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295 lines
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<!DOCTYPE html>
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<html xmlns="http://www.w3.org/1999/xhtml">
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<body>
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<h1>Project governance</h1>
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<ul id="toc"></ul>
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<p>
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The libvirt project operates as a meritocratic, consensus-based community.
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Anyone with an interest in the project can join the community, contributing
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to the ongoing development of the project's work. This pages describes how
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that participation takes place and how contributors earn merit, and thus
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influence, within the community.
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</p>
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<h2><a id="codeofconduct">Code of conduct</a></h2>
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<p>
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The libvirt project community covers people from a wide variety of
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countries, backgrounds and positions. This global diversity is a great
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strength of the project, but can also lead to communication issues,
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which may in turn cause unhappiness. To maximise happiness of the
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project community taken as a whole, all members (whether users,
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contributors or committers) are expected to abide by the project's
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code of conduct. At a high level the code can be summarized as
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<em>"be excellent to each other"</em>. Expanding on this:
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</p>
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<ul>
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<li><strong>Be respectful:</strong> disagreements between people are to
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be expected and are usually the sign of healthy debate and engagement.
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Disagreements can lead to frustration and even anger for some members.
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Turning to personal insults, intimidation or threatening behaviour does
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not improve the situation though. Participants should thus take care to
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ensure all communications / interactions stay professional at all times.</li>
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<li><strong>Be considerate:</strong> remember that the community has members
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with a diverse background many of whom have English as a second language.
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What might appear impolite, may simply be a result of a lack of knowledge
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of the English language. Bear in mind that actions will have an impact
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on other community members and the project as a whole, so take potential
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consequences into account before pursuing a course of action.</li>
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<li><strong>Be forgiving:</strong> humans are fallible and as such prone
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to make mistakes and inexplicably change their positions at times. Don't
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assume that other members are acting with malicious intent. Be prepared
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to forgive people who make mistakes and assist each other in learning
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from them. Playing a blame game doesn't help anyone.</li>
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</ul>
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<h2><a id="roles">Roles and responsibilities</a></h2>
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<h3><a href="users">Users</a></h3>
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<p>
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The users are anyone who has a need for the output of the project.
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There are no rules or requirements to become a user of libvirt. Even
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if the software does not yet work on their OS platform, a person can
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be considered a potential future user and welcomed to participate.
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</p>
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<p>
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Participation by users is key to ensuring the project moves in the
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right direction, satisfying their real world needs. Users are
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encouraged to participate in the broader libvirt community in any
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number of ways:
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</p>
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<ul>
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<li>Evangelism: spread the word about what libvirt is doing, how it
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helps solve your problems. This can be via blog articles, social
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media postings, video blogs, user group / conference presentations
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and any other method of disseminating information</li>
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<li>Feedback: let the developers know about what does and does not
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work with the project. Talk to developers on the project's
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IRC channel and mailing list, or find them at conferences. Tell
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them what gaps the project has or where they should look for
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future development</li>
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<li>Moral support: developers live for recognition of the positive
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impact their work has on users' lives. Give thanks to the developers
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when evangelising the project, or when meeting them at user groups,
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conferences, etc.</li>
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</ul>
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<p>
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The above is not an exhaustive list of things users can do to
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participate in the project. Further ideas and suggestions are
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welcome. Users are encouraged to take their participation
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further and become contributors to the project in any of the
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ways listed in the next section.
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</p>
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<h3><a id="contributors">Contributors</a></h3>
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<p>
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The contributors are community members who have some concrete impact
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to the ongoing development of the project. There are many ways in which
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members can contribute, with no requirement to be a software engineer.
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Many users can in fact consider themselves contributors merely by
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engaging in evangelism for the project.
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</p>
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<ul>
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<li>Bug reporting: improve the quality of the project by reporting
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any problems found either to the project's own bug tracker, or to
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that of the OS vendor shipping the libvirt code.</li>
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<li>User help: join the <a href="contact.html">IRC channel or mailing list</a>
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to assist or advice other users in troubleshooting the problems they face.</li>
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<li>Feature requests: help set the direction for future work by
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reporting details of features which are missing to the project's
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own bug tracker or mailing lists.</li>
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<li>Graphical design: contribute to the development of the project's
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websites / wiki brand with improved graphics, styling or layout.</li>
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<li>Code development: write and submit patches to address bugs or implement
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new features</li>
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<li>Architectural design: improve the usefulness of the project
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by providing feedback on the design of proposed features, to
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ensure they satisfy the broadest applicable needs and survive
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the long term</li>
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<li>Code review: look at patches which are submitted and critique
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the code to identify bugs, potential design problems or other
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issues which should be addressed before the code is accepted</li>
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<li>Documentation: contribute to content on personal blogs, the
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website, wiki, code comments, or any of the formal documentation
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efforts.</li>
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<li>Translation: join the Fedora transifex community to improve the
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quality of translations needed by the libvirt project.</li>
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<li>Testing: try proposed patches or release candidates and report
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whether the build passes and the changes work as expected.</li>
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</ul>
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<p>
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The above is not an exhaustive list of things members can do to
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contribute to the project. Further ideas and suggestions are
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welcome.
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</p>
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<p>
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There are no special requirements to becoming a contributor other
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than having the interest and ability to provide a contribution. The
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libvirt project <strong>does not require</strong> any
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<em>"Contributor License Agreement"</em>
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to be signed prior to engagement with the community.
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</p>
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<p>
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In making a contribution to the project, the community member is
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implicitly stating that they accept the terms of the license under
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which the work they are contributing to is distributed. They are
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also implicitly stating that they have the legal right to make the
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contribution, if doing so on behalf of a broader organization /
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company. Most of the project's code is distributed under the GNU
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Lesser General Public License, version 2 or later. Details of the
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exact license under which contributions will be presumed to be
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covered are found in the source repositories, or website in question.
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</p>
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<h3><a id="committers">Committers</a></h3>
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<p>
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The committers are the subset of contributors who have direct access
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to commit code to the project's primary source code repositories, which
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are currently using the GIT software. The committers are chosen based
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on the quality of their contributions over a period of time. This includes
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both the quality of code they submit, as well as the quality of reviews
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they provide on other contributors' submissions and a demonstration that
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they understand day-to-day operation of the project and its goals. There
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is no minimum level of contribution required in order to become a committer,
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though 2-3 months worth of quality contribution would be a rough guide.
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</p>
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<p>
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There are no special requirements to becoming a committer other than to
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have shown a willingness and ability to contribute to the project over
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an extended period of time. Proposals for elevating contributors to
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committers are typically made by existing committers, though contributors
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are also welcome to make proposals. The decision to approve the elevation
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of a contributor to a committer is made through "rough consensus" between
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the existing committers.
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</p>
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<p>
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The aim in elevating contributors to committers is to ensure that there
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is a broad base of experience and expertize across all areas of the
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project's work. Committers are not required to have knowledge across
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all areas of the project's work. While an approved committer has the
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technical ability to commit code to any area of the project, by convention
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they will only commit to areas they feel themselves to be qualified to
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evaluate the contribution. If in doubt, committers will defer to the
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opinion of other committers with greater expertize in an area.
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</p>
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<p>
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The committers hold the ultimate control over what contributions are
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accepted by the project, however, this does not mean they have the
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right to do whatever they want. Where there is debate and disagreement
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between contributors, committers are expected to look at the issues with
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an unbiased point of view and help achieve a "rough consensus". If the
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committer has a conflict of interest in the discussion, for example due
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to their position of employment, they are expected to put the needs of
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the community project first. If they cannot put the community project
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first, they must declare their conflict of interest, and allow other
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non-conflicted committers to make any final decision.
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</p>
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<p>
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The committers are expected to monitor contributions to areas of the
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project where they have expertize and ensure that either some form of
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feedback is provided to the contributor, or to accept their contribution.
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There is no formal minimum level of approval required to accept a
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contribution. Positive review by any committer experienced in the area
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of work is considered to be enough to justify acceptance in normal
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circumstances. Where one committer explicitly rejects a contribution,
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however, other committers should not override that rejection without
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first establishing a "rough consensus" amongst the broader group of
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committers.
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</p>
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<p>
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Being a committer is a privilege, not a right. In exceptional
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circumstances, the privilege may be removed from an active
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contributor. Such decisions will be taken based on "rough
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consensus" amongst other committers. In the event that a committer
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is no longer able to participate in the project, after some period
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of inactivity passes, they may be asked to confirm that they wish
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to retain their role as a committer.
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</p>
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<h3><a id="secteam">Security team</a></h3>
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<p>
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The security team consists of a subset of the project committers
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along with representatives from vendors shipping the project's
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software. The subset of project committers is chosen to be the
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minimal size necessary to provide expertise spanning most of
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the project's work. Further project committers may be requested
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to engage in resolving specific security issues on a case by
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case basis. Any vendor who is shipping the project's software
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may submit a request for one or more of their representatives
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to join the security team. Such requests must by approved by
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existing members of the team vouching for the integrity of
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the nominated person or organization.
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</p>
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<p>
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Members of the security team are responsible for triaging and
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resolving any security issues that are reported to the project.
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They are expected to abide by the project's documented
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<a href="securityprocess.html">security process</a>. In particular
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they must respect any embargo period agreed amongst the team
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before disclosing a private issue.
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</p>
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<h2><a id="roughconsensus">Rough consensus</a></h2>
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<p>
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A core concept for governance of the project described above is
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that of "rough consensus". To expand on this, it is a process
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of decision making that involves the following steps
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</p>
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<ul>
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<li>Proposal</li>
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<li>Discussion</li>
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<li>Vote (exceptional circumstances only)</li>
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<li>Decision</li>
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</ul>
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<p>
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To put this into words, any contributor is welcome to make a proposal
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for consideration. Any contributor may participate in the discussions
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around the proposal. The discussion will usually result in agreement
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between the interested parties, or at least agreement between the
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committers. Only in the very exceptional circumstance where there
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is disagreement between committers, would a vote be considered.
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Even in these exceptional circumstances, it is usually found to be
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obvious what the majority opinion of the committers is. In the event
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that even a formal vote is tied, the committers will have to hold
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ongoing discussions until the stalemate is resolved or the proposal
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withdrawn.
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</p>
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<p>
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The overall goal of the "rough consensus" process is to ensure that
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decisions can be made within the project, with a minimum level of
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bureaucracy and process. Implicit in this is that any person who does
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not explicitly reject to a proposal is assumed to be supportive, or
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at least agnostic.
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</p>
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</body>
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</html>
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