libvirt/src/datatypes.c
Daniel P. Berrange d91f3ef497 Santize the reporting of VIR_ERR_INVALID_ERROR
To ensure consistent error reporting of invalid arguments,
provide a number of predefined helper methods & macros.

 - An arg which must not be NULL:

   virCheckNonNullArgReturn(argname, retvalue)
   virCheckNonNullArgGoto(argname, label)

 - An arg which must be NULL

   virCheckNullArgGoto(argname, label)

 - An arg which must be positive (ie 1 or greater)

   virCheckPositiveArgGoto(argname, label)

 - An arg which must not be 0

   virCheckNonZeroArgGoto(argname, label)

 - An arg which must be zero

   virCheckZeroArgGoto(argname, label)

 - An arg which must not be negative (ie 0 or greater)

   virCheckNonNegativeArgGoto(argname, label)

* src/libvirt.c, src/libvirt-qemu.c,
  src/nodeinfo.c, src/datatypes.c: Update to use
  virCheckXXXX macros
* po/POTFILES.in: Add libvirt-qemu.c and virterror_internal.h
* src/internal.h: Define macros for checking invalid args
* src/util/virterror_internal.h: Define macros for reporting
  invalid args

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-05-28 16:47:25 +01:00

1327 lines
33 KiB
C

/*
* datatypes.h: management of structs for public data types
*
* Copyright (C) 2006-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <config.h>
#include <unistd.h>
#include "datatypes.h"
#include "virterror_internal.h"
#include "logging.h"
#include "memory.h"
#include "uuid.h"
#include "util.h"
#define VIR_FROM_THIS VIR_FROM_NONE
#define virLibConnError(code, ...) \
virReportErrorHelper(VIR_FROM_THIS, code, __FILE__, \
__FUNCTION__, __LINE__, __VA_ARGS__)
/************************************************************************
* *
* Domain and Connections allocations *
* *
************************************************************************/
/**
* virGetConnect:
*
* Allocates a new hypervisor connection structure
*
* Returns a new pointer or NULL in case of error.
*/
virConnectPtr
virGetConnect(void) {
virConnectPtr ret;
if (VIR_ALLOC(ret) < 0) {
virReportOOMError();
goto failed;
}
if (virMutexInit(&ret->lock) < 0) {
VIR_FREE(ret);
goto failed;
}
ret->magic = VIR_CONNECT_MAGIC;
ret->driver = NULL;
ret->networkDriver = NULL;
ret->privateData = NULL;
ret->networkPrivateData = NULL;
ret->interfacePrivateData = NULL;
ret->refs = 1;
return ret;
failed:
if (ret != NULL) {
virMutexDestroy(&ret->lock);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseConnect:
* @conn: the hypervisor connection to release
*
* Unconditionally release all memory associated with a connection.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The connection obj must not
* be used once this method returns.
*/
static void
virReleaseConnect(virConnectPtr conn) {
VIR_DEBUG("release connection %p", conn);
/* make sure to release the connection lock before we call the
* close callbacks, otherwise we will deadlock if an error
* is raised by any of the callbacks */
virMutexUnlock(&conn->lock);
if (conn->networkDriver)
conn->networkDriver->close(conn);
if (conn->interfaceDriver)
conn->interfaceDriver->close(conn);
if (conn->storageDriver)
conn->storageDriver->close(conn);
if (conn->deviceMonitor)
conn->deviceMonitor->close(conn);
if (conn->secretDriver)
conn->secretDriver->close(conn);
if (conn->nwfilterDriver)
conn->nwfilterDriver->close(conn);
if (conn->driver)
conn->driver->close(conn);
virMutexLock(&conn->lock);
virResetError(&conn->err);
virURIFree(conn->uri);
virMutexUnlock(&conn->lock);
virMutexDestroy(&conn->lock);
VIR_FREE(conn);
}
/**
* virUnrefConnect:
* @conn: the hypervisor connection to unreference
*
* Unreference the connection. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefConnect(virConnectPtr conn) {
int refs;
if ((!VIR_IS_CONNECT(conn))) {
virLibConnError(VIR_ERR_INVALID_CONN, _("no connection"));
return -1;
}
virMutexLock(&conn->lock);
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
refs = conn->refs;
if (refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&conn->lock);
return refs;
}
/**
* virGetDomain:
* @conn: the hypervisor connection
* @name: pointer to the domain name
* @uuid: pointer to the uuid
*
* Lookup if the domain is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefDomain() is needed to not leak data.
*
* Returns a pointer to the domain, or NULL in case of failure
*/
virDomainPtr
virGetDomain(virConnectPtr conn, const char *name, const unsigned char *uuid) {
virDomainPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_CONN, _("no connection"));
return NULL;
}
virCheckNonNullArgReturn(name, NULL);
virCheckNonNullArgReturn(uuid, NULL);
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_DOMAIN_MAGIC;
ret->conn = conn;
ret->id = -1;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseDomain:
* @domain: the domain to release
*
* Unconditionally release all memory associated with a domain.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The domain obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseDomain(virDomainPtr domain) {
virConnectPtr conn = domain->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(domain->uuid, uuidstr);
VIR_DEBUG("release domain %p %s %s", domain, domain->name, uuidstr);
domain->magic = -1;
domain->id = -1;
VIR_FREE(domain->name);
VIR_FREE(domain);
if (conn) {
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefDomain:
* @domain: the domain to unreference
*
* Unreference the domain. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefDomain(virDomainPtr domain) {
int refs;
if (!VIR_IS_CONNECTED_DOMAIN(domain)) {
virLibConnError(VIR_ERR_INVALID_DOMAIN, _("bad domain or no connection"));
return -1;
}
virMutexLock(&domain->conn->lock);
VIR_DEBUG("unref domain %p %s %d", domain, domain->name, domain->refs);
domain->refs--;
refs = domain->refs;
if (refs == 0) {
virReleaseDomain(domain);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&domain->conn->lock);
return refs;
}
/**
* virGetNetwork:
* @conn: the hypervisor connection
* @name: pointer to the network name
* @uuid: pointer to the uuid
*
* Lookup if the network is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefNetwork() is needed to not leak data.
*
* Returns a pointer to the network, or NULL in case of failure
*/
virNetworkPtr
virGetNetwork(virConnectPtr conn, const char *name, const unsigned char *uuid) {
virNetworkPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_CONN, _("no connection"));
return NULL;
}
virCheckNonNullArgReturn(name, NULL);
virCheckNonNullArgReturn(uuid, NULL);
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_NETWORK_MAGIC;
ret->conn = conn;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseNetwork:
* @network: the network to release
*
* Unconditionally release all memory associated with a network.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The network obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseNetwork(virNetworkPtr network) {
virConnectPtr conn = network->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(network->uuid, uuidstr);
VIR_DEBUG("release network %p %s %s", network, network->name, uuidstr);
network->magic = -1;
VIR_FREE(network->name);
VIR_FREE(network);
if (conn) {
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefNetwork:
* @network: the network to unreference
*
* Unreference the network. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefNetwork(virNetworkPtr network) {
int refs;
if (!VIR_IS_CONNECTED_NETWORK(network)) {
virLibConnError(VIR_ERR_INVALID_NETWORK,
_("bad network or no connection"));
return -1;
}
virMutexLock(&network->conn->lock);
VIR_DEBUG("unref network %p %s %d", network, network->name, network->refs);
network->refs--;
refs = network->refs;
if (refs == 0) {
virReleaseNetwork(network);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&network->conn->lock);
return refs;
}
/**
* virGetInterface:
* @conn: the hypervisor connection
* @name: pointer to the interface name
* @mac: pointer to the mac
*
* Lookup if the interface is already registered for that connection,
* if yes return a new pointer to it (possibly updating the MAC
* address), if no allocate a new structure, and register it in the
* table. In any case a corresponding call to virUnrefInterface() is
* needed to not leak data.
*
* Returns a pointer to the interface, or NULL in case of failure
*/
virInterfacePtr
virGetInterface(virConnectPtr conn, const char *name, const char *mac) {
virInterfacePtr ret = NULL;
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_CONN, _("no connection"));
return NULL;
}
virCheckNonNullArgReturn(name, NULL);
/* a NULL mac from caller is okay. Treat it as blank */
if (mac == NULL)
mac = "";
virMutexLock(&conn->lock);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->mac = strdup(mac);
if (ret->mac == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_INTERFACE_MAGIC;
ret->conn = conn;
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret->mac);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseInterface:
* @interface: the interface to release
*
* Unconditionally release all memory associated with an interface.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The interface obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseInterface(virInterfacePtr iface) {
virConnectPtr conn = iface->conn;
VIR_DEBUG("release interface %p %s", iface, iface->name);
iface->magic = -1;
VIR_FREE(iface->name);
VIR_FREE(iface->mac);
VIR_FREE(iface);
if (conn) {
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefInterface:
* @interface: the interface to unreference
*
* Unreference the interface. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefInterface(virInterfacePtr iface) {
int refs;
if (!VIR_IS_CONNECTED_INTERFACE(iface)) {
virLibConnError(VIR_ERR_INVALID_INTERFACE,
_("bad interface or no connection"));
return -1;
}
virMutexLock(&iface->conn->lock);
VIR_DEBUG("unref interface %p %s %d", iface, iface->name, iface->refs);
iface->refs--;
refs = iface->refs;
if (refs == 0) {
virReleaseInterface(iface);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&iface->conn->lock);
return refs;
}
/**
* virGetStoragePool:
* @conn: the hypervisor connection
* @name: pointer to the storage pool name
* @uuid: pointer to the uuid
*
* Lookup if the storage pool is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefStoragePool() is needed to not leak data.
*
* Returns a pointer to the network, or NULL in case of failure
*/
virStoragePoolPtr
virGetStoragePool(virConnectPtr conn, const char *name,
const unsigned char *uuid) {
virStoragePoolPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_CONN, _("no connection"));
return NULL;
}
virCheckNonNullArgReturn(name, NULL);
virCheckNonNullArgReturn(uuid, NULL);
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_STORAGE_POOL_MAGIC;
ret->conn = conn;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseStoragePool:
* @pool: the pool to release
*
* Unconditionally release all memory associated with a pool.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The pool obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseStoragePool(virStoragePoolPtr pool) {
virConnectPtr conn = pool->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(pool->uuid, uuidstr);
VIR_DEBUG("release pool %p %s %s", pool, pool->name, uuidstr);
pool->magic = -1;
VIR_FREE(pool->name);
VIR_FREE(pool);
if (conn) {
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefStoragePool:
* @pool: the pool to unreference
*
* Unreference the pool. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefStoragePool(virStoragePoolPtr pool) {
int refs;
if (!VIR_IS_CONNECTED_STORAGE_POOL(pool)) {
virLibConnError(VIR_ERR_INVALID_STORAGE_POOL,
_("bad storage pool or no connection"));
return -1;
}
virMutexLock(&pool->conn->lock);
VIR_DEBUG("unref pool %p %s %d", pool, pool->name, pool->refs);
pool->refs--;
refs = pool->refs;
if (refs == 0) {
virReleaseStoragePool(pool);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&pool->conn->lock);
return refs;
}
/**
* virGetStorageVol:
* @conn: the hypervisor connection
* @pool: pool owning the volume
* @name: pointer to the storage vol name
* @key: pointer to unique key of the volume
*
* Lookup if the storage vol is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefStorageVol() is needed to not leak data.
*
* Returns a pointer to the storage vol, or NULL in case of failure
*/
virStorageVolPtr
virGetStorageVol(virConnectPtr conn, const char *pool, const char *name,
const char *key) {
virStorageVolPtr ret = NULL;
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_CONN, _("no connection"));
return NULL;
}
virCheckNonNullArgReturn(name, NULL);
virCheckNonNullArgReturn(key, NULL);
virMutexLock(&conn->lock);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->pool = strdup(pool);
if (ret->pool == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->key = strdup(key);
if (ret->key == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_STORAGE_VOL_MAGIC;
ret->conn = conn;
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->key);
VIR_FREE(ret->name);
VIR_FREE(ret->pool);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseStorageVol:
* @vol: the vol to release
*
* Unconditionally release all memory associated with a vol.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The vol obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseStorageVol(virStorageVolPtr vol) {
virConnectPtr conn = vol->conn;
VIR_DEBUG("release vol %p %s", vol, vol->name);
vol->magic = -1;
VIR_FREE(vol->key);
VIR_FREE(vol->name);
VIR_FREE(vol->pool);
VIR_FREE(vol);
if (conn) {
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefStorageVol:
* @vol: the vol to unreference
*
* Unreference the vol. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefStorageVol(virStorageVolPtr vol) {
int refs;
if (!VIR_IS_CONNECTED_STORAGE_VOL(vol)) {
virLibConnError(VIR_ERR_INVALID_STORAGE_VOL,
_("bad storage volume or no connection"));
return -1;
}
virMutexLock(&vol->conn->lock);
VIR_DEBUG("unref vol %p %s %d", vol, vol->name, vol->refs);
vol->refs--;
refs = vol->refs;
if (refs == 0) {
virReleaseStorageVol(vol);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&vol->conn->lock);
return refs;
}
/**
* virGetNodeDevice:
* @conn: the hypervisor connection
* @name: device name (unique on node)
*
* Lookup if the device is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefNodeDevice() is needed to not leak data.
*
* Returns a pointer to the node device, or NULL in case of failure
*/
virNodeDevicePtr
virGetNodeDevice(virConnectPtr conn, const char *name)
{
virNodeDevicePtr ret = NULL;
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_CONN, _("no connection"));
return NULL;
}
virCheckNonNullArgReturn(name, NULL);
virMutexLock(&conn->lock);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_NODE_DEVICE_MAGIC;
ret->conn = conn;
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseNodeDevice:
* @dev: the dev to release
*
* Unconditionally release all memory associated with a dev.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The dev obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseNodeDevice(virNodeDevicePtr dev) {
virConnectPtr conn = dev->conn;
VIR_DEBUG("release dev %p %s", dev, dev->name);
dev->magic = -1;
VIR_FREE(dev->name);
VIR_FREE(dev->parent);
VIR_FREE(dev);
if (conn) {
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefNodeDevice:
* @dev: the dev to unreference
*
* Unreference the dev. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefNodeDevice(virNodeDevicePtr dev) {
int refs;
virMutexLock(&dev->conn->lock);
VIR_DEBUG("unref dev %p %s %d", dev, dev->name, dev->refs);
dev->refs--;
refs = dev->refs;
if (refs == 0) {
virReleaseNodeDevice(dev);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&dev->conn->lock);
return refs;
}
/**
* virGetSecret:
* @conn: the hypervisor connection
* @uuid: secret UUID
*
* Lookup if the secret is already registered for that connection, if so return
* a pointer to it, otherwise allocate a new structure, and register it in the
* table. In any case a corresponding call to virUnrefSecret() is needed to not
* leak data.
*
* Returns a pointer to the secret, or NULL in case of failure
*/
virSecretPtr
virGetSecret(virConnectPtr conn, const unsigned char *uuid,
int usageType, const char *usageID)
{
virSecretPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_CONN, _("no connection"));
return NULL;
}
virCheckNonNullArgReturn(uuid, NULL);
virCheckNonNullArgReturn(usageID, NULL);
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_SECRET_MAGIC;
ret->conn = conn;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
ret->usageType = usageType;
if (!(ret->usageID = strdup(usageID))) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->usageID);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseSecret:
* @secret: the secret to release
*
* Unconditionally release all memory associated with a secret. The conn.lock
* mutex must be held prior to calling this, and will be released prior to this
* returning. The secret obj must not be used once this method returns.
*
* It will also unreference the associated connection object, which may also be
* released if its ref count hits zero.
*/
static void
virReleaseSecret(virSecretPtr secret) {
virConnectPtr conn = secret->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(secret->uuid, uuidstr);
VIR_DEBUG("release secret %p %s", secret, uuidstr);
VIR_FREE(secret->usageID);
secret->magic = -1;
VIR_FREE(secret);
if (conn) {
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefSecret:
* @secret: the secret to unreference
*
* Unreference the secret. If the use count drops to zero, the structure is
* actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefSecret(virSecretPtr secret) {
int refs;
if (!VIR_IS_CONNECTED_SECRET(secret)) {
virLibConnError(VIR_ERR_INVALID_SECRET, _("bad secret or no connection"));
return -1;
}
virMutexLock(&secret->conn->lock);
VIR_DEBUG("unref secret %p %p %d", secret, secret->uuid, secret->refs);
secret->refs--;
refs = secret->refs;
if (refs == 0) {
virReleaseSecret(secret);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&secret->conn->lock);
return refs;
}
virStreamPtr virGetStream(virConnectPtr conn) {
virStreamPtr ret = NULL;
virMutexLock(&conn->lock);
if (VIR_ALLOC(ret) < 0) {
virReportOOMError();
goto error;
}
ret->magic = VIR_STREAM_MAGIC;
ret->conn = conn;
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
virMutexUnlock(&conn->lock);
VIR_FREE(ret);
return NULL;
}
static void
virReleaseStream(virStreamPtr st) {
virConnectPtr conn = st->conn;
VIR_DEBUG("release dev %p", st);
st->magic = -1;
VIR_FREE(st);
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
int virUnrefStream(virStreamPtr st) {
int refs;
virMutexLock(&st->conn->lock);
VIR_DEBUG("unref stream %p %d", st, st->refs);
st->refs--;
refs = st->refs;
if (refs == 0) {
virReleaseStream(st);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&st->conn->lock);
return refs;
}
/**
* virGetNWFilter:
* @conn: the hypervisor connection
* @name: pointer to the network filter pool name
* @uuid: pointer to the uuid
*
* Lookup if the network filter is already registered for that connection,
* if yes return a new pointer to it, if no allocate a new structure,
* and register it in the table. In any case a corresponding call to
* virUnrefNWFilter() is needed to not leak data.
*
* Returns a pointer to the network, or NULL in case of failure
*/
virNWFilterPtr
virGetNWFilter(virConnectPtr conn, const char *name, const unsigned char *uuid) {
virNWFilterPtr ret = NULL;
char uuidstr[VIR_UUID_STRING_BUFLEN];
if (!VIR_IS_CONNECT(conn)) {
virLibConnError(VIR_ERR_INVALID_CONN, _("no connection"));
return NULL;
}
virCheckNonNullArgReturn(name, NULL);
virCheckNonNullArgReturn(uuid, NULL);
virMutexLock(&conn->lock);
virUUIDFormat(uuid, uuidstr);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_NWFILTER_MAGIC;
ret->conn = conn;
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
conn->refs++;
ret->refs++;
virMutexUnlock(&conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return NULL;
}
/**
* virReleaseNWFilter:
* @nwfilter: the nwfilter to release
*
* Unconditionally release all memory associated with a nwfilter.
* The conn.lock mutex must be held prior to calling this, and will
* be released prior to this returning. The nwfilter obj must not
* be used once this method returns.
*
* It will also unreference the associated connection object,
* which may also be released if its ref count hits zero.
*/
static void
virReleaseNWFilter(virNWFilterPtr nwfilter)
{
virConnectPtr conn = nwfilter->conn;
char uuidstr[VIR_UUID_STRING_BUFLEN];
virUUIDFormat(nwfilter->uuid, uuidstr);
VIR_DEBUG("release nwfilter %p %s %s", nwfilter, nwfilter->name, uuidstr);
nwfilter->magic = -1;
VIR_FREE(nwfilter->name);
VIR_FREE(nwfilter);
if (conn) {
VIR_DEBUG("unref connection %p %d", conn, conn->refs);
conn->refs--;
if (conn->refs == 0) {
virReleaseConnect(conn);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&conn->lock);
}
}
/**
* virUnrefNWFilter:
* @nwfilter: the nwfilter to unreference
*
* Unreference the networkf itler. If the use count drops to zero, the
* structure is actually freed.
*
* Returns the reference count or -1 in case of failure.
*/
int
virUnrefNWFilter(virNWFilterPtr nwfilter)
{
int refs;
if (!VIR_IS_CONNECTED_NWFILTER(nwfilter)) {
virLibConnError(VIR_ERR_INVALID_NWFILTER,
_("bad nwfilter or no connection"));
return -1;
}
virMutexLock(&nwfilter->conn->lock);
VIR_DEBUG("unref nwfilter %p %s %d", nwfilter, nwfilter->name,
nwfilter->refs);
nwfilter->refs--;
refs = nwfilter->refs;
if (refs == 0) {
virReleaseNWFilter(nwfilter);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&nwfilter->conn->lock);
return refs;
}
virDomainSnapshotPtr
virGetDomainSnapshot(virDomainPtr domain, const char *name)
{
virDomainSnapshotPtr ret = NULL;
if (!VIR_IS_DOMAIN(domain)) {
virLibConnError(VIR_ERR_INVALID_DOMAIN, _("bad domain"));
return NULL;
}
virCheckNonNullArgReturn(name, NULL);
virMutexLock(&domain->conn->lock);
if (VIR_ALLOC(ret) < 0) {
virMutexUnlock(&domain->conn->lock);
virReportOOMError();
goto error;
}
ret->name = strdup(name);
if (ret->name == NULL) {
virMutexUnlock(&domain->conn->lock);
virReportOOMError();
goto error;
}
ret->magic = VIR_SNAPSHOT_MAGIC;
ret->domain = domain;
domain->refs++;
ret->refs++;
virMutexUnlock(&domain->conn->lock);
return ret;
error:
if (ret != NULL) {
VIR_FREE(ret->name);
VIR_FREE(ret);
}
return NULL;
}
static void
virReleaseDomainSnapshot(virDomainSnapshotPtr snapshot)
{
virDomainPtr domain = snapshot->domain;
VIR_DEBUG("release snapshot %p %s", snapshot, snapshot->name);
snapshot->magic = -1;
VIR_FREE(snapshot->name);
VIR_FREE(snapshot);
if (domain) {
VIR_DEBUG("unref domain %p %d", domain, domain->refs);
domain->refs--;
if (domain->refs == 0) {
virReleaseDomain(domain);
/* Already unlocked mutex */
return;
}
virMutexUnlock(&domain->conn->lock);
}
}
int
virUnrefDomainSnapshot(virDomainSnapshotPtr snapshot)
{
int refs;
if (!VIR_IS_DOMAIN_SNAPSHOT(snapshot)) {
virLibConnError(VIR_ERR_INVALID_DOMAIN_SNAPSHOT, _("not a snapshot"));
return -1;
}
virMutexLock(&snapshot->domain->conn->lock);
VIR_DEBUG("unref snapshot %p %s %d", snapshot, snapshot->name, snapshot->refs);
snapshot->refs--;
refs = snapshot->refs;
if (refs == 0) {
virReleaseDomainSnapshot(snapshot);
/* Already unlocked mutex */
return 0;
}
virMutexUnlock(&snapshot->domain->conn->lock);
return refs;
}