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The old virRandom() API was not generating good random numbers. Replace it with a new API virRandomBits which instead of being told the upper limit, gets told the number of bits of randomness required. * src/util/virrandom.c, src/util/virrandom.h: Add virRandomBits, and move virRandomInitialize * src/util/util.h, src/util/util.c: Delete virRandom and virRandomInitialize * src/libvirt.c, src/security/security_selinux.c, src/test/test_driver.c, src/util/iohelper.c: Update for changes from virRandom to virRandomBits * src/storage/storage_backend_iscsi.c: Remove bogus call to virRandomInitialize & convert to virRandomBits