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This provides the internal glue for the driver API * src/driver.h: Internal API contract * src/libvirt.c, src/libvirt_public.syms: Connect public API to driver API * src/esx/esx_driver.c, src/lxc/lxc_driver.c, src/opennebula/one_driver.c, src/openvz/openvz_driver.c, src/phyp/phyp_driver.c, src/qemu/qemu_driver.c, src/remote/remote_driver.c, src/test/test_driver.c src/uml/uml_driver.c, src/vbox/vbox_tmpl.c, src/xen/xen_driver.c: Stub out entry points |
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.. | ||
README | ||
vbox_CAPI_v2_2.h | ||
vbox_CAPI_v3_0.h | ||
vbox_CAPI_v3_1.h | ||
vbox_driver.c | ||
vbox_driver.h | ||
vbox_tmpl.c | ||
vbox_V2_2.c | ||
vbox_V3_0.c | ||
vbox_V3_1.c | ||
vbox_XPCOMCGlue.c | ||
vbox_XPCOMCGlue.h |
Explanation about the how multi-version support for VirtualBox libvirt driver is implemented. Since VirtualBox adds multiple new features for each release, it is but natural that the C API which VirtualBox exposes is volatile across versions and thus needs a good mechanism to handle multiple versions during runtime. The solution was something like this: Firstly the file structure is as below: vbox_CAPI_v2_2.h vbox_XPCOMCGlue.h vbox_XPCOMCGlue.c These files are C API/glue code files directly taken from the VirtualBox OSE source and is needed for C API to work as expected. vbox_driver.h vbox_driver.c These files have the main logic for registering the virtualbox driver with libvirt. vbox_V2_2.c The file which has version dependent changes and includes the template file for given below for all of its functionality. vbox_tmpl.c The file where all the real driver implementation code exists. Now there would be a vbox_V*.c file (for eg: vbox_V2_2.c for V2.2) for each major virtualbox version which would do some preprocessor magic and include the template file (vbox_tmpl.c) in it for the functionality it offers.