libvirt/src/util/threads-win32.h
Eric Blake 3d5c139c49 build: fix header order on mingw
In file included from ../gnulib/lib/unistd.h:51:0,
                 from ../src/util/util.h:30,
                 from rpc/virkeepalive.c:29:
/usr/x86_64-w64-mingw32/sys-root/mingw/include/winsock2.h:15:2: warning: #warning Please include winsock2.h before windows.h [-Wcpp]

Reported by Marc-André Lureau.

* src/util/threads-win32.h (includes): Pick up winsock2.h before
windows.h, as required by mingw64.
2012-01-25 15:05:45 -07:00

54 lines
1.4 KiB
C

/*
* threads-win32.h basic thread synchronization primitives
*
* Copyright (C) 2009, 2011-2012 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "internal.h"
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#include <windows.h>
struct virMutex {
HANDLE lock;
};
struct virCond {
virMutex lock;
unsigned int nwaiters;
HANDLE *waiters;
};
struct virThread {
HANDLE thread;
bool joinable;
};
struct virThreadLocal {
DWORD key;
};
struct virOnceControl {
volatile long init; /* 0 at startup, > 0 if init has started */
volatile long complete; /* 0 until first thread completes callback */
};
#define VIR_ONCE_CONTROL_INITIALIZER { 0, 0 }