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09352cca2a
Our implementation masks GCC warnings of uninitialized use of the passed argument. After changing this I got a load of following warnings: src/conf/virnetworkportdef.c: In function 'virNetworkPortDefSaveStatus': /usr/include/glib-2.0/glib/gmem.h:136:8: error: 'path' may be used uninitialized in this function [-Werror=maybe-uninitialized] 136 | if (_p) \ | ^ src/conf/virnetworkportdef.c:447:11: note: 'path' was declared here 447 | char *path; | ^~~~ For the curious, g_clear_pointer is still safe for arguments with side-effect. Here's the pre-processed output of trying to do a VIR_FREE(*(test2++)): do { typedef char _GStaticAssertCompileTimeAssertion_1[(sizeof *(&(*(test2++))) == sizeof (gpointer)) ? 1 : -1] __attribute__((__unused__)); __typeof__((&(*(test2++)))) _pp = (&(*(test2++))); __typeof__(*(&(*(test2++)))) _ptr = *_pp; *_pp = ((void *)0); if (_ptr) (g_free) (_ptr); } while (0) ; Signed-off-by: Peter Krempa <pkrempa@redhat.com> Reviewed-by: Ján Tomko <jtomko@redhat.com>
387 lines
12 KiB
C
387 lines
12 KiB
C
/*
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* viralloc.c: safer memory allocation
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*
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* Copyright (C) 2010-2014 Red Hat, Inc.
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* Copyright (C) 2008 Daniel P. Berrange
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*/
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#include <config.h>
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#include "viralloc.h"
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#include "virlog.h"
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#include "virerror.h"
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#define VIR_FROM_THIS VIR_FROM_NONE
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VIR_LOG_INIT("util.alloc");
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/**
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* virAlloc:
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* @ptrptr: pointer to pointer for address of allocated memory
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* @size: number of bytes to allocate
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*
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* Allocate 'size' bytes of memory. Return the address of the
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* allocated memory in 'ptrptr'. The newly allocated memory is
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* filled with zeros.
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*
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* Returns zero on success, aborts on OOM
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*/
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int virAlloc(void *ptrptr,
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size_t size)
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{
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*(void **)ptrptr = g_malloc0(size);
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return 0;
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}
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/**
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* virAllocN:
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* @ptrptr: pointer to pointer for address of allocated memory
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* @size: number of bytes to allocate
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* @count: number of elements to allocate
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*
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* Allocate an array of memory 'count' elements long,
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* each with 'size' bytes. Return the address of the
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* allocated memory in 'ptrptr'. The newly allocated
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* memory is filled with zeros.
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*
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* Returns zero on success, aborts on OOM
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*/
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int virAllocN(void *ptrptr,
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size_t size,
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size_t count)
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{
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*(void**)ptrptr = g_malloc0_n(count, size);
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return 0;
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}
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/**
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* virReallocN:
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* @ptrptr: pointer to pointer for address of allocated memory
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* @size: number of bytes to allocate
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* @count: number of elements in array
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*
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* Resize the block of memory in 'ptrptr' to be an array of
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* 'count' elements, each 'size' bytes in length. Update 'ptrptr'
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* with the address of the newly allocated memory. On failure,
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* 'ptrptr' is not changed and still points to the original memory
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* block. Any newly allocated memory in 'ptrptr' is uninitialized.
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*
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* Returns zero on success, aborts on OOM
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*/
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int virReallocN(void *ptrptr,
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size_t size,
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size_t count)
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{
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*(void **)ptrptr = g_realloc_n(*(void**)ptrptr, size, count);
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return 0;
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}
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/**
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* virExpandN:
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* @ptrptr: pointer to pointer for address of allocated memory
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* @size: number of bytes per element
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* @countptr: pointer to number of elements in array
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* @add: number of elements to add
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*
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* Resize the block of memory in 'ptrptr' to be an array of
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* '*countptr' + 'add' elements, each 'size' bytes in length.
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* Update 'ptrptr' and 'countptr' with the details of the newly
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* allocated memory. On failure, 'ptrptr' and 'countptr' are not
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* changed. Any newly allocated memory in 'ptrptr' is zero-filled.
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*
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* Returns zero on success, aborts on OOM
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*/
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int virExpandN(void *ptrptr,
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size_t size,
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size_t *countptr,
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size_t add)
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{
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if (*countptr + add < *countptr)
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abort();
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if (virReallocN(ptrptr, size, *countptr + add) < 0)
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abort();
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memset(*(char **)ptrptr + (size * *countptr), 0, size * add);
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*countptr += add;
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return 0;
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}
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/**
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* virResizeN:
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* @ptrptr: pointer to pointer for address of allocated memory
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* @size: number of bytes per element
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* @allocptr: pointer to number of elements allocated in array
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* @count: number of elements currently used in array
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* @add: minimum number of additional elements to support in array
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*
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* If 'count' + 'add' is larger than '*allocptr', then resize the
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* block of memory in 'ptrptr' to be an array of at least 'count' +
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* 'add' elements, each 'size' bytes in length. Update 'ptrptr' and
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* 'allocptr' with the details of the newly allocated memory. On
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* failure, 'ptrptr' and 'allocptr' are not changed. Any newly
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* allocated memory in 'ptrptr' is zero-filled.
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*
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* Returns zero on success, aborts on OOM
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*/
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int virResizeN(void *ptrptr,
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size_t size,
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size_t *allocptr,
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size_t count,
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size_t add)
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{
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size_t delta;
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if (count + add < count)
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abort();
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if (count + add <= *allocptr)
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return 0;
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delta = count + add - *allocptr;
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if (delta < *allocptr / 2)
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delta = *allocptr / 2;
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return virExpandN(ptrptr, size, allocptr, delta);
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}
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/**
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* virShrinkN:
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* @ptrptr: pointer to pointer for address of allocated memory
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* @size: number of bytes per element
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* @countptr: pointer to number of elements in array
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* @toremove: number of elements to remove
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*
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* Resize the block of memory in 'ptrptr' to be an array of
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* '*countptr' - 'toremove' elements, each 'size' bytes in length.
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* Update 'ptrptr' and 'countptr' with the details of the newly
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* allocated memory. If 'toremove' is larger than 'countptr', free
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* the entire array.
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*/
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void virShrinkN(void *ptrptr, size_t size, size_t *countptr, size_t toremove)
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{
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if (toremove < *countptr) {
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if (virReallocN(ptrptr, size, *countptr -= toremove) < 0)
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abort();
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} else {
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g_free(*((void **)ptrptr));
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*((void **)ptrptr) = NULL;
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*countptr = 0;
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}
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}
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/**
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* virInsertElementsN:
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* @ptrptr: pointer to hold address of allocated memory
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* @size: the size of one element in bytes
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* @at: index within array where new elements should be added, -1 for end
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* @countptr: variable tracking number of elements currently allocated
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* @add: number of elements to add
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* @newelems: pointer to array of one or more new elements to move into
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* place (the originals will be zeroed out if successful
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* and if clearOriginal is true)
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* @clearOriginal: false if the new item in the array should be copied
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* from the original, and the original left intact.
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* true if the original should be 0'd out on success.
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* @inPlace: false if we should expand the allocated memory before
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* moving, true if we should assume someone else *has
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* already* done that.
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*
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* Re-allocate an array of *countptr elements, each sizeof(*ptrptr) bytes
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* long, to be *countptr+add elements long, then appropriately move
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* the elements starting at ptrptr[at] up by add elements, copy the
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* items from newelems into ptrptr[at], then store the address of
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* allocated memory in *ptrptr and the new size in *countptr. If
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* newelems is NULL, the new elements at ptrptr[at] are instead filled
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* with zero. at must be between [0,*countptr], except that -1 is
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* treated the same as *countptr for convenience.
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*
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* Returns -1 on failure, 0 on success
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*/
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int
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virInsertElementsN(void *ptrptr, size_t size, size_t at,
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size_t *countptr,
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size_t add, void *newelems,
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bool clearOriginal, bool inPlace)
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{
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if (at == -1) {
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at = *countptr;
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} else if (at > *countptr) {
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virReportError(VIR_ERR_INTERNAL_ERROR,
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_("out of bounds index - count %zu at %zu add %zu"),
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*countptr, at, add);
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return -1;
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}
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if (inPlace) {
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*countptr += add;
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} else {
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if (virExpandN(ptrptr, size, countptr, add) < 0)
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abort();
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}
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/* memory was successfully re-allocated. Move up all elements from
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* ptrptr[at] to the end (if we're not "inserting" at the end
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* already), memcpy in the new elements, and clear the elements
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* from their original location. Remember that *countptr has
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* already been updated with new element count!
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*/
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if (at < *countptr - add) {
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memmove(*(char**)ptrptr + (size * (at + add)),
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*(char**)ptrptr + (size * at),
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size * (*countptr - add - at));
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}
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if (newelems) {
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memcpy(*(char**)ptrptr + (size * at), newelems, size * add);
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if (clearOriginal)
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memset((char*)newelems, 0, size * add);
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} else if (inPlace || (at < *countptr - add)) {
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/* NB: if inPlace, assume memory at the end wasn't initialized */
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memset(*(char**)ptrptr + (size * at), 0, size * add);
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}
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return 0;
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}
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/**
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* virDeleteElementsN:
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* @ptrptr: pointer to hold address of allocated memory
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* @size: the size of one element in bytes
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* @at: index within array where new elements should be deleted
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* @countptr: variable tracking number of elements currently allocated
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* @toremove: number of elements to remove
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* @inPlace: false if we should shrink the allocated memory when done,
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* true if we should assume someone else will do that.
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*
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* Re-allocate an array of *countptr elements, each sizeof(*ptrptr)
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* bytes long, to be *countptr-remove elements long, then store the
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* address of allocated memory in *ptrptr and the new size in *countptr.
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* If *countptr <= remove, the entire array is freed.
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*
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* Returns -1 on failure, 0 on success
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*/
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int
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virDeleteElementsN(void *ptrptr, size_t size, size_t at,
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size_t *countptr, size_t toremove,
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bool inPlace)
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{
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if (at + toremove > *countptr) {
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VIR_WARN("out of bounds index - count %zu at %zu toremove %zu",
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*countptr, at, toremove);
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return -1;
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}
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/* First move down the elements at the end that won't be deleted,
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* then realloc. We assume that the items being deleted have
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* already been cleared.
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*/
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memmove(*(char**)ptrptr + (size * at),
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*(char**)ptrptr + (size * (at + toremove)),
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size * (*countptr - toremove - at));
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if (inPlace)
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*countptr -= toremove;
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else
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virShrinkN(ptrptr, size, countptr, toremove);
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return 0;
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}
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/**
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* virAllocVar:
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* @ptrptr: pointer to hold address of allocated memory
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* @struct_size: size of initial struct
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* @element_size: size of array elements
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* @count: number of array elements to allocate
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*
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* Allocate struct_size bytes plus an array of 'count' elements, each
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* of size element_size. This sort of allocation is useful for
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* receiving the data of certain ioctls and other APIs which return a
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* struct in which the last element is an array of undefined length.
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* The caller of this type of API is expected to know the length of
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* the array that will be returned and allocate a suitable buffer to
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* contain the returned data. C99 refers to these variable length
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* objects as structs containing flexible array members.
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*
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* Returns -1 on failure, 0 on success
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*/
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int virAllocVar(void *ptrptr,
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size_t struct_size,
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size_t element_size,
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size_t count)
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{
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size_t alloc_size = 0;
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if (VIR_ALLOC_VAR_OVERSIZED(struct_size, count, element_size))
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abort();
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alloc_size = struct_size + (element_size * count);
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*(void **)ptrptr = g_malloc0(alloc_size);
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return 0;
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}
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/**
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* virDispose:
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* @ptrptr: pointer to pointer for address of memory to be sanitized and freed
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* @count: count of elements in the array to dispose
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* @element_size: size of one element
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* @countptr: pointer to the count variable to clear (may be NULL)
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*
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* Clear and release the chunk of memory in the pointer pointed to by 'prtptr'.
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*
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* If @countptr is provided, it's value is used instead of @count and it's set
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* to 0 after clearing and freeing the memory.
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*
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* After release, 'ptrptr' will be updated to point to NULL.
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*/
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void virDispose(void *ptrptr,
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size_t count,
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size_t element_size,
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size_t *countptr)
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{
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int save_errno = errno;
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if (countptr)
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count = *countptr;
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if (*(void**)ptrptr && count > 0)
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memset(*(void **)ptrptr, 0, count * element_size);
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g_free(*(void**)ptrptr);
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*(void**)ptrptr = NULL;
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if (countptr)
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*countptr = 0;
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errno = save_errno;
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}
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/**
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* virDisposeString:
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* @ptrptr: pointer to pointer for a string which should be sanitized and cleared
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*
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* See virDispose.
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*/
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void
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virDisposeString(char **strptr)
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{
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if (!*strptr)
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return;
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virDispose(strptr, strlen(*strptr), sizeof(char), NULL);
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}
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