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Unlike with SPICE and SDL which use the <gl> subelement to enable OpenGL acceleration, specifying egl-headless graphics in the XML has essentially the same meaning, thus in case of egl-headless we don't have a need for the 'enable' element attribute and we'll only be interested in the 'rendernode' one further down the road. Signed-off-by: Erik Skultety <eskultet@redhat.com> Reviewed-by: Ján Tomko <jtomko@redhat.com>