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07a6b9aac4
The driver.h struct for node devices used an inconsistent naming scheme 'DeviceMonitor' instead of the more usual 'NodeDeviceDriver'. Fix this everywhere it has leaked out to. Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
346 lines
11 KiB
C
346 lines
11 KiB
C
/*
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* datatypes.h: management of structs for public data types
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*
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* Copyright (C) 2006-2008, 2010-2011 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef __VIR_DATATYPES_H_
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# define __VIR_DATATYPES_H_
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# include "internal.h"
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# include "driver.h"
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# include "virthread.h"
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# include "virobject.h"
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extern virClassPtr virConnectClass;
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extern virClassPtr virDomainClass;
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extern virClassPtr virDomainSnapshotClass;
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extern virClassPtr virInterfaceClass;
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extern virClassPtr virNetworkClass;
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extern virClassPtr virNodeDeviceClass;
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extern virClassPtr virNWFilterClass;
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extern virClassPtr virSecretClass;
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extern virClassPtr virStreamClass;
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extern virClassPtr virStorageVolClass;
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extern virClassPtr virStoragePoolClass;
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# define VIR_IS_CONNECT(obj) \
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(virObjectIsClass((obj), virConnectClass))
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# define VIR_IS_DOMAIN(obj) \
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(virObjectIsClass((obj), virDomainClass))
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# define VIR_IS_CONNECTED_DOMAIN(obj) \
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(VIR_IS_DOMAIN(obj) && VIR_IS_CONNECT((obj)->conn))
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# define VIR_IS_NETWORK(obj) \
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(virObjectIsClass((obj), virNetworkClass))
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# define VIR_IS_CONNECTED_NETWORK(obj) \
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(VIR_IS_NETWORK(obj) && VIR_IS_CONNECT((obj)->conn))
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# define VIR_IS_INTERFACE(obj) \
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(virObjectIsClass((obj), virInterfaceClass))
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# define VIR_IS_CONNECTED_INTERFACE(obj) \
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(VIR_IS_INTERFACE(obj) && VIR_IS_CONNECT((obj)->conn))
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# define VIR_IS_STORAGE_POOL(obj) \
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(virObjectIsClass((obj), virStoragePoolClass))
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# define VIR_IS_CONNECTED_STORAGE_POOL(obj) \
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(VIR_IS_STORAGE_POOL(obj) && VIR_IS_CONNECT((obj)->conn))
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# define VIR_IS_STORAGE_VOL(obj) \
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(virObjectIsClass((obj), virStorageVolClass))
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# define VIR_IS_CONNECTED_STORAGE_VOL(obj) \
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(VIR_IS_STORAGE_VOL(obj) && VIR_IS_CONNECT((obj)->conn))
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# define VIR_IS_NODE_DEVICE(obj) \
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(virObjectIsClass((obj), virNodeDeviceClass))
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# define VIR_IS_CONNECTED_NODE_DEVICE(obj) \
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(VIR_IS_NODE_DEVICE(obj) && VIR_IS_CONNECT((obj)->conn))
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# define VIR_IS_SECRET(obj) \
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(virObjectIsClass((obj), virSecretClass))
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# define VIR_IS_CONNECTED_SECRET(obj) \
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(VIR_IS_SECRET(obj) && VIR_IS_CONNECT((obj)->conn))
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# define VIR_IS_STREAM(obj) \
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(virObjectIsClass((obj), virStreamClass))
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# define VIR_IS_CONNECTED_STREAM(obj) \
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(VIR_IS_STREAM(obj) && VIR_IS_CONNECT((obj)->conn))
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# define VIR_IS_NWFILTER(obj) \
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(virObjectIsClass((obj), virNWFilterClass))
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# define VIR_IS_CONNECTED_NWFILTER(obj) \
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(VIR_IS_NWFILTER(obj) && VIR_IS_CONNECT((obj)->conn))
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# define VIR_IS_SNAPSHOT(obj) \
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(virObjectIsClass((obj), virDomainSnapshotClass))
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# define VIR_IS_DOMAIN_SNAPSHOT(obj) \
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(VIR_IS_SNAPSHOT(obj) && VIR_IS_DOMAIN((obj)->domain))
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typedef struct _virConnectCloseCallbackData virConnectCloseCallbackData;
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typedef virConnectCloseCallbackData *virConnectCloseCallbackDataPtr;
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/**
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* Internal structure holding data related to connection close callbacks.
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*/
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struct _virConnectCloseCallbackData {
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virObjectLockable parent;
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virConnectPtr conn;
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virConnectCloseFunc callback;
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void *opaque;
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virFreeCallback freeCallback;
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};
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/**
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* _virConnect:
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*
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* Internal structure associated to a connection
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*/
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struct _virConnect {
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virObject object;
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/* All the variables from here, until the 'lock' declaration
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* are setup at time of connection open, and never changed
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* since. Thus no need to lock when accessing them
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*/
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unsigned int flags; /* a set of connection flags */
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virURIPtr uri; /* connection URI */
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/* The underlying hypervisor driver and network driver. */
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virDriverPtr driver;
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virNetworkDriverPtr networkDriver;
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virInterfaceDriverPtr interfaceDriver;
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virStorageDriverPtr storageDriver;
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virNodeDeviceDriverPtr nodeDeviceDriver;
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virSecretDriverPtr secretDriver;
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virNWFilterDriverPtr nwfilterDriver;
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/* Private data pointer which can be used by driver and
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* network driver as they wish.
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* NB: 'private' is a reserved word in C++.
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*/
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void * privateData;
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void * networkPrivateData;
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void * interfacePrivateData;
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void * storagePrivateData;
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void * nodeDevicePrivateData;
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void * secretPrivateData;
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void * nwfilterPrivateData;
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/*
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* The lock mutex must be acquired before accessing/changing
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* any of members following this point, or changing the ref
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* count of any virDomain/virNetwork object associated with
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* this connection
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*/
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virMutex lock;
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/* Per-connection error. */
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virError err; /* the last error */
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virErrorFunc handler; /* associated handlet */
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void *userData; /* the user data */
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/* Per-connection close callback */
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virConnectCloseCallbackDataPtr closeCallback;
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};
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/**
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* _virDomain:
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*
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* Internal structure associated to a domain
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*/
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struct _virDomain {
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virObject object;
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virConnectPtr conn; /* pointer back to the connection */
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char *name; /* the domain external name */
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int id; /* the domain ID */
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unsigned char uuid[VIR_UUID_BUFLEN]; /* the domain unique identifier */
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};
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/**
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* _virNetwork:
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*
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* Internal structure associated to a domain
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*/
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struct _virNetwork {
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virObject object;
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virConnectPtr conn; /* pointer back to the connection */
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char *name; /* the network external name */
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unsigned char uuid[VIR_UUID_BUFLEN]; /* the network unique identifier */
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};
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/**
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* _virInterface:
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*
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* Internal structure associated to a physical host interface
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*/
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struct _virInterface {
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virObject object;
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virConnectPtr conn; /* pointer back to the connection */
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char *name; /* the network external name */
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char *mac; /* the interface MAC address */
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};
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/**
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* _virStoragePool:
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*
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* Internal structure associated to a storage pool
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*/
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struct _virStoragePool {
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virObject object;
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virConnectPtr conn; /* pointer back to the connection */
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char *name; /* the storage pool external name */
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unsigned char uuid[VIR_UUID_BUFLEN]; /* the storage pool unique identifier */
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/* Private data pointer which can be used by driver as they wish.
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* Cleanup function pointer can be hooked to provide custom cleanup
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* operation.
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*/
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void *privateData;
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virFreeCallback privateDataFreeFunc;
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};
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/**
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* _virStorageVol:
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*
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* Internal structure associated to a storage volume
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*/
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struct _virStorageVol {
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virObject object;
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virConnectPtr conn; /* pointer back to the connection */
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char *pool; /* Pool name of owner */
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char *name; /* the storage vol external name */
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char *key; /* unique key for storage vol */
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/* Private data pointer which can be used by driver as they wish.
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* Cleanup function pointer can be hooked to provide custom cleanup
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* operation.
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*/
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void *privateData;
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virFreeCallback privateDataFreeFunc;
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};
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/**
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* _virNodeDevice:
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*
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* Internal structure associated with a node device
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*/
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struct _virNodeDevice {
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virObject object;
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virConnectPtr conn; /* pointer back to the connection */
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char *name; /* device name (unique on node) */
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char *parent; /* parent device name */
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};
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/**
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* _virSecret:
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*
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* Internal structure associated with a secret
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*/
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struct _virSecret {
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virObject object;
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virConnectPtr conn; /* pointer back to the connection */
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unsigned char uuid[VIR_UUID_BUFLEN]; /* the domain unique identifier */
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int usageType; /* the type of usage */
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char *usageID; /* the usage's unique identifier */
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};
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typedef int (*virStreamAbortFunc)(virStreamPtr, void *opaque);
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typedef int (*virStreamFinishFunc)(virStreamPtr, void *opaque);
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/**
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* _virStream:
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*
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* Internal structure associated with an input stream
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*/
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struct _virStream {
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virObject object;
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virConnectPtr conn;
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unsigned int flags;
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virStreamDriverPtr driver;
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void *privateData;
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};
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/**
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* _virDomainSnapshot
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*
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* Internal structure associated with a domain snapshot
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*/
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struct _virDomainSnapshot {
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virObject object;
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char *name;
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virDomainPtr domain;
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};
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/**
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* _virNWFilter:
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*
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* Internal structure associated to a network filter
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*/
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struct _virNWFilter {
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virObject object;
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virConnectPtr conn; /* pointer back to the connection */
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char *name; /* the network filter external name */
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unsigned char uuid[VIR_UUID_BUFLEN]; /* the network filter unique identifier */
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};
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/*
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* Helper APIs for allocating new object instances
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*/
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virConnectPtr virGetConnect(void);
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virDomainPtr virGetDomain(virConnectPtr conn,
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const char *name,
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const unsigned char *uuid);
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virNetworkPtr virGetNetwork(virConnectPtr conn,
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const char *name,
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const unsigned char *uuid);
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virInterfacePtr virGetInterface(virConnectPtr conn,
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const char *name,
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const char *mac);
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virStoragePoolPtr virGetStoragePool(virConnectPtr conn,
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const char *name,
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const unsigned char *uuid,
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void *privateData,
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virFreeCallback freeFunc);
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virStorageVolPtr virGetStorageVol(virConnectPtr conn,
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const char *pool,
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const char *name,
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const char *key,
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void *privateData,
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virFreeCallback freeFunc);
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virNodeDevicePtr virGetNodeDevice(virConnectPtr conn,
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const char *name);
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virSecretPtr virGetSecret(virConnectPtr conn,
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const unsigned char *uuid,
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int usageType,
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const char *usageID);
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virStreamPtr virGetStream(virConnectPtr conn);
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virNWFilterPtr virGetNWFilter(virConnectPtr conn,
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const char *name,
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const unsigned char *uuid);
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virDomainSnapshotPtr virGetDomainSnapshot(virDomainPtr domain,
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const char *name);
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#endif /* __VIR_DATATYPES_H__ */
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