit(&ret->lock) < 0) {
VIR_FREE(ret);
goto failed;
}
ret->magic = VIR_CONNECT_MAGIC;
ret->driver = NULL;
ret->networkDriver = NULL;
ret->privateData = NULL;
ret->networkPrivateData = NULL;
ret->interfacePrivateData = NULL;
ret->refs = 1;
return(ret);
failed:
if (ret != NULL) {
virMutexDestroy(&ret->lock);
VIR_FREE(ret);
}
return(NULL);
}
/**
* virReleaseConnect:
* @conn: the hypervisor connection to release
*
* Unconditionally release all memory associated with a connection.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The connection obj must not
* be used once this method returns.
*/
static void
virReleaseConnect(virConnectPtr conn) {
DEBUG("release connection %p", conn);
/* make sure to release the connection lock before we call the
* close callbacks, otherwise we will deadlock if an error
* is raised by any of the callbacks */
virMutexUnlock(&conn->lock);
if (conn->networkDriver)
conn->networkDriver->close(conn);
if (conn->interfaceDriver)
conn->interfaceDriver->close(conn);
if (conn->storageDriver)
conn->storageDriver->close(conn);
if (conn->deviceMonitor)
conn->deviceMonitor->close(conn);
if (conn->secretDriver)
conn->secretDriver->close(conn);
if (conn->nwfilterDriver)
conn->nwfilterDriver->close(conn);
if (conn->driver)
conn->driver->close(conn);
virMutexLock(&conn->lock);
virResetError(&conn->err);
xmlFreeURI(conn->uri);
virMutexUnlock(&conn->lock);
virMutexDestroy(&conn->lock);
VIR_FREE(conn);
}
/**
* virUnrefConnect:
* @conn: the hypervisor connection to unreference
*
* Unreference the connection. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefConnect(virConnectPtr conn) {
int refs;
if ((!VIR_IS_CONNECT(conn))) {
virLibConnError(VIR_ERR_INVALID_ARG, _("no connection"));
return -1;
}
virMutexLock(&conn->lock);
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
refs = conn->refs;
if (refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&conn->lock);
return (refs);
}
/**
* virGetDomain:
* @conn: the hypervisor connection
* @name: pointer to the domain name
* @uuid: pointer to the uuid
*
* Lookup if the domain is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefDomain() is needed to not leak data.
*
* Returns a pointer to the domain, or NULL in case of failure
*/
virDomainPtr
virGetDomain(virConnectPtr conn, const char *name, const unsigned char *uuid) {
virDomainPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("no connection"));
return NULL;
}
if (name == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing name"));
return NULL;
}
if (uuid == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing uuid"));
return NULL;
}
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_DOMAIN_MAGIC;
ret->conn = conn;
ret->id = -1;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return(ret);
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return(NULL);
}
/**
* virReleaseDomain:
* @domain: the domain to release
*
* Unconditionally release all memory associated with a domain.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The domain obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseDomain(virDomainPtr domain) {
virConnectPtr conn = domain->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(domain->uuid, uuidstr);
DEBUG("release domain %p %s %s", domain, domain->name, uuidstr);
domain->magic = -1;
domain->id = -1;
VIR_FREE(domain->name);
VIR_FREE(domain);
if (conn) {
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefDomain:
* @domain: the domain to unreference
*
* Unreference the domain. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefDomain(virDomainPtr domain) {
int refs;
if (!VIR_IS_CONNECTED_DOMAIN(domain)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("bad domain or no connection"));
return -1;
}
virMutexLock(&domain->conn->lock);
DEBUG("unref domain %p %s %d", domain, domain->name, domain->refs);
domain->refs--;
refs = domain->refs;
if (refs == 0) {
virReleaseDomain(domain);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&domain->conn->lock);
return (refs);
}
/**
* virGetNetwork:
* @conn: the hypervisor connection
* @name: pointer to the network name
* @uuid: pointer to the uuid
*
* Lookup if the network is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefNetwork() is needed to not leak data.
*
* Returns a pointer to the network, or NULL in case of failure
*/
virNetworkPtr
virGetNetwork(virConnectPtr conn, const char *name, const unsigned char *uuid) {
virNetworkPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("no connection"));
return NULL;
}
if (name == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing name"));
return NULL;
}
if (uuid == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing uuid"));
return NULL;
}
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_NETWORK_MAGIC;
ret->conn = conn;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return(ret);
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return(NULL);
}
/**
* virReleaseNetwork:
* @network: the network to release
*
* Unconditionally release all memory associated with a network.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The network obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseNetwork(virNetworkPtr network) {
virConnectPtr conn = network->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(network->uuid, uuidstr);
DEBUG("release network %p %s %s", network, network->name, uuidstr);
network->magic = -1;
VIR_FREE(network->name);
VIR_FREE(network);
if (conn) {
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefNetwork:
* @network: the network to unreference
*
* Unreference the network. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefNetwork(virNetworkPtr network) {
int refs;
if (!VIR_IS_CONNECTED_NETWORK(network)) {
virLibConnError(VIR_ERR_INVALID_ARG,
_("bad network or no connection"));
return -1;
}
virMutexLock(&network->conn->lock);
DEBUG("unref network %p %s %d", network, network->name, network->refs);
network->refs--;
refs = network->refs;
if (refs == 0) {
virReleaseNetwork(network);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&network->conn->lock);
return (refs);
}
/**
* virGetInterface:
* @conn: the hypervisor connection
* @name: pointer to the interface name
* @mac: pointer to the mac
*
* Lookup if the interface is already registered for that connection,
* if yes return a new pointer to it (possibly updating the MAC
* address), if no allocate a new structure, and register it in the
* table. In any case a corresponding call to virUnrefInterface() is
* needed to not leak data.
*
* Returns a pointer to the interface, or NULL in case of failure
*/
virInterfacePtr
virGetInterface(virConnectPtr conn, const char *name, const char *mac) {
virInterfacePtr ret = NULL;
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("no connection"));
return NULL;
}
if (name == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing name"));
return NULL;
}
/* a NULL mac from caller is okay. Treat it as blank */
if (mac == NULL)
mac = "";
virMutexLock(&conn->lock);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->mac = strdup(mac);
if (ret->mac == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_INTERFACE_MAGIC;
ret->conn = conn;
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return(ret);
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret->mac);
VIR_FREE(ret);
}
return(NULL);
}
/**
* virReleaseInterface:
* @interface: the interface to release
*
* Unconditionally release all memory associated with an interface.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The interface obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseInterface(virInterfacePtr iface) {
virConnectPtr conn = iface->conn;
DEBUG("release interface %p %s", iface, iface->name);
iface->magic = -1;
VIR_FREE(iface->name);
VIR_FREE(iface->mac);
VIR_FREE(iface);
if (conn) {
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefInterface:
* @interface: the interface to unreference
*
* Unreference the interface. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefInterface(virInterfacePtr iface) {
int refs;
if (!VIR_IS_CONNECTED_INTERFACE(iface)) {
virLibConnError(VIR_ERR_INVALID_ARG,
_("bad interface or no connection"));
return -1;
}
virMutexLock(&iface->conn->lock);
DEBUG("unref interface %p %s %d", iface, iface->name, iface->refs);
iface->refs--;
refs = iface->refs;
if (refs == 0) {
virReleaseInterface(iface);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&iface->conn->lock);
return (refs);
}
/**
* virGetStoragePool:
* @conn: the hypervisor connection
* @name: pointer to the storage pool name
* @uuid: pointer to the uuid
*
* Lookup if the storage pool is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefStoragePool() is needed to not leak data.
*
* Returns a pointer to the network, or NULL in case of failure
*/
virStoragePoolPtr
virGetStoragePool(virConnectPtr conn, const char *name,
const unsigned char *uuid) {
virStoragePoolPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("no connection"));
return NULL;
}
if (name == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing name"));
return NULL;
}
if (uuid == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing uuid"));
return NULL;
}
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_STORAGE_POOL_MAGIC;
ret->conn = conn;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return(ret);
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return(NULL);
}
/**
* virReleaseStoragePool:
* @pool: the pool to release
*
* Unconditionally release all memory associated with a pool.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The pool obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseStoragePool(virStoragePoolPtr pool) {
virConnectPtr conn = pool->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(pool->uuid, uuidstr);
DEBUG("release pool %p %s %s", pool, pool->name, uuidstr);
pool->magic = -1;
VIR_FREE(pool->name);
VIR_FREE(pool);
if (conn) {
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefStoragePool:
* @pool: the pool to unreference
*
* Unreference the pool. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefStoragePool(virStoragePoolPtr pool) {
int refs;
if (!VIR_IS_CONNECTED_STORAGE_POOL(pool)) {
virLibConnError(VIR_ERR_INVALID_ARG,
_("bad storage pool or no connection"));
return -1;
}
virMutexLock(&pool->conn->lock);
DEBUG("unref pool %p %s %d", pool, pool->name, pool->refs);
pool->refs--;
refs = pool->refs;
if (refs == 0) {
virReleaseStoragePool(pool);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&pool->conn->lock);
return (refs);
}
/**
* virGetStorageVol:
* @conn: the hypervisor connection
* @pool: pool owning the volume
* @name: pointer to the storage vol name
* @key: pointer to unique key of the volume
*
* Lookup if the storage vol is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefStorageVol() is needed to not leak data.
*
* Returns a pointer to the storage vol, or NULL in case of failure
*/
virStorageVolPtr
virGetStorageVol(virConnectPtr conn, const char *pool, const char *name,
const char *key) {
virStorageVolPtr ret = NULL;
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("no connection"));
return NULL;
}
if (name == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing name"));
return NULL;
}
if (key == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing key"));
return NULL;
}
virMutexLock(&conn->lock);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->pool = strdup(pool);
if (ret->pool == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
if (virStrcpyStatic(ret->key, key) == NULL) {
virMutexUnlock(&conn->lock);
virLibConnError(VIR_ERR_INTERNAL_ERROR,
_("Volume key %s too large for destination"), key);
goto error;
}
ret->magic = VIR_STORAGE_VOL_MAGIC;
ret->conn = conn;
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return(ret);
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret->pool);
VIR_FREE(ret);
}
return(NULL);
}
/**
* virReleaseStorageVol:
* @vol: the vol to release
*
* Unconditionally release all memory associated with a vol.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The vol obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseStorageVol(virStorageVolPtr vol) {
virConnectPtr conn = vol->conn;
DEBUG("release vol %p %s", vol, vol->name);
vol->magic = -1;
VIR_FREE(vol->name);
VIR_FREE(vol->pool);
VIR_FREE(vol);
if (conn) {
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefStorageVol:
* @vol: the vol to unreference
*
* Unreference the vol. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefStorageVol(virStorageVolPtr vol) {
int refs;
if (!VIR_IS_CONNECTED_STORAGE_VOL(vol)) {
virLibConnError(VIR_ERR_INVALID_ARG,
_("bad storage volume or no connection"));
return -1;
}
virMutexLock(&vol->conn->lock);
DEBUG("unref vol %p %s %d", vol, vol->name, vol->refs);
vol->refs--;
refs = vol->refs;
if (refs == 0) {
virReleaseStorageVol(vol);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&vol->conn->lock);
return (refs);
}
/**
* virGetNodeDevice:
* @conn: the hypervisor connection
* @name: device name (unique on node)
*
* Lookup if the device is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefNodeDevice() is needed to not leak data.
*
* Returns a pointer to the node device, or NULL in case of failure
*/
virNodeDevicePtr
virGetNodeDevice(virConnectPtr conn, const char *name)
{
virNodeDevicePtr ret = NULL;
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("no connection"));
return NULL;
}
if (name == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing name"));
return NULL;
}
virMutexLock(&conn->lock);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_NODE_DEVICE_MAGIC;
ret->conn = conn;
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return(ret);
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return(NULL);
}
/**
* virReleaseNodeDevice:
* @dev: the dev to release
*
* Unconditionally release all memory associated with a dev.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The dev obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseNodeDevice(virNodeDevicePtr dev) {
virConnectPtr conn = dev->conn;
DEBUG("release dev %p %s", dev, dev->name);
dev->magic = -1;
VIR_FREE(dev->name);
VIR_FREE(dev->parent);
VIR_FREE(dev);
if (conn) {
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefNodeDevice:
* @dev: the dev to unreference
*
* Unreference the dev. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefNodeDevice(virNodeDevicePtr dev) {
int refs;
virMutexLock(&dev->conn->lock);
DEBUG("unref dev %p %s %d", dev, dev->name, dev->refs);
dev->refs--;
refs = dev->refs;
if (refs == 0) {
virReleaseNodeDevice(dev);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&dev->conn->lock);
return (refs);
}
/**
* virGetSecret:
* @conn: the hypervisor connection
* @uuid: secret UUID
*
* Lookup if the secret is already registered for that connection, if so return
* a pointer to it, otherwise allocate a new structure, and register it in the
* table. In any case a corresponding call to virUnrefSecret() is needed to not
* leak data.
*
* Returns a pointer to the secret, or NULL in case of failure
*/
virSecretPtr
virGetSecret(virConnectPtr conn, const unsigned char *uuid,
int usageType, const char *usageID)
{
virSecretPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("no connection"));
return NULL;
}
if (uuid == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing uuid"));
return NULL;
}
if (usageID == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing usageID"));
return NULL;
}
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_SECRET_MAGIC;
ret->conn = conn;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
ret->usageType = usageType;
if (!(ret->usageID = strdup(usageID))) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->usageID);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseSecret:
* @secret: the secret to release
*
* Unconditionally release all memory associated with a secret. The conn.lock
* mutex must be held prior to calling this, and will be released prior to this
* returning. The secret obj must not be used once this method returns.
*
* It will also unreference the associated connection object, which may also be
* released if its ref count hits zero.
*/
static void
virReleaseSecret(virSecretPtr secret) {
virConnectPtr conn = secret->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(secret->uuid, uuidstr);
DEBUG("release secret %p %s", secret, uuidstr);
VIR_FREE(secret->usageID);
secret->magic = -1;
VIR_FREE(secret);
if (conn) {
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefSecret:
* @secret: the secret to unreference
*
* Unreference the secret. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefSecret(virSecretPtr secret) {
int refs;
if (!VIR_IS_CONNECTED_SECRET(secret)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("bad secret or no connection"));
return -1;
}
virMutexLock(&secret->conn->lock);
DEBUG("unref secret %p %p %d", secret, secret->uuid, secret->refs);
secret->refs--;
refs = secret->refs;
if (refs == 0) {
virReleaseSecret(secret);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&secret->conn->lock);
return refs;
}
virStreamPtr virGetStream(virConnectPtr conn) {
virStreamPtr ret = NULL;
virMutexLock(&conn->lock);
if (VIR_ALLOC(ret) < 0) {
virReportOOMError();
goto error;
}
ret->magic = VIR_STREAM_MAGIC;
ret->conn = conn;
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return(ret);
error:
virMutexUnlock(&conn->lock);
VIR_FREE(ret);
return(NULL);
}
static void
virReleaseStream(virStreamPtr st) {
virConnectPtr conn = st->conn;
DEBUG("release dev %p", st);
st->magic = -1;
VIR_FREE(st);
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
int virUnrefStream(virStreamPtr st) {
int refs;
virMutexLock(&st->conn->lock);
DEBUG("unref stream %p %d", st, st->refs);
st->refs--;
refs = st->refs;
if (refs == 0) {
virReleaseStream(st);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&st->conn->lock);
return (refs);
}
/**
* virGetNWFilter:
* @conn: the hypervisor connection
* @name: pointer to the network filter pool name
* @uuid: pointer to the uuid
*
* Lookup if the network filter is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefNWFilter() is needed to not leak data.
*
* Returns a pointer to the network, or NULL in case of failure
*/
virNWFilterPtr
virGetNWFilter(virConnectPtr conn, const char *name, const unsigned char *uuid) {
virNWFilterPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("no connection"));
return NULL;
}
if (name == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing name"));
return NULL;
}
if (uuid == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing uuid"));
return NULL;
}
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_NWFILTER_MAGIC;
ret->conn = conn;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return(ret);
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return(NULL);
}
/**
* virReleaseNWFilter:
* @nwfilter: the nwfilter to release
*
* Unconditionally release all memory associated with a nwfilter.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The nwfilter obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseNWFilter(virNWFilterPtr nwfilter)
{
virConnectPtr conn = nwfilter->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(nwfilter->uuid, uuidstr);
DEBUG("release nwfilter %p %s %s", nwfilter, nwfilter->name, uuidstr);
nwfilter->magic = -1;
VIR_FREE(nwfilter->name);
VIR_FREE(nwfilter);
if (conn) {
DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefNWFilter:
* @nwfilter: the nwfilter to unreference
*
* Unreference the networkf itler. If the use count drops to zero, the
* structure is actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefNWFilter(virNWFilterPtr nwfilter)
{
int refs;
if (!VIR_IS_CONNECTED_NWFILTER(nwfilter)) {
virLibConnError(VIR_ERR_INVALID_ARG,
_("bad nwfilter or no connection"));
return -1;
}
virMutexLock(&nwfilter->conn->lock);
DEBUG("unref nwfilter %p %s %d", nwfilter, nwfilter->name, nwfilter->refs);
nwfilter->refs--;
refs = nwfilter->refs;
if (refs == 0) {
virReleaseNWFilter(nwfilter);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&nwfilter->conn->lock);
return (refs);
}
virDomainSnapshotPtr
virGetDomainSnapshot(virDomainPtr domain, const char *name)
{
virDomainSnapshotPtr ret = NULL;
if (!VIR_IS_DOMAIN(domain)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("bad domain"));
return NULL;
}
if (name == NULL) {
virLibConnError(VIR_ERR_INVALID_ARG, _("missing name"));
return NULL;
}
virMutexLock(&domain->conn->lock);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&domain->conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&domain->conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_SNAPSHOT_MAGIC;
ret->domain = domain;
domain->refs++;
ret->refs++;
virMutexUnlock(&domain->conn->lock);
return(ret);
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return(NULL);
}
static void
virReleaseDomainSnapshot(virDomainSnapshotPtr snapshot)
{
virDomainPtr domain = snapshot->domain;
DEBUG("release snapshot %p %s", snapshot, snapshot->name);
snapshot->magic = -1;
VIR_FREE(snapshot->name);
VIR_FREE(snapshot);
if (domain) {
DEBUG("unref domain %p %d", domain, domain->refs);
domain->refs--;
if (domain->refs == 0) {
virReleaseDomain(domain);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&domain->conn->lock);
}
}
int
virUnrefDomainSnapshot(virDomainSnapshotPtr snapshot)
{
int refs;
if (!VIR_IS_DOMAIN_SNAPSHOT(snapshot)) {
virLibConnError(VIR_ERR_INVALID_ARG, _("not a snapshot"));
return -1;
}
virMutexLock(&snapshot->domain->conn->lock);
DEBUG("unref snapshot %p %s %d", snapshot, snapshot->name, snapshot->refs);
snapshot->refs--;
refs = snapshot->refs;
if (refs == 0) {
virReleaseDomainSnapshot(snapshot);
/* Already unlocked mutex */
return (0);
}
virMutexUnlock(&snapshot->domain->conn->lock);
return (refs);
}