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55ea7be7d9
For stateless, client side drivers, it is never correct to probe for secondary drivers. It is only ever appropriate to use the secondary driver that is associated with the hypervisor in question. As a result the ESX & HyperV drivers have both been forced to do hacks where they register no-op drivers for the ones they don't implement. For stateful, server side drivers, we always just want to use the same built-in shared driver. The exception is virtualbox which is really a stateless driver and so wants to use its own server side secondary drivers. To deal with this virtualbox has to be built as 3 separate loadable modules to allow registration to work in the right order. This can all be simplified by introducing a new struct recording the precise set of secondary drivers each hypervisor driver wants struct _virConnectDriver { virHypervisorDriverPtr hypervisorDriver; virInterfaceDriverPtr interfaceDriver; virNetworkDriverPtr networkDriver; virNodeDeviceDriverPtr nodeDeviceDriver; virNWFilterDriverPtr nwfilterDriver; virSecretDriverPtr secretDriver; virStorageDriverPtr storageDriver; }; Instead of registering the hypervisor driver, we now just register a virConnectDriver instead. This allows us to remove all probing of secondary drivers. Once we have chosen the primary driver, we immediately know the correct secondary drivers to use. Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
814 lines
20 KiB
C
814 lines
20 KiB
C
/*
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* datatypes.c: management of structs for public data types
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*
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* Copyright (C) 2006-2014 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*/
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#include <config.h>
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#include <unistd.h>
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#include "datatypes.h"
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#include "virerror.h"
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#include "virlog.h"
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#include "viralloc.h"
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#include "viruuid.h"
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#include "virstring.h"
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#define VIR_FROM_THIS VIR_FROM_NONE
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VIR_LOG_INIT("datatypes");
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virClassPtr virConnectClass;
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virClassPtr virConnectCloseCallbackDataClass;
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virClassPtr virDomainClass;
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virClassPtr virDomainSnapshotClass;
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virClassPtr virInterfaceClass;
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virClassPtr virNetworkClass;
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virClassPtr virNodeDeviceClass;
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virClassPtr virNWFilterClass;
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virClassPtr virSecretClass;
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virClassPtr virStreamClass;
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virClassPtr virStorageVolClass;
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virClassPtr virStoragePoolClass;
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static void virConnectDispose(void *obj);
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static void virConnectCloseCallbackDataDispose(void *obj);
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static void virDomainDispose(void *obj);
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static void virDomainSnapshotDispose(void *obj);
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static void virInterfaceDispose(void *obj);
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static void virNetworkDispose(void *obj);
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static void virNodeDeviceDispose(void *obj);
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static void virNWFilterDispose(void *obj);
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static void virSecretDispose(void *obj);
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static void virStreamDispose(void *obj);
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static void virStorageVolDispose(void *obj);
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static void virStoragePoolDispose(void *obj);
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static int
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virDataTypesOnceInit(void)
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{
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#define DECLARE_CLASS_COMMON(basename, parent) \
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if (!(basename ## Class = virClassNew(parent, \
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#basename, \
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sizeof(basename), \
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basename ## Dispose))) \
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return -1;
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#define DECLARE_CLASS(basename) \
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DECLARE_CLASS_COMMON(basename, virClassForObject())
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#define DECLARE_CLASS_LOCKABLE(basename) \
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DECLARE_CLASS_COMMON(basename, virClassForObjectLockable())
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DECLARE_CLASS(virConnect);
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DECLARE_CLASS_LOCKABLE(virConnectCloseCallbackData);
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DECLARE_CLASS(virDomain);
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DECLARE_CLASS(virDomainSnapshot);
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DECLARE_CLASS(virInterface);
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DECLARE_CLASS(virNetwork);
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DECLARE_CLASS(virNodeDevice);
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DECLARE_CLASS(virNWFilter);
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DECLARE_CLASS(virSecret);
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DECLARE_CLASS(virStream);
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DECLARE_CLASS(virStorageVol);
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DECLARE_CLASS(virStoragePool);
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#undef DECLARE_CLASS_COMMON
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#undef DECLARE_CLASS_LOCKABLE
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#undef DECLARE_CLASS
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return 0;
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}
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VIR_ONCE_GLOBAL_INIT(virDataTypes)
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/**
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* virGetConnect:
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*
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* Allocates a new hypervisor connection object.
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*
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* Returns a pointer to the connection object, or NULL on error.
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*/
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virConnectPtr
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virGetConnect(void)
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{
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virConnectPtr ret;
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if (virDataTypesInitialize() < 0)
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return NULL;
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if (!(ret = virObjectNew(virConnectClass)))
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return NULL;
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if (!(ret->closeCallback = virObjectNew(virConnectCloseCallbackDataClass)))
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goto error;
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if (virMutexInit(&ret->lock) < 0)
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goto error;
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return ret;
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error:
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virConnectDispose:
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* @obj: the hypervisor connection to release
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*
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* Unconditionally release all memory associated with a connection.
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* The connection object must not be used once this method returns.
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*/
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static void
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virConnectDispose(void *obj)
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{
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virConnectPtr conn = obj;
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if (conn->driver)
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conn->driver->connectClose(conn);
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virMutexLock(&conn->lock);
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virResetError(&conn->err);
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virURIFree(conn->uri);
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if (conn->closeCallback) {
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virObjectLock(conn->closeCallback);
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conn->closeCallback->callback = NULL;
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virObjectUnlock(conn->closeCallback);
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virObjectUnref(conn->closeCallback);
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}
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virMutexUnlock(&conn->lock);
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virMutexDestroy(&conn->lock);
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}
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/**
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* virConnectCloseCallbackDataDispose:
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* @obj: the close callback data to release
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*
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* Release resources bound to the connection close callback.
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*/
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static void
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virConnectCloseCallbackDataDispose(void *obj)
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{
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virConnectCloseCallbackDataPtr cb = obj;
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virObjectLock(cb);
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if (cb->freeCallback)
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cb->freeCallback(cb->opaque);
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virObjectUnlock(cb);
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}
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/**
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* virGetDomain:
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* @conn: the hypervisor connection
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* @name: pointer to the domain name
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* @uuid: pointer to the uuid
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*
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* Allocates a new domain object. When the object is no longer needed,
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* virObjectUnref() must be called in order to not leak data.
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*
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* Returns a pointer to the domain object, or NULL on error.
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*/
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virDomainPtr
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virGetDomain(virConnectPtr conn, const char *name, const unsigned char *uuid)
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{
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virDomainPtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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virCheckConnectGoto(conn, error);
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virCheckNonNullArgGoto(name, error);
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virCheckNonNullArgGoto(uuid, error);
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if (!(ret = virObjectNew(virDomainClass)))
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goto error;
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if (VIR_STRDUP(ret->name, name) < 0)
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goto error;
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ret->conn = virObjectRef(conn);
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ret->id = -1;
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memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
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return ret;
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error:
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virDomainDispose:
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* @obj: the domain to release
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*
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* Unconditionally release all memory associated with a domain.
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* The domain object must not be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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virDomainDispose(void *obj)
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{
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virDomainPtr domain = obj;
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char uuidstr[VIR_UUID_STRING_BUFLEN];
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virUUIDFormat(domain->uuid, uuidstr);
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VIR_DEBUG("release domain %p %s %s", domain, domain->name, uuidstr);
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VIR_FREE(domain->name);
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virObjectUnref(domain->conn);
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}
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/**
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* virGetNetwork:
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* @conn: the hypervisor connection
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* @name: pointer to the network name
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* @uuid: pointer to the uuid
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*
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* Allocates a new network object. When the object is no longer needed,
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* virObjectUnref() must be called in order to not leak data.
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*
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* Returns a pointer to the network object, or NULL on error.
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*/
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virNetworkPtr
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virGetNetwork(virConnectPtr conn, const char *name, const unsigned char *uuid)
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{
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virNetworkPtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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virCheckConnectGoto(conn, error);
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virCheckNonNullArgGoto(name, error);
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virCheckNonNullArgGoto(uuid, error);
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if (!(ret = virObjectNew(virNetworkClass)))
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goto error;
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if (VIR_STRDUP(ret->name, name) < 0)
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goto error;
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ret->conn = virObjectRef(conn);
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memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
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return ret;
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error:
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virNetworkDispose:
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* @obj: the network to release
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*
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* Unconditionally release all memory associated with a network.
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* The network object must not be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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virNetworkDispose(void *obj)
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{
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virNetworkPtr network = obj;
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char uuidstr[VIR_UUID_STRING_BUFLEN];
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virUUIDFormat(network->uuid, uuidstr);
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VIR_DEBUG("release network %p %s %s", network, network->name, uuidstr);
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VIR_FREE(network->name);
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virObjectUnref(network->conn);
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}
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/**
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* virGetInterface:
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* @conn: the hypervisor connection
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* @name: pointer to the interface name
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* @mac: pointer to the mac
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*
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* Allocates a new interface object. When the object is no longer needed,
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* virObjectUnref() must be called in order to not leak data.
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*
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* Returns a pointer to the interface object, or NULL on error.
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*/
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virInterfacePtr
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virGetInterface(virConnectPtr conn, const char *name, const char *mac)
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{
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virInterfacePtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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virCheckConnectGoto(conn, error);
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virCheckNonNullArgGoto(name, error);
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/* a NULL mac from caller is okay. Treat it as blank */
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if (mac == NULL)
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mac = "";
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if (!(ret = virObjectNew(virInterfaceClass)))
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goto error;
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if (VIR_STRDUP(ret->name, name) < 0 ||
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VIR_STRDUP(ret->mac, mac) < 0)
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goto error;
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ret->conn = virObjectRef(conn);
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return ret;
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error:
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virInterfaceDispose:
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* @obj: the interface to release
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*
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* Unconditionally release all memory associated with an interface.
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* The interface object must not be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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virInterfaceDispose(void *obj)
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{
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virInterfacePtr iface = obj;
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VIR_DEBUG("release interface %p %s", iface, iface->name);
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VIR_FREE(iface->name);
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VIR_FREE(iface->mac);
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virObjectUnref(iface->conn);
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}
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/**
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* virGetStoragePool:
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* @conn: the hypervisor connection
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* @name: pointer to the storage pool name
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* @uuid: pointer to the uuid
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* @privateData: pointer to driver specific private data
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* @freeFunc: private data cleanup function pointer specfic to driver
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*
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* Allocates a new storage pool object. When the object is no longer needed,
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* virObjectUnref() must be called in order to not leak data.
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*
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* Returns a pointer to the storage pool object, or NULL on error.
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*/
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virStoragePoolPtr
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virGetStoragePool(virConnectPtr conn, const char *name,
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const unsigned char *uuid,
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void *privateData, virFreeCallback freeFunc)
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{
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virStoragePoolPtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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virCheckConnectGoto(conn, error);
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virCheckNonNullArgGoto(name, error);
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virCheckNonNullArgGoto(uuid, error);
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if (!(ret = virObjectNew(virStoragePoolClass)))
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goto error;
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if (VIR_STRDUP(ret->name, name) < 0)
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goto error;
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ret->conn = virObjectRef(conn);
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memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
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/* set the driver specific data */
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ret->privateData = privateData;
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ret->privateDataFreeFunc = freeFunc;
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return ret;
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error:
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virStoragePoolDispose:
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* @obj: the storage pool to release
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*
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* Unconditionally release all memory associated with a pool.
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* The pool object must not be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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virStoragePoolDispose(void *obj)
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{
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virStoragePoolPtr pool = obj;
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char uuidstr[VIR_UUID_STRING_BUFLEN];
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virUUIDFormat(pool->uuid, uuidstr);
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VIR_DEBUG("release pool %p %s %s", pool, pool->name, uuidstr);
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if (pool->privateDataFreeFunc)
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pool->privateDataFreeFunc(pool->privateData);
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VIR_FREE(pool->name);
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virObjectUnref(pool->conn);
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}
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/**
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* virGetStorageVol:
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* @conn: the hypervisor connection
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* @pool: pool owning the volume
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* @name: pointer to the storage vol name
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* @key: pointer to unique key of the volume
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* @privateData: pointer to driver specific private data
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* @freeFunc: private data cleanup function pointer specfic to driver
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*
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* Allocates a new storage volume object. When the object is no longer needed,
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* virObjectUnref() must be called in order to not leak data.
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*
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* Returns a pointer to the storage volume object, or NULL on error.
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*/
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virStorageVolPtr
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virGetStorageVol(virConnectPtr conn, const char *pool, const char *name,
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const char *key, void *privateData, virFreeCallback freeFunc)
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{
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virStorageVolPtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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virCheckConnectGoto(conn, error);
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virCheckNonNullArgGoto(pool, error);
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virCheckNonNullArgGoto(name, error);
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virCheckNonNullArgGoto(key, error);
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if (!(ret = virObjectNew(virStorageVolClass)))
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goto error;
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if (VIR_STRDUP(ret->pool, pool) < 0 ||
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VIR_STRDUP(ret->name, name) < 0 ||
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VIR_STRDUP(ret->key, key) < 0)
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goto error;
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ret->conn = virObjectRef(conn);
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/* set driver specific data */
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ret->privateData = privateData;
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ret->privateDataFreeFunc = freeFunc;
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return ret;
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error:
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virStorageVolDispose:
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* @obj: the storage volume to release
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*
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* Unconditionally release all memory associated with a volume.
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* The volume object must not be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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virStorageVolDispose(void *obj)
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{
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virStorageVolPtr vol = obj;
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VIR_DEBUG("release vol %p %s", vol, vol->name);
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if (vol->privateDataFreeFunc)
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vol->privateDataFreeFunc(vol->privateData);
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VIR_FREE(vol->key);
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VIR_FREE(vol->name);
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VIR_FREE(vol->pool);
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virObjectUnref(vol->conn);
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}
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/**
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* virGetNodeDevice:
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* @conn: the hypervisor connection
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* @name: device name (unique on node)
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*
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* Allocates a new node device object. When the object is no longer needed,
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* virObjectUnref() must be called in order to not leak data.
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*
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* Returns a pointer to the node device object, or NULL on error.
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*/
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virNodeDevicePtr
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virGetNodeDevice(virConnectPtr conn, const char *name)
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{
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virNodeDevicePtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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virCheckConnectGoto(conn, error);
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virCheckNonNullArgGoto(name, error);
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if (!(ret = virObjectNew(virNodeDeviceClass)))
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goto error;
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if (VIR_STRDUP(ret->name, name) < 0)
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goto error;
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ret->conn = virObjectRef(conn);
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return ret;
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error:
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virObjectUnref(ret);
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|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* virNodeDeviceDispose:
|
|
* @obj: the node device to release
|
|
*
|
|
* Unconditionally release all memory associated with a device.
|
|
* The device object must not be used once this method returns.
|
|
*
|
|
* It will also unreference the associated connection object,
|
|
* which may also be released if its ref count hits zero.
|
|
*/
|
|
static void
|
|
virNodeDeviceDispose(void *obj)
|
|
{
|
|
virNodeDevicePtr dev = obj;
|
|
VIR_DEBUG("release dev %p %s", dev, dev->name);
|
|
|
|
VIR_FREE(dev->name);
|
|
VIR_FREE(dev->parent);
|
|
|
|
virObjectUnref(dev->conn);
|
|
}
|
|
|
|
|
|
/**
|
|
* virGetSecret:
|
|
* @conn: the hypervisor connection
|
|
* @uuid: secret UUID
|
|
*
|
|
* Allocates a new secret object. When the object is no longer needed,
|
|
* virObjectUnref() must be called in order to not leak data.
|
|
*
|
|
* Returns a pointer to the secret object, or NULL on error.
|
|
*/
|
|
virSecretPtr
|
|
virGetSecret(virConnectPtr conn, const unsigned char *uuid,
|
|
int usageType, const char *usageID)
|
|
{
|
|
virSecretPtr ret = NULL;
|
|
|
|
if (virDataTypesInitialize() < 0)
|
|
return NULL;
|
|
|
|
virCheckConnectGoto(conn, error);
|
|
virCheckNonNullArgGoto(uuid, error);
|
|
virCheckNonNullArgGoto(usageID, error);
|
|
|
|
if (!(ret = virObjectNew(virSecretClass)))
|
|
return NULL;
|
|
|
|
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
|
|
ret->usageType = usageType;
|
|
if (VIR_STRDUP(ret->usageID, usageID) < 0)
|
|
goto error;
|
|
|
|
ret->conn = virObjectRef(conn);
|
|
|
|
return ret;
|
|
|
|
error:
|
|
virObjectUnref(ret);
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* virSecretDispose:
|
|
* @obj: the secret to release
|
|
*
|
|
* Unconditionally release all memory associated with a secret.
|
|
* The secret object must not be used once this method returns.
|
|
*
|
|
* It will also unreference the associated connection object,
|
|
* which may also be released if its ref count hits zero.
|
|
*/
|
|
static void
|
|
virSecretDispose(void *obj)
|
|
{
|
|
virSecretPtr secret = obj;
|
|
char uuidstr[VIR_UUID_STRING_BUFLEN];
|
|
|
|
virUUIDFormat(secret->uuid, uuidstr);
|
|
VIR_DEBUG("release secret %p %s", secret, uuidstr);
|
|
|
|
VIR_FREE(secret->usageID);
|
|
virObjectUnref(secret->conn);
|
|
}
|
|
|
|
|
|
/**
|
|
* virGetStream:
|
|
* @conn: the hypervisor connection
|
|
*
|
|
* Allocates a new stream object. When the object is no longer needed,
|
|
* virObjectUnref() must be called in order to not leak data.
|
|
*
|
|
* Returns a pointer to the stream object, or NULL on error.
|
|
*/
|
|
virStreamPtr
|
|
virGetStream(virConnectPtr conn)
|
|
{
|
|
virStreamPtr ret = NULL;
|
|
|
|
if (virDataTypesInitialize() < 0)
|
|
return NULL;
|
|
|
|
if (!(ret = virObjectNew(virStreamClass)))
|
|
return NULL;
|
|
|
|
ret->conn = virObjectRef(conn);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* virStreamDispose:
|
|
* @obj: the stream to release
|
|
*
|
|
* Unconditionally release all memory associated with a stream.
|
|
* The stream object must not be used once this method returns.
|
|
*
|
|
* It will also unreference the associated connection object,
|
|
* which may also be released if its ref count hits zero.
|
|
*/
|
|
static void
|
|
virStreamDispose(void *obj)
|
|
{
|
|
virStreamPtr st = obj;
|
|
VIR_DEBUG("release dev %p", st);
|
|
|
|
virObjectUnref(st->conn);
|
|
}
|
|
|
|
|
|
/**
|
|
* virGetNWFilter:
|
|
* @conn: the hypervisor connection
|
|
* @name: pointer to the network filter pool name
|
|
* @uuid: pointer to the uuid
|
|
*
|
|
* Allocates a new network filter object. When the object is no longer needed,
|
|
* virObjectUnref() must be called in order to not leak data.
|
|
*
|
|
* Returns a pointer to the network filter object, or NULL on error.
|
|
*/
|
|
virNWFilterPtr
|
|
virGetNWFilter(virConnectPtr conn, const char *name,
|
|
const unsigned char *uuid)
|
|
{
|
|
virNWFilterPtr ret = NULL;
|
|
|
|
if (virDataTypesInitialize() < 0)
|
|
return NULL;
|
|
|
|
virCheckConnectGoto(conn, error);
|
|
virCheckNonNullArgGoto(name, error);
|
|
virCheckNonNullArgGoto(uuid, error);
|
|
|
|
if (!(ret = virObjectNew(virNWFilterClass)))
|
|
goto error;
|
|
|
|
if (VIR_STRDUP(ret->name, name) < 0)
|
|
goto error;
|
|
|
|
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
|
|
|
|
ret->conn = virObjectRef(conn);
|
|
|
|
return ret;
|
|
|
|
error:
|
|
virObjectUnref(ret);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* virNWFilterDispose:
|
|
* @obj: the network filter to release
|
|
*
|
|
* Unconditionally release all memory associated with a nwfilter.
|
|
* The nwfilter object must not be used once this method returns.
|
|
*
|
|
* It will also unreference the associated connection object,
|
|
* which may also be released if its ref count hits zero.
|
|
*/
|
|
static void
|
|
virNWFilterDispose(void *obj)
|
|
{
|
|
virNWFilterPtr nwfilter = obj;
|
|
char uuidstr[VIR_UUID_STRING_BUFLEN];
|
|
|
|
virUUIDFormat(nwfilter->uuid, uuidstr);
|
|
VIR_DEBUG("release nwfilter %p %s %s", nwfilter, nwfilter->name, uuidstr);
|
|
|
|
VIR_FREE(nwfilter->name);
|
|
virObjectUnref(nwfilter->conn);
|
|
}
|
|
|
|
|
|
/**
|
|
* virGetDomainSnapshot:
|
|
* @domain: the domain to snapshot
|
|
* @name: pointer to the domain snapshot name
|
|
*
|
|
* Allocates a new domain snapshot object. When the object is no longer needed,
|
|
* virObjectUnref() must be called in order to not leak data.
|
|
*
|
|
* Returns a pointer to the domain snapshot object, or NULL on error.
|
|
*/
|
|
virDomainSnapshotPtr
|
|
virGetDomainSnapshot(virDomainPtr domain, const char *name)
|
|
{
|
|
virDomainSnapshotPtr ret = NULL;
|
|
|
|
if (virDataTypesInitialize() < 0)
|
|
return NULL;
|
|
|
|
virCheckDomainGoto(domain, error);
|
|
virCheckNonNullArgGoto(name, error);
|
|
|
|
if (!(ret = virObjectNew(virDomainSnapshotClass)))
|
|
goto error;
|
|
if (VIR_STRDUP(ret->name, name) < 0)
|
|
goto error;
|
|
|
|
ret->domain = virObjectRef(domain);
|
|
|
|
return ret;
|
|
|
|
error:
|
|
virObjectUnref(ret);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* virDomainSnapshotDispose:
|
|
* @obj: the domain snapshot to release
|
|
*
|
|
* Unconditionally release all memory associated with a snapshot.
|
|
* The snapshot object must not be used once this method returns.
|
|
*
|
|
* It will also unreference the associated connection object,
|
|
* which may also be released if its ref count hits zero.
|
|
*/
|
|
static void
|
|
virDomainSnapshotDispose(void *obj)
|
|
{
|
|
virDomainSnapshotPtr snapshot = obj;
|
|
VIR_DEBUG("release snapshot %p %s", snapshot, snapshot->name);
|
|
|
|
VIR_FREE(snapshot->name);
|
|
virObjectUnref(snapshot->domain);
|
|
}
|