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5bff668dfb
Historically threads are given a name based on the C function, and this name is just used inside libvirt. With OS level thread naming this name is now visible to debuggers, but also has to fit in 15 characters on Linux, so function names are too long in some cases. Reviewed-by: Michal Privoznik <mprivozn@redhat.com> Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
486 lines
12 KiB
C
486 lines
12 KiB
C
/*
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* virthreadpool.c: a generic thread pool implementation
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*
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* Copyright (C) 2014 Red Hat, Inc.
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* Copyright (C) 2010 Hu Tao
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* Copyright (C) 2010 Daniel P. Berrange
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*/
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#include <config.h>
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#include "virthreadpool.h"
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#include "viralloc.h"
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#include "virthread.h"
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#include "virerror.h"
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#define VIR_FROM_THIS VIR_FROM_NONE
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typedef struct _virThreadPoolJob virThreadPoolJob;
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typedef virThreadPoolJob *virThreadPoolJobPtr;
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struct _virThreadPoolJob {
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virThreadPoolJobPtr prev;
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virThreadPoolJobPtr next;
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unsigned int priority;
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void *data;
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};
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typedef struct _virThreadPoolJobList virThreadPoolJobList;
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typedef virThreadPoolJobList *virThreadPoolJobListPtr;
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struct _virThreadPoolJobList {
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virThreadPoolJobPtr head;
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virThreadPoolJobPtr tail;
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virThreadPoolJobPtr firstPrio;
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};
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struct _virThreadPool {
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bool quit;
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virThreadPoolJobFunc jobFunc;
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const char *jobName;
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void *jobOpaque;
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virThreadPoolJobList jobList;
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size_t jobQueueDepth;
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virMutex mutex;
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virCond cond;
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virCond quit_cond;
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size_t maxWorkers;
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size_t minWorkers;
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size_t freeWorkers;
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size_t nWorkers;
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virThreadPtr workers;
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size_t maxPrioWorkers;
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size_t nPrioWorkers;
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virThreadPtr prioWorkers;
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virCond prioCond;
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};
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struct virThreadPoolWorkerData {
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virThreadPoolPtr pool;
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virCondPtr cond;
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bool priority;
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};
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/* Test whether the worker needs to quit if the current number of workers @count
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* is greater than @limit actually allows.
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*/
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static inline bool virThreadPoolWorkerQuitHelper(size_t count, size_t limit)
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{
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return count > limit;
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}
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static void virThreadPoolWorker(void *opaque)
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{
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struct virThreadPoolWorkerData *data = opaque;
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virThreadPoolPtr pool = data->pool;
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virCondPtr cond = data->cond;
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bool priority = data->priority;
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size_t *curWorkers = priority ? &pool->nPrioWorkers : &pool->nWorkers;
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size_t *maxLimit = priority ? &pool->maxPrioWorkers : &pool->maxWorkers;
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virThreadPoolJobPtr job = NULL;
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VIR_FREE(data);
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virMutexLock(&pool->mutex);
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while (1) {
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/* In order to support async worker termination, we need ensure that
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* both busy and free workers know if they need to terminated. Thus,
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* busy workers need to check for this fact before they start waiting for
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* another job (and before taking another one from the queue); and
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* free workers need to check for this right after waking up.
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*/
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if (virThreadPoolWorkerQuitHelper(*curWorkers, *maxLimit))
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goto out;
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while (!pool->quit &&
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((!priority && !pool->jobList.head) ||
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(priority && !pool->jobList.firstPrio))) {
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if (!priority)
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pool->freeWorkers++;
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if (virCondWait(cond, &pool->mutex) < 0) {
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if (!priority)
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pool->freeWorkers--;
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goto out;
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}
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if (!priority)
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pool->freeWorkers--;
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if (virThreadPoolWorkerQuitHelper(*curWorkers, *maxLimit))
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goto out;
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}
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if (pool->quit)
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break;
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if (priority) {
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job = pool->jobList.firstPrio;
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} else {
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job = pool->jobList.head;
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}
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if (job == pool->jobList.firstPrio) {
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virThreadPoolJobPtr tmp = job->next;
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while (tmp) {
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if (tmp->priority)
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break;
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tmp = tmp->next;
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}
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pool->jobList.firstPrio = tmp;
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}
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if (job->prev)
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job->prev->next = job->next;
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else
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pool->jobList.head = job->next;
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if (job->next)
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job->next->prev = job->prev;
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else
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pool->jobList.tail = job->prev;
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pool->jobQueueDepth--;
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virMutexUnlock(&pool->mutex);
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(pool->jobFunc)(job->data, pool->jobOpaque);
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VIR_FREE(job);
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virMutexLock(&pool->mutex);
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}
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out:
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if (priority)
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pool->nPrioWorkers--;
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else
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pool->nWorkers--;
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if (pool->nWorkers == 0 && pool->nPrioWorkers == 0)
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virCondSignal(&pool->quit_cond);
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virMutexUnlock(&pool->mutex);
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}
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static int
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virThreadPoolExpand(virThreadPoolPtr pool, size_t gain, bool priority)
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{
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virThreadPtr *workers = priority ? &pool->prioWorkers : &pool->workers;
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size_t *curWorkers = priority ? &pool->nPrioWorkers : &pool->nWorkers;
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size_t i = 0;
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struct virThreadPoolWorkerData *data = NULL;
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if (VIR_EXPAND_N(*workers, *curWorkers, gain) < 0)
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return -1;
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for (i = 0; i < gain; i++) {
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g_autofree char *name = NULL;
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if (VIR_ALLOC(data) < 0)
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goto error;
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data->pool = pool;
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data->cond = priority ? &pool->prioCond : &pool->cond;
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data->priority = priority;
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if (priority)
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name = g_strdup_printf("prio-%s", pool->jobName);
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else
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name = g_strdup(pool->jobName);
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if (virThreadCreateFull(&(*workers)[i],
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false,
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virThreadPoolWorker,
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name,
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true,
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data) < 0) {
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VIR_FREE(data);
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virReportSystemError(errno, "%s", _("Failed to create thread"));
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goto error;
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}
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}
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return 0;
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error:
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*curWorkers -= gain - i;
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return -1;
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}
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virThreadPoolPtr
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virThreadPoolNewFull(size_t minWorkers,
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size_t maxWorkers,
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size_t prioWorkers,
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virThreadPoolJobFunc func,
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const char *name,
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void *opaque)
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{
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virThreadPoolPtr pool;
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if (minWorkers > maxWorkers)
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minWorkers = maxWorkers;
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if (VIR_ALLOC(pool) < 0)
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return NULL;
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pool->jobList.tail = pool->jobList.head = NULL;
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pool->jobFunc = func;
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pool->jobName = name;
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pool->jobOpaque = opaque;
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if (virMutexInit(&pool->mutex) < 0)
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goto error;
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if (virCondInit(&pool->cond) < 0)
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goto error;
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if (virCondInit(&pool->quit_cond) < 0)
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goto error;
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pool->minWorkers = minWorkers;
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pool->maxWorkers = maxWorkers;
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pool->maxPrioWorkers = prioWorkers;
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if (virThreadPoolExpand(pool, minWorkers, false) < 0)
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goto error;
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if (prioWorkers) {
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if (virCondInit(&pool->prioCond) < 0)
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goto error;
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if (virThreadPoolExpand(pool, prioWorkers, true) < 0)
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goto error;
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}
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return pool;
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error:
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virThreadPoolFree(pool);
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return NULL;
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}
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void virThreadPoolFree(virThreadPoolPtr pool)
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{
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virThreadPoolJobPtr job;
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bool priority = false;
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if (!pool)
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return;
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virMutexLock(&pool->mutex);
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pool->quit = true;
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if (pool->nWorkers > 0)
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virCondBroadcast(&pool->cond);
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if (pool->nPrioWorkers > 0) {
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priority = true;
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virCondBroadcast(&pool->prioCond);
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}
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while (pool->nWorkers > 0 || pool->nPrioWorkers > 0)
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ignore_value(virCondWait(&pool->quit_cond, &pool->mutex));
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while ((job = pool->jobList.head)) {
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pool->jobList.head = pool->jobList.head->next;
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VIR_FREE(job);
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}
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VIR_FREE(pool->workers);
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virMutexUnlock(&pool->mutex);
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virMutexDestroy(&pool->mutex);
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virCondDestroy(&pool->quit_cond);
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virCondDestroy(&pool->cond);
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if (priority) {
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VIR_FREE(pool->prioWorkers);
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virCondDestroy(&pool->prioCond);
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}
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VIR_FREE(pool);
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}
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size_t virThreadPoolGetMinWorkers(virThreadPoolPtr pool)
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{
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size_t ret;
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virMutexLock(&pool->mutex);
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ret = pool->minWorkers;
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virMutexUnlock(&pool->mutex);
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return ret;
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}
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size_t virThreadPoolGetMaxWorkers(virThreadPoolPtr pool)
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{
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size_t ret;
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virMutexLock(&pool->mutex);
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ret = pool->maxWorkers;
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virMutexUnlock(&pool->mutex);
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return ret;
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}
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size_t virThreadPoolGetPriorityWorkers(virThreadPoolPtr pool)
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{
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size_t ret;
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virMutexLock(&pool->mutex);
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ret = pool->nPrioWorkers;
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virMutexUnlock(&pool->mutex);
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return ret;
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}
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size_t virThreadPoolGetCurrentWorkers(virThreadPoolPtr pool)
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{
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size_t ret;
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virMutexLock(&pool->mutex);
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ret = pool->nWorkers;
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virMutexUnlock(&pool->mutex);
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return ret;
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}
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size_t virThreadPoolGetFreeWorkers(virThreadPoolPtr pool)
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{
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size_t ret;
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virMutexLock(&pool->mutex);
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ret = pool->freeWorkers;
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virMutexUnlock(&pool->mutex);
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return ret;
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}
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size_t virThreadPoolGetJobQueueDepth(virThreadPoolPtr pool)
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{
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size_t ret;
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virMutexLock(&pool->mutex);
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ret = pool->jobQueueDepth;
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virMutexUnlock(&pool->mutex);
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return ret;
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}
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/*
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* @priority - job priority
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* Return: 0 on success, -1 otherwise
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*/
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int virThreadPoolSendJob(virThreadPoolPtr pool,
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unsigned int priority,
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void *jobData)
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{
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virThreadPoolJobPtr job;
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virMutexLock(&pool->mutex);
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if (pool->quit)
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goto error;
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if (pool->freeWorkers - pool->jobQueueDepth <= 0 &&
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pool->nWorkers < pool->maxWorkers &&
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virThreadPoolExpand(pool, 1, false) < 0)
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goto error;
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if (VIR_ALLOC(job) < 0)
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goto error;
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job->data = jobData;
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job->priority = priority;
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job->prev = pool->jobList.tail;
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if (pool->jobList.tail)
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pool->jobList.tail->next = job;
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pool->jobList.tail = job;
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if (!pool->jobList.head)
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pool->jobList.head = job;
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if (priority && !pool->jobList.firstPrio)
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pool->jobList.firstPrio = job;
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pool->jobQueueDepth++;
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virCondSignal(&pool->cond);
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if (priority)
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virCondSignal(&pool->prioCond);
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virMutexUnlock(&pool->mutex);
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return 0;
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error:
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virMutexUnlock(&pool->mutex);
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return -1;
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}
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int
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virThreadPoolSetParameters(virThreadPoolPtr pool,
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long long int minWorkers,
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long long int maxWorkers,
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long long int prioWorkers)
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{
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size_t max;
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size_t min;
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virMutexLock(&pool->mutex);
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max = maxWorkers >= 0 ? maxWorkers : pool->maxWorkers;
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min = minWorkers >= 0 ? minWorkers : pool->minWorkers;
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if (min > max) {
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virReportError(VIR_ERR_INVALID_ARG, "%s",
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_("minWorkers cannot be larger than maxWorkers"));
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goto error;
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}
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if ((maxWorkers == 0 && pool->maxWorkers > 0) ||
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(maxWorkers > 0 && pool->maxWorkers == 0)) {
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virReportError(VIR_ERR_INVALID_ARG, "%s",
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_("maxWorkers must not be switched from zero to non-zero"
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" and vice versa"));
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goto error;
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}
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if (minWorkers >= 0) {
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if ((size_t) minWorkers > pool->nWorkers &&
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virThreadPoolExpand(pool, minWorkers - pool->nWorkers,
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false) < 0)
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goto error;
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pool->minWorkers = minWorkers;
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}
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if (maxWorkers >= 0) {
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pool->maxWorkers = maxWorkers;
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virCondBroadcast(&pool->cond);
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}
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if (prioWorkers >= 0) {
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if (prioWorkers < pool->nPrioWorkers) {
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virCondBroadcast(&pool->prioCond);
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} else if ((size_t) prioWorkers > pool->nPrioWorkers &&
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virThreadPoolExpand(pool, prioWorkers - pool->nPrioWorkers,
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true) < 0) {
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goto error;
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}
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pool->maxPrioWorkers = prioWorkers;
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}
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virMutexUnlock(&pool->mutex);
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return 0;
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error:
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virMutexUnlock(&pool->mutex);
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return -1;
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}
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