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https://www.gnu.org/licenses/gpl-howto.html recommends that the 'If not, see <url>.' phrase be a separate sentence. * tests/securityselinuxhelper.c: Remove doubled line. * tests/securityselinuxtest.c: Likewise. * globally: s/; If/. If/
215 lines
4.9 KiB
C
215 lines
4.9 KiB
C
/*
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* virobject.c: libvirt reference counted object
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*
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* Copyright (C) 2012 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*/
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#include <config.h>
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#include "virobject.h"
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#include "threads.h"
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#include "memory.h"
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#include "viratomic.h"
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#include "virterror_internal.h"
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#include "logging.h"
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#define VIR_FROM_THIS VIR_FROM_NONE
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static unsigned int magicCounter = 0xCAFE0000;
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struct _virClass {
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unsigned int magic;
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const char *name;
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size_t objectSize;
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virObjectDisposeCallback dispose;
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};
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/**
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* virClassNew:
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* @name: the class name
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* @objectSize: total size of the object struct
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* @dispose: callback to run to free object fields
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*
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* Register a new object class with @name. The @objectSize
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* should give the total size of the object struct, which
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* is expected to have a 'virObject object;' field as its
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* first member. When the last reference on the object is
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* released, the @dispose callback will be invoked to free
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* memory of the object fields
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*
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* Returns a new class instance
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*/
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virClassPtr virClassNew(const char *name,
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size_t objectSize,
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virObjectDisposeCallback dispose)
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{
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virClassPtr klass;
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if (VIR_ALLOC(klass) < 0)
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goto no_memory;
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if (!(klass->name = strdup(name)))
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goto no_memory;
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klass->magic = virAtomicIntInc(&magicCounter);
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klass->objectSize = objectSize;
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klass->dispose = dispose;
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return klass;
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no_memory:
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VIR_FREE(klass);
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virReportOOMError();
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return NULL;
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}
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/**
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* virObjectNew:
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* @klass: the klass of object to create
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*
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* Allocates a new object of type @klass. The returned
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* object will be an instance of "virObjectPtr", which
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* can be cast to the struct associated with @klass.
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*
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* The initial reference count of the object will be 1.
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*
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* Returns the new object
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*/
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void *virObjectNew(virClassPtr klass)
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{
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virObjectPtr obj = NULL;
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char *somebytes;
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if (VIR_ALLOC_N(somebytes, klass->objectSize) < 0) {
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virReportOOMError();
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return NULL;
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}
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obj = (virObjectPtr)somebytes;
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obj->magic = klass->magic;
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obj->klass = klass;
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virAtomicIntSet(&obj->refs, 1);
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PROBE(OBJECT_NEW, "obj=%p classname=%s", obj, obj->klass->name);
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return obj;
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}
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/**
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* virObjectUnref:
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* @anyobj: any instance of virObjectPtr
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*
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* Decrement the reference count on @anyobj and if
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* it hits zero, runs the "dispose" callback associated
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* with the object class and frees @anyobj.
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*
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* Returns true if the remaining reference count is
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* non-zero, false if the object was disposed of
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*/
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bool virObjectUnref(void *anyobj)
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{
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virObjectPtr obj = anyobj;
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if (!obj)
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return false;
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bool lastRef = virAtomicIntDecAndTest(&obj->refs);
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PROBE(OBJECT_UNREF, "obj=%p", obj);
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if (lastRef) {
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PROBE(OBJECT_DISPOSE, "obj=%p", obj);
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if (obj->klass->dispose)
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obj->klass->dispose(obj);
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/* Clear & poison object */
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memset(obj, 0, obj->klass->objectSize);
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obj->magic = 0xDEADBEEF;
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obj->klass = (void*)0xDEADBEEF;
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VIR_FREE(obj);
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}
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return !lastRef;
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}
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/**
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* virObjectRef:
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* @anyobj: any instance of virObjectPtr
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*
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* Increment the reference count on @anyobj and return
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* the same pointer
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*
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* Returns @anyobj
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*/
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void *virObjectRef(void *anyobj)
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{
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virObjectPtr obj = anyobj;
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if (!obj)
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return NULL;
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virAtomicIntInc(&obj->refs);
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PROBE(OBJECT_REF, "obj=%p", obj);
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return anyobj;
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}
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/**
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* virObjectIsClass:
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* @anyobj: any instance of virObjectPtr
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* @klass: the class to check
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*
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* Checks whether @anyobj is an instance of
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* @klass
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*
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* Returns true if @anyobj is an instance of @klass
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*/
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bool virObjectIsClass(void *anyobj,
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virClassPtr klass)
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{
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virObjectPtr obj = anyobj;
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return obj != NULL && (obj->magic == klass->magic) && (obj->klass == klass);
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}
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/**
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* virClassName:
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* @klass: the object class
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*
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* Returns the name of @klass
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*/
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const char *virClassName(virClassPtr klass)
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{
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return klass->name;
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}
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/**
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* virObjectFreeCallback:
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* @opaque: a pointer to a virObject instance
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*
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* Provides identical functionality to virObjectUnref,
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* but with the signature matching the virFreeCallback
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* typedef.
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*/
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void virObjectFreeCallback(void *opaque)
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{
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virObjectUnref(opaque);
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}
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