libvirt/src/util/virobject.c
Andrea Bolognani 3e7db8d3e8 Remove backslash alignment attempts
Right-aligning backslashes when defining macros or using complex
commands in Makefiles looks cute, but as soon as any changes is
required to the code you end up with either distractingly broken
alignment or unnecessarily big diffs where most of the changes
are just pushing all backslashes a few characters to one side.

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Signed-off-by: Andrea Bolognani <abologna@redhat.com>
2017-11-03 13:24:12 +01:00

643 lines
14 KiB
C

/*
* virobject.c: libvirt reference counted object
*
* Copyright (C) 2012-2014 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include <config.h>
#define VIR_PARENT_REQUIRED /* empty, to allow virObject to have no parent */
#include "virobject.h"
#include "virthread.h"
#include "viralloc.h"
#include "viratomic.h"
#include "virerror.h"
#include "virlog.h"
#include "virprobe.h"
#include "virstring.h"
#define VIR_FROM_THIS VIR_FROM_NONE
VIR_LOG_INIT("util.object");
static unsigned int magicCounter = 0xCAFE0000;
struct _virClass {
virClassPtr parent;
unsigned int magic;
char *name;
size_t objectSize;
virObjectDisposeCallback dispose;
};
#define VIR_OBJECT_NOTVALID(obj) (!obj || ((obj->u.s.magic & 0xFFFF0000) != 0xCAFE0000))
#define VIR_OBJECT_USAGE_PRINT_WARNING(anyobj, objclass) \
do { \
virObjectPtr obj = anyobj; \
if (VIR_OBJECT_NOTVALID(obj)) { \
if (!obj) \
VIR_WARN("Object cannot be NULL"); \
else \
VIR_WARN("Object %p has a bad magic number %X", \
obj, obj->u.s.magic); \
} else { \
VIR_WARN("Object %p (%s) is not a %s instance", \
anyobj, obj->klass->name, #objclass); \
} \
} while (0)
static virClassPtr virObjectClass;
static virClassPtr virObjectLockableClass;
static virClassPtr virObjectRWLockableClass;
static void virObjectLockableDispose(void *anyobj);
static void virObjectRWLockableDispose(void *anyobj);
static int
virObjectOnceInit(void)
{
if (!(virObjectClass = virClassNew(NULL,
"virObject",
sizeof(virObject),
NULL)))
return -1;
if (!(virObjectLockableClass = virClassNew(virObjectClass,
"virObjectLockable",
sizeof(virObjectLockable),
virObjectLockableDispose)))
return -1;
if (!(virObjectRWLockableClass = virClassNew(virObjectClass,
"virObjectRWLockable",
sizeof(virObjectRWLockable),
virObjectRWLockableDispose)))
return -1;
return 0;
}
VIR_ONCE_GLOBAL_INIT(virObject);
/**
* virClassForObject:
*
* Returns the class instance for the base virObject type
*/
virClassPtr
virClassForObject(void)
{
if (virObjectInitialize() < 0)
return NULL;
return virObjectClass;
}
/**
* virClassForObjectLockable:
*
* Returns the class instance for the virObjectLockable type
*/
virClassPtr
virClassForObjectLockable(void)
{
if (virObjectInitialize() < 0)
return NULL;
return virObjectLockableClass;
}
/**
* virClassForObjectRWLockable:
*
* Returns the class instance for the virObjectRWLockable type
*/
virClassPtr
virClassForObjectRWLockable(void)
{
if (virObjectInitialize() < 0)
return NULL;
return virObjectRWLockableClass;
}
/**
* virClassNew:
* @parent: the parent class
* @name: the class name
* @objectSize: total size of the object struct
* @dispose: callback to run to free object fields
*
* Register a new object class with @name. The @objectSize
* should give the total size of the object struct, which
* is expected to have a 'virObject object;' field as its
* first member. When the last reference on the object is
* released, the @dispose callback will be invoked to free
* memory of the object fields
*
* Returns a new class instance
*/
virClassPtr
virClassNew(virClassPtr parent,
const char *name,
size_t objectSize,
virObjectDisposeCallback dispose)
{
virClassPtr klass;
if (parent == NULL &&
STRNEQ(name, "virObject")) {
virReportInvalidNonNullArg(parent);
return NULL;
} else if (parent &&
objectSize <= parent->objectSize) {
virReportInvalidArg(objectSize,
_("object size %zu of %s is smaller than parent class %zu"),
objectSize, name, parent->objectSize);
return NULL;
}
if (VIR_ALLOC(klass) < 0)
goto error;
klass->parent = parent;
klass->magic = virAtomicIntInc(&magicCounter);
if (klass->magic > 0xCAFEFFFF) {
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
_("too many object classes defined"));
goto error;
}
if (VIR_STRDUP(klass->name, name) < 0)
goto error;
klass->objectSize = objectSize;
klass->dispose = dispose;
return klass;
error:
VIR_FREE(klass);
return NULL;
}
/**
* virClassIsDerivedFrom:
* @klass: the klass to check
* @parent: the possible parent class
*
* Determine if @klass is derived from @parent
*
* Return true if @klass is derived from @parent, false otherwise
*/
bool
virClassIsDerivedFrom(virClassPtr klass,
virClassPtr parent)
{
while (klass) {
if (klass->magic == parent->magic)
return true;
klass = klass->parent;
}
return false;
}
/**
* virObjectNew:
* @klass: the klass of object to create
*
* Allocates a new object of type @klass. The returned
* object will be an instance of "virObjectPtr", which
* can be cast to the struct associated with @klass.
*
* The initial reference count of the object will be 1.
*
* Returns the new object
*/
void *
virObjectNew(virClassPtr klass)
{
virObjectPtr obj = NULL;
if (VIR_ALLOC_VAR(obj,
char,
klass->objectSize - sizeof(virObject)) < 0)
return NULL;
obj->u.s.magic = klass->magic;
obj->klass = klass;
virAtomicIntSet(&obj->u.s.refs, 1);
PROBE(OBJECT_NEW, "obj=%p classname=%s", obj, obj->klass->name);
return obj;
}
void *
virObjectLockableNew(virClassPtr klass)
{
virObjectLockablePtr obj;
if (!virClassIsDerivedFrom(klass, virClassForObjectLockable())) {
virReportInvalidArg(klass,
_("Class %s must derive from virObjectLockable"),
virClassName(klass));
return NULL;
}
if (!(obj = virObjectNew(klass)))
return NULL;
if (virMutexInit(&obj->lock) < 0) {
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
_("Unable to initialize mutex"));
virObjectUnref(obj);
return NULL;
}
return obj;
}
void *
virObjectRWLockableNew(virClassPtr klass)
{
virObjectRWLockablePtr obj;
if (!virClassIsDerivedFrom(klass, virClassForObjectRWLockable())) {
virReportInvalidArg(klass,
_("Class %s must derive from virObjectRWLockable"),
virClassName(klass));
return NULL;
}
if (!(obj = virObjectNew(klass)))
return NULL;
if (virRWLockInit(&obj->lock) < 0) {
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
_("Unable to initialize RW lock"));
virObjectUnref(obj);
return NULL;
}
return obj;
}
static void
virObjectLockableDispose(void *anyobj)
{
virObjectLockablePtr obj = anyobj;
virMutexDestroy(&obj->lock);
}
static void
virObjectRWLockableDispose(void *anyobj)
{
virObjectRWLockablePtr obj = anyobj;
virRWLockDestroy(&obj->lock);
}
/**
* virObjectUnref:
* @anyobj: any instance of virObjectPtr
*
* Decrement the reference count on @anyobj and if
* it hits zero, runs the "dispose" callback associated
* with the object class and frees @anyobj.
*
* Returns true if the remaining reference count is
* non-zero, false if the object was disposed of
*/
bool
virObjectUnref(void *anyobj)
{
virObjectPtr obj = anyobj;
if (VIR_OBJECT_NOTVALID(obj))
return false;
bool lastRef = virAtomicIntDecAndTest(&obj->u.s.refs);
PROBE(OBJECT_UNREF, "obj=%p", obj);
if (lastRef) {
PROBE(OBJECT_DISPOSE, "obj=%p", obj);
virClassPtr klass = obj->klass;
while (klass) {
if (klass->dispose)
klass->dispose(obj);
klass = klass->parent;
}
/* Clear & poison object */
memset(obj, 0, obj->klass->objectSize);
obj->u.s.magic = 0xDEADBEEF;
obj->klass = (void*)0xDEADBEEF;
VIR_FREE(obj);
}
return !lastRef;
}
/**
* virObjectRef:
* @anyobj: any instance of virObjectPtr
*
* Increment the reference count on @anyobj and return
* the same pointer
*
* Returns @anyobj
*/
void *
virObjectRef(void *anyobj)
{
virObjectPtr obj = anyobj;
if (VIR_OBJECT_NOTVALID(obj))
return NULL;
virAtomicIntInc(&obj->u.s.refs);
PROBE(OBJECT_REF, "obj=%p", obj);
return anyobj;
}
static virObjectLockablePtr
virObjectGetLockableObj(void *anyobj)
{
if (virObjectIsClass(anyobj, virObjectLockableClass))
return anyobj;
VIR_OBJECT_USAGE_PRINT_WARNING(anyobj, virObjectLockable);
return NULL;
}
static virObjectRWLockablePtr
virObjectGetRWLockableObj(void *anyobj)
{
if (virObjectIsClass(anyobj, virObjectRWLockableClass))
return anyobj;
VIR_OBJECT_USAGE_PRINT_WARNING(anyobj, virObjectRWLockable);
return NULL;
}
/**
* virObjectLock:
* @anyobj: any instance of virObjectLockable or virObjectRWLockable
*
* Acquire a lock on @anyobj. The lock must be released by
* virObjectUnlock.
*
* The caller is expected to have acquired a reference
* on the object before locking it (eg virObjectRef).
* The object must be unlocked before releasing this
* reference.
*/
void
virObjectLock(void *anyobj)
{
virObjectLockablePtr obj = virObjectGetLockableObj(anyobj);
if (!obj)
return;
virMutexLock(&obj->lock);
}
/**
* virObjectRWLockRead:
* @anyobj: any instance of virObjectRWLockable
*
* Acquire a read lock on @anyobj. The lock must be
* released by virObjectRWUnlock.
*
* The caller is expected to have acquired a reference
* on the object before locking it (eg virObjectRef).
* The object must be unlocked before releasing this
* reference.
*
* NB: It's possible to return without the lock if
* @anyobj was invalid - this has been considered
* a programming error rather than something that
* should be checked.
*/
void
virObjectRWLockRead(void *anyobj)
{
virObjectRWLockablePtr obj = virObjectGetRWLockableObj(anyobj);
if (!obj)
return;
virRWLockRead(&obj->lock);
}
/**
* virObjectRWLockWrite:
* @anyobj: any instance of virObjectRWLockable
*
* Acquire a write lock on @anyobj. The lock must be
* released by virObjectRWUnlock.
*
* The caller is expected to have acquired a reference
* on the object before locking it (eg virObjectRef).
* The object must be unlocked before releasing this
* reference.
*
* NB: It's possible to return without the lock if
* @anyobj was invalid - this has been considered
* a programming error rather than something that
* should be checked.
*/
void
virObjectRWLockWrite(void *anyobj)
{
virObjectRWLockablePtr obj = virObjectGetRWLockableObj(anyobj);
if (!obj)
return;
virRWLockWrite(&obj->lock);
}
/**
* virObjectUnlock:
* @anyobj: any instance of virObjectLockable
*
* Release a lock on @anyobj. The lock must have been acquired by
* virObjectLock.
*/
void
virObjectUnlock(void *anyobj)
{
virObjectLockablePtr obj = virObjectGetLockableObj(anyobj);
if (!obj)
return;
virMutexUnlock(&obj->lock);
}
/**
* virObjectRWUnlock:
* @anyobj: any instance of virObjectRWLockable
*
* Release a lock on @anyobj. The lock must have been acquired by
* virObjectRWLockRead or virObjectRWLockWrite.
*/
void
virObjectRWUnlock(void *anyobj)
{
virObjectRWLockablePtr obj = virObjectGetRWLockableObj(anyobj);
if (!obj)
return;
virRWLockUnlock(&obj->lock);
}
/**
* virObjectIsClass:
* @anyobj: any instance of virObjectPtr
* @klass: the class to check
*
* Checks whether @anyobj is an instance of
* @klass
*
* Returns true if @anyobj is an instance of @klass
*/
bool
virObjectIsClass(void *anyobj,
virClassPtr klass)
{
virObjectPtr obj = anyobj;
if (VIR_OBJECT_NOTVALID(obj))
return false;
return virClassIsDerivedFrom(obj->klass, klass);
}
/**
* virClassName:
* @klass: the object class
*
* Returns the name of @klass
*/
const char *
virClassName(virClassPtr klass)
{
return klass->name;
}
/**
* virObjectFreeCallback:
* @opaque: a pointer to a virObject instance
*
* Provides identical functionality to virObjectUnref,
* but with the signature matching the virFreeCallback
* typedef.
*/
void virObjectFreeCallback(void *opaque)
{
virObjectUnref(opaque);
}
/**
* virObjectFreeHashData:
* @opaque: a pointer to a virObject instance
* @name: ignored, name of the hash key being deleted
*
* Provides identical functionality to virObjectUnref,
* but with the signature matching the virHashDataFree
* typedef.
*/
void
virObjectFreeHashData(void *opaque,
const void *name ATTRIBUTE_UNUSED)
{
virObjectUnref(opaque);
}
/**
* virObjectListFree:
* @list: A pointer to a NULL-terminated list of object pointers to free
*
* Unrefs all members of @list and frees the list itself.
*/
void
virObjectListFree(void *list)
{
void **next;
if (!list)
return;
for (next = (void **) list; *next; next++)
virObjectUnref(*next);
VIR_FREE(list);
}
/**
* virObjectListFreeCount:
* @list: A pointer to a list of object pointers to freea
* @count: Number of elements in the list.
*
* Unrefs all members of @list and frees the list itself.
*/
void
virObjectListFreeCount(void *list,
size_t count)
{
size_t i;
if (!list)
return;
for (i = 0; i < count; i++)
virObjectUnref(((void **)list)[i]);
VIR_FREE(list);
}