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When setting up a server socket, we must skip EADDRINUSE errors from bind, since the IPv6 socket bind may have already bound to the IPv4 socket too. If we don't manage to bind to any sockets at all though, we should then report the EADDRINUSE error as normal. This fixes the case where libvirtd would not exit if some other program was listening on its TCP/TLS ports. * src/rpc/virnetsocket.c: Report EADDRINUSE